Marshall Mohror
056894f07a
OpenGL: fix FXAA with scaling
2021-11-16 22:11:32 +01:00
Marshall Mohror
48cf376462
OpenGL: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
74e39ed6ee
Frontend: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
Marshall Mohror
510caeefb3
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
bf01b7993d
TextureCache: Improve Reaper.
2021-11-16 22:11:32 +01:00
FernandoS27
bb3e95133d
Vulkan: fix waiting on semaphore.
2021-11-16 22:11:32 +01:00
Marshall Mohror
916b882ea8
Update scaleforce to use FP16
2021-11-16 22:11:32 +01:00
FernandoS27
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
FernandoS27
d37d10e7a7
TextureCache: fix rescaling in aliases and overlap joins.
2021-11-16 22:11:31 +01:00
Marshall Mohror
7506ac4118
Presentation: Fix turning FSR on and off in settings
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
4ad22c7d2b
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
FernandoS27
826a350e2b
Vulkan Rasterizer: Fix clears on integer textures.
2021-11-16 22:11:31 +01:00
FernandoS27
150bc45401
Texture cache: fix Intel with rescaler.
2021-11-16 22:11:31 +01:00
FernandoS27
f3ff8bdc0e
TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
3b61de74e6
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
c2ca55c9d5
Texture Cache: ease the requirements of textures being blacklisted.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
50b4c774cb
Vulkan: Fix Blit Depth Stencil
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
425ab9ef4b
Texture Cache: Fix downscaling and correct memory comsumption.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
FernandoS27
d4f5193bd3
Texture Cache: Rescale conversions between depth and color
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
ef1dc42635
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
2021-11-16 22:11:31 +01:00
ameerj
618de4e787
vulkan: Fix rescaling push constant usage
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b7ccc58f23
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
0f14c9379e
texture_cache_base: Remove unused function declarations
2021-11-16 22:11:31 +01:00
ameerj
ca1db63116
yuzu: Fix build errors
2021-11-16 22:11:31 +01:00
ameerj
ebf36f23dd
vk_texture_cache: Use 3D to scale images when blit is unsupported
2021-11-16 22:11:31 +01:00
ameerj
4de584005f
texture_cache: Fix infinitely recursive ImageCanRescale check
2021-11-16 22:11:31 +01:00
ameerj
b1ae935f11
vk_texture_cache: Fix BlitScale of non-2D images
2021-11-16 22:11:31 +01:00
ameerj
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
b14f2c7c82
texture_cache: Fix image resolves when src/dst are not both scaled
2021-11-16 22:11:30 +01:00
lat9nq
49c0c7efd2
yuzu_cmd: Read resolution_setup and scaling_filter from config
...
Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq
1c93476a80
video_core,yuzu: Move UpdateRescalingInfo call to video_core
...
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj
3233fa5dc8
gl_texture_cache: Disable scissor test when scaling textures
...
Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
ameerj
89a7e566c7
vk_texture_cache: Fix unsupported blit format error checking
2021-11-16 22:11:30 +01:00
ameerj
f8339cd703
vk_texture_cache: Fix early returns on unsupported scales
2021-11-16 22:11:30 +01:00
ameerj
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
ameerj
88ef04dbaf
texture_cache: Refactor scaled image size calculation
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
237a43004f
Texture Cache: Fix calculations when scaling.
2021-11-16 22:11:30 +01:00
ameerj
e0a3830855
gl_texture_cache: Fix BGR pbo size for scaled textures
2021-11-16 22:11:30 +01:00
ameerj
581ea90062
rescaling_pass: Fix IR errors when unscalable texture types are encountered
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
ea82bd4b7e
Texture Cache: Fix Rescaling on Multisample
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
19ca0c9ab5
TextureCache: Base fixes on rescaling.
2021-11-16 22:11:30 +01:00
ameerj
99eec162da
rescaling_pass: Logic simplification and minor style cleanup
2021-11-16 22:11:30 +01:00
ameerj
276565973f
rescaling_pass: Scale ImageFetch offset if it exists
...
Plus some code deduplication
2021-11-16 22:11:30 +01:00
ameerj
dd66384451
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
2021-11-16 22:11:30 +01:00
ameerj
36f261edef
vk_texture_cache: Simplify scaled image management
2021-11-16 22:11:30 +01:00
ameerj
8183142cd4
gl_texture_cache: Fix scaling backup logic
2021-11-16 22:11:30 +01:00
ameerj
122ddeb7ff
vk_rasterizer: Fix scaling on Y_NEGATE
2021-11-16 22:11:30 +01:00
ameerj
16017ac450
vk_texture_cache: Use nearest neighbor scaling when available
2021-11-16 22:11:30 +01:00
ameerj
27af298e78
gl_texture_cache: Fix depth and integer format scaling blits
2021-11-16 22:11:30 +01:00
ameerj
b027fac794
gl_texture_cache/rescaling_pass: minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
c8a971be91
vk_texture_cache: Minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
edb5844240
rescaling_pass: Fix and simplify shuffle/fragcoord pass
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
b3a9c8f108
Shader: Don't rescale FragCoord if used by Shuffle
2021-11-16 22:11:30 +01:00
ameerj
6000fe69a4
image_info: Mark MSAA textures as non-rescalable
...
Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
2021-11-16 22:11:30 +01:00
ameerj
80f8d4989e
bootmanager: Fix screenshot resolution factor usage
...
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
ameerj
fcf2b2c78a
gl_texture_cache: Simplify scaling
...
We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
2021-11-16 22:11:29 +01:00
ameerj
ae8d19d17e
Renderers: Unify post processing filter shaders
2021-11-16 22:11:29 +01:00
ameerj
29710f3250
gl_texture_cache: fix scaling on upload
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
a6b88e85bf
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
c5bbbf3902
Texture Cache: fix scaling on upload and stop scaling on base resolution.
2021-11-16 22:11:29 +01:00
ameerj
68e038404c
shader, video_core: Fix GCC build errors
2021-11-16 22:11:29 +01:00
ameerj
65781f88f8
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
d7c9792169
TextureCache: Fix Buffer Views Scaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
dfa8291526
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
4b1393a691
Texture Cache: Correctly fix Blits Rescaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
8f78444de3
shader: Fix TextureSize check on rescaling.
2021-11-16 22:11:29 +01:00
ameerj
ed675cfd8c
texture_cache: Disable dst_image scaling in BlitImage
...
Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj
dc28284437
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
ReinUsesLisp
e66d5b88a6
shader: Properly scale image reads and add GL SPIR-V support
...
Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp
fc9bb3c3fe
shader: Properly blacklist and scale image loads
2021-11-16 22:11:29 +01:00
ReinUsesLisp
c7a1cbad44
texture_cache: Add getter to query if image view is rescaled
2021-11-16 22:11:29 +01:00
ReinUsesLisp
526e47f148
vk_rasterizer: Minor style change
2021-11-16 22:11:29 +01:00
ReinUsesLisp
c9238555f7
gl_texture_cache: Fix scaling blits
2021-11-16 22:11:29 +01:00
ReinUsesLisp
cfeb161c7e
glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
ReinUsesLisp
4a512d6827
gl_rasterizer: Properly scale viewports and scissors
2021-11-16 22:11:29 +01:00
ameerj
05d98d9bbf
gl_texture_cache: Fix multi layered texture Scale
2021-11-16 22:11:29 +01:00
ameerj
b6060873ce
gl_compute_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:29 +01:00
ameerj
9bc7b04ca5
gl_rasterizer: Fix rescale dirty state checking
2021-11-16 22:11:29 +01:00
ameerj
f086c82e1f
gl_graphics_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:28 +01:00
ReinUsesLisp
2182d25750
texture_cache: Fix blacklists on compute
2021-11-16 22:11:28 +01:00
ReinUsesLisp
56ccda1d99
texture_cache: Simplify image view queries and blacklisting
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
48d81506a3
Vulkan: Fix downscaling Blit.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
07c564f38b
Texture Cache: Implement Rating System.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
cee7eba64e
OpenGL: set linear mag filter when blitting a downscaled image.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
117f8ee7a4
Vulkan: Fix AA when rescaling.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
0e8cf38f39
Texture Cache: Implement Blacklisting.
2021-11-16 22:11:28 +01:00
Morph
138d9d7eff
main: Add resolution scale label in the status bar
...
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16 22:11:28 +01:00
ReinUsesLisp
d2388dd0d0
vulkan: Implement rescaling shader patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
dc72d4d4f5
vk_texture_cache: Properly scale blit source images
2021-11-16 22:11:28 +01:00
ReinUsesLisp
baf0993d5c
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
6f3a41abe2
opengl: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
656adee630
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
01379c5e3c
shader/rescaling_pass: Patch more instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
c15332c44f
shader: Add IsTextureScaled opcode
2021-11-16 22:11:28 +01:00
ReinUsesLisp
74efa57c1b
texture_cache: Add image getters
2021-11-16 22:11:28 +01:00
ReinUsesLisp
c892359d1b
shader: Add copy constructor to instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
95761cc6a7
shader: Add integer division opcodes
2021-11-16 22:11:28 +01:00
ReinUsesLisp
43aa695a04
common/settings: Remove unused scaling options
2021-11-16 22:11:28 +01:00
ReinUsesLisp
e580299467
shader: Fix rescaling pass
2021-11-16 22:11:28 +01:00
ameerj
fad2c92a39
gl_texture_cache: Simplify rescaling
2021-11-16 22:11:28 +01:00
ameerj
d5143c83a9
texture_cache: Fix typo in aliased image rescaling
2021-11-16 22:11:28 +01:00
ReinUsesLisp
0fb4b84383
vk_texture_cache: Simplify and optimize scaling blits
2021-11-16 22:11:28 +01:00
ReinUsesLisp
520c4a44f6
vk_texture_cache: Fix scaling blit validation errors
2021-11-16 22:11:28 +01:00
ReinUsesLisp
1672e9ba09
shader: Fix resolution scaling pass
2021-11-16 22:11:27 +01:00
ReinUsesLisp
fb924ea85c
shader: Add resolution down factor opcode
2021-11-16 22:11:27 +01:00
ameerj
fddf372c68
gl_texture_cache: Implement ScaleDown
2021-11-16 22:11:27 +01:00
ameerj
0a6c895af7
gl_texture_cache: Rescale fixes for multi-layered textures
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
dfc65cd0a3
Texture Cache: Implement Rescaling on Aliases and Blits.
2021-11-16 22:11:27 +01:00
ReinUsesLisp
d464b122d5
Fix blits with mips
2021-11-16 22:11:27 +01:00
ReinUsesLisp
973f8f1d08
Fix blits
2021-11-16 22:11:27 +01:00
ameerj
de66a69ed4
renderer_gl: Resolution scaling fixes
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
8704c93913
TextureCache: Fix rescaling of ImageCopies
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
778700ff9d
TextureCache: Modify Viewports/Scissors according to Rescale.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
71ca84d829
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
84f2aea896
Texture Cache: More rescaling fixes.
2021-11-16 22:11:27 +01:00
ameerj
10e5065a5c
gl_texture_cache: WIP texture rescale
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
ba18047e8d
Texture Cache: Implement Vulkan UpScaling & DownScaling
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
360e897ccd
ShaderDecompiler: Add initial support for rescaling.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
37ef9c9130
Settings: Add resolution scaling to settings.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
22f4b290b6
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
Matías Locatti
ffb79afd29
Replace keys error pop up
...
Fight me.
2021-11-16 03:53:28 -03:00
Fernando S
720970c4c1
Merge pull request #7326 from ameerj/vp8
...
codecs: Implement VP8 video decoding support
2021-11-14 23:03:56 +01:00
Romain Failliot
2e5866147e
Replace "Light" theme by "Default"
...
This reflects the current behavior: Light = System default. If your
system is set to dark theme, then Light = Dark, which is a bit confusing
for the end user.
In this PR, I propose to change "Light" with "Default". This way, the
user has "Default" and "Default Colorful", which will apply the system
theme. Now that the Flatpak respects the system theme, I think this
makes much more sense.
I also simplified the theme update. Before the code was branching
between the default theme and the others, but I think we can have
something simpler by forcing the default theme if no theme is defined in
the settings, or if the selected theme doesn't exist. And if there's an
error, tell the theme name in the error message.
2021-11-14 08:52:55 -05:00
bunnei
30442d8a89
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
...
shader: Spirv support legacy attribute v2
2021-11-14 02:07:45 -08:00
bunnei
0eacc362dd
Merge pull request #7272 from behunin/the-courteous-logger
...
Logging: Impl refactor
2021-11-13 00:03:54 -08:00
ameerj
c50f170597
codes: Rename ComposeFrameHeader to ComposeFrame
...
These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-12 23:52:19 -05:00
ameerj
d35391b9f4
vp8: Implement header composition
...
Enables frame decoding with FFmpeg
2021-11-12 23:52:18 -05:00
ameerj
b39b33b1fe
codecs: Add VP8 codec class
2021-11-12 19:49:45 -05:00
OatmealDome
50acc0da20
program_metadata: Add default ThreadInfo kernel capability
2021-11-10 22:01:05 -05:00
Morph
3af2117c88
applets/swkbd: Fix text check message encoding
...
The text check message can be encoded in UTF-8.
2021-11-08 14:57:53 -05:00
Morph
1af499c15b
applets/swkbd: Skip text checking if the text has been confirmed
...
Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation.
The confirmation text itself seems to be corrupted though, this needs to be investigated.
Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-08 13:05:50 -05:00
Narr the Reg
ced1302975
service/pctl: Stub EndFreeCommunication
...
- Used by Just Dance 2022
2021-11-05 12:16:19 -04:00
70d51f72ec
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
...
- Used by Dragon Quest Builders
2021-11-05 10:31:40 -04:00
Morph
3a71ff44f8
Merge pull request #7279 from Morph1984/system-get-program-id
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general: Get the current process program id directly from the system
2021-11-04 20:34:20 -04:00
Morph
2ceb514a39
Merge pull request #7289 from ameerj/perf-stat-shutdown
...
core: Reorder perf_stats destruction order on Shutdown
2021-11-04 20:34:09 -04:00
ameerj
0cf78a34ba
core: Reorder perf_stats destruction order on Shutdown
...
Avoids the gpu_core using perf_stats after it's been freed.
2021-11-04 20:19:58 -04:00
Fernando S
3ceefc64f1
Merge pull request #7287 from Morph1984/stub-aoc
...
service: aoc: Stub more 13.x functions used by Animal Crossing
2021-11-05 00:26:10 +01:00
Morph
a6e6a5ac38
general: Get the current process program id directly from the system
...
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph
64275dfbf4
general: Rename GetTitleID to GetProgramID
2021-11-04 16:57:16 -04:00
bunnei
f178a8ef0c
Merge pull request #7282 from ameerj/core-includes
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core: Reduce unused header includes
2021-11-04 13:56:10 -07:00
Morph
21c1316503
service: aoc: Stub NotifyUnmountAddOnContent
...
Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:50:08 -04:00
Morph
ef427e4cb0
service: aoc: Stub NotifyMountAddOnContent and NotifyMountAddOnContent
...
Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:48:47 -04:00
german77
bee6b71553
service/acc: Rename Unknown160 to InitializeApplicationInfoV2
2021-11-04 10:10:58 -06:00
Morph
f2988ecabc
service: acc: Stub acc:u0 '160'
...
- Used by Animal Crossing: New Horizons v2.0.0
Since the name is currently unknown, '160' is used as a placeholder.
2021-11-04 02:57:13 -04:00
ameerj
b275f2e475
core: Fix transitive include build errors
2021-11-03 21:42:58 -04:00
ameerj
7c4b6aab2e
core: Remove unused includes
2021-11-03 21:42:57 -04:00
f2a4204245
Simply legacy attribute implement
2021-11-04 09:26:16 +08:00
Morph
b871388a31
svc: Correct WaitSynchronization num_handles param type
...
num_handles is a s32
2021-11-02 22:31:04 -04:00
bunnei
7ce29ea74e
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
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ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-11-02 16:34:03 -07:00
Mai M
43ba9db890
Merge pull request #7265 from Morph1984/gl-rasterizer-unused-include
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gl_rasterizer: Remove unused includes
2021-11-02 18:43:31 -04:00
Morph
cb09ea0f01
general: Remove MakeResult helpers
...
This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
98b351758c
hle/result: Amend ResultVal documentation
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This amends the documentation slightly to reflect the updated interface.
2021-11-02 15:20:36 -04:00
Morph
52e52924bb
hle/result: Reimplement ResultVal using Common::Expected
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Common::Expected effectively provides the same functions as ResultVal, so we can implement it with this.
This can be replaced with std::expected with minimal effort should it be standardized in the C++ Standard Template Library.
2021-11-02 15:20:35 -04:00
Morph
a41e9e93dd
common: Implement a subset of P0323 (std::expected)
...
This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
bunnei
b118fa8698
Merge pull request #7227 from vonchenplus/fix_memory_leak_v2
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Fix memory leak v2
2021-11-01 20:11:30 -07:00
Levi Behunin
d6b5f64484
Refactor Logging Impl
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Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Fernando Sahmkow
2d4bbd83e6
Shader Cahe: Fix Phi Nodes on GLASM.
2021-11-02 00:59:25 +01:00
Fernando Sahmkow
194579bc4f
ShaderCache: Fix Phi Nodes Type on OGL.
2021-11-01 22:26:17 +01:00
Morph
d607ceacf4
gl_rasterizer: Remove unused includes
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This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
Fernando Sahmkow
c50ad56bf5
ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-10-31 19:34:15 +01:00
49f9a44235
Support gl_FogFragCoord attribute
2021-10-31 23:34:17 +08:00
bunnei
99ba26460d
Merge pull request #7246 from german77/userimage
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profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S
7aa0d97eed
Merge pull request #7201 from ameerj/spirv-depth-sampling
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emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei
a3a353edf2
Merge pull request #6702 from lat9nq/disable-screensaver
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yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei
7c2c72a6d6
Merge pull request #7244 from Morph1984/application-lang-pt-br
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file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq
604b6d1210
yuzu qt: Disable the screensaver with SDL2
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Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei
92159b210e
Merge pull request #7240 from Morph1984/resultval-remove-cv
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hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77
f503dbf071
profile_manager: Resize any image bigger than 256p
2021-10-29 17:56:51 -05:00
bunnei
c1b199bd21
Merge pull request #7241 from Morph1984/resultval-move-assignment
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hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei
60e79d50f8
Merge pull request #7243 from lat9nq/nvdrv-warn
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gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Morph
3f8d74dec1
CMakeLists: Document the /GT compile option
2021-10-28 20:43:46 -04:00
Morph
cd49907248
Merge pull request #7007 from FernandoS27/intel-options
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Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph
baf599c1d3
file_sys: control_metadata: Add BrazilianPortuguese
2021-10-28 20:05:26 -04:00
Morph
e4052a1dab
ns: language: Add BrazilianPortuguese to ApplicationLanguage
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It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J
fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
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per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq
61121d1b22
gl_device: Force GLASM on NVIDIA drivers 495-496
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GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph
1b5c37fa29
hle/result: Declare copy/move constructor/assignment as noexcept
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While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph
189927c237
hle/result: Add move assignment operator in ResultVal
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ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph
1ff9ad4e7c
hle/result: Remove cv-qualifiers from Arg in MakeResult
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This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J
40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
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ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
dd29285e35
Fix dangling kernel objects when exiting
2021-10-27 09:06:30 +08:00
052017e189
Revert PR7009
2021-10-27 09:06:30 +08:00
a8b0104923
Fix memory leak
2021-10-27 09:06:22 +08:00
36c21ff6cb
Support gl_BackSecondaryColor attribute
2021-10-26 23:14:40 +08:00
92bebecf46
Support gl_FrontSecondaryColor attribute
2021-10-26 23:09:44 +08:00
b04c7b6343
Support gl_BackColor attribute
2021-10-26 23:01:57 +08:00
Moonlacer
1665e2d2a6
Geometry property removal and rewording
2021-10-25 17:39:36 -05:00
Morph
63ed7d9af7
Merge pull request #7193 from FernandoS27/idle
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SVC: Implement svcInfo:IdleTickCount
2021-10-25 09:17:49 -04:00
Ameer J
3c8c17be4d
Merge pull request #7218 from bylaws/aswdqdsam
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Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J
aed5878dd3
Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
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TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow
e5291e2031
TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24 20:46:36 +02:00
Andrew Strelsky
31b9797296
Fixed ARM_Dynamic_64 Step
2021-10-24 11:16:32 -04:00
Fernando S
5299554bb0
Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
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Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws
2dbef58eeb
Fixup channel submit IOCTL syncpoint parameters
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The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Ameer J
494e34af6a
Merge pull request #7070 from FernandoS27/want-you-bad
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Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
Fernando Sahmkow
ad8afaf1ef
Vulran Rasterizer: address feedback.
2021-10-23 23:46:29 +02:00
Fernando S
33e92c15eb
Revert "input_common: Fix data race on GC implementation"
2021-10-23 23:32:16 +02:00
Fernando S
7461196839
Merge pull request #6515 from german77/gc_thread_safe
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input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
b769bea61b
Fix vulkan viewport issue
2021-10-22 22:56:31 +08:00
ameerj
1841f63a40
common/alignment: Fix VS2022 compilation
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VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj
b01aa721ff
input_common: Fix VS2022 compilation errors
2021-10-20 01:21:59 -04:00
bunnei
c82318c9cb
Merge pull request #7197 from Moonlacer/tas_help_link
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tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei
c871320760
Merge pull request #7198 from ameerj/settings-chrono
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settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
ameerj
06894b0711
emit_spirv_image: Fix depth image implicit lod sample in compute
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Ensures all drivers behave the same way in this case.
2021-10-17 17:09:11 -04:00
bunnei
4e81b799f1
Merge pull request #7173 from Morph1984/invalidate-unmap
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KPageTable: Perform ranged invalidation when unmapping code memory
2021-10-17 03:25:26 -07:00
ameerj
ef811c6425
settings: Remove std::chrono usage
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Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer
abe6d39b1a
add_link
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remove_accident
fix_whoopsie
2021-10-16 21:48:49 -05:00
Ameer J
3791c7ca82
Merge pull request #7077 from FernandoS27/face-down
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A series of fixes to queries and indexed samplers.
2021-10-16 21:41:54 -04:00
Fernando Sahmkow
3f4444b552
Shader Compiler: avoid overflowed indices on indixed samplers.
2021-10-17 03:38:09 +02:00
Ameer J
5b735a4c9d
Merge pull request #7127 from FernandoS27/i-saw-a-wabbit
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A few fixes on Vulkan and Rasterizer Caching
2021-10-16 21:37:43 -04:00
Mai M
28d343d288
Merge pull request #7195 from MightyCreak/fix-warning-typo
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main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Fernando Sahmkow
da6673e79a
SVC: Implement svcInfo:IdleTickCount
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Used by the Witcher 3
2021-10-16 20:33:44 +02:00
Romain Failliot
992f325662
main: fix typo in warning message
2021-10-16 12:53:06 -04:00
Morph
d4c79a0404
main: Add missing make_unique for ui
2021-10-15 19:36:52 -04:00
bunnei
aef3ae1cb9
Merge pull request #7187 from FernandoS27/boy-i-say-boy
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NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15 16:14:32 -07:00
Morph
41b4047536
Merge pull request #7188 from Morph1984/web-applet-include
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qt_web_browser: Add missing QApplication include
2021-10-15 18:52:22 -04:00
de81571289
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory ( #7184 )
2021-10-15 18:50:45 -04:00
Morph
2b622411fd
qt_web_browser: Add missing QApplication include
2021-10-15 18:48:50 -04:00
Fernando Sahmkow
53cf91d151
NvHost/Core: Address Feedback.
2021-10-16 00:23:27 +02:00
FernandoS27
198c6ad0d7
Suspend temporally
2021-10-16 00:23:23 +02:00
FernandoS27
7dca0bc11d
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-16 00:22:01 +02:00
Romain Failliot
427ce8dcef
ui: fix crash when closing configure window
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This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.
It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph
5c6ca597c5
bootmanager: Forward declare System and SystemResultStatus
2021-10-15 17:35:34 -04:00
Morph
f0dc07dbac
yuzu: Construct system in GMainWindow
2021-10-15 17:35:33 -04:00
Morph
17763a44d5
core: Move ResultStatus outside of System
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Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
Morph
218ebc1fe8
yuzu_cmd: Remove remaining static system instances
2021-10-15 17:34:48 -04:00
Morph
b6719094e6
core: Remove static system instance
2021-10-15 17:34:48 -04:00
Mai M
764369f4c7
Merge pull request #7172 from Morph1984/out-of-bounds
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string_util: Prevent out of bounds access in u16string_view buffer
2021-10-15 17:04:44 -04:00
Mai M
d5c4af2d5b
Merge pull request #7174 from MightyCreak/hide-cursor-by-default
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Check "Hide mouse on inactivity" by default
2021-10-15 17:03:10 -04:00
Mai M
5b7b7276d5
Merge pull request #7185 from Morph1984/make_unique_ui
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yuzu: Use make_unique instead of operator new for constructing ui
2021-10-15 16:58:45 -04:00
Romain Failliot
ecef109162
Hide mouse cursor by default
2021-10-15 16:01:20 -04:00
Creak
bad122b195
main: Slightly refactor NCA entry installation in InstallNCA ( #7181 )
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* main: Slightly refactor NCA entry installation in InstallNCA
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-10-15 15:57:25 -04:00
Morph
86908d569e
main: Use std::unique_ptr for ui
2021-10-15 15:35:59 -04:00
Morph
ab441fb009
configuration: Use std::make_unique instead of operator new for ui
2021-10-15 15:26:32 -04:00
lat9nq
851fe91b69
config: Read network_interface
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Let's yuzu_cmd use a network interface. Also adds it to the default ini.
2021-10-15 12:14:09 -04:00
Moonlacer
c68ce25a14
settings_ui: Better NVDEC Description For Each Video Rendering Option ( #7165 )
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* better_description
* Revert "better_description"
This reverts commit 3a152a6ba6f2d6e02530b69a8194e4db302c8acd.
* better_nvdec_wording
* best_performance
* update_word_stuff
* another_update
2021-10-14 18:01:12 -07:00
Morph
b02d662980
Merge pull request #6774 from lat9nq/remove-global-yuzu
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yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Morph
0d6057b2fa
string_util: Make use of std::string_view and add bounds checking
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Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14 14:09:34 -04:00
Morph
3ffff78a27
string_util: Prevent out of bounds access in u16string_view buffer
2021-10-14 14:09:34 -04:00
Morph
894b483a0d
Merge pull request #7157 from ameerj/vic-surface-size
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vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
2021-10-13 20:41:17 -04:00
bunnei
2643752f93
Merge pull request #7142 from german77/sdl_range
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input_common/sdl: Fix joystick range
2021-10-13 15:15:18 -07:00
bunnei
9f0f827db4
Merge pull request #7158 from ameerj/window-900p
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main: Add option to reset window size to 900p
2021-10-13 12:29:45 -07:00
Morph
50384e2619
KPageTable: Perform ranged invalidation when unmapping code memory
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Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2021-10-13 14:27:11 -04:00
Ameer J
a39760b947
Merge pull request #7147 from behunin/patch-1
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Update configure_tas.ui
2021-10-12 15:52:21 -04:00
Ameer J
018cf3853e
Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_error
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h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-12 14:08:37 -04:00
Creak
0b8a7ca213
common/fs/path_util: Slightly refactor PathManagerImpl's constructor
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This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-10-11 21:56:25 -04:00
Romain Failliot
39b3c9022d
Create local variables for mouse and wheel positions
2021-10-11 19:21:24 -04:00
Romain Failliot
818651909f
Fix a few warnings
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- configure_input_player_widget.cpp: always better to use `const auto &`
whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
`ev->position()`, which returns floats, thus the addition of
`.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
namespace instead
2021-10-11 19:21:17 -04:00
Morph
97452b9558
Merge pull request #7110 from vonchenplus/fix_extract_offline_romefs_error
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applets/web: Fallback to loader to get the manual romfs if none is found
2021-10-11 02:09:42 -04:00
german77
8212a864ca
input_common/sdl: Fix joystick range
2021-10-11 01:03:01 -05:00
ameerj
5c829c7e4e
main: Add option to reset window size to 900p
2021-10-11 01:29:02 -04:00
0ee2185c59
applets/web: Fallback to loader to get the manual romfs if none is found
2021-10-11 13:12:51 +08:00
ameerj
f346b04d12
vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
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Addresses possible buffer overflow behavior.
2021-10-10 18:44:16 -04:00
ba8be75037
h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-10 20:07:19 +08:00
Valeri
0394e4bb8e
vic: Allow surface to be higher than frame
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Touhou Genso Wanderer Lotus Labyrinth R decodes 1920x1080 videos into 1920x1088 surface.
Only allow mismatch for height, since larger width would result in increasingly offset rows and somewhat defeat entire purpose of this check.
2021-10-09 20:22:09 +03:00
Mai M
39cd6306e6
Merge pull request #7138 from ameerj/vic-fmt
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vic: Implement RGBX8 video frame format
2021-10-08 19:19:20 -04:00
Levi Behunin
54ae8d1649
Update configure_tas.ui
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Remove the geometry property again(7045) after 7090 re-added.
2021-10-08 15:52:17 -06:00
ameerj
403fc86c11
vic: Avoid memory corruption when multiple streams with different dimensions are decoded
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This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
2021-10-08 01:22:38 -04:00
ameerj
5aae61775f
vic: Refactor frame writing methods
2021-10-07 14:56:44 -04:00
lat9nq
b6894bfc5b
discord_impl: Remove global system instances
2021-10-07 13:50:13 -04:00
lat9nq
4ce53ffe6a
game_list: Remove global instances of Core::System
2021-10-07 13:50:13 -04:00
lat9nq
493905665c
configuration: Add const qualifier where able
2021-10-07 13:50:13 -04:00
lat9nq
fb66a455c4
yuzu qt: Remove global system instances from config, WaitTree, main
2021-10-07 13:50:13 -04:00
Morph
bea7824bd1
kernel: hle_ipc: Foward declare KAutoObject
2021-10-07 13:32:36 -04:00
Morph
7bb2dd75cd
service: Reduce header include overhead
2021-10-07 13:32:21 -04:00
ameerj
899fdb9c44
vic: Implement RGBX frame format
2021-10-07 11:06:57 -04:00
Fernando S
f84328934f
Merge pull request #7118 from ameerj/vc-gpu-impl
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gpu: Migrate implementation to the cpp file
2021-10-06 20:02:31 +02:00
bunnei
8fad7dc248
Merge pull request #7090 from Moonlacer/tas_spacing_addition
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(Minor Change) Hint (?) Button Removal and Spacing Change to the TAS Window
2021-10-05 21:18:04 -07:00
bunnei
5b2fa8dd41
Merge pull request #7115 from ameerj/log-compile
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common/logging: Reduce dependent header include overhead
2021-10-05 10:05:46 -07:00
bunnei
b869439969
Merge pull request #7103 from Morph1984/service-ctx-event
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service: Replace all service event creation with ServiceContext::CreateEvent
2021-10-04 17:20:46 -07:00
bunnei
158a693111
Merge pull request #7101 from ameerj/vk-tess-topology
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vk_graphics_pipeline: Force patch list topology when tessellation is used
2021-10-04 15:37:32 -07:00
Fernando Sahmkow
0498669b4b
Vulkan: Fix failing barrier on refresh.
2021-10-04 20:56:15 +02:00
FernandoS27
bb8bf740e9
RasterizerInterface: Correct size of CPU addresses to cache.
2021-10-04 20:47:31 +02:00
FernandoS27
7f4de3466a
Vulkan: Fix the master Semaphore
2021-10-04 20:46:58 +02:00
bunnei
1d829150ee
Merge pull request #7107 from astrelsky/iob_fix
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prevent access violation from iob in Memory::IsValidVirtualAddress
2021-10-04 11:08:35 -07:00
Ameer J
01f79d638f
Merge pull request #7091 from vonchenplus/fix_memroy_leak
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core: Fix memory leak
2021-10-04 00:09:08 -04:00
bunnei
e209fff374
Merge pull request #7111 from lat9nq/no-title-bar-version
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main: Don't add an extra separator when the title version is absent
2021-10-03 00:27:08 -07:00
bunnei
4a77ceb151
Merge pull request #7113 from Morph1984/no-log-ip-addr
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network: Do not log IP address
2021-10-02 23:19:34 -07:00
ameerj
71e19153ef
nvflinger: Use jthread and stop_token for VSync thread
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Avoids a destruction data race that may occur on the vsync thread
2021-10-03 00:35:57 -04:00
ameerj
6c0d902373
nvhost_ctrl: Refactor usage of gpu.LockSync()
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This seems to only be used to protect a later gpu function call. So we can move the lock into that call instead.
2021-10-03 00:35:57 -04:00
ameerj
427bf76e62
gpu: Migrate implementation to the cpp file
2021-10-03 00:35:57 -04:00
bunnei
21ed944ff9
Merge pull request #6979 from german77/joycon_name
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input_common: Add alternative string for joycons
2021-10-02 02:58:25 -07:00
Morph
2f5808b7ff
service: am: Make use of Exit to exit the currently running application
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This also moves the call to the end to ensure services are properly destructed on exit.
2021-10-01 23:39:55 -04:00
Morph
282bdfd1bf
yuzu: main: Register a callback for Exit
2021-10-01 23:39:54 -04:00
Morph
d8467ca6c0
core: Add Exit and ExitCallback
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This allows ISelfController::Exit to stop the currently running application. This is typically used by homebrew to exit back to the homebrew menu after calling consoleExit with libnx.
2021-10-01 23:39:54 -04:00
Morph
fadcee14f8
service: Replace service event creation with ServiceContext::CreateEvent
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The service context helps to manage all created events and allows us to close them upon destruction.
2021-10-01 23:38:59 -04:00
Morph
219d0ba978
network: Do not log IP address
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Logging this may be a privacy concern for some users.
2021-10-01 23:38:44 -04:00
bunnei
3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
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Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
ameerj
579f4ea4bd
common/logging: Reduce scope of fmt include
2021-10-01 20:48:49 -04:00
ameerj
5daf3abe65
common/logging: Move Log::Entry declaration to a separate header
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This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
bunnei
c3784b2a08
Merge pull request #7075 from v1993/power-of-tea
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applets: Use subdirectory of main data directory for QtWebEngine storage
2021-09-30 16:29:28 -07:00
lat9nq
596323f89f
main: Don't add an extra separator when the title version is absent
...
Some titles, such as homebrew, do not have any version string. Because
yuzu hard codes the title bar string assuming a version string is
preset, booting homebrew causes yuzu to add an extra separator with no
content between.
This uses a lambda expression to prevent that from happening.
2021-09-30 18:57:37 -04:00
bunnei
8bd5742349
Merge pull request #7061 from ameerj/dma-buffer-misc
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buffer_cache, maxwell_dma: Minor refactoring and code fixes
2021-09-30 12:34:28 -07:00
Mai M
b9251155f8
Merge pull request #7104 from Morph1984/style
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style: Remove extra space preceding the :: operator
2021-09-29 19:32:39 -04:00
Andrew Strelsky
4ce0a650d1
prevent access violation from iob in Memory::IsValidVirtualAddress
2021-09-29 19:26:44 -04:00
bunnei
91341b421d
Merge pull request #7036 from ameerj/ogl-bgr-v2
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gl_texture_cache: Unify BGR copy passes using PBOs
2021-09-29 16:10:56 -07:00
Andrew Strelsky
3fc7aceea7
Fixed invalid iterator usage
2021-09-29 06:58:48 -04:00
Morph
e29f3b87f1
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
Morph
839547dc90
CMakeLists: Remove BoxCat build option
2021-09-29 01:24:21 -04:00
Morph
8af9f3216e
settings: Remove BCAT settings
2021-09-29 01:24:21 -04:00
Morph
673d37a7c2
configure_network: Remove BCAT
2021-09-29 01:24:21 -04:00
Morph
4acec5283e
service: bcat: Remove BoxCat BCAT implementation
...
The current implementation of BoxCat as it stands is non-functional due to the reliance on a server providing BCAT files.
This implementation will eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch.
2021-09-29 01:21:35 -04:00
Moonlacer
d09e618bd2
configure_tas: Remove help button from dialog window
2021-09-29 00:12:31 -04:00
Moonlacer
e55affe264
configure_tas: Ensure dialog buttons always stay at the bottom
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Previously, the dialog buttons would be floating in-place when the dialog is stretched downwards.
This change ensures that the dialog buttons always stay at the bottom of the window.
2021-09-29 00:04:19 -04:00
Morph
5f6cd32c9e
externals: Remove libzip
2021-09-28 23:18:39 -04:00
Morph
616d0236f5
file_sys: Remove vfs_libzip
2021-09-28 23:18:39 -04:00
Morph
781c1d8df8
Merge pull request #7018 from lat9nq/splat-stubs
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audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
2021-09-28 22:06:11 -04:00
5fbfc4c19e
Fix KShareMemory object leak
2021-09-29 09:51:20 +08:00
Ameer J
fba301155b
Merge pull request #7042 from v1993/patch-7
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Hide XInput bypass on non-Windows OSes
2021-09-28 17:07:12 -04:00
ameerj
6f35fb8d26
vk_graphics_pipeline: Force patch list topology when tessellation is used
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Fixes a crash on some drivers when tessellation is used but the IA topology is not patch list.
2021-09-28 16:39:42 -04:00
bunnei
24c0dde958
Merge pull request #7076 from ameerj/amd-botw
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vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
2021-09-28 10:46:56 -07:00
german77
bc4b4e3f56
service/es: Update to 13.0.0
2021-09-26 20:17:07 -05:00
german77
d780eab357
service/npns: Update to 13.0.0
2021-09-26 20:13:09 -05:00
german77
b0e83f949e
service/vi: Update to 13.0.0
2021-09-26 20:12:02 -05:00
german77
321c64a122
service/am: Update to 13.0.0
2021-09-26 20:00:12 -05:00
german77
d103e2daf9
service/audio: Update to 13.0.0
2021-09-26 19:49:09 -05:00
german77
e401c77351
service/hid: Update to 13.0.0
2021-09-26 19:45:47 -05:00
german77
4b5f0af3fd
service/btdrv: Update to 13.0.0
2021-09-26 19:32:45 -05:00
german77
f5b41068e6
service/usb: Update to 13.0.0
2021-09-26 19:26:52 -05:00
Morph
5114819b6b
Merge pull request #7078 from ameerj/vc-jthread-fixes
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video_core: Fix jthread related hangs when stopping emulation
2021-09-26 16:40:13 -04:00
7cd43b139a
Fix KScopedAutoObject object leak when SendSyncRequest
2021-09-25 22:16:21 +08:00
Morph
7dd7c54add
service: bsd: Stub Read
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- Used by Diablo II: Resurrected
2021-09-25 08:04:33 -04:00
Morph
06f22c3d28
service: bsd: Implement Read
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- Used by Diablo II: Resurrected
2021-09-24 16:46:52 -04:00
ameerj
73666fb262
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
Morph
c8512839d7
Merge pull request #7069 from lioncash/uuid
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common/uuid: Add validity checking functions to interface
2021-09-24 08:02:11 -04:00
ameerj
ab63a193d7
video_core: Fix jthread related hangs when stopping emulation
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jthread on some compilers is more picky when it comes to the order in which objects are destroyed.
2021-09-23 20:34:02 -04:00
ameerj
1e1ecca691
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
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Fixes rainbow textures on BOTW.
2021-09-23 19:40:53 -04:00
Fernando Sahmkow
d702b393a4
Vulkan Query Cache: make sure to wait for the query result.
2021-09-24 01:14:17 +02:00
Fernando Sahmkow
8fdb51ab46
QueryCache: Flush queries in order of running.
2021-09-24 01:13:42 +02:00
bunnei
326a449ef0
Merge pull request #7068 from behunin/patch-3
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Debug Config Ui: Clean-up and nits
2021-09-23 15:19:22 -07:00
v1993
3e07655b1b
Use subdirectory of main data directory for QtWebEngine storage
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Previously, an unrelated directory was used for this. Keep everything together for consistency.
2021-09-24 00:49:39 +03:00
bunnei
17bf40f405
Merge pull request #7045 from behunin/patch-1
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Tas configure ui nits
2021-09-23 09:29:55 -07:00
Fernando Sahmkow
60a3980561
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-09-23 03:49:10 +02:00
Lioncash
091e141142
core/profile_select: Avoid uninitialized read in SelectProfile()
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The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
2021-09-22 18:10:39 -04:00
Lioncash
40314cc586
common/uuid: Add validity checking functions to interface
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Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
Levi Behunin
2b3c9c61db
Clean-up and nits
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Remove redundent label, rearange checkboxs to keep same 3 per column layout, remove unneeded properties.
2021-09-22 00:56:03 -06:00
Levi Behunin
77e327dd1a
Clean-up
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Numerize names, remove unneeded properties and spacer.
2021-09-20 20:02:54 -06:00
bunnei
7b22d61fb1
Merge pull request #7003 from ameerj/unlocked-present-mode
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vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
2021-09-20 14:34:21 -07:00
Ameer J
cd973d6037
Merge pull request #7017 from FernandoS27/i-am-barbie-girl
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Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
2021-09-19 23:56:08 -04:00
ameerj
24049591f6
maxwell_dma: Minor refactoring
2021-09-19 20:36:41 -04:00
ameerj
1ea8073783
buffer_cache: Minor fixes
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Loop through the tmp_intervals by reference, rather than by copy, and fix gl clear buffer size calculation.
2021-09-19 20:35:07 -04:00
bunnei
a9c3619d26
Merge pull request #7019 from ameerj/videocore-jthread
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videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
Levi Behunin
ad85689417
Tas configure ui nits
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Text looked cramped on my pc (Ubuntu 21.04). Re-flowed text as well for nicer read.
2021-09-18 19:41:59 -06:00
german77
75d8ec1e9f
UI: Relocate tas menu and add brief description
2021-09-18 23:23:03 +02:00
german77
5401cf6eb5
input_common/tas: new update method
2021-09-18 23:22:57 +02:00
german77
33a1d790e8
input_common/tas: Document the main class
2021-09-18 23:22:48 +02:00
german77
e6c4bf52f0
input_common/tas: Add swap controller
2021-09-18 23:22:42 +02:00
german77
9bb6580d89
input_common/tas: overwrite file dialog
2021-09-18 23:22:42 +02:00
MonsterDruide1
f078b15565
input_common/tas: Fallback to simple update
2021-09-18 23:22:30 +02:00
german77
c01a872c8e
config: Move TAS options to it's own menu
2021-09-18 23:22:30 +02:00
MonsterDruide1
4297d2fea2
core: Hacky TAS syncing & load pausing
...
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.
First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.
Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
3a7b37238b
main: TAS Playback state label
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During script playback/recording, the user has to see what happens currently. For that, a new label has been added to the bottom-left corner, always displaying the current state of the TASing system.
2021-09-18 23:22:12 +02:00
MonsterDruide1
f25d6ebc45
settings: File selector & other settings
...
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.
Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1
b42c3ce21d
input_common/tas: Base playback & recording system
...
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.
The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.
Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei
35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
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Remove audio stretching
2021-09-18 11:18:24 -07:00
Valeri
738cd1896b
If not on Windows, disable raw input
...
This way, if someone copies their Windows config to other OS, they won't be stuck without web applet for no apparent reason.
2021-09-18 15:10:00 +03:00
Valeri
b54bf126f7
Hide XInput bypass on non-Windows OSes
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Follow-up to #6950 . This option is a no-op on other OSes and only serves to spread confusion there.
2021-09-18 14:41:51 +03:00
bunnei
6d7801deb7
Merge pull request #6950 from german77/multiplay
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input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
bunnei
d4ee94165f
Merge pull request #7015 from german77/NotGoodForTerra
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ngct: Stub Match
2021-09-17 10:58:55 -07:00
bunnei
ff54d9615f
Merge pull request #7011 from ameerj/vk-validation-0x0
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vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
2021-09-16 17:17:04 -07:00
ameerj
22162f906b
host_shaders: Remove opengl_copy_bgra.comp
2021-09-16 19:49:13 -04:00
ameerj
ab808fe7cf
gl_texture_cache: Migrate BGRCopyPass from util_shaders
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The BGR copies no longer use shaders.
2021-09-16 19:49:12 -04:00
Fernando S
a606b1448b
Merge pull request #7027 from ameerj/sorry-amd
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vulkan_device: Reorder Float16Int8 declaration
2021-09-16 07:05:58 +02:00
ameerj
e3c153efa4
vulkan_device: Reorder Float16Int8 declaration
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This variable was going out of scope before its usage in the vulkan device creation, causing a crash on very specific drivers.
2021-09-16 00:54:24 -04:00
ameerj
5601e1cb00
Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"
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This reverts commit 62e88d0e74
, reversing
changes made to edf3da346f
.
2021-09-16 00:51:22 -04:00
bunnei
f6d5444293
Merge pull request #7010 from Morph1984/fs-timestamp
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vfs: Partially implement GetFileTimeStampRaw
2021-09-15 20:13:26 -07:00
Moonlacer
371feaa635
fix_clang_error
2021-09-15 20:20:45 -05:00
ameerj
7f737b022a
util_shaders: Unify BGRA copy passes
2021-09-15 21:10:52 -04:00
Moonlacer
09ab819040
fix_accidental_deletion
2021-09-15 19:59:10 -05:00
Moonlacer
44135b011f
remove-audio-stretching-setting
2021-09-15 19:52:43 -05:00
ameerj
84f7e7e91c
vk_scheduler: Use std::jthread
2021-09-15 20:49:07 -04:00
ameerj
877cd60b00
gpu: Use std::jthread for async gpu thread
2021-09-15 20:49:07 -04:00
ameerj
c2ddda2f51
threadsafe_queue: Add std::stop_token overload to PopWait
...
Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
lat9nq
7bc07195c5
audin_u: Return a buffer event in RegisterBufferEvent
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Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2021-09-15 16:38:12 -04:00
lat9nq
17b0955f9a
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
...
This also moves IAudioIn's definition to the header.
Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
Fernando Sahmkow
13471ddf86
Build System: Build with JCC Erratum Mitigation
2021-09-15 21:32:44 +02:00
Fernando Sahmkow
8984abfc76
Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
2021-09-15 21:30:33 +02:00
Narr the Reg
b34b3efbb2
ngct: Stub Match
...
Needed for Cruis'n Blast
2021-09-15 00:17:31 -05:00
Morph
2df2b3719a
renderers: Log total pipeline count
2021-09-14 13:18:26 -04:00
Morph
8d63ebcb64
vfs: Partially implement GetFileTimeStampRaw
...
Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
bunnei
081ccc6441
Merge pull request #7009 from ameerj/main_process_cleanup
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core: Destroy main_process during shutdown
2021-09-13 23:32:43 -07:00
ameerj
67f7a6c398
core: Destroy main_process during shutdown
...
The main_process was never being cleaned up, causing a noticeable memory leak after subsequent launches. This change cleans up the memory during Core Shutdown, mitigating the leak.
2021-09-13 23:44:52 -04:00
ameerj
db1c4b125f
vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
...
This validation error is spammed on some titles, asserting that VkDescriptorSet 0x0[] was destroyed.
This is likely a validation layer bug when using VK_KHR_push_descriptor, which can avoid using traditional VkDescriptorSet. It should be safe to ignore for now.
2021-09-13 23:08:59 -04:00
Morph
d86a9b9a4b
Merge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru
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Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD
2021-09-13 17:33:15 -04:00
Fernando Sahmkow
7a712da2b3
Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken.
2021-09-13 23:29:57 +02:00
Morph
62e88d0e74
Merge pull request #7006 from FernandoS27/a-motherfucking-driver
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Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
2021-09-13 17:25:56 -04:00
Mai M
edf3da346f
Merge pull request #7005 from Morph1984/enum-bitwise-shift-ops
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common_funcs: Add enum flag bitwise shift operator overloads
2021-09-13 17:21:22 -04:00
Morph
fde9b84b21
Merge pull request #6944 from FernandoS27/dear-drunk-me
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Vulkan/Descriptors: Increase sets per pool on AMD propietary driver.
2021-09-13 17:20:07 -04:00
Fernando Sahmkow
e7c8a0bb23
Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
2021-09-13 23:17:37 +02:00
Fernando S
1bb28dfe2c
Merge pull request #7001 from ameerj/wario-fix
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vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
2021-09-13 23:16:59 +02:00
Fernando Sahmkow
e7ca37b1e5
Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver.
2021-09-13 23:09:18 +02:00
Morph
3512cae623
common_funcs: Add enum flag bitwise shift operator overloads
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This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type)
2021-09-13 16:01:20 -04:00
Ameer J
d180fd7c36
Merge pull request #7000 from Morph1984/create-dir-comment
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FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 21:06:52 -04:00
ameerj
35e5a67a83
vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
...
Allows drivers that do not support VK_PRESENT_MODE_MAILBOX_KHR the ability to present at a framerate higher than the monitor's refresh rate when the FPS is unlocked.
2021-09-12 20:32:23 -04:00
Mai M
e4318d2207
Merge pull request #7002 from ameerj/vk-state-unused
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vk_state_tracker: Remove unused function
2021-09-12 17:31:56 -04:00
ameerj
678f73069f
vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
...
This function was incorrectly using the stencil_two_side_enable register when dynamically updating the StencilOp.
2021-09-12 16:19:12 -04:00
ameerj
8e289ade15
vk_state_tracker: Remove unused function
2021-09-12 15:28:24 -04:00
Morph
727f607e00
FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 14:06:01 -04:00
Morph
9248442bb2
Merge pull request #6948 from ameerj/amd-warp-fix
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shaders: Fix warp instructions on 64-thread warp devices
2021-09-12 13:53:29 -04:00
Morph
4ab549e62a
Merge pull request #6975 from ogniK5377/acc-async-ctx
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account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
Morph
f0f416e85c
Merge pull request #6974 from ogniK5377/fs-recursive-createdir
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FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
Morph
9907302465
Merge pull request #6997 from ameerj/stop-emulation-confirmation
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main: Apply confirm exit setting in exit locked scenarios
2021-09-12 12:01:57 -04:00
Morph
3428232bca
Merge pull request #6992 from german77/brains
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hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
Morph
74030eb427
Merge pull request #6987 from Morph1984/common-error
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common: Move error handling functions out of common_funcs
2021-09-12 12:01:23 -04:00
Morph
47b6f522bd
Merge pull request #6986 from Morph1984/version-update
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api_version: Update and add AtmosphereTargetFirmware
2021-09-12 12:01:11 -04:00
ameerj
188cf1aed2
main: Apply confirm exit setting in exit locked scenarios
...
Some titles set an exit lock through HLE, which prompts an exit confirmation when stopping emulation if the system is locked.
This change allows bypassing this confirmation if the setting to confirm exits has been disabled by the user.
2021-09-12 00:31:32 -04:00
Morph
e67463df24
shader_environment: Add missing <algorithm> include
2021-09-11 17:19:16 -04:00
Morph
63b4c8f9f7
vk_descriptor_pool: Add missing <algorithm> include
2021-09-11 17:19:16 -04:00
Morph
76abf55f25
slot_vector: Add missing <algorithm> include
2021-09-11 17:19:15 -04:00
Morph
554c46d186
video_core/memory_manager: Add missing <algorithm> include
2021-09-11 17:19:15 -04:00
Morph
6f307f1521
kernel: Add missing <functional> include
2021-09-11 17:19:15 -04:00
Morph
4a6a73e887
file_sys/kernel_executable: Add missing <string> include
2021-09-11 17:19:14 -04:00
Morph
ae028ddf22
codec: Add missing <string_view> include
2021-09-11 17:19:14 -04:00
Morph
eb1e3f19bb
common_funcs: Replace <algorithm> with <iterator>
2021-09-11 17:19:14 -04:00
Morph
290afc00d3
common: Move error handling to error.cpp/h
...
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S
be4e192903
Merge pull request #6846 from ameerj/nvdec-gpu-decode
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nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
Fernando S
82c867164b
Merge pull request #6901 from ameerj/vk-clear-bits
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vk_rasterizer: Only clear depth/stencil buffers when specified in attachment aspect mask
2021-09-11 22:36:22 +02:00
Fernando S
ec6490f5ad
Merge pull request #6941 from ameerj/swapchain-srgb
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vk_swapchain: Prefer linear swapchain format when presenting sRGB images
2021-09-11 22:36:03 +02:00
Fernando S
472aad69db
Merge pull request #6953 from ameerj/anv-semaphore
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renderer_vulkan: Wait on present semaphore at queue submit
2021-09-11 22:35:52 +02:00
Fernando S
55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
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nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77
9bddcdac69
am: Implement GetNotificationStorageChannelEvent
2021-09-10 12:24:50 -05:00
german77
a7bbd37f81
hid: Stub SetTouchScreenConfiguration
2021-09-10 12:24:28 -05:00
german77
5798537ce4
input_common: Enable steam controllers and 8 player support
2021-09-10 00:58:12 -05:00
Morph
c9710f6c78
api_version: Update and add AtmosphereTargetFirmware
2021-09-10 01:10:47 -04:00
bunnei
7e9163779d
Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
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renderer_vulkan: Spirv support glsl legacy attribute
2021-09-08 14:04:44 -07:00
Chloe
005b0e68db
Addressed issues
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec
543081e4a1
Mark is_complete as atomic
2021-09-09 00:10:52 +10:00
Chloe Marcec
89958e27aa
Addressed issues
2021-09-09 00:09:04 +10:00
Fernando S
6b16f7807e
Merge pull request #6980 from vonchenplus/fix_blend_equation_error
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Fix blend equation enum error
2021-09-08 11:50:26 +02:00
Ameer J
eb1ba45c39
Merge pull request #6971 from bunnei/buffer-queue-kevent
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core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
b1e655f898
Detail adjustment
2021-09-08 10:30:00 +08:00
bbc1800c1b
Detail adjustment
2021-09-08 09:53:10 +08:00
e5ca733722
Re-implement get unused location
2021-09-07 13:22:52 +08:00
9cdf2383e9
Move attribute related definitions to spirv anonymous namespace
2021-09-07 12:34:35 +08:00
german77
4bc3c788f5
input_common: Add alternative string for joycons
2021-09-06 22:20:19 -05:00
ameerj
9e2bf49677
nvflinger: Use external surface format for framebuffer creation
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The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Ameer J
ab73787d8f
Merge pull request #6977 from Moonlacer/master
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Second part of Golden's PR #6976
2021-09-06 22:58:23 -04:00
0292374807
Fix blend equation enum error
2021-09-07 10:12:09 +08:00
Moonlacer
bdd153bc0d
Second part of Golden's PR
2021-09-06 15:25:40 -05:00
Matías Locatti
296fa4e06e
Rename all shader cache references to pipeline cache
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After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
Chloe Marcec
9141816b10
address name shadowing with system
2021-09-06 22:13:51 +10:00
Chloe Marcec
4e2aa50cef
account: EnsureTokenIdCacheAsync
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Closes #2547 , #6946
2021-09-06 21:16:21 +10:00
bunnei
51ccc29cdd
Merge pull request #6965 from bunnei/cpu_manager_jthread
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core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
Chloe Marcec
0b891c9245
FS: Recursively create directories for CreateDirectory
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Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`
This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
1de9e4e121
Dynamic get unused location
2021-09-06 10:46:03 +08:00
d994466a08
Implement intput and output fixed fnc textures
2021-09-06 10:36:45 +08:00
bunnei
e05bfd2f54
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-04 22:25:46 -07:00
bunnei
fb3e9314b9
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-09-03 21:53:00 -07:00
bunnei
25a97e0139
core: cpu_manager: Use jthread.
2021-09-03 19:05:41 -07:00
a7bbaa4897
Rename parameters
2021-09-03 23:52:20 +08:00
cf26f375ff
Fix create GraphicsPipelines crash
2021-09-03 22:55:53 +08:00
ameerj
7d854fbdb0
renderer_vulkan: Wait on present semaphore at queue submit
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The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.
Fixes the device lost when launching titles on the Intel Linux Mesa driver.
2021-09-02 13:13:20 -04:00
1e2a89d306
Add input/output location
2021-09-02 23:34:51 +08:00
bunnei
b2572a56d3
Merge pull request #6900 from ameerj/attr-reorder
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structured_control_flow: Add DemoteCombinationPass
2021-09-01 17:36:26 -07:00
german77
c57e0b3b24
common/logging: Add missing include
2021-09-01 19:13:33 -05:00
ameerj
d956fb3c7c
emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes
2021-08-31 16:11:25 -04:00
ameerj
5b45dfe971
emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes
2021-08-31 16:11:25 -04:00
ameerj
a5d9dcf3d9
emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes
2021-08-31 13:40:39 -04:00
ameerj
95213270ef
emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes
2021-08-31 13:40:12 -04:00
bunnei
956171f024
Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
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Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
73b11f390e
Add colorfront and txtcoord support
2021-09-01 00:07:25 +08:00
bunnei
122eb3cbd0
Merge pull request #6928 from ameerj/spirv-get-frontface
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emit_spirv_context_get_set: Fix Get FrontFace return value
2021-08-30 18:16:31 -07:00
bunnei
ec19d9594f
Merge pull request #6879 from ameerj/decoder-assert
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vk_blit_screen: Fix non-accelerated texture size calculation
2021-08-30 15:24:04 -07:00
ameerj
907dfbea71
structured_control_flow: Skip reordering nested demote branches.
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Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
2021-08-30 11:46:25 -04:00
ameerj
4fda7f1c82
structured_control_flow: Conditionally invoke demote reorder pass
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This is only needed on select drivers when a fragment shader discards/demotes.
2021-08-30 11:46:24 -04:00
Fernando Sahmkow
fe0acec539
Garbage Collection: Make it more agressive on high priority mode.
2021-08-29 18:57:17 +02:00
Fernando Sahmkow
ff48f06fb9
Garbage Collection: Adress Feedback.
2021-08-29 18:19:53 +02:00
bunnei
5f19b66189
Merge pull request #6905 from Morph1984/nifm-misc
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nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
ameerj
27f8f3333f
vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
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Silences validation errors when creating sRGB image views of linear swapchain images
2021-08-29 02:03:36 -04:00
ameerj
3c65c8580f
vk_swapchain: Prefer linear swapchain format when presenting sRGB images
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Fixes broken sRGB when presenting from a secondary GPU.
2021-08-29 02:03:35 -04:00
bunnei
4e88989435
Merge pull request #6921 from ameerj/vp9-unused
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vp9_types: Remove unusued VP9 info struct members
2021-08-28 22:20:09 -07:00
Morph
7d2265b6a8
Merge pull request #6927 from german77/ngct
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ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00
Fernando Sahmkow
ba82bb359b
Garbage Collection: enable as default, eliminate option.
2021-08-28 17:55:37 +02:00
Fernando Sahmkow
d540d284b5
VideoCore: Rework Garbage Collection.
2021-08-28 17:54:12 +02:00
ameerj
862dc2b2b3
structured_control_flow: Add DemoteCombinationPass
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Some drivers misread data when demotes are interleaved in the program. This moves demote branches to be checked at the end of the program.
Fixes "wireframe" issue in Pokemon SwSh on some drivers
2021-08-28 11:35:25 -04:00
german77
f134a5e56c
ngct: Stub NGCT:U service
2021-08-27 14:15:34 -05:00
Morph
790a09bc93
Revert "logging: Display backtrace on crash"
2021-08-27 04:01:22 -04:00
Morph
c1e2063c0d
service: nifm: Populate fields in GetCurrentNetworkProfile
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Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph
878d0225c5
service: nifm: Cleanup GetCurrentIpConfigInfo
2021-08-27 02:10:58 -04:00
Morph
871e1c6315
network_interface: Cleanup code
2021-08-27 02:10:58 -04:00
Morph
a32a7dacf4
network_interface: Replace default return value with std::nullopt
2021-08-27 02:10:58 -04:00
ameerj
6e407c02d8
emit_spirv_context_get_set: Fix Get FrontFace return value
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The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
2021-08-26 21:37:34 -04:00
bunnei
d10d480642
Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-back
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logging: Display backtrace on crash
2021-08-26 17:41:14 -07:00
bunnei
0c8594b225
Revert "kernel: Various improvements to scheduler"
2021-08-25 20:59:28 -07:00
ameerj
eb2624ed65
vp9_types: Minor refactor of VP9 info structs.
2021-08-25 21:42:43 -04:00
ameerj
3de38c9a70
vp9_types: Remove unused Vp9PictureInfo members
2021-08-25 21:29:22 -04:00
Fernando S
3843995ceb
Merge pull request #6919 from ameerj/vk-int8-capability
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vulkan_device: Add a check for int8 support
2021-08-25 23:46:08 +02:00
Ameer J
de71a4d70d
Merge pull request #6894 from FernandoS27/bunneis-left-ear
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GPU_MemoryManger: Fix GetSubmappedRange.
2021-08-25 16:50:03 -04:00
ameerj
4d535799eb
vulkan_device: Add a check for int8 support
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Silences validation errors when shaders use int8 without specifying its support to the API
2021-08-24 21:22:41 -04:00
ameerj
84b4ac5729
logging: Fix log filter during initialization
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The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.
This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
Ameer J
bed0c3c92a
Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
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kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
bunnei
7eb4542c1d
Merge pull request #6912 from lioncash/plural
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CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
2021-08-23 16:40:31 -07:00
bunnei
f65f8b9097
Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
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logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Lioncash
6fef91ce4c
CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
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If we don't set an explicit source and target language for the base
english translation, then we'll generate an incorrect number of
<numerusform> tags (which Transifex doesn't like).
2021-08-22 11:52:37 -04:00
Morph
c4a1d3cbf4
settings: Amend language_index maximum setting range
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The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
ameerj
e0397f00d0
vk_rasterizer: Only clear depth and stencil buffers when set in attachment aspect mask
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Silences validation errors for clearing the depth/stencil buffers of framebuffer attachments that were not specified to have depth/stencil usage.
2021-08-21 02:37:15 -04:00
Ameer J
bde6b899a1
Merge pull request #6888 from v1993/patch-3
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video_core: eliminate constant ternary
2021-08-21 00:16:18 -04:00
bunnei
455e28790a
Merge pull request #6877 from MerryMage/dyn-ignore-asserts
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dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS
2021-08-19 15:53:14 -07:00
Mai M
519978ce70
Merge pull request #6887 from v1993/patch-2
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SPIR-V: Merge two ifs in EmitGetAttribute
2021-08-19 17:16:37 -04:00
Mai M
0821d95399
Merge pull request #6886 from Morph1984/error-code-64
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applet_error: Fix 64-bit error code conversion
2021-08-19 17:15:49 -04:00
Fernando Sahmkow
ef2066b272
GPU_MemoryManger: Fix GetSubmappedRange.
2021-08-19 22:57:22 +02:00
Valeri
d82fc52cea
Replace QPoint with QPointF where applicable
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Previously, floats were implicitly cast to integers
2021-08-19 23:16:58 +03:00
Valeri
40674b8e22
qt_software_keyboard: fix copy-paste error
2021-08-19 22:17:15 +03:00
Valeri
4fd655cb46
video_core: eliminate constant ternary
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`via_header_index` is already checked above, so it would never be true in this branch
2021-08-19 21:22:05 +03:00
Morph
9cb376f8c2
applet_error: Fix 64-bit error code conversion
2021-08-19 13:16:48 -04:00
Valeri
beb7305b73
SPIR-V: Merge two ifs in EmitGetAttribute
2021-08-19 20:13:46 +03:00
Valeri
ab02addde3
Fix crash in logging in CreateStrayLayer
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It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
Valeri
0b3d12be40
Fix check is thread current in GetThreadContext
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Misplaced break made it only check for the first core.
2021-08-19 16:46:30 +03:00
bunnei
aa40084c24
Merge pull request #6832 from bunnei/scheduler-improvements
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kernel: Various improvements to scheduler
2021-08-18 15:42:46 -07:00
ameerj
b384129c63
h264: Lower max_num_ref_frames
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GPU decoding seems to be more picky when it comes to the maximum number of reference frames.
2021-08-16 14:40:53 -04:00
ameerj
cd016d3cb5
configure_graphics: Add GPU nvdec decoding as an option
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Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.
Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
ameerj
a832aa699f
codec: Improve libav memory alloc and cleanup
2021-08-16 14:40:53 -04:00
ameerj
bc3efb79cc
codec: Fallback to CPU decoding if no compatible GPU format is found
2021-08-16 14:40:53 -04:00
lat9nq
92bc51b66a
cmake: Add VDPAU and NVDEC support to FFmpeg
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Adds {h264_,vp9_}{nvdec,vdpau} hwaccels.
2021-08-16 14:40:52 -04:00
ameerj
537c6ac8fe
vk_blit_screen: Fix non-accelerated texture size calculation
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Addresses the potential OOB access in UnswizzleTexture.
2021-08-16 14:28:10 -04:00
Fernando S
521e6ac174
Merge pull request #6863 from spholz/fix-lan-play
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Fix LAN Play
2021-08-16 17:10:00 +02:00
BreadFish64
14e93f133a
kernel: Optimize GetHostThreadID
2021-08-16 07:30:23 -05:00
Sönke Holz
356dbf4d1d
network_interface: correct formatting
2021-08-16 12:18:19 +02:00
spholz
dc47b5a5bf
network_interface: fix mingw-w64 build
2021-08-16 12:06:35 +02:00
Sönke Holz
70419f7a17
network: retrieve subnet mask and gateway info
2021-08-16 10:32:25 +02:00
Merry
1770503185
xbyak: Update include path
2021-08-15 19:26:38 +01:00
bunnei
87d63b858a
Merge pull request #6861 from yzct12345/const-mempy-is-all-the-speed
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decoders: Optimize memcpy for the other functions
2021-08-15 02:38:12 -07:00
bunnei
aef0ca6f0d
core: hle: kernel: Disable dispatch count tracking on single core.
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- This would have limited value, and would be a mess to handle properly.
2021-08-14 02:14:19 -07:00
yzct12345
0ba521e634
threadsafe_queue: Fix deadlock
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This fixes a lost wakeup in SPSCQueue. If the reader is in just the right position, the writer's notification will be lost and this will be a problem if the writer then does something to wait on the reader.
This was discovered to affect my upcoming stacktrace PR. I don't think any performance decrease will be noticeable because an uncontended mutex is smart enough to skip the syscall. This PR might also resolve some rare deadlocks but I don't know of any examples.
2021-08-13 19:22:51 +00:00
yzct12345
81ed54d13e
logging: Display backtrace on crash
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This implements backtraces so we don't have to tell users how to use gdb anymore.
This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.
I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13 18:58:35 +00:00
yzct12345
001675dced
logging: Simplify and make thread-safe
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This simplifies the logging system.
This also fixes some lost messages on startup.
The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.
With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
Sönke Holz
068c66672d
configuration: fix mingw-w64 build
2021-08-13 12:39:14 +02:00
spholz
deb65a5717
network: don't use reinterpret_cast in GetAvailableNetworkInterfaces
2021-08-13 11:58:34 +02:00
Sönke Holz
e660334a21
network: fix mingw-w64 build
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The header "combaseapi.h" of mingw-w64 defines "interface" as "struct".
2021-08-13 11:23:50 +02:00
Sönke Holz
b18e1d031f
network: don't use assert to check if no network interfaces are returned
2021-08-13 11:21:34 +02:00
bunnei
71d8d84b59
Merge pull request #6862 from german77/badsdl
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input_common: Disable sdl raw input mode
2021-08-12 21:14:26 -07:00
Sönke Holz
0476751ee2
configuration: move network_interface include to source file
2021-08-13 02:48:39 +02:00
Sönke Holz
a0c4c1a23a
network: use Common::BitCast instead of std::bit_cast
2021-08-13 01:28:14 +02:00
Sönke Holz
8513e59431
network: narrow down scope of "result" in win32 code for
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GetAvailableNetworkInterfaces
2021-08-13 00:37:03 +02:00
Sönke Holz
04ec426201
configuration: use tr instead of QStringLiteral for "None" item in
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network interface combobox
2021-08-13 00:34:04 +02:00
Sönke Holz
771de32af1
network: use explicit bool conversions in GetAvailableNetworkInterfaces
2021-08-13 00:31:33 +02:00
Sönke Holz
765e97c347
network: initialize ip_addr in GetHostIPv4Address()
2021-08-13 00:28:44 +02:00
Sönke Holz
acca8aca8c
nifm: use operator*() instead of .value() to get value of std::optional
2021-08-13 00:24:33 +02:00
Sönke Holz
970d81abfc
nifm: treat a missing host IP address as a non-critical error
2021-08-13 00:21:54 +02:00
spholz
78a8249593
Merge branch 'yuzu-emu:master' into fix-lan-play
2021-08-12 22:27:17 +02:00
Sönke Holz
21743daf38
network: correct formatting in network.cpp and network_interface.cpp
2021-08-12 22:15:48 +02:00
spholz
1e98e73828
configuration: add option to select network interface
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This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei
0509fe3377
Merge pull request #6838 from ameerj/sws-align
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vic: Specify sws_scale height stride.
2021-08-12 11:28:33 -07:00
german77
2a2f0bfe9e
input_common: Disable sdl raw input mode
2021-08-12 13:17:07 -05:00
ameerj
356e10898f
codec: Replace deprecated av_init_packet usage
2021-08-12 01:28:01 -04:00
ameerj
659039ca6d
nvdec: Implement GPU accelerated decoding for all platforms
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Supplements the VAAPI intel gpu decoder by implementing the D3D11VA decoder for Windows, and CUVID/VDPAU for Nvidia and AMD on drivers linux respectively.
2021-08-12 01:28:01 -04:00