bunnei
482cf8a005
frontend: Update for undocked Switch screen layout.
2018-01-10 23:28:43 -05:00
Subv
1ca800ccee
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 -05:00
Subv
977ce4abbc
VI: Use a Pulse event instead of OneShot for the vblank events.
...
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei
7e0ff43da0
vi: Use new CoreTiming::EventType
2018-01-10 23:28:33 -05:00
Subv
34ae2ec644
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
...
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv
e21fbd9ae5
NV: Determine what buffer to draw for each layer of each display.
...
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv
404149e475
NV: Signal all display's vsync event 60 times per second.
2018-01-10 23:28:22 -05:00
Subv
d205dee0a6
NV: Give each display its own vsync event.
2018-01-10 23:28:19 -05:00
Subv
927569bed8
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
2018-01-10 23:28:16 -05:00
Subv
fb73e8b723
IPC: Allow passing arguments to the Interfaces when using PushIpcInterface
2018-01-10 23:28:13 -05:00
Subv
25f29c2f4f
NV: Implemented (with stubs) the vi:m service and some of its subservices.
...
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv
94a5e97eb3
NV: Implemented the nvdrv:a service and the /dev/nvmap device.
2018-01-10 23:28:05 -05:00
Subv
ab86b80cac
IPC: Corrected some definitions for the buffer C descriptor flags.
2018-01-10 23:28:02 -05:00
Subv
ba02f0deef
svc: Stub ResetSignal and CreateTransferMemory
2018-01-10 23:27:59 -05:00
Subv
0a1278081e
svc: Stub SetMemoryAttribute
2018-01-10 23:27:56 -05:00
Subv
7ad20154fc
Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask)
2018-01-10 01:01:55 -05:00
Subv
188feba457
Services: Allow lm to log single-character messages.
2018-01-10 00:41:29 -05:00
Subv
c2ee513d35
SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready.
2018-01-09 15:02:43 -05:00
Subv
bc91ebacc1
SVC: Implemented CancelSynchronization.
2018-01-09 15:02:04 -05:00
Subv
a418f6e77b
ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes.
2018-01-09 12:05:10 -05:00
Subv
8d9250fa70
SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready.
2018-01-09 11:53:50 -05:00
bunnei
4236799832
kernel: Rename Semaphore to ConditionVariable.
2018-01-08 21:41:37 -05:00
bunnei
9fcd2bf672
mutex: Remove unused call to VerifyGuestState.
2018-01-08 21:12:56 -05:00
Subv
db3a525166
Kernel: Actually wake up the requested number of threads in Semaphore::Release.
...
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.
It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv
1bbe9309da
Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.
2018-01-08 21:12:51 -05:00
Subv
2a3f8e8484
Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.
2018-01-08 21:12:49 -05:00
MerryMage
f10a304ecd
fix macos build
2018-01-08 19:20:10 -05:00
bunnei
d6e4e6ea32
core_timing: Use 1.020GHz for core clock rate.
2018-01-08 19:18:50 -05:00
B3n30
82151d407d
CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119 )
...
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
Subv
c12c756539
IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface.
2018-01-07 17:12:07 -05:00
Subv
e3b4c8e043
AppletOE: Fixed command buffer structure for ReceiveMessage.
2018-01-07 17:12:05 -05:00
Subv
ad965501d0
IPC: Corrected some command headers in the IPC Controller interface.
2018-01-07 17:12:03 -05:00
Subv
166286e976
IPC: Corrected some command header sizes in appletOE.
2018-01-07 17:12:01 -05:00
Subv
ba2ffd7b81
IPC: Take the number of domain objects as a parameter in MakeBuilder.
2018-01-07 17:11:58 -05:00
Subv
5f41477f9c
SM: Fixed connecting to services with an 8-byte name, like appletOE.
2018-01-07 17:11:56 -05:00
Subv
80f6df5414
IPC: Fixed pushing ResultCodes into the command buffer.
...
They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 -05:00
Subv
32847d8b86
IPC: Add functions to read the input move/copy objects from an IPC request.
2018-01-07 17:11:51 -05:00
Subv
7e3561b1cd
IPC: Don't attempt to read the command buffer if it holds a Close request.
2018-01-07 17:11:49 -05:00
Subv
0368324f79
IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
...
Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 -05:00
Subv
b0ceb4df70
IPC: Skip the entire u64 of the command id when receiving an IPC request.
...
Service code now doesn't have to deal with this.
2018-01-07 17:11:45 -05:00
Subv
226786f0b0
IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
...
Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 -05:00
bunnei
bc8ef64804
svc: Implement svcSignalProcessWideKey.
2018-01-07 16:55:17 -05:00
bunnei
bd377908d7
audio: Log dropping frames as trace to reduce spam.
2018-01-07 16:52:59 -05:00
bunnei
4e33b4b42f
semaphore: More changes for Switch.
2018-01-07 16:52:23 -05:00
bunnei
0f6fbdb963
wait_object: Refactor to allow waking up a single thread.
2018-01-07 16:33:41 -05:00
bunnei
bc77a7580e
nso: Always load the filepath specified by the user.
2018-01-07 12:44:36 -05:00
bunnei
79e0dd249e
core_timing: Increase clock speed for Switch docked.
2018-01-07 00:58:06 -05:00
bunnei
5017038ca7
svc: Implement svcWaitProcessWideKeyAtomic.
2018-01-06 16:14:12 -05:00
bunnei
91f10a1460
semaphore: Updates for Switch.
2018-01-06 15:55:40 -05:00
bunnei
6f6d9af408
lm: Assert on unsupported multi-message.
2018-01-06 14:41:56 -05:00
bunnei
0e978bdd50
svc: Implement WaitSynchronization for a single handle.
2018-01-06 14:34:32 -05:00
bunnei
57f42e5887
svc: Refactor LockMutex code to use WaitSynchronization1.
2018-01-06 14:19:28 -05:00
bunnei
d083c07c46
lm: Improve Log() to format a useful string.
2018-01-05 00:45:13 -05:00
bunnei
0dbc8f3577
svc: Add missing string_util include.
2018-01-04 19:45:15 -05:00
bunnei
dcfbad2129
cmake: Don't compile Dynarmic as it's unused.
2018-01-04 17:01:02 -05:00
bunnei
24f10a20e7
core: Increase tight_loop 100x for speed.
2018-01-04 16:52:16 -05:00
bunnei
5e262a4a68
citra_qt: Remove VFP registers, since this isn't used anyways and caused an assert.
2018-01-04 13:52:29 -05:00
bunnei
b38223f662
arm_unicorn: Load/release unicorn DLL.
2018-01-04 13:40:01 -05:00
bunnei
738845cc0e
externals: Use unicorn DLL instead of static lib.
2018-01-04 13:15:29 -05:00
bunnei
3f8b9181b5
unicorn: Use for arm interface on Windows.
2018-01-04 00:13:23 -05:00
bunnei
6e9d66fd3a
arm_dynarmic: More cleanup.
2018-01-04 00:09:12 -05:00
bunnei
914ebee67a
core: Remove unicorn_dynload.
2018-01-03 22:10:31 -05:00
bunnei
aa7e061e71
arm_dynarmic: Gut interface until dynarmic is ready for general use.
2018-01-03 22:10:11 -05:00
bunnei
b172f0d770
arm: Remove SkyEye/Dyncom code that is ARMv6-only.
2018-01-02 22:24:12 -05:00
bunnei
f0eab802e8
vm_manager: Use a more reasonable MAX_ADDRESS size.
2018-01-02 21:37:56 -05:00
bunnei
81a8a57ce2
svc: Remove unnecessary "svc" prefix to naming scheme.
2018-01-02 20:47:26 -05:00
bunnei
fe11b51545
pctl: Remove duplicate InstallInterfaces function.
2018-01-02 20:41:20 -05:00
bunnei
480906fe1b
hle: Move SVC code to kernel namespace.
2018-01-02 20:40:30 -05:00
bunnei
72f671fd7a
svc: Improve svcGetInfo.
2018-01-01 16:01:06 -05:00
bunnei
e9710a2cf7
vm_manager: Stub out a bunch of interfaces used by svcGetInfo.
2018-01-01 15:59:31 -05:00
bunnei
dc4fe2fbd5
svc: Fix string formatting for CreateThread.
2018-01-01 15:48:08 -05:00
bunnei
dd3a237981
cmake: Add missing object_address_table.
2018-01-01 15:41:05 -05:00
bunnei
93480b10ef
core/video_core: Fix a bunch of u64 -> u32 warnings.
2018-01-01 15:40:35 -05:00
bunnei
9e8608e8b1
svc: Stub out svcWaitSynchronization.
...
- This does not matter until we implement other kernel objects, mutexes use svcLockMutex for waiting.
2018-01-01 14:47:57 -05:00
bunnei
aa7c824ea4
svc: Implement svcExitProcess.
2018-01-01 14:38:34 -05:00
bunnei
9b8afed5f7
svc: Implement svcUnlockMutex.
2018-01-01 14:04:36 -05:00
bunnei
b9950cd4b0
svc: Implement svcLockMutex.
2018-01-01 14:02:26 -05:00
bunnei
d0046b120a
kernel: Add ObjectAddressTable class.
2018-01-01 13:25:37 -05:00
bunnei
1cb978eb82
thread: Keep track of the initially created handle.
...
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-31 17:23:36 -05:00
bunnei
45debfe4fd
svc: Implement svcExitThread.
2017-12-31 16:11:27 -05:00
bunnei
9d0c3bda7f
svc: Implement svcCreateThread.
2017-12-31 16:10:01 -05:00
bunnei
001091fa72
svc: Cleanup svcGetThreadPriority.
2017-12-31 16:06:11 -05:00
bunnei
283c63645d
svc: Stub out svcGetCurrentProcessorNumber.
2017-12-31 16:01:04 -05:00
bunnei
c7983e970c
errors: Define missing kernel error codes.
2017-12-31 15:59:00 -05:00
bunnei
8a7f8f3e2c
svc: Implement svcSetThreadPriority.
2017-12-31 15:58:16 -05:00
bunnei
960e8dc5e5
svc: Change SignalProcessWideKey to a stub.
2017-12-31 15:55:11 -05:00
bunnei
f24531b1a2
function_wrappers: Cleanup, fix warnings, remove unused code.
2017-12-31 15:46:30 -05:00
bunnei
3a91a62b8f
svc: Implement svcUnmapMemory.
2017-12-31 15:22:49 -05:00
bunnei
a3228d9b77
svc: Minor cleanups.
2017-12-30 13:40:28 -05:00
bunnei
8ab33616ac
svc: Implement svcStartThread.
2017-12-30 13:37:07 -05:00
bunnei
b6087e35b5
thread: Main thread should set thread handle to reg 1.
2017-12-30 12:10:58 -05:00
bunnei
7ccd8de863
thread: Remove THUMB mode flag.
2017-12-30 12:08:26 -05:00
bunnei
eed4f2e229
thread: Main thread should be ready by default, all others dormant.
2017-12-30 12:05:10 -05:00
bunnei
ebd4b1422d
kernel: Various 64-bit fixes in memory/process/thread
2017-12-29 13:27:58 -05:00
bunnei
1d01ffccb8
applet_oe: Stub out a bunch of interfaces necessary for boot.
2017-12-29 00:44:46 -05:00
bunnei
30e98fae3f
controller: Implement DuplicateSession.
2017-12-29 00:39:34 -05:00
bunnei
dcdaac8a0b
kernel: Fix implementation of ConvertSessionToDomain.
2017-12-29 00:36:22 -05:00
bunnei
b67cbb8d92
ap, aoc_u: Minor cleanup.
2017-12-28 23:45:44 -05:00
bunnei
fcd4c1a0dc
service: Add empty interface for pctl:a.
2017-12-28 23:44:39 -05:00
bunnei
e17c0019c5
kernel: Add basic support for Domain object.
2017-12-28 23:30:21 -05:00
bunnei
834fa5db65
kernel: Add SyncObject primitive, use it for ClientSession.
2017-12-28 23:12:28 -05:00
bunnei
6e021f22b8
svc: Implement MapMemory.
2017-12-28 21:38:38 -05:00
bunnei
3421e1617e
process: Add method to mirror a memory region.
2017-12-28 21:35:49 -05:00
bunnei
7618b5237d
svc: Implement SetHeapSize.
2017-12-28 15:29:52 -05:00
bunnei
ad073846bc
service: Clean up apm/lm/applet_oe/controller/sm ctor/dtor.
2017-12-28 15:27:30 -05:00
bunnei
16fb1c8fe7
service: Halt on ReportUnimplementedFunction and improve output log.
2017-12-28 15:24:59 -05:00
bunnei
d5995fd30f
service: Add empty interface for aoc:u.
2017-12-28 15:24:05 -05:00
bunnei
3597650f22
service: Return proper result code for IPC::CommandType::Close.
2017-10-31 19:30:05 -04:00
bunnei
34571f4d2e
hle: Use Switch formatted result codes.
2017-10-31 19:26:11 -04:00
bunnei
266c1c8020
svc: Implement GetThreadId and GetProcessId.
2017-10-23 00:15:45 -04:00
bunnei
45db4bb3ea
logging: Rename category "Core_ARM11" to "Core_ARM".
2017-10-23 00:13:12 -04:00
bunnei
3f0caefdf5
nso: Load more common submodules.
2017-10-22 23:50:26 -04:00
bunnei
9ceb0d9381
memory: Support 32-bit paging, move heap address space up.
2017-10-22 23:17:59 -04:00
bunnei
dcd6bb82f7
hle: Fix QueryMemory response for MemoryInfo.
2017-10-19 23:00:46 -04:00
bunnei
716e5cf070
lm: Implement lm::Initialize and Logger::log.
2017-10-18 21:41:24 -04:00
bunnei
654fae29c1
hle_ipc: Only copy necessary fields for outgoing command buffer.
2017-10-18 21:39:48 -04:00
bunnei
b283cf7348
hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer.
2017-10-18 21:38:01 -04:00
bunnei
03bf0739a4
service: Add CreatePort function (that does not register/install).
2017-10-18 21:34:19 -04:00
bunnei
97d52b9f89
memory: Print addresses as 64-bit.
2017-10-18 21:29:23 -04:00
bunnei
3f2a738d34
ipc_helpers: Fix alignment (was wrong as a result of a dynarmic bug).
2017-10-17 18:03:47 -04:00
bunnei
d3cc369618
service: Print correct command ID on unimplemented function.
2017-10-17 18:02:08 -04:00
bunnei
4fb1b24d68
hle: Implement ConvertSessionToDomain, various cleanups.
2017-10-15 01:24:22 -04:00
bunnei
746c2a3ae7
core: Refactor MakeMagic usage and remove dead code.
2017-10-15 00:11:38 -04:00
bunnei
72eeca1f03
hle: Add service stubs for apm and appletOE.
2017-10-14 22:50:04 -04:00
bunnei
960a1416de
hle: Initial implementation of NX service framework and IPC.
2017-10-14 22:18:42 -04:00
bunnei
12c7469d81
nso: Add a log for loading submodules.
2017-10-14 17:37:51 -04:00
bunnei
78bc2b70bb
svc: Some logging cleanup.
2017-10-14 17:35:21 -04:00
bunnei
e98a3ca171
svc: Update MemoryInfo flags for 64-bit.
2017-10-14 17:31:25 -04:00
bunnei
cb889f9220
svc: Initial nx impl. for QueryMemory, ConnectToPort, SendSyncRequest, etc.
2017-10-14 17:30:07 -04:00
bunnei
d62750c46d
Remove more 3DS-specific code.
2017-10-13 17:56:42 -04:00
bunnei
15983dcfdc
Remove more 3DS-specific code.
2017-10-12 21:45:06 -04:00
bunnei
dbd15b0d10
Remove more 3DS-specific code.
2017-10-12 21:29:53 -04:00
bunnei
72b03025ac
Remove lots more 3DS-specific code.
2017-10-12 21:21:49 -04:00
bunnei
0906de9a14
hle: Remove a large amount of 3ds-specific service code.
2017-10-10 17:32:14 -04:00
bunnei
b1d5db1cf6
Merge remote-tracking branch 'upstream/master' into nx
...
# Conflicts:
# src/core/CMakeLists.txt
# src/core/arm/dynarmic/arm_dynarmic.cpp
# src/core/arm/dyncom/arm_dyncom.cpp
# src/core/hle/kernel/process.cpp
# src/core/hle/kernel/thread.cpp
# src/core/hle/kernel/thread.h
# src/core/hle/kernel/vm_manager.cpp
# src/core/loader/3dsx.cpp
# src/core/loader/elf.cpp
# src/core/loader/ncch.cpp
# src/core/memory.cpp
# src/core/memory.h
# src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei
23ce4f5afc
loader: Various improvements for NSO/NRO loaders.
2017-10-09 21:39:32 -04:00
Dragios
83e5f639e6
Change command header in nwm::UDS Initialize function
2017-10-09 09:10:48 +08:00
Sebastian Valle
20e19a340c
Merge pull request #2991 from Subv/getpointer
...
Remove more usages of GetPointer.
2017-10-08 10:11:12 -05:00
Sebastian Valle
74d4050924
Merge pull request #2975 from shinyquagsire23/archive-ncch-container-and-override
...
file_sys/archive_ncch: use NCCHs/.apps instead of .romfs files, NCCH section override
2017-10-06 12:19:20 -05:00
bunnei
33ea53094c
loader: Add support for NRO, as well as various fixes and shared linker.
2017-10-05 23:30:08 -04:00
Sebastian Valle
84c344b9b1
Merge pull request #2953 from Subv/applet_launch
...
HLE/APT: Always set up the APT parameter when starting a library applet.
2017-10-04 15:01:58 -05:00
Subv
97f262c1f5
SVC: Removed GetPointer usage in the GetResourceLimit functions.
2017-10-04 14:04:27 -05:00
Subv
46fc7595b4
SVC: Remove GetPointer usage in CreatePort.
2017-10-04 14:04:03 -05:00
Subv
7b09b30ef1
SVC: Replace GetPointer usage with ReadCString in ConnectToPort.
2017-10-04 14:03:59 -05:00
Subv
3c0113632d
SVC: Replace GetPointer usage with ReadBlock in OutputDebugString.
2017-10-04 12:30:33 -05:00
Subv
0cfb231e00
SVC: Replace GetPointer usage with Read32 in ReplyAndReceive.
2017-10-04 12:30:33 -05:00
Subv
b863d6c860
SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN.
2017-10-04 12:30:32 -05:00
Subv
7772fc0731
Memory: Remove all GetPointer usages from the GDB stub.
2017-10-04 11:33:32 -05:00
Huw Pascoe
b3b34a1e76
Extracted the attribute setup and draw commands into their own functions
2017-10-04 01:08:29 +01:00
bunnei
d454364bca
nso: Fixes to support homebrew NSOs without a MOD header.
2017-10-03 18:30:02 -04:00
bunnei
15c7641bef
Merge pull request #2977 from Subv/shmem_create
...
SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it
2017-10-03 16:21:49 -04:00
Subv
b18589ecf7
Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
...
Also reference the right offset into the backing block for the requested address.
2017-10-02 15:16:16 -05:00
Sebastian Valle
30fabc41c6
Merge pull request #2971 from Subv/per_process_memops
...
Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01 14:44:06 -05:00
Subv
1f2de7501b
Memory: Make WriteBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
811c01e5fe
Memory: Make ReadBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
8217ed7acb
Kernel/Thread: Added a helper function to get a thread's command buffer VAddr.
2017-10-01 14:18:35 -05:00
Sebastian Valle
9c123c29a6
Merge pull request #2974 from Subv/nim_event
...
Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
shinyquagsire23
4887d18591
file_sys, loader: add support for reading TMDs to determine app paths
2017-10-01 10:54:02 -06:00
shinyquagsire23
8e10c9bb2e
file_sys: add class for Title Metadata (TMD)
2017-10-01 10:53:45 -06:00
shinyquagsire23
e21f2348e7
file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps
2017-10-01 10:53:18 -06:00
shinyquagsire23
c93e5ecfe6
file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files
2017-10-01 10:53:04 -06:00
bunnei
6377585edb
arm_interface: Set TLS address for dynarmic core.
2017-09-30 14:34:03 -04:00
bunnei
8c92435ded
nso: Refactor and allocate .bss section.
2017-09-30 14:33:58 -04:00
bunnei
fa1c7c7ee1
process: Support loading multiple codesets.
2017-09-30 14:33:11 -04:00
bunnei
6bafd3f4f7
loader: Add support for loading an NSO.
2017-09-30 14:32:53 -04:00
bunnei
9eb4888df7
externals: Add lz4.
2017-09-30 14:30:04 -04:00
bunnei
46297c9653
memory: Log with 64-bit values.
2017-09-30 14:28:54 -04:00
bunnei
c5ce5c06e4
kernel: Various threading fixes to support 64-bit addressing.
2017-09-30 14:28:54 -04:00
bunnei
f01472a5ff
core: Various changes to support 64-bit addressing.
2017-09-30 14:28:54 -04:00
bunnei
3411883fe3
arm: Use 64-bit addressing in a bunch of places.
2017-09-30 14:28:53 -04:00
bunnei
1c4f9e822c
elf: Check if machine is ARM.
2017-09-30 14:28:53 -04:00
Subv
5bae5a48b9
Services/NIM: Implement CheckForSysUpdateEvent.
...
Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Huw Pascoe
529f4a0131
Moved down_count to CoreTiming
2017-09-30 17:38:14 +01:00
B3n30
afb1012bcd
Services/UDS: Handle the rest of the connection sequence. ( #2963 )
...
Services/UDS: Handle the rest of the connection sequence.
2017-09-30 18:18:45 +02:00
Sebastian Valle
7056b9c46a
Merge pull request #2946 from Subv/home_menu_apt
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Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle
db752b52e8
Merge pull request #2967 from Subv/thread_wakeup_callbacks
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Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Huw Pascoe
a13ab958cb
Fixed type conversion ambiguity
2017-09-30 09:34:35 +01:00
bunnei
b07af7dda8
Merge pull request #2961 from Subv/load_titles
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Loaders: Don't automatically set the current process every time we load an application.
2017-09-29 14:58:42 -04:00
Subv
8432749db7
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
...
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.
If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle
0d42706a7b
Merge pull request #2907 from Subv/warnings3
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Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv
a321bce378
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
...
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv
7f48aa8d25
Loaders: Don't automatically set the current process every time we load an application.
...
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
James Rowe
5620327e03
Merge pull request #2954 from Subv/cache_unmapped_mem
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Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions
2017-09-26 16:55:47 -06:00
Subv
3165466b66
Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
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Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv
a8d2f5787f
Tests: Added Memory::IsValidVirtualAddress tests.
2017-09-26 17:31:50 -05:00
Subv
c102e3ae28
Tests: Fixed ARM VFP tests
2017-09-26 17:29:06 -05:00
Subv
35da7f57ef
Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
...
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Merry
0c20da7fde
Merge pull request #2958 from Subv/audio_buffer_datatype
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Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
2017-09-26 08:47:37 +01:00
Subv
e27ae04696
HLE/APT: Always set up the APT parameter when starting a library applet.
...
Only use the HLE interface if an HLE applet with the desired id was started.
This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.
As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv
41f6c9f87f
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
...
Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.
This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv
d7459354f5
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
...
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.
Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.
Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
Subv
774e7deae8
HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
...
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.
When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).
3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30
d881dee818
Merge pull request #2952 from MerryMage/page-tables
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Switchable Page Tables
2017-09-25 08:29:32 +02:00
B3n30
dc6a365337
Merge pull request #2951 from huwpascoe/perf-4
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Optimized Morton
2017-09-25 08:28:55 +02:00
B3n30
78022b5a79
Merge pull request #2949 from wwylele/fix-tr
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citra-qt: fix some untranslated strings
2017-09-25 08:23:04 +02:00
B3n30
a21b9deb98
Merge pull request #2948 from Subv/register_service
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HLE/SRV: Implemented RegisterService.
2017-09-25 08:22:05 +02:00
Max Thomas
c91ccbd0ba
Loader/NCCH: Add support for loading application updates ( #2927 )
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* loader/ncch: split NCCH parsing into its own file
* loader/ncch: add support for loading update NCCHs from the SD card
* loader/ncch: fix formatting
* file_sys/ncch_container: Return a value for OpenFile
* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch
* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked
* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
B3n30
d673d508dd
Services/UDS: Added a function to send EAPoL-Start packets ( #2920 )
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* Services/UDS: Added a function to generate the EAPoL-Start packet body.
* Services/UDS: Added filter for beacons.
* Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread.
* Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame.
* fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections
* fixup: fix damn clang-format
2017-09-25 08:16:27 +02:00
Huw Pascoe
903906da3b
Optimized Float<M,E> multiplication
...
Before:
ucomiss xmm1, xmm1
jp .L9
pxor xmm2, xmm2
mov edx, 1
ucomiss xmm0, xmm2
setp al
cmovne eax, edx
test al, al
jne .L9
.L3:
movaps xmm0, xmm2
ret
.L9:
ucomiss xmm0, xmm0
jp .L10
pxor xmm2, xmm2
mov edx, 1
ucomiss xmm1, xmm2
setp al
cmovne eax, edx
test al, al
je .L3
After:
movaps xmm2, xmm1
mulss xmm2, xmm0
ucomiss xmm2, xmm2
jnp .L3
ucomiss xmm1, xmm0
jnp .L11
.L3:
movaps xmm0, xmm2
ret
.L11:
pxor xmm2, xmm2
jmp .L3
2017-09-25 00:54:02 +01:00
MerryMage
67a70bd9e1
ARM_Interface: Implement PageTableChanged
2017-09-24 23:08:25 +01:00
MerryMage
4e5eb2044a
memory: Remove GetCurrentPageTablePointers
2017-09-24 22:43:28 +01:00
MerryMage
c02bbb7030
memory: Add GetCurrentPageTable/SetCurrentPageTable
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Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Huw Pascoe
876aa82c29
Optimized Morton
2017-09-24 22:27:14 +01:00
wwylele
7117fcc024
citra-qt: fix some untranslated strings
2017-09-24 17:53:35 +03:00
Subv
7096f01c14
HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.
...
As per 3dbrew:
"During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24 08:59:31 -05:00
Subv
b57d58c0dc
HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
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We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24 08:59:30 -05:00
James Rowe
93930a966f
Merge pull request #2921 from jroweboy/batch-fix-2
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GPU: Add draw for immediate and batch modes
2017-09-24 07:57:16 -06:00
Subv
0b33e36292
HLE/SRV: Implemented RegisterService.
...
Now system modules can do more than just crash immediately on startup.
2017-09-24 00:12:58 -05:00
James Rowe
19d41dcc6e
Remove pipeline.gpu_mode and fix minor issues
2017-09-23 09:28:20 -06:00
Yuri Kunde Schlesner
a7758b0b36
Merge pull request #2928 from huwpascoe/master
...
Fixed framebuffer warning
2017-09-22 04:06:38 +02:00
bunnei
6fc123d67c
Merge pull request #2933 from huwpascoe/perf-1
...
Improved performance of FromAttributeBuffer
2017-09-19 13:18:35 -04:00
B3n30
28c726f205
WebService: Verify username and token ( #2930 )
...
* WebService: Verify username and token; Log errors in PostJson
* Fixup: added docstrings to the functions
* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits
* fixup: fmt warning
2017-09-18 21:18:26 -04:00
Huw Pascoe
a234e4c200
Improved performance of FromAttributeBuffer
...
Ternary operator is optimized by the compiler
whereas std::min() is meant to return a value.
I've noticed a 5%-10% emulation speed increase.
2017-09-17 15:56:36 +01:00
Huw Pascoe
6a110ac5f5
Fixed framebuffer warning
2017-09-17 11:57:06 +01:00
Yuri Kunde Schlesner
255fd8768d
Merge pull request #2906 from Subv/ns_new_framework
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Services/NS: Port ns:s to the new service framework.
2017-09-16 21:13:51 +02:00
Subv
3d86e3afc4
Services/NS: Port ns:s to the new service framework.
2017-09-16 10:52:45 -05:00
Yuri Kunde Schlesner
699c920991
Merge pull request #2900 from wwylele/clip-2
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PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
B3n30
813837c5cf
Merge pull request #2842 from Subv/switchable_page_table
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Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15 22:41:45 +02:00
Subv
7a3ab7c63d
CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime.
2017-09-15 14:26:22 -05:00
Subv
3bde97ea05
Tests/VFP: Use a standalone pagetable for the TestEnvironment memory operations.
...
This fixes building the tests
2017-09-15 14:26:20 -05:00
Subv
f18a176b60
Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping.
2017-09-15 14:26:18 -05:00
Subv
b178089251
Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.
...
We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15 14:26:15 -05:00
Subv
214150f00c
Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer.
2017-09-15 14:26:13 -05:00
bunnei
588077184b
Merge pull request #2915 from wwylele/font-archive-2
...
APT: load different shared font depending on the region
2017-09-11 21:39:56 -04:00
James Rowe
ad0b57f407
GPU: Add draw for immediate and batch modes
...
PR #1461 introduced a regression where some games would change configuration
even while in the poorly named "drawing" mode, which broke the heuristic
citra was using to determine when to draw the batch. This change adds
back in a draw call for batching, and also adds in a draw call in
immediate mode each time it adds a triangle.
2017-09-11 09:21:43 -06:00
Subv
c34ec5e77c
Kernel/Memory: Switch the current page table when a new process is scheduled.
2017-09-10 15:14:31 -05:00
Subv
6d2734a074
Kernel/Memory: Give each Process its own page table.
...
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
bunnei
11baa40d75
Merge pull request #2865 from wwylele/gs++
...
PICA: implemented geometry shader
2017-09-07 23:02:59 -04:00
bunnei
ff4941fb3a
Merge pull request #2914 from wwylele/fresnel-fix
...
pica/lighting: only apply Fresnel factor for the last light
2017-09-05 10:00:49 -04:00
Weiyi Wang
617b6974b9
Merge pull request #2831 from Subv/uds_auth
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Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-05 15:03:56 +03:00
mailwl
11f2eff17d
Remove _flag in var names
2017-09-04 12:15:15 +03:00
mailwl
589babbf74
Mii Selector Applet: update Mii structures
2017-09-04 12:04:12 +03:00
James Rowe
79f177c6d2
Fix icon for citra qt
2017-09-03 11:26:10 -06:00
wwylele
59a9aaf388
APT: load different shared font depending on the region
2017-09-03 12:34:11 +03:00
wwylele
12fbc8c8df
pica/lighting: only apply Fresnel factor for the last light
2017-09-03 08:22:03 +03:00
DaMan
40505bc4fc
Add manifest
2017-09-02 20:08:11 -04:00
bunnei
f251b8873a
Merge pull request #2909 from wwylele/telemetry-gas
...
video_core: report telemetry for gas mode
2017-08-31 11:12:55 -04:00
wwylele
e2c41a5891
video_core: report telemetry for gas mode
2017-08-31 12:54:17 +03:00
bunnei
e450a2d2b8
Merge pull request #2858 from MerryMage/interp-on-a-frame-basis
...
interpolate: Interpolate on a frame-by-frame basis
2017-08-30 21:56:43 -04:00
bunnei
f0e461bf6f
Merge pull request #2891 from wwylele/sw-bump
...
SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
bunnei
75cd28a7cc
Merge pull request #2899 from wwylele/touch-refactor
...
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
Sebastian Valle
acbd46366c
Merge pull request #2905 from danzel/fix-2902
...
Use recursive_mutex instead of mutex to fix #2902
2017-08-29 09:35:56 -05:00
danzel
8266064796
Use recursive_mutex instead of mutex to fix #2902
2017-08-29 20:39:55 +12:00
MerryMage
933508e2a2
interpolate: Interpolate on a frame-by-frame basis
2017-08-28 10:54:41 +01:00
Weiyi Wang
647f017c6d
Merge pull request #2892 from Subv/warnings2
...
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
Subv
f64cd87604
Services/UDS: Remove an old duplicated declaration of WifiPacket.
2017-08-27 10:48:15 -05:00
Subv
d088dbfbe1
Services/UDS: Handle the connection sequence packets.
...
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27 10:48:13 -05:00
Subv
2e9f544ecc
Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.
2017-08-27 10:48:11 -05:00
Subv
54411bef4e
Services/UDS: Add functions to generate 802.11 auth and assoc response frames.
2017-08-27 10:48:09 -05:00
bunnei
7698567fc9
web_backend: Fix CPR bug where Winsock is not properly initializing.
2017-08-26 19:45:41 -04:00
Subv
da88f3b8f0
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-26 11:58:22 -05:00
bunnei
c8562b21d9
web_backend: Fix asynchronous JSON post by spawning new thread.
2017-08-25 23:37:47 -04:00
bunnei
04bd0c957e
web_services: Refactor to remove dependency on Core.
2017-08-25 23:10:02 -04:00
bunnei
9f0da33c33
qt: Add an option to view/regenerate telemetry ID.
2017-08-25 23:10:02 -04:00
bunnei
5d7b364a21
default_ini: Use correct telemetry endpoint URL.
2017-08-25 23:10:01 -04:00
bunnei
2e37201c63
# This is a combination of 2 commits.
...
# This is the 1st commit message:
qt: Add web configuration tab.
# The commit message #2 will be skipped:
# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
fb17e866aa
qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
41328afb58
web_backend: User config for username and token, support anonymous post.
2017-08-25 23:10:01 -04:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
bunnei
c781aea947
settings: Add enable_telemetry, citra_username, and citra_token.
2017-08-25 23:10:00 -04:00
bunnei
d6a819c7cb
telemetry_session: Log telemetry ID.
2017-08-25 23:10:00 -04:00
bunnei
59ad933022
citra_qt: Show one-time callout messages to user.
2017-08-25 23:10:00 -04:00
ThaMighty90
3cdf854e44
SidebySide Layout ( #2859 )
...
* added a SidebySide Layout
* Reworked, so both screen have the same height and cleaned up screen translates.
* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
* delete the x64 files
* deleted ui_configure_graphics.h
* added Option for the Layout in the xml
* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
* reworked intends :). changed function description for SideFrameLayout
* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
417cb45e3f
SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL
2017-08-25 07:26:45 +03:00
wwylele
addbcd5784
gl_rasterizer: implement custom clip plane
2017-08-25 07:26:45 +03:00
wwylele
ea51a3af26
SwRasterizer: implement custom clip plane
2017-08-24 15:34:27 +03:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
c84e60b470
HID: use TouchDevice for touch pad
2017-08-24 13:56:43 +03:00
James Rowe
61442d6afb
Merge pull request #2839 from Subv/global_kernel_lock
...
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 -06:00
bunnei
2bbff9fa96
Merge pull request #2893 from Subv/not_schedule_main_thread
...
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 -04:00
Subv
f484927ed0
Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation.
2017-08-22 09:30:58 -05:00
Subv
bca8916cea
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
...
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 -05:00
James Rowe
a8675f4287
Merge pull request #2888 from Subv/warnings
...
Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
wwylele
4d058cfb76
motion_emu: fix initialization order
2017-08-22 11:43:44 +03:00
wwylele
17c6104d2a
gl_rasterizer/lighting: more accurate CP formula
2017-08-22 09:34:44 +03:00
wwylele
b5aa570354
SwRasterizer/Lighting: implement LUT input CP
2017-08-22 09:34:44 +03:00
wwylele
3e478ca131
SwRasterizer/Lighting: implement bump mapping
2017-08-22 09:34:44 +03:00
Subv
fa228ca637
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
...
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv
8a9a4e2c42
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
2017-08-21 08:34:30 -05:00
Subv
65f19b51c4
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
2017-08-21 08:34:28 -05:00
Subv
145a7293a3
HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.
2017-08-21 08:34:27 -05:00
Subv
d237a89048
CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions.
2017-08-21 08:34:25 -05:00
Subv
9d0841b48b
Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
...
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv
d3fb1d6c38
Dyncom: Fixed a conversion warning when decoding thumb instructions.
2017-08-21 08:20:36 -05:00
wwylele
63b6e802cd
swrasterizer: remove invalid TODO
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This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
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hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
wwylele
1eca380886
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d
Merge pull request #2872 from wwylele/sw-geo-factor
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SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe
bbfa9d0635
Merge pull request #2861 from wwylele/motion-refactor
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Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
54c0c8adee
HID: fix a comment and a warning
2017-08-20 08:37:48 +03:00
James Rowe
8afa81ac1b
Merge pull request #2871 from wwylele/sw-spotlight
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SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30
5d0a1e7efd
Added missing parts in libnetwork ( #2838 )
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* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele
0f35755572
pica/command_processor: build geometry pipeline and run geometry shader
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The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
- no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
- GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
- GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
- GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele
8285ca4ad8
pica/shader/jit: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
36981a5aa6
pica/primitive_assembly: Handle winding for GS primitive
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hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele
bb63ae3052
correct constness
2017-08-19 10:13:20 +03:00
wwylele
28128348f2
pica/shader/interpreter: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
46c6973d2b
pica/shader: extend UnitState for GS
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Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele
223bd35450
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00