NV: Move the nv device nodes to their own directory and namespace.
This commit is contained in:
parent
977ce4abbc
commit
1ca800ccee
11 changed files with 430 additions and 166 deletions
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@ -45,6 +45,9 @@ set(SRCS
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hle/service/gsp_gpu.cpp
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hle/service/hid/hid.cpp
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hle/service/lm/lm.cpp
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hle/service/nvdrv/devices/nvdisp_disp0.cpp
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hle/service/nvdrv/devices/nvhost_as_gpu.cpp
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hle/service/nvdrv/devices/nvmap.cpp
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hle/service/nvdrv/nvdrv.cpp
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hle/service/nvdrv/nvdrv_a.cpp
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hle/service/pctl/pctl.cpp
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@ -132,6 +135,10 @@ set(HEADERS
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hle/service/gsp_gpu.h
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hle/service/hid/hid.h
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hle/service/lm/lm.h
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hle/service/nvdrv/devices/nvdevice.h
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hle/service/nvdrv/devices/nvdisp_disp0.h
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hle/service/nvdrv/devices/nvhost_as_gpu.h
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hle/service/nvdrv/devices/nvmap.h
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hle/service/nvdrv/nvdrv.h
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hle/service/nvdrv/nvdrv_a.h
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hle/service/pctl/pctl.h
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33
src/core/hle/service/nvdrv/devices/nvdevice.h
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33
src/core/hle/service/nvdrv/devices/nvdevice.h
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@ -0,0 +1,33 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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namespace Service {
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namespace NVDRV {
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namespace Devices {
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/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
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/// implement the ioctl interface.
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class nvdevice {
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public:
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nvdevice() = default;
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virtual ~nvdevice() = default;
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/**
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* Handles an ioctl request.
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* @param command The ioctl command id.
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* @param input A buffer containing the input data for the ioctl.
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* @param output A buffer where the output data will be written to.
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* @returns The result code of the ioctl.
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*/
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virtual u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
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};
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} // namespace Devices
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} // namespace NVDRV
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} // namespace Service
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29
src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
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29
src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
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@ -0,0 +1,29 @@
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// Copyright 2018 Yuzu Emulator Team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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namespace Service {
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namespace NVDRV {
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namespace Devices {
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u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
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ASSERT(false, "Unimplemented");
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return 0;
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}
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void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
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u32 stride) {
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VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
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LOG_WARNING(Service,
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"Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u",
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addr, offset, width, height, stride, format);
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}
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} // namespace Devices
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} // namespace NVDRV
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} // namespace Service
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34
src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
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src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
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@ -0,0 +1,34 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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namespace Service {
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namespace NVDRV {
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namespace Devices {
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class nvmap;
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class nvdisp_disp0 final : public nvdevice {
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public:
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nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {}
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~nvdisp_disp0() = default;
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u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
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/// Performs a screen flip, drawing the buffer pointed to by the handle.
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void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride);
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private:
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std::shared_ptr<nvmap> nvmap_dev;
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};
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} // namespace Devices
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} // namespace NVDRV
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} // namespace Service
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20
src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
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src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
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@ -0,0 +1,20 @@
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// Copyright 2018 Yuzu Emulator Team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
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namespace Service {
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namespace NVDRV {
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namespace Devices {
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u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
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ASSERT(false, "Unimplemented");
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return 0;
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}
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} // namespace Devices
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} // namespace NVDRV
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} // namespace Service
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25
src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
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25
src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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namespace Service {
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namespace NVDRV {
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namespace Devices {
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class nvhost_as_gpu final : public nvdevice {
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public:
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nvhost_as_gpu() = default;
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~nvhost_as_gpu() override = default;
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u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
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};
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} // namespace Devices
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} // namespace NVDRV
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} // namespace Service
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153
src/core/hle/service/nvdrv/devices/nvmap.cpp
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153
src/core/hle/service/nvdrv/devices/nvmap.cpp
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@ -0,0 +1,153 @@
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// Copyright 2018 Yuzu Emulator Team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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namespace Service {
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namespace NVDRV {
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namespace Devices {
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VAddr nvmap::GetObjectAddress(u32 handle) const {
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auto itr = handles.find(handle);
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ASSERT(itr != handles.end());
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auto object = itr->second;
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ASSERT(object->status == Object::Status::Allocated);
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return object->addr;
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}
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u32 nvmap::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
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switch (command) {
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case IocCreateCommand:
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return IocCreate(input, output);
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case IocAllocCommand:
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return IocAlloc(input, output);
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case IocGetIdCommand:
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return IocGetId(input, output);
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case IocFromIdCommand:
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return IocFromId(input, output);
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case IocParamCommand:
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return IocParam(input, output);
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}
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ASSERT(false, "Unimplemented");
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}
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u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
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IocCreateParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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// Create a new nvmap object and obtain a handle to it.
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auto object = std::make_shared<Object>();
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object->id = next_id++;
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object->size = params.size;
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object->status = Object::Status::Created;
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u32 handle = next_handle++;
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handles[handle] = std::move(object);
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LOG_WARNING(Service, "(STUBBED) size 0x%08X", params.size);
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params.handle = handle;
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
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IocAllocParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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auto itr = handles.find(params.handle);
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ASSERT(itr != handles.end());
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auto object = itr->second;
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object->flags = params.flags;
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object->align = params.align;
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object->kind = params.kind;
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object->addr = params.addr;
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object->status = Object::Status::Allocated;
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LOG_WARNING(Service, "(STUBBED) Allocated address 0x%llx", params.addr);
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
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IocGetIdParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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LOG_WARNING(Service, "called");
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auto itr = handles.find(params.handle);
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ASSERT(itr != handles.end());
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params.id = itr->second->id;
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
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IocFromIdParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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LOG_WARNING(Service, "(STUBBED) called");
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auto itr = std::find_if(handles.begin(), handles.end(),
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[&](const auto& entry) { return entry.second->id == params.id; });
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ASSERT(itr != handles.end());
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// Make a new handle for the object
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u32 handle = next_handle++;
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handles[handle] = itr->second;
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params.handle = handle;
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
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enum class ParamTypes { Size = 1, Alignment = 2, Base = 3, Heap = 4, Kind = 5, Compr = 6 };
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IocParamParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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LOG_WARNING(Service, "(STUBBED) called type=%u", params.type);
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auto itr = handles.find(params.handle);
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ASSERT(itr != handles.end());
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auto object = itr->second;
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ASSERT(object->status == Object::Status::Allocated);
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switch (static_cast<ParamTypes>(params.type)) {
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case ParamTypes::Size:
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params.value = object->size;
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break;
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case ParamTypes::Alignment:
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params.value = object->align;
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break;
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case ParamTypes::Heap:
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// TODO(Subv): Seems to be a hardcoded value?
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params.value = 0x40000000;
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break;
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case ParamTypes::Kind:
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params.value = object->kind;
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break;
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default:
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ASSERT(false, "Unimplemented");
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}
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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} // namespace Devices
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} // namespace NVDRV
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} // namespace Service
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108
src/core/hle/service/nvdrv/devices/nvmap.h
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108
src/core/hle/service/nvdrv/devices/nvmap.h
Normal file
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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namespace Service {
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namespace NVDRV {
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namespace Devices {
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class nvmap final : public nvdevice {
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public:
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nvmap() = default;
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~nvmap() override = default;
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/// Returns the allocated address of an nvmap object given its handle.
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VAddr GetObjectAddress(u32 handle) const;
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u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
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private:
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// Represents an nvmap object.
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struct Object {
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enum class Status { Created, Allocated };
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u32 id;
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u32 size;
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u32 flags;
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u32 align;
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u8 kind;
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VAddr addr;
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Status status;
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};
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/// Id to use for the next handle that is created.
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u32 next_handle = 1;
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// Id to use for the next object that is created.
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u32 next_id = 1;
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/// Mapping of currently allocated handles to the objects they represent.
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std::unordered_map<u32, std::shared_ptr<Object>> handles;
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enum IoctlCommands {
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IocCreateCommand = 0xC0080101,
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IocFromIdCommand = 0xC0080103,
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IocAllocCommand = 0xC0200104,
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IocParamCommand = 0xC00C0109,
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IocGetIdCommand = 0xC008010E
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};
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struct IocCreateParams {
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// Input
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u32_le size;
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// Output
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u32_le handle;
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};
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struct IocAllocParams {
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// Input
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u32_le handle;
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u32_le heap_mask;
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u32_le flags;
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u32_le align;
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u8 kind;
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INSERT_PADDING_BYTES(7);
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u64_le addr;
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};
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struct IocGetIdParams {
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// Output
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u32_le id;
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// Input
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u32_le handle;
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};
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struct IocFromIdParams {
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// Input
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u32_le id;
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// Output
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u32_le handle;
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};
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struct IocParamParams {
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// Input
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u32_le handle;
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u32_le type;
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// Output
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u32_le value;
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};
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u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
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u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
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u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
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u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
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u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
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};
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} // namespace Devices
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} // namespace NVDRV
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} // namespace Service
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
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#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvdrv/nvdrv_a.h"
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namespace Service {
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namespace NVDRV {
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class nvhost_as_gpu : public nvdevice {
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public:
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u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override {
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ASSERT(false, "Unimplemented");
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return 0;
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}
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};
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VAddr nvmap::GetObjectAddress(u32 handle) const {
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auto itr = handles.find(handle);
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ASSERT(itr != handles.end());
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auto object = itr->second;
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ASSERT(object->status == Object::Status::Allocated);
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return object->addr;
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}
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u32 nvmap::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
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switch (command) {
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case IocCreateCommand:
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return IocCreate(input, output);
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case IocAllocCommand:
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return IocAlloc(input, output);
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case IocGetIdCommand:
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return IocGetId(input, output);
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case IocFromIdCommand:
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return IocFromId(input, output);
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case IocParamCommand:
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return IocParam(input, output);
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}
|
||||
|
||||
ASSERT(false, "Unimplemented");
|
||||
}
|
||||
|
||||
u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocCreateParams params;
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
|
||||
// Create a new nvmap object and obtain a handle to it.
|
||||
auto object = std::make_shared<Object>();
|
||||
object->id = next_id++;
|
||||
object->size = params.size;
|
||||
object->status = Object::Status::Created;
|
||||
|
||||
u32 handle = next_handle++;
|
||||
handles[handle] = std::move(object);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) size 0x%08X", params.size);
|
||||
|
||||
params.handle = handle;
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocAllocParams params;
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
|
||||
auto itr = handles.find(params.handle);
|
||||
ASSERT(itr != handles.end());
|
||||
|
||||
auto object = itr->second;
|
||||
object->flags = params.flags;
|
||||
object->align = params.align;
|
||||
object->kind = params.kind;
|
||||
object->addr = params.addr;
|
||||
object->status = Object::Status::Allocated;
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) Allocated address 0x%llx", params.addr);
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocGetIdParams params;
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
|
||||
LOG_WARNING(Service, "called");
|
||||
|
||||
auto itr = handles.find(params.handle);
|
||||
ASSERT(itr != handles.end());
|
||||
|
||||
params.id = itr->second->id;
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocFromIdParams params;
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
auto itr = std::find_if(handles.begin(), handles.end(),
|
||||
[&](const auto& entry) { return entry.second->id == params.id; });
|
||||
ASSERT(itr != handles.end());
|
||||
|
||||
// Make a new handle for the object
|
||||
u32 handle = next_handle++;
|
||||
handles[handle] = itr->second;
|
||||
|
||||
params.handle = handle;
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
enum class ParamTypes { Size = 1, Alignment = 2, Base = 3, Heap = 4, Kind = 5, Compr = 6 };
|
||||
|
||||
IocParamParams params;
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called type=%u", params.type);
|
||||
|
||||
auto itr = handles.find(params.handle);
|
||||
ASSERT(itr != handles.end());
|
||||
|
||||
auto object = itr->second;
|
||||
ASSERT(object->status == Object::Status::Allocated);
|
||||
|
||||
switch (static_cast<ParamTypes>(params.type)) {
|
||||
case ParamTypes::Size:
|
||||
params.value = object->size;
|
||||
break;
|
||||
case ParamTypes::Alignment:
|
||||
params.value = object->align;
|
||||
break;
|
||||
case ParamTypes::Heap:
|
||||
// TODO(Subv): Seems to be a hardcoded value?
|
||||
params.value = 0x40000000;
|
||||
break;
|
||||
case ParamTypes::Kind:
|
||||
params.value = object->kind;
|
||||
break;
|
||||
default:
|
||||
ASSERT(false, "Unimplemented");
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
ASSERT(false, "Unimplemented");
|
||||
return 0;
|
||||
}
|
||||
|
||||
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
|
||||
u32 stride) {
|
||||
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
|
||||
LOG_WARNING(Service,
|
||||
"Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u",
|
||||
addr, offset, width, height, stride, format);
|
||||
}
|
||||
|
||||
void NVDRV_A::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
|
@ -229,10 +74,10 @@ NVDRV_A::NVDRV_A() : ServiceFramework("nvdrv:a") {
|
|||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto nvmap_dev = std::make_shared<nvmap>();
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<nvhost_as_gpu>();
|
||||
auto nvmap_dev = std::make_shared<Devices::nvmap>();
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
|
||||
devices["/dev/nvmap"] = nvmap_dev;
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<nvdisp_disp0>(nvmap_dev);
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
|
||||
}
|
||||
|
||||
} // namespace NVDRV
|
||||
|
|
|
@ -5,12 +5,17 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/hle/service/service.h"
|
||||
#include <string>
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
|
||||
namespace Devices {
|
||||
class nvdevice;
|
||||
}
|
||||
|
||||
class NVDRV_A final : public ServiceFramework<NVDRV_A> {
|
||||
public:
|
||||
NVDRV_A();
|
||||
|
@ -30,10 +35,14 @@ private:
|
|||
void Ioctl(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
|
||||
std::unordered_map<u32, std::shared_ptr<nvdevice>> open_files;
|
||||
std::unordered_map<std::string, std::shared_ptr<nvdevice>> devices;
|
||||
/// Mapping of file descriptors to the devices they reference.
|
||||
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
|
||||
|
||||
/// Mapping of device node names to their implementation.
|
||||
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
|
||||
};
|
||||
|
||||
extern std::weak_ptr<NVDRV_A> nvdrv_a;
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "common/scope_exit.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_a.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/vi/vi_m.h"
|
||||
|
@ -752,7 +753,7 @@ void NVFlinger::Compose() {
|
|||
|
||||
// TODO(Subv): Support more than just disp0. The display device selection is probably based
|
||||
// on which display we're drawing (Default, Internal, External, etc)
|
||||
auto nvdisp = nvdrv->GetDevice<NVDRV::nvdisp_disp0>("/dev/nvdisp_disp0");
|
||||
auto nvdisp = nvdrv->GetDevice<NVDRV::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
|
||||
ASSERT(nvdisp);
|
||||
|
||||
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
|
||||
|
|
Loading…
Reference in a new issue