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core/hid: Rename NpadType to NpadStyleIndex

This commit is contained in:
german77 2021-11-04 12:08:54 -06:00 committed by Narr the Reg
parent 84c58666a4
commit 5d0f3540c4
15 changed files with 228 additions and 215 deletions

View file

@ -44,26 +44,26 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
// Connect controllers based on the following priority list from highest to lowest priority: // Connect controllers based on the following priority list from highest to lowest priority:
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
if (parameters.allow_pro_controller) { if (parameters.allow_pro_controller) {
controller->SetNpadType(Core::HID::NpadType::ProController); controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->Connect(); controller->Connect();
} else if (parameters.allow_dual_joycons) { } else if (parameters.allow_dual_joycons) {
controller->SetNpadType(Core::HID::NpadType::JoyconDual); controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
controller->Connect(); controller->Connect();
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) { } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
// Assign left joycons to even player indices and right joycons to odd player indices. // Assign left joycons to even player indices and right joycons to odd player indices.
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
// a right Joycon for Player 2 in 2 Player Assist mode. // a right Joycon for Player 2 in 2 Player Assist mode.
if (index % 2 == 0) { if (index % 2 == 0) {
controller->SetNpadType(Core::HID::NpadType::JoyconLeft); controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
controller->Connect(); controller->Connect();
} else { } else {
controller->SetNpadType(Core::HID::NpadType::JoyconRight); controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
controller->Connect(); controller->Connect();
} }
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
!Settings::values.use_docked_mode.GetValue()) { !Settings::values.use_docked_mode.GetValue()) {
// We should *never* reach here under any normal circumstances. // We should *never* reach here under any normal circumstances.
controller->SetNpadType(Core::HID::NpadType::Handheld); controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->Connect(); controller->Connect();
} else { } else {
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!"); UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");

View file

@ -13,38 +13,38 @@ EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type(
EmulatedController::~EmulatedController() = default; EmulatedController::~EmulatedController() = default;
NpadType EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) {
switch (type) { switch (type) {
case Settings::ControllerType::ProController: case Settings::ControllerType::ProController:
return NpadType::ProController; return NpadStyleIndex::ProController;
case Settings::ControllerType::DualJoyconDetached: case Settings::ControllerType::DualJoyconDetached:
return NpadType::JoyconDual; return NpadStyleIndex::JoyconDual;
case Settings::ControllerType::LeftJoycon: case Settings::ControllerType::LeftJoycon:
return NpadType::JoyconLeft; return NpadStyleIndex::JoyconLeft;
case Settings::ControllerType::RightJoycon: case Settings::ControllerType::RightJoycon:
return NpadType::JoyconRight; return NpadStyleIndex::JoyconRight;
case Settings::ControllerType::Handheld: case Settings::ControllerType::Handheld:
return NpadType::Handheld; return NpadStyleIndex::Handheld;
case Settings::ControllerType::GameCube: case Settings::ControllerType::GameCube:
return NpadType::GameCube; return NpadStyleIndex::GameCube;
default: default:
return NpadType::ProController; return NpadStyleIndex::ProController;
} }
} }
Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type) { Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleIndex type) {
switch (type) { switch (type) {
case NpadType::ProController: case NpadStyleIndex::ProController:
return Settings::ControllerType::ProController; return Settings::ControllerType::ProController;
case NpadType::JoyconDual: case NpadStyleIndex::JoyconDual:
return Settings::ControllerType::DualJoyconDetached; return Settings::ControllerType::DualJoyconDetached;
case NpadType::JoyconLeft: case NpadStyleIndex::JoyconLeft:
return Settings::ControllerType::LeftJoycon; return Settings::ControllerType::LeftJoycon;
case NpadType::JoyconRight: case NpadStyleIndex::JoyconRight:
return Settings::ControllerType::RightJoycon; return Settings::ControllerType::RightJoycon;
case NpadType::Handheld: case NpadStyleIndex::Handheld:
return Settings::ControllerType::Handheld; return Settings::ControllerType::Handheld;
case NpadType::GameCube: case NpadStyleIndex::GameCube:
return Settings::ControllerType::GameCube; return Settings::ControllerType::GameCube;
default: default:
return Settings::ControllerType::ProController; return Settings::ControllerType::ProController;
@ -79,9 +79,9 @@ void EmulatedController::ReloadFromSettings() {
// Other or debug controller should always be a pro controller // Other or debug controller should always be a pro controller
if (npad_id_type != NpadIdType::Other) { if (npad_id_type != NpadIdType::Other) {
SetNpadType(MapSettingsTypeToNPad(player.controller_type)); SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type));
} else { } else {
SetNpadType(NpadType::ProController); SetNpadStyleIndex(NpadStyleIndex::ProController);
} }
if (player.connected) { if (player.connected) {
@ -306,7 +306,7 @@ void EmulatedController::DisableConfiguration() {
if (is_connected) { if (is_connected) {
Disconnect(); Disconnect();
} }
SetNpadType(tmp_npad_type); SetNpadStyleIndex(tmp_npad_type);
} }
// Apply temporary connected status to the real controller // Apply temporary connected status to the real controller
@ -569,10 +569,10 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
} }
} }
if (!is_connected) { if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadType::Handheld) { if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect(); Connect();
} }
if (npad_id_type == NpadIdType::Handheld && npad_type == NpadType::Handheld) { if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) {
Connect(); Connect();
} }
} }
@ -896,14 +896,14 @@ NpadIdType EmulatedController::GetNpadIdType() const {
return npad_id_type; return npad_id_type;
} }
NpadType EmulatedController::GetNpadType(bool get_temporary_value) const { NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
if (get_temporary_value) { if (get_temporary_value) {
return tmp_npad_type; return tmp_npad_type;
} }
return npad_type; return npad_type;
} }
void EmulatedController::SetNpadType(NpadType npad_type_) { void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
{ {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};

View file

@ -142,23 +142,23 @@ public:
YUZU_NON_MOVEABLE(EmulatedController); YUZU_NON_MOVEABLE(EmulatedController);
/// Converts the controller type from settings to npad type /// Converts the controller type from settings to npad type
static NpadType MapSettingsTypeToNPad(Settings::ControllerType type); static NpadStyleIndex MapSettingsTypeToNPad(Settings::ControllerType type);
/// Converts npad type to the equivalent of controller type from settings /// Converts npad type to the equivalent of controller type from settings
static Settings::ControllerType MapNPadToSettingsType(NpadType type); static Settings::ControllerType MapNPadToSettingsType(NpadStyleIndex type);
/// Gets the NpadIdType for this controller /// Gets the NpadIdType for this controller
NpadIdType GetNpadIdType() const; NpadIdType GetNpadIdType() const;
/// Sets the NpadType for this controller /// Sets the NpadStyleIndex for this controller
void SetNpadType(NpadType npad_type_); void SetNpadStyleIndex(NpadStyleIndex npad_type_);
/** /**
* Gets the NpadType for this controller * Gets the NpadStyleIndex for this controller
* @param If true tmp_npad_type will be returned * @param If true tmp_npad_type will be returned
* @return NpadType set on the controller * @return NpadStyleIndex set on the controller
*/ */
NpadType GetNpadType(bool get_temporary_value = false) const; NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const;
/// Sets the connected status to true /// Sets the connected status to true
void Connect(); void Connect();
@ -351,14 +351,14 @@ private:
void TriggerOnChange(ControllerTriggerType type, bool is_service_update); void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
NpadIdType npad_id_type; NpadIdType npad_id_type;
NpadType npad_type{NpadType::None}; NpadStyleIndex npad_type{NpadStyleIndex::None};
bool is_connected{false}; bool is_connected{false};
bool is_configuring{false}; bool is_configuring{false};
f32 motion_sensitivity{0.01f}; f32 motion_sensitivity{0.01f};
bool force_update_motion{false}; bool force_update_motion{false};
// Temporary values to avoid doing changes while the controller is on configuration mode // Temporary values to avoid doing changes while the controller is on configuration mode
NpadType tmp_npad_type{NpadType::None}; NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
bool tmp_is_connected{false}; bool tmp_is_connected{false};
ButtonParams button_params; ButtonParams button_params;

View file

@ -84,8 +84,8 @@ constexpr NpadIdType IndexToNpadIdType(size_t index) {
} }
} }
// This is nn::hid::NpadType // This is nn::hid::NpadStyleIndex
enum class NpadType : u8 { enum class NpadStyleIndex : u8 {
None = 0, None = 0,
ProController = 3, ProController = 3,
Handheld = 4, Handheld = 4,
@ -94,7 +94,14 @@ enum class NpadType : u8 {
JoyconRight = 7, JoyconRight = 7,
GameCube = 8, GameCube = 8,
Pokeball = 9, Pokeball = 9,
MaxNpadType = 10, NES = 10,
HandheldNES = 11,
SNES = 12,
N64 = 13,
SegaGenesis = 14,
SystemExt = 32,
System = 33,
MaxNpadType = 34,
}; };
// This is nn::hid::NpadStyleTag // This is nn::hid::NpadStyleTag

View file

@ -93,7 +93,7 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) {
bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) { bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
return IsNpadIdValid(device_handle.npad_id) && return IsNpadIdValid(device_handle.npad_id) &&
device_handle.npad_type < Core::HID::NpadType::MaxNpadType && device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
device_handle.device_index < DeviceIndex::MaxDeviceIndex; device_handle.device_index < DeviceIndex::MaxDeviceIndex;
} }
@ -134,7 +134,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
auto& controller = controller_data[controller_idx]; auto& controller = controller_data[controller_idx];
const auto is_connected = controller.device->IsConnected(); const auto is_connected = controller.device->IsConnected();
const auto npad_type = controller.device->GetNpadType(); const auto npad_type = controller.device->GetNpadStyleIndex();
switch (type) { switch (type) {
case Core::HID::ControllerTriggerType::Connected: case Core::HID::ControllerTriggerType::Connected:
case Core::HID::ControllerTriggerType::Disconnected: case Core::HID::ControllerTriggerType::Disconnected:
@ -161,9 +161,9 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
auto& controller = controller_data[controller_idx]; auto& controller = controller_data[controller_idx];
const auto controller_type = controller.device->GetNpadType(); const auto controller_type = controller.device->GetNpadStyleIndex();
auto& shared_memory = controller.shared_memory_entry; auto& shared_memory = controller.shared_memory_entry;
if (controller_type == Core::HID::NpadType::None) { if (controller_type == Core::HID::NpadStyleIndex::None) {
controller.styleset_changed_event->GetWritableEvent().Signal(); controller.styleset_changed_event->GetWritableEvent().Signal();
return; return;
} }
@ -171,10 +171,10 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.device_type.raw = 0; shared_memory.device_type.raw = 0;
shared_memory.system_properties.raw = 0; shared_memory.system_properties.raw = 0;
switch (controller_type) { switch (controller_type) {
case Core::HID::NpadType::None: case Core::HID::NpadStyleIndex::None:
UNREACHABLE(); UNREACHABLE();
break; break;
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
shared_memory.style_set.fullkey.Assign(1); shared_memory.style_set.fullkey.Assign(1);
shared_memory.device_type.fullkey.Assign(1); shared_memory.device_type.fullkey.Assign(1);
shared_memory.system_properties.is_vertical.Assign(1); shared_memory.system_properties.is_vertical.Assign(1);
@ -183,7 +183,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController; shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
break; break;
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
shared_memory.style_set.handheld.Assign(1); shared_memory.style_set.handheld.Assign(1);
shared_memory.device_type.handheld_left.Assign(1); shared_memory.device_type.handheld_left.Assign(1);
shared_memory.device_type.handheld_right.Assign(1); shared_memory.device_type.handheld_right.Assign(1);
@ -193,7 +193,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight; shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight;
break; break;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
shared_memory.style_set.joycon_dual.Assign(1); shared_memory.style_set.joycon_dual.Assign(1);
shared_memory.device_type.joycon_left.Assign(1); shared_memory.device_type.joycon_left.Assign(1);
shared_memory.device_type.joycon_right.Assign(1); shared_memory.device_type.joycon_right.Assign(1);
@ -203,7 +203,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual; shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
break; break;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
shared_memory.style_set.joycon_left.Assign(1); shared_memory.style_set.joycon_left.Assign(1);
shared_memory.device_type.joycon_left.Assign(1); shared_memory.device_type.joycon_left.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1); shared_memory.system_properties.is_horizontal.Assign(1);
@ -211,7 +211,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal; shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
break; break;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
shared_memory.style_set.joycon_right.Assign(1); shared_memory.style_set.joycon_right.Assign(1);
shared_memory.device_type.joycon_right.Assign(1); shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1); shared_memory.system_properties.is_horizontal.Assign(1);
@ -219,14 +219,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal; shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
shared_memory.style_set.gamecube.Assign(1); shared_memory.style_set.gamecube.Assign(1);
// The GC Controller behaves like a wired Pro Controller // The GC Controller behaves like a wired Pro Controller
shared_memory.device_type.fullkey.Assign(1); shared_memory.device_type.fullkey.Assign(1);
shared_memory.system_properties.is_vertical.Assign(1); shared_memory.system_properties.is_vertical.Assign(1);
shared_memory.system_properties.use_plus.Assign(1); shared_memory.system_properties.use_plus.Assign(1);
break; break;
case Core::HID::NpadType::Pokeball: case Core::HID::NpadStyleIndex::Pokeball:
shared_memory.style_set.palma.Assign(1); shared_memory.style_set.palma.Assign(1);
shared_memory.device_type.palma.Assign(1); shared_memory.device_type.palma.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
@ -307,7 +307,7 @@ void Controller_NPad::OnInit() {
const auto& device = controller.device; const auto& device = controller.device;
if (device->IsConnected()) { if (device->IsConnected()) {
const std::size_t index = Core::HID::NpadIdTypeToIndex(device->GetNpadIdType()); const std::size_t index = Core::HID::NpadIdTypeToIndex(device->GetNpadIdType());
AddNewControllerAt(device->GetNpadType(), index); AddNewControllerAt(device->GetNpadStyleIndex(), index);
} }
} }
} }
@ -347,7 +347,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
const auto controller_idx = NPadIdToIndex(npad_id); const auto controller_idx = NPadIdToIndex(npad_id);
auto& controller = controller_data[controller_idx]; auto& controller = controller_data[controller_idx];
const auto controller_type = controller.device->GetNpadType(); const auto controller_type = controller.device->GetNpadStyleIndex();
if (!controller.device->IsConnected()) { if (!controller.device->IsConnected()) {
return; return;
} }
@ -359,7 +359,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
using btn = Core::HID::NpadButton; using btn = Core::HID::NpadButton;
pad_entry.npad_buttons.raw = btn::None; pad_entry.npad_buttons.raw = btn::None;
if (controller_type != Core::HID::NpadType::JoyconLeft) { if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R | constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R |
btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp | btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp |
btn::StickRRight | btn::StickRDown; btn::StickRRight | btn::StickRDown;
@ -367,7 +367,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
pad_entry.r_stick = stick_state.right; pad_entry.r_stick = stick_state.right;
} }
if (controller_type != Core::HID::NpadType::JoyconRight) { if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
constexpr btn left_button_mask = constexpr btn left_button_mask =
btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL | btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL |
btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown; btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown;
@ -375,17 +375,17 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
pad_entry.l_stick = stick_state.left; pad_entry.l_stick = stick_state.left;
} }
if (controller_type == Core::HID::NpadType::JoyconLeft) { if (controller_type == Core::HID::NpadStyleIndex::JoyconLeft) {
pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl); pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl);
pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr); pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr);
} }
if (controller_type == Core::HID::NpadType::JoyconRight) { if (controller_type == Core::HID::NpadStyleIndex::JoyconRight) {
pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl); pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl);
pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr); pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr);
} }
if (controller_type == Core::HID::NpadType::GameCube) { if (controller_type == Core::HID::NpadStyleIndex::GameCube) {
const auto& trigger_state = controller.device->GetTriggers(); const auto& trigger_state = controller.device->GetTriggers();
trigger_entry.l_analog = trigger_state.left; trigger_entry.l_analog = trigger_state.left;
trigger_entry.r_analog = trigger_state.right; trigger_entry.r_analog = trigger_state.right;
@ -406,9 +406,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
auto& controller = controller_data[i]; auto& controller = controller_data[i];
auto& npad = controller.shared_memory_entry; auto& npad = controller.shared_memory_entry;
const auto& controller_type = controller.device->GetNpadType(); const auto& controller_type = controller.device->GetNpadStyleIndex();
if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) { if (controller_type == Core::HID::NpadStyleIndex::None ||
!controller.device->IsConnected()) {
// Refresh shared memory // Refresh shared memory
std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)), std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
&controller.shared_memory_entry, sizeof(NpadInternalState)); &controller.shared_memory_entry, sizeof(NpadInternalState));
@ -426,10 +427,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_state.connection_status.raw = 0; libnx_state.connection_status.raw = 0;
libnx_state.connection_status.is_connected.Assign(1); libnx_state.connection_status.is_connected.Assign(1);
switch (controller_type) { switch (controller_type) {
case Core::HID::NpadType::None: case Core::HID::NpadStyleIndex::None:
UNREACHABLE(); UNREACHABLE();
break; break;
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
pad_state.connection_status.raw = 0; pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_wired.Assign(1); pad_state.connection_status.is_wired.Assign(1);
@ -439,7 +440,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.fullkey_lifo.WriteNextEntry(pad_state); npad.fullkey_lifo.WriteNextEntry(pad_state);
break; break;
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
pad_state.connection_status.raw = 0; pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_wired.Assign(1); pad_state.connection_status.is_wired.Assign(1);
@ -457,7 +458,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.handheld_lifo.WriteNextEntry(pad_state); npad.handheld_lifo.WriteNextEntry(pad_state);
break; break;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
pad_state.connection_status.raw = 0; pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_left_connected.Assign(1); pad_state.connection_status.is_left_connected.Assign(1);
@ -469,7 +470,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_dual_lifo.WriteNextEntry(pad_state); npad.joy_dual_lifo.WriteNextEntry(pad_state);
break; break;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
pad_state.connection_status.raw = 0; pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_left_connected.Assign(1); pad_state.connection_status.is_left_connected.Assign(1);
@ -479,7 +480,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_left_lifo.WriteNextEntry(pad_state); npad.joy_left_lifo.WriteNextEntry(pad_state);
break; break;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
pad_state.connection_status.raw = 0; pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_right_connected.Assign(1); pad_state.connection_status.is_right_connected.Assign(1);
@ -489,7 +490,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_right_lifo.WriteNextEntry(pad_state); npad.joy_right_lifo.WriteNextEntry(pad_state);
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
pad_state.connection_status.raw = 0; pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_wired.Assign(1); pad_state.connection_status.is_wired.Assign(1);
@ -502,7 +503,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.fullkey_lifo.WriteNextEntry(pad_state); npad.fullkey_lifo.WriteNextEntry(pad_state);
npad.gc_trigger_lifo.WriteNextEntry(trigger_state); npad.gc_trigger_lifo.WriteNextEntry(trigger_state);
break; break;
case Core::HID::NpadType::Pokeball: case Core::HID::NpadStyleIndex::Pokeball:
pad_state.connection_status.raw = 0; pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_connected.Assign(1);
pad_state.sampling_number = pad_state.sampling_number =
@ -534,9 +535,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
for (std::size_t i = 0; i < controller_data.size(); ++i) { for (std::size_t i = 0; i < controller_data.size(); ++i) {
auto& controller = controller_data[i]; auto& controller = controller_data[i];
const auto& controller_type = controller.device->GetNpadType(); const auto& controller_type = controller.device->GetNpadStyleIndex();
if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) { if (controller_type == Core::HID::NpadStyleIndex::None ||
!controller.device->IsConnected()) {
continue; continue;
} }
@ -557,10 +559,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
} }
switch (controller_type) { switch (controller_type) {
case Core::HID::NpadType::None: case Core::HID::NpadStyleIndex::None:
UNREACHABLE(); UNREACHABLE();
break; break;
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
sixaxis_fullkey_state.attribute.raw = 0; sixaxis_fullkey_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) { if (sixaxis_sensors_enabled) {
sixaxis_fullkey_state.attribute.is_connected.Assign(1); sixaxis_fullkey_state.attribute.is_connected.Assign(1);
@ -570,7 +572,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_fullkey_state.orientation = motion_state[0].orientation; sixaxis_fullkey_state.orientation = motion_state[0].orientation;
} }
break; break;
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
sixaxis_handheld_state.attribute.raw = 0; sixaxis_handheld_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) { if (sixaxis_sensors_enabled) {
sixaxis_handheld_state.attribute.is_connected.Assign(1); sixaxis_handheld_state.attribute.is_connected.Assign(1);
@ -580,7 +582,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_handheld_state.orientation = motion_state[0].orientation; sixaxis_handheld_state.orientation = motion_state[0].orientation;
} }
break; break;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
sixaxis_dual_left_state.attribute.raw = 0; sixaxis_dual_left_state.attribute.raw = 0;
sixaxis_dual_right_state.attribute.raw = 0; sixaxis_dual_right_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) { if (sixaxis_sensors_enabled) {
@ -600,7 +602,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_dual_right_state.orientation = motion_state[1].orientation; sixaxis_dual_right_state.orientation = motion_state[1].orientation;
} }
break; break;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
sixaxis_left_lifo_state.attribute.raw = 0; sixaxis_left_lifo_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) { if (sixaxis_sensors_enabled) {
sixaxis_left_lifo_state.attribute.is_connected.Assign(1); sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
@ -610,7 +612,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_left_lifo_state.orientation = motion_state[0].orientation; sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
} }
break; break;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
sixaxis_right_lifo_state.attribute.raw = 0; sixaxis_right_lifo_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) { if (sixaxis_sensors_enabled) {
sixaxis_right_lifo_state.attribute.is_connected.Assign(1); sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
@ -779,11 +781,11 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han
} }
// Some games try to send mismatched parameters in the device handle, block these. // Some games try to send mismatched parameters in the device handle, block these.
if ((controller.device->GetNpadType() == Core::HID::NpadType::JoyconLeft && if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
(vibration_device_handle.npad_type == Core::HID::NpadType::JoyconRight || (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight ||
vibration_device_handle.device_index == DeviceIndex::Right)) || vibration_device_handle.device_index == DeviceIndex::Right)) ||
(controller.device->GetNpadType() == Core::HID::NpadType::JoyconRight && (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight &&
(vibration_device_handle.npad_type == Core::HID::NpadType::JoyconLeft || (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft ||
vibration_device_handle.device_index == DeviceIndex::Left))) { vibration_device_handle.device_index == DeviceIndex::Left))) {
return; return;
} }
@ -876,11 +878,12 @@ void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const {
controller.styleset_changed_event->GetWritableEvent().Signal(); controller.styleset_changed_event->GetWritableEvent().Signal();
} }
void Controller_NPad::AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index) { void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller,
std::size_t npad_index) {
UpdateControllerAt(controller, npad_index, true); UpdateControllerAt(controller, npad_index, true);
} }
void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t npad_index, void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, std::size_t npad_index,
bool connected) { bool connected) {
auto& controller = controller_data[npad_index]; auto& controller = controller_data[npad_index];
if (!connected) { if (!connected) {
@ -888,7 +891,7 @@ void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t n
return; return;
} }
controller.device->SetNpadType(type); controller.device->SetNpadStyleIndex(type);
InitNewlyAddedController(npad_index); InitNewlyAddedController(npad_index);
} }
@ -971,13 +974,13 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
// If the controllers at both npad indices form a pair of left and right joycons, merge them. // If the controllers at both npad indices form a pair of left and right joycons, merge them.
// Otherwise, do nothing. // Otherwise, do nothing.
if ((controller_1->GetNpadType() == Core::HID::NpadType::JoyconLeft && if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_2->GetNpadType() == Core::HID::NpadType::JoyconRight) || controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) ||
(controller_2->GetNpadType() == Core::HID::NpadType::JoyconLeft && (controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_1->GetNpadType() == Core::HID::NpadType::JoyconRight)) { controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index. // Disconnect the joycon at the second id and connect the dual joycon at the first index.
DisconnectNpad(npad_id_2); DisconnectNpad(npad_id_2);
AddNewControllerAt(Core::HID::NpadType::JoyconDual, npad_index_1); AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_index_1);
} }
} }
@ -1000,8 +1003,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
const auto npad_index_2 = NPadIdToIndex(npad_id_2); const auto npad_index_2 = NPadIdToIndex(npad_id_2);
const auto& controller_1 = controller_data[npad_index_1].device; const auto& controller_1 = controller_data[npad_index_1].device;
const auto& controller_2 = controller_data[npad_index_2].device; const auto& controller_2 = controller_data[npad_index_2].device;
const auto type_index_1 = controller_1->GetNpadType(); const auto type_index_1 = controller_1->GetNpadStyleIndex();
const auto type_index_2 = controller_2->GetNpadType(); const auto type_index_2 = controller_2->GetNpadStyleIndex();
if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) { if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) {
return false; return false;
@ -1039,9 +1042,9 @@ void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
void Controller_NPad::ClearAllConnectedControllers() { void Controller_NPad::ClearAllConnectedControllers() {
for (auto& controller : controller_data) { for (auto& controller : controller_data) {
if (controller.device->IsConnected() && if (controller.device->IsConnected() &&
controller.device->GetNpadType() != Core::HID::NpadType::None) { controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) {
controller.device->SetNpadType(Core::HID::NpadType::None);
controller.device->Disconnect(); controller.device->Disconnect();
controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
} }
} }
} }
@ -1054,7 +1057,7 @@ void Controller_NPad::DisconnectAllConnectedControllers() {
void Controller_NPad::ConnectAllDisconnectedControllers() { void Controller_NPad::ConnectAllDisconnectedControllers() {
for (auto& controller : controller_data) { for (auto& controller : controller_data) {
if (controller.device->GetNpadType() != Core::HID::NpadType::None && if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None &&
!controller.device->IsConnected()) { !controller.device->IsConnected()) {
controller.device->Connect(); controller.device->Connect();
} }
@ -1063,8 +1066,8 @@ void Controller_NPad::ConnectAllDisconnectedControllers() {
void Controller_NPad::ClearAllControllers() { void Controller_NPad::ClearAllControllers() {
for (auto& controller : controller_data) { for (auto& controller : controller_data) {
controller.device->SetNpadType(Core::HID::NpadType::None);
controller.device->Disconnect(); controller.device->Disconnect();
controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
} }
} }
@ -1072,8 +1075,8 @@ u32 Controller_NPad::GetAndResetPressState() {
return press_state.exchange(0); return press_state.exchange(0);
} }
bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) const { bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {
if (controller == Core::HID::NpadType::Handheld) { if (controller == Core::HID::NpadStyleIndex::Handheld) {
const bool support_handheld = const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
NPAD_HANDHELD) != supported_npad_id_types.end(); NPAD_HANDHELD) != supported_npad_id_types.end();
@ -1093,17 +1096,17 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) cons
[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) { [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
Core::HID::NpadStyleTag style = GetSupportedStyleSet(); Core::HID::NpadStyleTag style = GetSupportedStyleSet();
switch (controller) { switch (controller) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
return style.fullkey; return style.fullkey;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
return style.joycon_dual; return style.joycon_dual;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
return style.joycon_left; return style.joycon_left;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
return style.joycon_right; return style.joycon_right;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
return style.gamecube; return style.gamecube;
case Core::HID::NpadType::Pokeball: case Core::HID::NpadStyleIndex::Pokeball:
return style.palma; return style.palma;
default: default:
return false; return false;

View file

@ -96,7 +96,7 @@ public:
}; };
struct DeviceHandle { struct DeviceHandle {
Core::HID::NpadType npad_type; Core::HID::NpadStyleIndex npad_type;
u8 npad_id; u8 npad_id;
DeviceIndex device_index; DeviceIndex device_index;
INSERT_PADDING_BYTES_NOINIT(1); INSERT_PADDING_BYTES_NOINIT(1);
@ -160,9 +160,10 @@ public:
void SignalStyleSetChangedEvent(u32 npad_id) const; void SignalStyleSetChangedEvent(u32 npad_id) const;
// Adds a new controller at an index. // Adds a new controller at an index.
void AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index); void AddNewControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index);
// Adds a new controller at an index with connection status. // Adds a new controller at an index with connection status.
void UpdateControllerAt(Core::HID::NpadType controller, std::size_t npad_index, bool connected); void UpdateControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index,
bool connected);
void DisconnectNpad(u32 npad_id); void DisconnectNpad(u32 npad_id);
void DisconnectNpadAtIndex(std::size_t index); void DisconnectNpadAtIndex(std::size_t index);
@ -496,7 +497,7 @@ private:
std::array<VibrationData, 2> vibration{}; std::array<VibrationData, 2> vibration{};
bool unintended_home_button_input_protection{}; bool unintended_home_button_input_protection{};
bool is_connected{}; bool is_connected{};
Core::HID::NpadType npad_type{Core::HID::NpadType::None}; Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
// Current pad state // Current pad state
NPadGenericState npad_pad_state{}; NPadGenericState npad_pad_state{};
@ -513,7 +514,7 @@ private:
void ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx); void ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx);
void InitNewlyAddedController(std::size_t controller_idx); void InitNewlyAddedController(std::size_t controller_idx);
bool IsControllerSupported(Core::HID::NpadType controller) const; bool IsControllerSupported(Core::HID::NpadStyleIndex controller) const;
void RequestPadStateUpdate(u32 npad_id); void RequestPadStateUpdate(u32 npad_id);
void WriteEmptyEntry(NpadInternalState& npad); void WriteEmptyEntry(NpadInternalState& npad);

View file

@ -1131,18 +1131,18 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
Core::HID::VibrationDeviceInfo vibration_device_info; Core::HID::VibrationDeviceInfo vibration_device_info;
switch (vibration_device_handle.npad_type) { switch (vibration_device_handle.npad_type) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
default: default:
vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator; vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm; vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm;
break; break;
case Core::HID::NpadType::Pokeball: case Core::HID::NpadStyleIndex::Pokeball:
vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown; vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown;
break; break;
} }

View file

@ -28,31 +28,31 @@
namespace { namespace {
void UpdateController(Core::HID::EmulatedController* controller, void UpdateController(Core::HID::EmulatedController* controller,
Core::HID::NpadType controller_type, bool connected) { Core::HID::NpadStyleIndex controller_type, bool connected) {
if (controller->IsConnected()) { if (controller->IsConnected()) {
controller->Disconnect(); controller->Disconnect();
} }
controller->SetNpadType(controller_type); controller->SetNpadStyleIndex(controller_type);
if (connected) { if (connected) {
controller->Connect(); controller->Connect();
} }
} }
// Returns true if the given controller type is compatible with the given parameters. // Returns true if the given controller type is compatible with the given parameters.
bool IsControllerCompatible(Core::HID::NpadType controller_type, bool IsControllerCompatible(Core::HID::NpadStyleIndex controller_type,
Core::Frontend::ControllerParameters parameters) { Core::Frontend::ControllerParameters parameters) {
switch (controller_type) { switch (controller_type) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
return parameters.allow_pro_controller; return parameters.allow_pro_controller;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
return parameters.allow_dual_joycons; return parameters.allow_dual_joycons;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
return parameters.allow_left_joycon; return parameters.allow_left_joycon;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
return parameters.allow_right_joycon; return parameters.allow_right_joycon;
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
return parameters.enable_single_mode && parameters.allow_handheld; return parameters.enable_single_mode && parameters.allow_handheld;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
return parameters.allow_gamecube_controller; return parameters.allow_gamecube_controller;
default: default:
return false; return false;
@ -183,7 +183,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged), connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
[this, i](int index) { [this, i](int index) {
UpdateDockedState(GetControllerTypeFromIndex(index, i) == UpdateDockedState(GetControllerTypeFromIndex(index, i) ==
Core::HID::NpadType::Handheld); Core::HID::NpadStyleIndex::Handheld);
}); });
} }
} }
@ -243,7 +243,7 @@ void QtControllerSelectorDialog::LoadConfiguration() {
player_groupboxes[index]->setChecked(connected); player_groupboxes[index]->setChecked(connected);
connected_controller_checkboxes[index]->setChecked(connected); connected_controller_checkboxes[index]->setChecked(connected);
emulated_controllers[index]->setCurrentIndex( emulated_controllers[index]->setCurrentIndex(
GetIndexFromControllerType(controller->GetNpadType(), index)); GetIndexFromControllerType(controller->GetNpadStyleIndex(), index));
} }
UpdateDockedState(handheld->IsConnected()); UpdateDockedState(handheld->IsConnected());
@ -402,32 +402,33 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index
emulated_controllers[player_index]->clear(); emulated_controllers[player_index]->clear();
pairs.emplace_back(emulated_controllers[player_index]->count(), pairs.emplace_back(emulated_controllers[player_index]->count(),
Core::HID::NpadType::ProController); Core::HID::NpadStyleIndex::ProController);
emulated_controllers[player_index]->addItem(tr("Pro Controller")); emulated_controllers[player_index]->addItem(tr("Pro Controller"));
pairs.emplace_back(emulated_controllers[player_index]->count(), pairs.emplace_back(emulated_controllers[player_index]->count(),
Core::HID::NpadType::JoyconDual); Core::HID::NpadStyleIndex::JoyconDual);
emulated_controllers[player_index]->addItem(tr("Dual Joycons")); emulated_controllers[player_index]->addItem(tr("Dual Joycons"));
pairs.emplace_back(emulated_controllers[player_index]->count(), pairs.emplace_back(emulated_controllers[player_index]->count(),
Core::HID::NpadType::JoyconLeft); Core::HID::NpadStyleIndex::JoyconLeft);
emulated_controllers[player_index]->addItem(tr("Left Joycon")); emulated_controllers[player_index]->addItem(tr("Left Joycon"));
pairs.emplace_back(emulated_controllers[player_index]->count(), pairs.emplace_back(emulated_controllers[player_index]->count(),
Core::HID::NpadType::JoyconRight); Core::HID::NpadStyleIndex::JoyconRight);
emulated_controllers[player_index]->addItem(tr("Right Joycon")); emulated_controllers[player_index]->addItem(tr("Right Joycon"));
if (player_index == 0) { if (player_index == 0) {
pairs.emplace_back(emulated_controllers[player_index]->count(), pairs.emplace_back(emulated_controllers[player_index]->count(),
Core::HID::NpadType::Handheld); Core::HID::NpadStyleIndex::Handheld);
emulated_controllers[player_index]->addItem(tr("Handheld")); emulated_controllers[player_index]->addItem(tr("Handheld"));
} }
pairs.emplace_back(emulated_controllers[player_index]->count(), Core::HID::NpadType::GameCube); pairs.emplace_back(emulated_controllers[player_index]->count(),
Core::HID::NpadStyleIndex::GameCube);
emulated_controllers[player_index]->addItem(tr("GameCube Controller")); emulated_controllers[player_index]->addItem(tr("GameCube Controller"));
} }
Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex( Core::HID::NpadStyleIndex QtControllerSelectorDialog::GetControllerTypeFromIndex(
int index, std::size_t player_index) const { int index, std::size_t player_index) const {
const auto& pairs = index_controller_type_pairs[player_index]; const auto& pairs = index_controller_type_pairs[player_index];
@ -435,13 +436,13 @@ Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex(
[index](const auto& pair) { return pair.first == index; }); [index](const auto& pair) { return pair.first == index; });
if (it == pairs.end()) { if (it == pairs.end()) {
return Core::HID::NpadType::ProController; return Core::HID::NpadStyleIndex::ProController;
} }
return it->second; return it->second;
} }
int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadType type, int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadStyleIndex type,
std::size_t player_index) const { std::size_t player_index) const {
const auto& pairs = index_controller_type_pairs[player_index]; const auto& pairs = index_controller_type_pairs[player_index];
@ -465,16 +466,16 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
const QString stylesheet = [this, player_index] { const QString stylesheet = [this, player_index] {
switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index)) { player_index)) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); "); return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
return QStringLiteral("image: url(:/controller/applet_joycon_left%0); "); return QStringLiteral("image: url(:/controller/applet_joycon_left%0); ");
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
return QStringLiteral("image: url(:/controller/applet_joycon_right%0); "); return QStringLiteral("image: url(:/controller/applet_joycon_right%0); ");
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
return QStringLiteral("image: url(:/controller/applet_handheld%0); "); return QStringLiteral("image: url(:/controller/applet_handheld%0); ");
default: default:
return QString{}; return QString{};
@ -507,9 +508,9 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
const auto controller_type = GetControllerTypeFromIndex( const auto controller_type = GetControllerTypeFromIndex(
emulated_controllers[player_index]->currentIndex(), player_index); emulated_controllers[player_index]->currentIndex(), player_index);
const auto player_connected = player_groupboxes[player_index]->isChecked() && const auto player_connected = player_groupboxes[player_index]->isChecked() &&
controller_type != Core::HID::NpadType::Handheld; controller_type != Core::HID::NpadStyleIndex::Handheld;
if (controller->GetNpadType() == controller_type && if (controller->GetNpadStyleIndex() == controller_type &&
controller->IsConnected() == player_connected) { controller->IsConnected() == player_connected) {
// Set vibration devices in the event that the input device has changed. // Set vibration devices in the event that the input device has changed.
ConfigureVibration::SetVibrationDevices(player_index); ConfigureVibration::SetVibrationDevices(player_index);
@ -523,10 +524,10 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
// Handheld // Handheld
if (player_index == 0) { if (player_index == 0) {
if (controller_type == Core::HID::NpadType::Handheld) { if (controller_type == Core::HID::NpadStyleIndex::Handheld) {
auto* handheld = auto* handheld =
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
UpdateController(handheld, Core::HID::NpadType::Handheld, UpdateController(handheld, Core::HID::NpadStyleIndex::Handheld,
player_groupboxes[player_index]->isChecked()); player_groupboxes[player_index]->isChecked());
} }
} }
@ -537,7 +538,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
if (!player_groupboxes[player_index]->isChecked() || if (!player_groupboxes[player_index]->isChecked() ||
GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index) == Core::HID::NpadType::Handheld) { player_index) == Core::HID::NpadStyleIndex::Handheld) {
led_patterns_boxes[player_index][0]->setChecked(false); led_patterns_boxes[player_index][0]->setChecked(false);
led_patterns_boxes[player_index][1]->setChecked(false); led_patterns_boxes[player_index][1]->setChecked(false);
led_patterns_boxes[player_index][2]->setChecked(false); led_patterns_boxes[player_index][2]->setChecked(false);
@ -632,7 +633,7 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) { for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index);
// Disconnect any unsupported players here and disable or hide them if applicable. // Disconnect any unsupported players here and disable or hide them if applicable.
UpdateController(controller, controller->GetNpadType(), false); UpdateController(controller, controller->GetNpadStyleIndex(), false);
// Hide the player widgets when max_supported_controllers is less than or equal to 4. // Hide the player widgets when max_supported_controllers is less than or equal to 4.
if (max_supported_players <= 4) { if (max_supported_players <= 4) {
player_widgets[index]->hide(); player_widgets[index]->hide();

View file

@ -32,7 +32,7 @@ class System;
} }
namespace Core::HID { namespace Core::HID {
enum class NpadType : u8; enum class NpadStyleIndex : u8;
} }
class QtControllerSelectorDialog final : public QDialog { class QtControllerSelectorDialog final : public QDialog {
@ -74,10 +74,10 @@ private:
void SetEmulatedControllers(std::size_t player_index); void SetEmulatedControllers(std::size_t player_index);
// Gets the Controller Type for a given controller combobox index per player. // Gets the Controller Type for a given controller combobox index per player.
Core::HID::NpadType GetControllerTypeFromIndex(int index, std::size_t player_index) const; Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index, std::size_t player_index) const;
// Gets the controller combobox index for a given Controller Type per player. // Gets the controller combobox index for a given Controller Type per player.
int GetIndexFromControllerType(Core::HID::NpadType type, std::size_t player_index) const; int GetIndexFromControllerType(Core::HID::NpadStyleIndex type, std::size_t player_index) const;
// Updates the controller icons per player. // Updates the controller icons per player.
void UpdateControllerIcon(std::size_t player_index); void UpdateControllerIcon(std::size_t player_index);
@ -139,7 +139,7 @@ private:
std::array<QComboBox*, NUM_PLAYERS> emulated_controllers; std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
/// Pairs of emulated controller index and Controller Type enum per player. /// Pairs of emulated controller index and Controller Type enum per player.
std::array<std::vector<std::pair<int, Core::HID::NpadType>>, NUM_PLAYERS> std::array<std::vector<std::pair<int, Core::HID::NpadStyleIndex>>, NUM_PLAYERS>
index_controller_type_pairs; index_controller_type_pairs;
// Labels representing the number of connected controllers // Labels representing the number of connected controllers

View file

@ -801,7 +801,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
const auto controller_type = const auto controller_type =
handheld->IsConnected() ? handheld->GetNpadType() : player_1->GetNpadType(); handheld->IsConnected() ? handheld->GetNpadStyleIndex() : player_1->GetNpadStyleIndex();
const QString theme = [] { const QString theme = [] {
if (QIcon::themeName().contains(QStringLiteral("dark")) || if (QIcon::themeName().contains(QStringLiteral("dark")) ||
@ -813,8 +813,8 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
}(); }();
switch (controller_type) { switch (controller_type) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
ui->icon_controller->setStyleSheet( ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
ui->icon_controller_shift->setStyleSheet( ui->icon_controller_shift->setStyleSheet(
@ -822,7 +822,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
ui->icon_controller_num->setStyleSheet( ui->icon_controller_num->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
break; break;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
ui->icon_controller->setStyleSheet( ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
ui->icon_controller_shift->setStyleSheet( ui->icon_controller_shift->setStyleSheet(
@ -830,7 +830,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
ui->icon_controller_num->setStyleSheet( ui->icon_controller_num->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
break; break;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
ui->icon_controller->setStyleSheet( ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
.arg(theme)); .arg(theme));
@ -841,7 +841,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
.arg(theme)); .arg(theme));
break; break;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
ui->icon_controller->setStyleSheet( ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
.arg(theme)); .arg(theme));
@ -852,7 +852,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
.arg(theme)); .arg(theme));
break; break;
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
ui->icon_controller->setStyleSheet( ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme)); QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme));
ui->icon_controller_shift->setStyleSheet( ui->icon_controller_shift->setStyleSheet(

View file

@ -455,7 +455,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
[this](int index) { [this](int index) {
emit HandheldStateChanged(GetControllerTypeFromIndex(index) == emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
Core::HID::NpadType::Handheld); Core::HID::NpadStyleIndex::Handheld);
}); });
} }
@ -482,7 +482,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateControllerEnabledButtons(); UpdateControllerEnabledButtons();
UpdateControllerButtonNames(); UpdateControllerButtonNames();
UpdateMotionButtons(); UpdateMotionButtons();
const Core::HID::NpadType type = const Core::HID::NpadStyleIndex type =
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (player_index == 0) { if (player_index == 0) {
@ -492,10 +492,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
bool is_connected = emulated_controller->IsConnected(true); bool is_connected = emulated_controller->IsConnected(true);
emulated_controller_p1->SetNpadType(type); emulated_controller_p1->SetNpadStyleIndex(type);
emulated_controller_hanheld->SetNpadType(type); emulated_controller_hanheld->SetNpadStyleIndex(type);
if (is_connected) { if (is_connected) {
if (type == Core::HID::NpadType::Handheld) { if (type == Core::HID::NpadStyleIndex::Handheld) {
emulated_controller_p1->Disconnect(); emulated_controller_p1->Disconnect();
emulated_controller_hanheld->Connect(); emulated_controller_hanheld->Connect();
emulated_controller = emulated_controller_hanheld; emulated_controller = emulated_controller_hanheld;
@ -507,7 +507,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
} }
ui->controllerFrame->SetController(emulated_controller); ui->controllerFrame->SetController(emulated_controller);
} }
emulated_controller->SetNpadType(type); emulated_controller->SetNpadStyleIndex(type);
}); });
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this, connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
@ -607,7 +607,8 @@ void ConfigureInputPlayer::LoadConfiguration() {
return; return;
} }
const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType(true)); const int comboBoxIndex =
GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true));
ui->comboControllerType->setCurrentIndex(comboBoxIndex); ui->comboControllerType->setCurrentIndex(comboBoxIndex);
ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true)); ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true));
} }
@ -810,37 +811,37 @@ void ConfigureInputPlayer::SetConnectableControllers() {
if (enable_all || npad_style_set.fullkey == 1) { if (enable_all || npad_style_set.fullkey == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Core::HID::NpadType::ProController); Core::HID::NpadStyleIndex::ProController);
ui->comboControllerType->addItem(tr("Pro Controller")); ui->comboControllerType->addItem(tr("Pro Controller"));
} }
if (enable_all || npad_style_set.joycon_dual == 1) { if (enable_all || npad_style_set.joycon_dual == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Core::HID::NpadType::JoyconDual); Core::HID::NpadStyleIndex::JoyconDual);
ui->comboControllerType->addItem(tr("Dual Joycons")); ui->comboControllerType->addItem(tr("Dual Joycons"));
} }
if (enable_all || npad_style_set.joycon_left == 1) { if (enable_all || npad_style_set.joycon_left == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Core::HID::NpadType::JoyconLeft); Core::HID::NpadStyleIndex::JoyconLeft);
ui->comboControllerType->addItem(tr("Left Joycon")); ui->comboControllerType->addItem(tr("Left Joycon"));
} }
if (enable_all || npad_style_set.joycon_right == 1) { if (enable_all || npad_style_set.joycon_right == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Core::HID::NpadType::JoyconRight); Core::HID::NpadStyleIndex::JoyconRight);
ui->comboControllerType->addItem(tr("Right Joycon")); ui->comboControllerType->addItem(tr("Right Joycon"));
} }
if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) { if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Core::HID::NpadType::Handheld); Core::HID::NpadStyleIndex::Handheld);
ui->comboControllerType->addItem(tr("Handheld")); ui->comboControllerType->addItem(tr("Handheld"));
} }
if (enable_all || npad_style_set.gamecube == 1) { if (enable_all || npad_style_set.gamecube == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Core::HID::NpadType::GameCube); Core::HID::NpadStyleIndex::GameCube);
ui->comboControllerType->addItem(tr("GameCube Controller")); ui->comboControllerType->addItem(tr("GameCube Controller"));
} }
}; };
@ -853,19 +854,19 @@ void ConfigureInputPlayer::SetConnectableControllers() {
add_controllers(false, system.HIDCore().GetSupportedStyleTag()); add_controllers(false, system.HIDCore().GetSupportedStyleTag());
} }
Core::HID::NpadType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
const auto it = const auto it =
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
[index](const auto& pair) { return pair.first == index; }); [index](const auto& pair) { return pair.first == index; });
if (it == index_controller_type_pairs.end()) { if (it == index_controller_type_pairs.end()) {
return Core::HID::NpadType::ProController; return Core::HID::NpadStyleIndex::ProController;
} }
return it->second; return it->second;
} }
int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadType type) const { int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const {
const auto it = const auto it =
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
[type](const auto& pair) { return pair.second == type; }); [type](const auto& pair) { return pair.second == type; });
@ -888,7 +889,7 @@ void ConfigureInputPlayer::UpdateInputDevices() {
void ConfigureInputPlayer::UpdateControllerAvailableButtons() { void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (debug) { if (debug) {
layout = Core::HID::NpadType::ProController; layout = Core::HID::NpadStyleIndex::ProController;
} }
// List of all the widgets that will be hidden by any of the following layouts that need // List of all the widgets that will be hidden by any of the following layouts that need
@ -913,15 +914,15 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
std::vector<QWidget*> layout_hidden; std::vector<QWidget*> layout_hidden;
switch (layout) { switch (layout) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
layout_hidden = { layout_hidden = {
ui->buttonShoulderButtonsSLSR, ui->buttonShoulderButtonsSLSR,
ui->horizontalSpacerShoulderButtonsWidget2, ui->horizontalSpacerShoulderButtonsWidget2,
}; };
break; break;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
layout_hidden = { layout_hidden = {
ui->horizontalSpacerShoulderButtonsWidget2, ui->horizontalSpacerShoulderButtonsWidget2,
ui->buttonShoulderButtonsRight, ui->buttonShoulderButtonsRight,
@ -929,7 +930,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->bottomRight, ui->bottomRight,
}; };
break; break;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
layout_hidden = { layout_hidden = {
ui->horizontalSpacerShoulderButtonsWidget, ui->horizontalSpacerShoulderButtonsWidget,
ui->buttonShoulderButtonsLeft, ui->buttonShoulderButtonsLeft,
@ -937,7 +938,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->bottomLeft, ui->bottomLeft,
}; };
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
layout_hidden = { layout_hidden = {
ui->buttonShoulderButtonsSLSR, ui->buttonShoulderButtonsSLSR,
ui->horizontalSpacerShoulderButtonsWidget2, ui->horizontalSpacerShoulderButtonsWidget2,
@ -957,7 +958,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
void ConfigureInputPlayer::UpdateControllerEnabledButtons() { void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (debug) { if (debug) {
layout = Core::HID::NpadType::ProController; layout = Core::HID::NpadStyleIndex::ProController;
} }
// List of all the widgets that will be disabled by any of the following layouts that need // List of all the widgets that will be disabled by any of the following layouts that need
@ -974,13 +975,13 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
std::vector<QWidget*> layout_disable; std::vector<QWidget*> layout_disable;
switch (layout) { switch (layout) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
layout_disable = { layout_disable = {
ui->buttonHome, ui->buttonHome,
ui->buttonLStickPressedGroup, ui->buttonLStickPressedGroup,
@ -1007,24 +1008,24 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
// Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller. // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
// Show "Motion 1" and hide "Motion 2". // Show "Motion 1" and hide "Motion 2".
ui->buttonMotionLeftGroup->show(); ui->buttonMotionLeftGroup->show();
ui->buttonMotionRightGroup->hide(); ui->buttonMotionRightGroup->hide();
break; break;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
// Show "Motion 2" and hide "Motion 1". // Show "Motion 2" and hide "Motion 1".
ui->buttonMotionLeftGroup->hide(); ui->buttonMotionLeftGroup->hide();
ui->buttonMotionRightGroup->show(); ui->buttonMotionRightGroup->show();
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
// Hide both "Motion 1/2". // Hide both "Motion 1/2".
ui->buttonMotionLeftGroup->hide(); ui->buttonMotionLeftGroup->hide();
ui->buttonMotionRightGroup->hide(); ui->buttonMotionRightGroup->hide();
break; break;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
default: default:
// Show both "Motion 1/2". // Show both "Motion 1/2".
ui->buttonMotionLeftGroup->show(); ui->buttonMotionLeftGroup->show();
@ -1036,15 +1037,15 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
void ConfigureInputPlayer::UpdateControllerButtonNames() { void ConfigureInputPlayer::UpdateControllerButtonNames() {
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (debug) { if (debug) {
layout = Core::HID::NpadType::ProController; layout = Core::HID::NpadStyleIndex::ProController;
} }
switch (layout) { switch (layout) {
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus")); ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
@ -1052,7 +1053,7 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() {
ui->LStick->setTitle(tr("Left Stick")); ui->LStick->setTitle(tr("Left Stick"));
ui->RStick->setTitle(tr("Right Stick")); ui->RStick->setTitle(tr("Right Stick"));
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause")); ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
ui->buttonShoulderButtonsZRGroup->setTitle(tr("R")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));

View file

@ -51,7 +51,7 @@ class System;
namespace Core::HID { namespace Core::HID {
class EmulatedController; class EmulatedController;
enum class NpadType : u8; enum class NpadStyleIndex : u8;
} // namespace Core::HID } // namespace Core::HID
class ConfigureInputPlayer : public QWidget { class ConfigureInputPlayer : public QWidget {
@ -134,10 +134,10 @@ private:
void SetConnectableControllers(); void SetConnectableControllers();
/// Gets the Controller Type for a given controller combobox index. /// Gets the Controller Type for a given controller combobox index.
Core::HID::NpadType GetControllerTypeFromIndex(int index) const; Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const;
/// Gets the controller combobox index for a given Controller Type. /// Gets the controller combobox index for a given Controller Type.
int GetIndexFromControllerType(Core::HID::NpadType type) const; int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const;
/// Update the available input devices. /// Update the available input devices.
void UpdateInputDevices(); void UpdateInputDevices();
@ -182,7 +182,7 @@ private:
std::unique_ptr<QTimer> poll_timer; std::unique_ptr<QTimer> poll_timer;
/// Stores a pair of "Connected Controllers" combobox index and Controller Type enum. /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
std::vector<std::pair<int, Core::HID::NpadType>> index_controller_type_pairs; std::vector<std::pair<int, Core::HID::NpadStyleIndex>> index_controller_type_pairs;
static constexpr int PLAYER_COUNT = 8; static constexpr int PLAYER_COUNT = 8;
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox; std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;

View file

@ -147,7 +147,7 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
needs_redraw = true; needs_redraw = true;
break; break;
case Core::HID::ControllerTriggerType::Type: case Core::HID::ControllerTriggerType::Type:
controller_type = controller->GetNpadType(true); controller_type = controller->GetNpadStyleIndex(true);
needs_redraw = true; needs_redraw = true;
break; break;
case Core::HID::ControllerTriggerType::Color: case Core::HID::ControllerTriggerType::Color:
@ -221,22 +221,22 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
const QPointF center = rect().center(); const QPointF center = rect().center();
switch (controller_type) { switch (controller_type) {
case Core::HID::NpadType::Handheld: case Core::HID::NpadStyleIndex::Handheld:
DrawHandheldController(p, center); DrawHandheldController(p, center);
break; break;
case Core::HID::NpadType::JoyconDual: case Core::HID::NpadStyleIndex::JoyconDual:
DrawDualController(p, center); DrawDualController(p, center);
break; break;
case Core::HID::NpadType::JoyconLeft: case Core::HID::NpadStyleIndex::JoyconLeft:
DrawLeftController(p, center); DrawLeftController(p, center);
break; break;
case Core::HID::NpadType::JoyconRight: case Core::HID::NpadStyleIndex::JoyconRight:
DrawRightController(p, center); DrawRightController(p, center);
break; break;
case Core::HID::NpadType::GameCube: case Core::HID::NpadStyleIndex::GameCube:
DrawGCController(p, center); DrawGCController(p, center);
break; break;
case Core::HID::NpadType::ProController: case Core::HID::NpadStyleIndex::ProController:
default: default:
DrawProController(p, center); DrawProController(p, center);
break; break;
@ -2394,7 +2394,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center,
void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) { void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
using namespace Settings::NativeAnalog; using namespace Settings::NativeAnalog;
if (controller_type != Core::HID::NpadType::JoyconLeft) { if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties); DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties);
p.setPen(colors.indicator); p.setPen(colors.indicator);
p.setBrush(colors.indicator); p.setBrush(colors.indicator);
@ -2404,7 +2404,7 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo
DrawJoystickDot(p, center_right, stick_values[RStick], false); DrawJoystickDot(p, center_right, stick_values[RStick], false);
} }
if (controller_type != Core::HID::NpadType::JoyconRight) { if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties); DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties);
p.setPen(colors.indicator); p.setPen(colors.indicator);
p.setBrush(colors.indicator); p.setBrush(colors.indicator);

View file

@ -203,7 +203,7 @@ private:
bool is_controller_set{}; bool is_controller_set{};
bool is_connected{}; bool is_connected{};
bool needs_redraw{}; bool needs_redraw{};
Core::HID::NpadType controller_type; Core::HID::NpadStyleIndex controller_type;
bool mapping_active{}; bool mapping_active{};
int blink_counter{}; int blink_counter{};

View file

@ -841,7 +841,7 @@ void GMainWindow::InitializeWidgets() {
tr("Handheld controller can't be used on docked mode. Pro " tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected.")); "controller will be selected."));
handheld->Disconnect(); handheld->Disconnect();
player_1->SetNpadType(Core::HID::NpadType::ProController); player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
player_1->Connect(); player_1->Connect();
} }