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11571 commits

Author SHA1 Message Date
Lioncash
aa83639b78 yuzu/configuration/configure_input_player: Clean up array accesses
Rather than repeatedly index arrays that have quite a large array index,
we can just use a named variable instead.
2019-05-19 12:34:15 -04:00
Lioncash
4d2da5a40a yuzu/configuration/configure_input_player: Specify string conversions explicitly
Allows the player input configuration code to compile with implicit
string conversions disabled.
2019-05-19 11:38:31 -04:00
Lioncash
d81d4a0f68 yuzu/configuration/configure_input: Mark controller type names as translateable
These are user-facing strings, so they should be localizable.
2019-05-19 11:23:25 -04:00
Lioncash
7e650088dd yuzu/configuration/configure_general: Specify string conversions explicitly
Allows the general configuration code to successfully compile with
implicit string conversions disabled.
2019-05-19 11:18:16 -04:00
Lioncash
05235ccaa9 yuzu/configuration/configure_gamelist: Specify string conversions explicitly
Allows the gamelist configuration code to compile with implicit string
conversions disabled.
2019-05-19 11:16:23 -04:00
Lioncash
5f01ec338e yuzu/configuration/configure_audio: Store power on query into a variable
Avoids using the system accessor more than necessary, and ensures that
both dialog boxes see the same power on state.
2019-05-19 11:12:31 -04:00
Lioncash
d00ca5c6c8 yuzu/configuration/configure_audio: Tidy up function cast
We can just use qOverload here to tidy up the function cast.
2019-05-19 11:10:58 -04:00
Lioncash
d184224e8f yuzu/configuration/configure_audio: Specify string conversions explicitly
Allows the audio configuration code to build with implicit string
conversions disabled.
2019-05-19 11:08:56 -04:00
Hexagon12
594328f494
Merge pull request #2463 from lioncash/set
service/set: Correct and simplify behavior related to copying language codes
2019-05-19 15:17:39 +01:00
Hexagon12
9175bffbdb
Merge pull request #2466 from yuzu-emu/mme-exit-delay-slot
GPU/MMEInterpreter: Ignore the 'exit' flag when it's executed inside a delay slot.
2019-05-19 15:14:41 +01:00
Hexagon12
ac3775e6ae
Merge pull request #2468 from lioncash/deduction
yuzu: Remove explicit types from locks where applicable
2019-05-19 15:05:56 +01:00
Hexagon12
b54bd3f018
Merge pull request #2472 from FernandoS27/tic
maxwell_3d: reduce severity of different component formats assert.
2019-05-19 15:04:47 +01:00
Hexagon12
3bd5f01240
Merge pull request #2469 from lioncash/copyable
video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs
2019-05-19 15:02:17 +01:00
Sebastian Valle
a6ed792ac4
Merge pull request #2470 from lioncash/ranged-for
video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults()
2019-05-19 09:01:19 -05:00
Hexagon12
3ff0c70c72
Merge pull request #2487 from lioncash/service-return
service/am: Add missing return in error case for IStorageAccessor's Read/Write()
2019-05-19 14:59:40 +01:00
Hexagon12
4452195d41
Merge pull request #2480 from ReinUsesLisp/fix-quads
gl_rasterizer: Pass the right number of array quad vertices count
2019-05-19 14:58:49 +01:00
Hexagon12
8e9a1e4249
Merge pull request #2483 from ReinUsesLisp/fix-point-size
gl_rasterizer: Limit OpenGL point size to a minimum of 1
2019-05-19 14:57:05 +01:00
Sebastian Valle
dfddb12255
Merge pull request #2471 from lioncash/engine-upload
video_core/engines/engine_upload: Minor tidying
2019-05-19 08:54:42 -05:00
Sebastian Valle
f9ad88f9d7
Merge pull request #2484 from ReinUsesLisp/triangle-fan
maxwell_to_gl: Add TriangleFan primitive topology
2019-05-19 08:53:29 -05:00
Hexagon12
edf8c0a545
Merge pull request #2490 from lioncash/float
ipc_helpers: Amend floating-point type in Pop<double> specialization
2019-05-19 14:50:30 +01:00
Hexagon12
209a0dfa35
Merge pull request #2492 from lioncash/debugger
yuzu/debugger: Specify string conversions explicitly
2019-05-19 14:49:54 +01:00
Sebastian Valle
27033de2e5
Merge pull request #2486 from lioncash/resetname
core/kernel/object: Rename ResetType enum members for clarity
2019-05-19 08:47:59 -05:00
Sebastian Valle
30c984dc97
Merge pull request #2488 from lioncash/static-fn
kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
2019-05-19 08:43:47 -05:00
Sebastian Valle
256e5c9583
Merge pull request #2493 from lioncash/translate
yuzu/applets/profile_select: Mark header string as translatable
2019-05-19 08:42:39 -05:00
Sebastian Valle
b42ca9888d
Merge pull request #2496 from lioncash/move-con
gl_shader_gen: std::move objects where applicable
2019-05-19 08:35:47 -05:00
Hexagon12
ffd9a1f3ef
Merge pull request #2473 from lioncash/vs2019
CMakeLists: Handle VS 2019 in a less annoying manner
2019-05-19 14:33:28 +01:00
Hexagon12
2437ca04d7
Merge pull request #2476 from ReinUsesLisp/fix-compat
yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
2019-05-19 14:31:52 +01:00
Hexagon12
aa61478d8c
Merge pull request #2498 from lioncash/unused-code
yuzu/util: Remove unused spinbox.cpp/.h
2019-05-19 14:30:07 +01:00
Lioncash
bc6972caf9 yuzu/util: Remove unused spinbox.cpp/.h
This has been left unused since the removal of the vestigial surface
viewer. Given it has no uses left, this can be removed as well.
2019-05-19 05:35:34 -04:00
Lioncash
3356ea5bc2 gl_shader_gen: std::move objects where applicable
Avoids performing copies into the pair being returned. Instead, we can
just move the resources into the pair, avoiding the need to make copies
of both the std::string and ShaderEntries struct.
2019-05-19 03:46:54 -04:00
Lioncash
22324e3ef1 yuzu/applets/profile_select: Mark header string as translatable
This is a user-facing string, so it should be marked as translatable.
2019-05-19 01:18:37 -04:00
Lioncash
d77d1a0207 yuzu/debugger/graphics/graphics_breakpoints: Specify string conversions explicitly
Allows the graphics breakpoints to compile with implicit string
conversions disabled.
2019-05-19 01:10:05 -04:00
Lioncash
cad4f2ed29 yuzu/debugger/profiler: Specify string conversions explicitly
This allows the microprofile widget to compile with implicit string
conversions disabled.
2019-05-19 01:10:05 -04:00
Lioncash
a059b9eed4 yuzu/debugger/wait_tree: Specify string conversions explicitly
Allows compiling the wait tree widget with implicit string conversions
disabled.
2019-05-19 01:10:05 -04:00
Lioncash
242273788a ipc_helpers: Amend floating-point type in Pop<double> specialization
Currently, this overload isn't used, so this wasn't actually hit in any
code, only the float overload is used.
2019-05-18 22:05:33 -04:00
Lioncash
d5cce86431 kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
These are only used from within this translation unit, so they don't
need to have external linkage. They were intended to be marked with this
anyways to be consistent with the other service functions.
2019-05-18 19:10:34 -04:00
Lioncash
88c263ee8e service/am: Add missing return in error case for IStorageAccessor's Read()/Write().
Previously this would fall through and return successfully, despite
being an out of bounds read or write.
2019-05-18 18:50:04 -04:00
Lioncash
a47aaa7f1b core/kernel/object: Rename ResetType enum members
Renames the members to more accurately indicate what they signify.
"OneShot" and "Sticky" are kind of ambiguous identifiers for the reset
types, and can be kind of misleading. Automatic and Manual communicate
the kind of reset type in a clearer manner. Either the event is
automatically reset, or it isn't and must be manually cleared.

The "OneShot" and "Sticky" terminology is just a hold-over from Citra
where the kernel had a third type of event reset type known as "Pulse".
Given the Switch kernel only has two forms of event reset types, we
don't need to keep the old terminology around anymore.
2019-05-18 15:52:51 -04:00
ReinUsesLisp
21ea8b2fcb gl_rasterizer: Limit OpenGL point size to a minimum of 1 2019-05-18 03:07:29 -03:00
ReinUsesLisp
52340c3294 maxwell_to_gl: Add TriangleFan primitive topology 2019-05-17 19:58:02 -03:00
ReinUsesLisp
a652e58c54 gl_rasterizer: Pass the right number of array quad vertices count 2019-05-17 17:08:34 -03:00
bunnei
fb85d5670d
Merge pull request #2457 from lioncash/about
yuzu/{about_dialog, main}: Specify string conversions explicitly for SCM-related info
2019-05-17 15:42:43 -04:00
bunnei
6f1720a5b7
Merge pull request #2477 from ReinUsesLisp/fix-sdl2
yuzu_cmd: Make OpenGL's context current
2019-05-17 13:04:33 -04:00
bunnei
865025f612
Merge pull request #2478 from ReinUsesLisp/sdl2-compat
yuzu_cmd: Use OpenGL compat when asked in the settings
2019-05-17 13:04:04 -04:00
bunnei
1975d32f2d
Merge pull request #2479 from ReinUsesLisp/qt-shadow
qt/configure_graphics: Shadow options at runtime
2019-05-17 13:01:41 -04:00
ReinUsesLisp
4cf64f8e09 qt/configure_graphics: Shadow options at runtime
Compatibility profile and the disk shader cache settings shouldn't
be changed at runtime. This aims to address that shadowing those
options.
2019-05-17 04:29:20 -03:00
ReinUsesLisp
69265e4504 yuzu_cmd: Use OpenGL compat when asked in the settings 2019-05-17 04:25:26 -03:00
ReinUsesLisp
5f877d9458 yuzu_cmd: Make OpenGL's context current
The SDL2 frontend never bound the OpenGL context, resulting on a white
screen and no-ops all over the backend.
2019-05-17 04:13:20 -03:00
ReinUsesLisp
e6c60b419c yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
Nvidia's proprietary driver creates a real OpenGL compatibility profile
without this option, meanwhile Intel (and probably AMD, I haven't tested
it) require that QSurfaceFormat::FormatOption::DeprecatedFunctions is
explicitly enabled.
2019-05-17 04:09:17 -03:00
Lioncash
a6fb6ccc83 CMakeLists: Handle VS 2019 in a less annoying manner
VS 2019 is binary compatible with VS 2017, so we can safely use
the prebuilt libraries for VS 2017 with VS 2019. This makes it less
annoying to build yuzu with the most up to date toolchain.
2019-05-14 19:05:51 -04:00