2018-06-22 01:36:01 +02:00
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// Copyright 2018 yuzu Emulator Project
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2018-03-19 22:45:22 +01:00
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <glad/glad.h>
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2018-06-22 01:36:01 +02:00
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2018-03-19 22:45:22 +01:00
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#include "common/alignment.h"
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2018-06-22 01:36:01 +02:00
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#include "common/assert.h"
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2018-09-08 07:04:47 +02:00
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#include "common/logging/log.h"
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2018-03-19 22:45:22 +01:00
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#include "common/microprofile.h"
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#include "common/scope_exit.h"
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2018-03-24 05:47:33 +01:00
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#include "core/core.h"
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#include "core/hle/kernel/process.h"
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2018-03-19 22:45:22 +01:00
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#include "core/memory.h"
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2018-06-26 22:14:14 +02:00
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#include "core/settings.h"
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2018-03-24 05:47:33 +01:00
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#include "video_core/engines/maxwell_3d.h"
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2018-03-19 22:45:22 +01:00
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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2018-06-18 05:50:44 +02:00
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#include "video_core/textures/astc.h"
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2018-03-27 04:48:05 +02:00
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#include "video_core/textures/decoders.h"
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2018-03-19 22:45:22 +01:00
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#include "video_core/utils.h"
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2018-08-21 10:18:27 +02:00
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namespace OpenGL {
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2018-03-19 22:45:22 +01:00
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using SurfaceType = SurfaceParams::SurfaceType;
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using PixelFormat = SurfaceParams::PixelFormat;
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2018-04-18 21:17:05 +02:00
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using ComponentType = SurfaceParams::ComponentType;
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2018-03-19 22:45:22 +01:00
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struct FormatTuple {
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GLint internal_format;
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GLenum format;
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GLenum type;
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2018-06-30 21:08:51 +02:00
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ComponentType component_type;
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2018-03-27 04:48:05 +02:00
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bool compressed;
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2018-03-19 22:45:22 +01:00
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};
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2018-10-13 08:08:04 +02:00
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static bool IsPixelFormatASTC(PixelFormat format) {
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switch (format) {
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case PixelFormat::ASTC_2D_4X4:
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case PixelFormat::ASTC_2D_5X4:
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case PixelFormat::ASTC_2D_8X8:
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case PixelFormat::ASTC_2D_8X5:
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return true;
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default:
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return false;
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}
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}
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static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
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switch (format) {
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case PixelFormat::ASTC_2D_4X4:
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return {4, 4};
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case PixelFormat::ASTC_2D_5X4:
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return {5, 4};
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case PixelFormat::ASTC_2D_8X8:
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return {8, 8};
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case PixelFormat::ASTC_2D_8X5:
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return {8, 5};
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default:
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LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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2018-10-16 03:24:34 +02:00
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void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
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2018-10-13 04:24:40 +02:00
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auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
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2018-10-16 03:24:34 +02:00
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const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
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2018-10-13 04:24:40 +02:00
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addr = cpu_addr ? *cpu_addr : 0;
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2018-10-16 03:24:34 +02:00
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gpu_addr = gpu_addr_;
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2018-10-13 08:08:04 +02:00
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size_in_bytes = SizeInBytesRaw();
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if (IsPixelFormatASTC(pixel_format)) {
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// ASTC is uncompressed in software, in emulated as RGBA8
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size_in_bytes_gl = width * height * depth * 4;
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} else {
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size_in_bytes_gl = SizeInBytesGL();
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}
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2018-08-28 03:35:15 +02:00
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}
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2018-10-18 21:04:33 +02:00
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std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
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const u32 compression_factor{GetCompressionFactor(pixel_format)};
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const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
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u32 m_depth = (layer_only ? 1U : depth);
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u32 m_width = std::max(1U, width / compression_factor);
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u32 m_height = std::max(1U, height / compression_factor);
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std::size_t size = Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height,
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m_depth, block_height, block_depth);
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u32 m_block_height = block_height;
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u32 m_block_depth = block_depth;
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std::size_t block_size_bytes = 512 * block_height * block_depth; // 512 is GOB size
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for (u32 i = 1; i < max_mip_level; i++) {
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m_width = std::max(1U, m_width / 2);
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m_height = std::max(1U, m_height / 2);
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m_depth = std::max(1U, m_depth / 2);
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m_block_height = std::max(1U, m_block_height / 2);
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m_block_depth = std::max(1U, m_block_depth / 2);
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size += Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height, m_depth,
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m_block_height, m_block_depth);
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}
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return is_tiled ? Common::AlignUp(size, block_size_bytes) : size;
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}
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2018-06-26 20:59:45 +02:00
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/*static*/ SurfaceParams SurfaceParams::CreateForTexture(
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2018-09-14 17:42:28 +02:00
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const Tegra::Texture::FullTextureInfo& config, const GLShader::SamplerEntry& entry) {
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2018-06-26 20:59:45 +02:00
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SurfaceParams params{};
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params.is_tiled = config.tic.IsTiled();
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2018-10-08 20:34:55 +02:00
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params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
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2018-06-26 20:59:45 +02:00
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params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
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2018-10-08 20:34:55 +02:00
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params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
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2018-07-23 23:12:16 +02:00
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params.pixel_format =
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PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value());
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2018-06-26 20:59:45 +02:00
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params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
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params.type = GetFormatType(params.pixel_format);
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params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
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params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
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2018-06-26 21:05:13 +02:00
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params.unaligned_height = config.tic.Height();
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2018-09-01 08:42:43 +02:00
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params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
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2018-09-10 05:42:57 +02:00
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switch (params.target) {
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case SurfaceTarget::Texture1D:
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case SurfaceTarget::Texture2D:
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params.depth = 1;
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break;
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2018-09-14 18:17:38 +02:00
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case SurfaceTarget::TextureCubemap:
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params.depth = config.tic.Depth() * 6;
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break;
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2018-09-10 05:42:57 +02:00
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case SurfaceTarget::Texture3D:
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2018-09-14 17:42:28 +02:00
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params.depth = config.tic.Depth();
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break;
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2018-09-10 05:42:57 +02:00
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case SurfaceTarget::Texture2DArray:
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params.depth = config.tic.Depth();
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2018-09-14 17:42:28 +02:00
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if (!entry.IsArray()) {
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// TODO(bunnei): We have seen games re-use a Texture2D as Texture2DArray with depth of
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// one, but sample the texture in the shader as if it were not an array texture. This
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// probably is valid on hardware, but we still need to write a test to confirm this. In
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// emulation, the workaround here is to continue to treat this as a Texture2D. An
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// example game that does this is Super Mario Odyssey (in Cloud Kingdom).
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ASSERT(params.depth == 1);
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params.target = SurfaceTarget::Texture2D;
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}
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2018-09-10 05:42:57 +02:00
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break;
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default:
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LOG_CRITICAL(HW_GPU, "Unknown depth for target={}", static_cast<u32>(params.target));
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UNREACHABLE();
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params.depth = 1;
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break;
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}
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2018-10-18 21:04:33 +02:00
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params.is_layered = SurfaceTargetIsLayered(params.target);
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2018-09-21 05:41:25 +02:00
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params.max_mip_level = config.tic.max_mip_level + 1;
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params.rt = {};
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2018-10-13 04:24:40 +02:00
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params.InitCacheParameters(config.tic.Address());
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2018-06-26 20:59:45 +02:00
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return params;
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2018-06-24 15:50:08 +02:00
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}
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2018-09-15 15:21:06 +02:00
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/*static*/ SurfaceParams SurfaceParams::CreateForFramebuffer(std::size_t index) {
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2018-09-10 01:01:21 +02:00
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const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]};
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2018-06-26 20:59:45 +02:00
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SurfaceParams params{};
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2018-10-13 04:24:40 +02:00
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2018-10-10 04:28:19 +02:00
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params.is_tiled =
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config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
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params.block_width = 1 << config.memory_layout.block_width;
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params.block_height = 1 << config.memory_layout.block_height;
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params.block_depth = 1 << config.memory_layout.block_depth;
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2018-06-26 20:59:45 +02:00
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params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
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params.component_type = ComponentTypeFromRenderTarget(config.format);
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params.type = GetFormatType(params.pixel_format);
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params.width = config.width;
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params.height = config.height;
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2018-06-26 21:05:13 +02:00
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params.unaligned_height = config.height;
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2018-09-01 08:42:43 +02:00
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params.target = SurfaceTarget::Texture2D;
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2018-09-10 05:42:57 +02:00
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params.depth = 1;
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2018-09-21 05:41:25 +02:00
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params.max_mip_level = 0;
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2018-10-18 21:04:33 +02:00
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params.is_layered = false;
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2018-09-21 05:41:25 +02:00
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// Render target specific parameters, not used for caching
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params.rt.index = static_cast<u32>(index);
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params.rt.array_mode = config.array_mode;
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params.rt.layer_stride = config.layer_stride;
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2018-10-16 03:04:20 +02:00
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params.rt.volume = config.volume;
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2018-09-21 05:41:25 +02:00
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params.rt.base_layer = config.base_layer;
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2018-10-13 04:24:40 +02:00
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params.InitCacheParameters(config.Address());
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2018-06-26 20:59:45 +02:00
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return params;
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}
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2018-06-24 15:50:08 +02:00
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2018-10-10 04:28:19 +02:00
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/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
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u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format,
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u32 block_width, u32 block_height, u32 block_depth,
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Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
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2018-07-04 05:32:59 +02:00
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SurfaceParams params{};
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2018-10-13 04:24:40 +02:00
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2018-10-10 04:28:19 +02:00
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params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
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2018-10-08 20:34:55 +02:00
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params.block_width = 1 << std::min(block_width, 5U);
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params.block_height = 1 << std::min(block_height, 5U);
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params.block_depth = 1 << std::min(block_depth, 5U);
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2018-07-04 05:32:59 +02:00
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params.pixel_format = PixelFormatFromDepthFormat(format);
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params.component_type = ComponentTypeFromDepthFormat(format);
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params.type = GetFormatType(params.pixel_format);
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2018-07-21 20:29:36 +02:00
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params.width = zeta_width;
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params.height = zeta_height;
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params.unaligned_height = zeta_height;
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2018-09-01 08:42:43 +02:00
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params.target = SurfaceTarget::Texture2D;
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2018-09-10 05:42:57 +02:00
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params.depth = 1;
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2018-09-21 05:41:25 +02:00
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params.max_mip_level = 0;
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2018-10-18 21:04:33 +02:00
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params.is_layered = false;
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2018-09-21 05:41:25 +02:00
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params.rt = {};
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2018-10-13 04:24:40 +02:00
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params.InitCacheParameters(zeta_address);
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2018-07-04 05:32:59 +02:00
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return params;
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}
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2018-10-06 05:39:03 +02:00
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/*static*/ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
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const Tegra::Engines::Fermi2D::Regs::Surface& config) {
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SurfaceParams params{};
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2018-10-13 04:24:40 +02:00
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2018-10-06 05:39:03 +02:00
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params.is_tiled = !config.linear;
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2018-10-10 04:28:19 +02:00
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params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
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params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
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params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
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2018-10-06 05:39:03 +02:00
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params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
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params.component_type = ComponentTypeFromRenderTarget(config.format);
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params.type = GetFormatType(params.pixel_format);
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params.width = config.width;
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params.height = config.height;
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params.unaligned_height = config.height;
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params.target = SurfaceTarget::Texture2D;
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params.depth = 1;
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params.max_mip_level = 0;
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params.rt = {};
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2018-10-13 04:24:40 +02:00
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params.InitCacheParameters(config.Address());
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2018-10-06 05:39:03 +02:00
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return params;
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}
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2018-04-19 01:11:14 +02:00
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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2018-08-10 17:44:43 +02:00
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
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{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
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2018-08-20 14:26:54 +02:00
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{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
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2018-09-13 00:09:31 +02:00
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{GL_RGB8, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
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2018-06-30 21:08:51 +02:00
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
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2018-08-15 05:11:27 +02:00
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false}, // A2B10G10R10U
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U
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2018-08-12 03:44:42 +02:00
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{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
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2018-06-30 21:08:51 +02:00
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
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2018-08-13 06:34:20 +02:00
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{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
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2018-08-13 06:04:52 +02:00
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{GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
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2018-06-30 21:08:51 +02:00
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{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
2018-06-30 21:23:13 +02:00
|
|
|
false}, // R11FG11FB10F
|
|
|
|
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
2018-06-30 21:08:51 +02:00
|
|
|
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
|
|
|
true}, // DXT1
|
|
|
|
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
|
|
|
true}, // DXT23
|
|
|
|
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
|
|
|
true}, // DXT45
|
|
|
|
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
|
2018-08-10 01:15:32 +02:00
|
|
|
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
|
|
|
true}, // DXN2UNORM
|
|
|
|
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
2018-08-13 05:07:57 +02:00
|
|
|
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
2018-08-31 18:11:19 +02:00
|
|
|
true}, // BC7U
|
|
|
|
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
|
2018-09-23 19:10:19 +02:00
|
|
|
ComponentType::Float, true}, // BC6H_UF16
|
|
|
|
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
2018-08-31 18:11:19 +02:00
|
|
|
true}, // BC6H_SF16
|
2018-07-26 02:01:29 +02:00
|
|
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
2018-08-15 02:31:19 +02:00
|
|
|
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
|
|
|
|
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // G8R8S
|
2018-07-26 02:01:29 +02:00
|
|
|
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
|
|
|
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
|
|
|
|
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
|
|
|
|
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
|
|
|
|
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
|
2018-08-15 05:11:27 +02:00
|
|
|
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U
|
2018-08-11 20:01:50 +02:00
|
|
|
{GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S
|
|
|
|
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI
|
|
|
|
{GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I
|
2018-07-26 02:01:29 +02:00
|
|
|
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
|
|
|
|
{GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
|
|
|
|
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
|
|
|
|
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
|
|
|
|
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
|
2018-08-02 20:56:38 +02:00
|
|
|
{GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
|
2018-07-25 16:52:39 +02:00
|
|
|
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
|
2018-08-13 05:02:34 +02:00
|
|
|
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
|
2018-08-10 18:07:37 +02:00
|
|
|
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
|
2018-08-13 14:55:16 +02:00
|
|
|
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
|
|
|
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
2018-09-16 16:47:02 +02:00
|
|
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
|
2018-10-13 16:10:26 +02:00
|
|
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
|
|
|
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
|
2018-07-02 19:42:04 +02:00
|
|
|
|
2018-08-16 03:24:04 +02:00
|
|
|
// Depth formats
|
|
|
|
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
|
|
|
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
|
|
|
false}, // Z16
|
|
|
|
|
2018-07-02 19:42:04 +02:00
|
|
|
// DepthStencil formats
|
|
|
|
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
|
|
|
false}, // Z24S8
|
2018-07-03 20:05:13 +02:00
|
|
|
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
2018-08-16 03:24:04 +02:00
|
|
|
false}, // S8Z24
|
2018-07-25 03:41:40 +02:00
|
|
|
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
|
|
|
|
ComponentType::Float, false}, // Z32FS8
|
2018-03-19 22:45:22 +01:00
|
|
|
}};
|
|
|
|
|
2018-09-01 08:42:43 +02:00
|
|
|
static GLenum SurfaceTargetToGL(SurfaceParams::SurfaceTarget target) {
|
|
|
|
switch (target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture1D:
|
|
|
|
return GL_TEXTURE_1D;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
|
|
|
return GL_TEXTURE_2D;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
|
|
|
return GL_TEXTURE_3D;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture1DArray:
|
|
|
|
return GL_TEXTURE_1D_ARRAY;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
|
|
|
return GL_TEXTURE_2D_ARRAY;
|
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
|
|
|
return GL_TEXTURE_CUBE_MAP;
|
|
|
|
}
|
|
|
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
|
|
|
|
UNREACHABLE();
|
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
2018-04-18 21:17:05 +02:00
|
|
|
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
|
2018-09-15 15:21:06 +02:00
|
|
|
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
|
2018-07-02 19:42:04 +02:00
|
|
|
auto& format = tex_format_tuples[static_cast<unsigned int>(pixel_format)];
|
|
|
|
ASSERT(component_type == format.component_type);
|
2018-03-27 04:48:05 +02:00
|
|
|
|
2018-07-02 19:42:04 +02:00
|
|
|
return format;
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-06-26 21:05:13 +02:00
|
|
|
MathUtil::Rectangle<u32> SurfaceParams::GetRect() const {
|
|
|
|
u32 actual_height{unaligned_height};
|
|
|
|
if (IsPixelFormatASTC(pixel_format)) {
|
|
|
|
// ASTC formats must stop at the ATSC block size boundary
|
|
|
|
actual_height = Common::AlignDown(actual_height, GetASTCBlockSize(pixel_format).second);
|
|
|
|
}
|
|
|
|
return {0, actual_height, width, 0};
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:17:48 +02:00
|
|
|
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
|
|
|
|
static bool IsFormatBCn(PixelFormat format) {
|
|
|
|
switch (format) {
|
|
|
|
case PixelFormat::DXT1:
|
|
|
|
case PixelFormat::DXT23:
|
|
|
|
case PixelFormat::DXT45:
|
|
|
|
case PixelFormat::DXN1:
|
|
|
|
case PixelFormat::DXN2SNORM:
|
|
|
|
case PixelFormat::DXN2UNORM:
|
|
|
|
case PixelFormat::BC7U:
|
2018-08-31 18:11:19 +02:00
|
|
|
case PixelFormat::BC6H_UF16:
|
|
|
|
case PixelFormat::BC6H_SF16:
|
2018-08-10 02:17:48 +02:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-03-19 22:45:22 +01:00
|
|
|
template <bool morton_to_gl, PixelFormat format>
|
2018-10-12 01:11:47 +02:00
|
|
|
void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
|
|
|
|
std::size_t gl_buffer_size, VAddr addr) {
|
2018-10-13 05:44:18 +02:00
|
|
|
constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format);
|
2018-03-19 22:45:22 +01:00
|
|
|
|
2018-10-10 01:15:05 +02:00
|
|
|
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
|
|
|
// pixel values.
|
|
|
|
const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
|
|
|
|
|
2018-04-16 02:55:39 +02:00
|
|
|
if (morton_to_gl) {
|
2018-08-28 03:35:15 +02:00
|
|
|
const std::vector<u8> data = Tegra::Texture::UnswizzleTexture(
|
2018-10-12 01:11:47 +02:00
|
|
|
addr, tile_size, bytes_per_pixel, stride, height, depth, block_height, block_depth);
|
2018-09-15 15:21:06 +02:00
|
|
|
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
|
2018-09-07 01:08:45 +02:00
|
|
|
memcpy(gl_buffer, data.data(), size_to_copy);
|
2018-04-16 02:55:39 +02:00
|
|
|
} else {
|
2018-10-10 01:15:05 +02:00
|
|
|
Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, depth,
|
2018-10-18 00:19:35 +02:00
|
|
|
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
|
|
|
|
gl_buffer, false, block_height, block_depth);
|
2018-04-16 02:55:39 +02:00
|
|
|
}
|
2018-03-27 04:51:56 +02:00
|
|
|
}
|
|
|
|
|
2018-10-18 21:04:33 +02:00
|
|
|
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
|
|
|
|
SurfaceParams::MaxPixelFormat>;
|
|
|
|
|
|
|
|
static constexpr GLConversionArray morton_to_gl_fns = {
|
|
|
|
// clang-format off
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<true, PixelFormat::ABGR8U>,
|
|
|
|
MortonCopy<true, PixelFormat::ABGR8S>,
|
2018-08-20 14:26:54 +02:00
|
|
|
MortonCopy<true, PixelFormat::ABGR8UI>,
|
2018-08-15 05:11:27 +02:00
|
|
|
MortonCopy<true, PixelFormat::B5G6R5U>,
|
|
|
|
MortonCopy<true, PixelFormat::A2B10G10R10U>,
|
|
|
|
MortonCopy<true, PixelFormat::A1B5G5R5U>,
|
|
|
|
MortonCopy<true, PixelFormat::R8U>,
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<true, PixelFormat::R8UI>,
|
|
|
|
MortonCopy<true, PixelFormat::RGBA16F>,
|
2018-08-13 06:34:20 +02:00
|
|
|
MortonCopy<true, PixelFormat::RGBA16U>,
|
2018-08-13 06:04:52 +02:00
|
|
|
MortonCopy<true, PixelFormat::RGBA16UI>,
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
|
|
|
MortonCopy<true, PixelFormat::RGBA32UI>,
|
|
|
|
MortonCopy<true, PixelFormat::DXT1>,
|
|
|
|
MortonCopy<true, PixelFormat::DXT23>,
|
|
|
|
MortonCopy<true, PixelFormat::DXT45>,
|
|
|
|
MortonCopy<true, PixelFormat::DXN1>,
|
|
|
|
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
|
|
|
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
|
|
|
MortonCopy<true, PixelFormat::BC7U>,
|
2018-08-31 18:11:19 +02:00
|
|
|
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
|
|
|
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
2018-08-15 02:31:19 +02:00
|
|
|
MortonCopy<true, PixelFormat::G8R8U>,
|
|
|
|
MortonCopy<true, PixelFormat::G8R8S>,
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<true, PixelFormat::BGRA8>,
|
|
|
|
MortonCopy<true, PixelFormat::RGBA32F>,
|
|
|
|
MortonCopy<true, PixelFormat::RG32F>,
|
|
|
|
MortonCopy<true, PixelFormat::R32F>,
|
|
|
|
MortonCopy<true, PixelFormat::R16F>,
|
2018-08-15 05:11:27 +02:00
|
|
|
MortonCopy<true, PixelFormat::R16U>,
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<true, PixelFormat::R16S>,
|
|
|
|
MortonCopy<true, PixelFormat::R16UI>,
|
|
|
|
MortonCopy<true, PixelFormat::R16I>,
|
|
|
|
MortonCopy<true, PixelFormat::RG16>,
|
|
|
|
MortonCopy<true, PixelFormat::RG16F>,
|
|
|
|
MortonCopy<true, PixelFormat::RG16UI>,
|
|
|
|
MortonCopy<true, PixelFormat::RG16I>,
|
|
|
|
MortonCopy<true, PixelFormat::RG16S>,
|
|
|
|
MortonCopy<true, PixelFormat::RGB32F>,
|
|
|
|
MortonCopy<true, PixelFormat::SRGBA8>,
|
|
|
|
MortonCopy<true, PixelFormat::RG8U>,
|
|
|
|
MortonCopy<true, PixelFormat::RG8S>,
|
2018-08-13 14:55:16 +02:00
|
|
|
MortonCopy<true, PixelFormat::RG32UI>,
|
|
|
|
MortonCopy<true, PixelFormat::R32UI>,
|
2018-09-16 16:47:02 +02:00
|
|
|
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
2018-10-13 16:10:26 +02:00
|
|
|
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
|
|
|
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<true, PixelFormat::Z32F>,
|
|
|
|
MortonCopy<true, PixelFormat::Z16>,
|
2018-08-16 03:24:04 +02:00
|
|
|
MortonCopy<true, PixelFormat::Z24S8>,
|
|
|
|
MortonCopy<true, PixelFormat::S8Z24>,
|
2018-08-12 03:44:42 +02:00
|
|
|
MortonCopy<true, PixelFormat::Z32FS8>,
|
2018-10-18 21:04:33 +02:00
|
|
|
// clang-format on
|
2018-03-19 22:45:22 +01:00
|
|
|
};
|
|
|
|
|
2018-10-18 21:04:33 +02:00
|
|
|
static constexpr GLConversionArray gl_to_morton_fns = {
|
|
|
|
// clang-format off
|
2018-08-10 17:44:43 +02:00
|
|
|
MortonCopy<false, PixelFormat::ABGR8U>,
|
|
|
|
MortonCopy<false, PixelFormat::ABGR8S>,
|
2018-08-20 14:26:54 +02:00
|
|
|
MortonCopy<false, PixelFormat::ABGR8UI>,
|
2018-08-15 05:11:27 +02:00
|
|
|
MortonCopy<false, PixelFormat::B5G6R5U>,
|
|
|
|
MortonCopy<false, PixelFormat::A2B10G10R10U>,
|
|
|
|
MortonCopy<false, PixelFormat::A1B5G5R5U>,
|
|
|
|
MortonCopy<false, PixelFormat::R8U>,
|
2018-08-12 03:44:42 +02:00
|
|
|
MortonCopy<false, PixelFormat::R8UI>,
|
2018-05-31 04:24:07 +02:00
|
|
|
MortonCopy<false, PixelFormat::RGBA16F>,
|
2018-08-13 06:34:20 +02:00
|
|
|
MortonCopy<false, PixelFormat::RGBA16U>,
|
2018-08-13 06:04:52 +02:00
|
|
|
MortonCopy<false, PixelFormat::RGBA16UI>,
|
2018-06-06 04:57:16 +02:00
|
|
|
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
2018-06-30 21:23:13 +02:00
|
|
|
MortonCopy<false, PixelFormat::RGBA32UI>,
|
2018-10-10 01:15:05 +02:00
|
|
|
MortonCopy<false, PixelFormat::DXT1>,
|
|
|
|
MortonCopy<false, PixelFormat::DXT23>,
|
|
|
|
MortonCopy<false, PixelFormat::DXT45>,
|
|
|
|
MortonCopy<false, PixelFormat::DXN1>,
|
|
|
|
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
|
|
|
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
|
|
|
MortonCopy<false, PixelFormat::BC7U>,
|
|
|
|
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
|
|
|
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
|
|
|
// TODO(Subv): Swizzling ASTC formats are not supported
|
2018-08-10 01:15:32 +02:00
|
|
|
nullptr,
|
2018-08-15 02:31:19 +02:00
|
|
|
MortonCopy<false, PixelFormat::G8R8U>,
|
|
|
|
MortonCopy<false, PixelFormat::G8R8S>,
|
2018-07-23 22:56:52 +02:00
|
|
|
MortonCopy<false, PixelFormat::BGRA8>,
|
2018-07-23 23:12:16 +02:00
|
|
|
MortonCopy<false, PixelFormat::RGBA32F>,
|
2018-07-24 01:10:00 +02:00
|
|
|
MortonCopy<false, PixelFormat::RG32F>,
|
2018-07-24 05:21:31 +02:00
|
|
|
MortonCopy<false, PixelFormat::R32F>,
|
2018-07-24 20:39:16 +02:00
|
|
|
MortonCopy<false, PixelFormat::R16F>,
|
2018-08-15 05:11:27 +02:00
|
|
|
MortonCopy<false, PixelFormat::R16U>,
|
2018-08-11 20:01:50 +02:00
|
|
|
MortonCopy<false, PixelFormat::R16S>,
|
|
|
|
MortonCopy<false, PixelFormat::R16UI>,
|
|
|
|
MortonCopy<false, PixelFormat::R16I>,
|
2018-07-26 02:01:29 +02:00
|
|
|
MortonCopy<false, PixelFormat::RG16>,
|
|
|
|
MortonCopy<false, PixelFormat::RG16F>,
|
|
|
|
MortonCopy<false, PixelFormat::RG16UI>,
|
|
|
|
MortonCopy<false, PixelFormat::RG16I>,
|
|
|
|
MortonCopy<false, PixelFormat::RG16S>,
|
2018-08-02 20:56:38 +02:00
|
|
|
MortonCopy<false, PixelFormat::RGB32F>,
|
2018-07-25 16:52:39 +02:00
|
|
|
MortonCopy<false, PixelFormat::SRGBA8>,
|
2018-08-13 05:02:34 +02:00
|
|
|
MortonCopy<false, PixelFormat::RG8U>,
|
2018-08-10 18:07:37 +02:00
|
|
|
MortonCopy<false, PixelFormat::RG8S>,
|
2018-08-13 14:55:16 +02:00
|
|
|
MortonCopy<false, PixelFormat::RG32UI>,
|
|
|
|
MortonCopy<false, PixelFormat::R32UI>,
|
2018-09-16 16:47:02 +02:00
|
|
|
nullptr,
|
2018-10-13 16:10:26 +02:00
|
|
|
nullptr,
|
|
|
|
nullptr,
|
2018-07-04 17:42:33 +02:00
|
|
|
MortonCopy<false, PixelFormat::Z32F>,
|
2018-07-14 05:25:11 +02:00
|
|
|
MortonCopy<false, PixelFormat::Z16>,
|
2018-08-16 03:24:04 +02:00
|
|
|
MortonCopy<false, PixelFormat::Z24S8>,
|
|
|
|
MortonCopy<false, PixelFormat::S8Z24>,
|
2018-07-25 03:41:40 +02:00
|
|
|
MortonCopy<false, PixelFormat::Z32FS8>,
|
2018-10-18 21:04:33 +02:00
|
|
|
// clang-format on
|
2018-03-19 22:45:22 +01:00
|
|
|
};
|
|
|
|
|
2018-10-18 21:04:33 +02:00
|
|
|
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
|
|
|
|
std::vector<u8>& gl_buffer) {
|
|
|
|
u32 depth = params.depth;
|
|
|
|
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
|
|
|
|
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
|
|
|
|
depth = 1U;
|
|
|
|
}
|
|
|
|
if (params.is_layered) {
|
|
|
|
u64 offset = 0;
|
|
|
|
u64 offset_gl = 0;
|
|
|
|
u64 layer_size = params.LayerMemorySize();
|
|
|
|
u64 gl_size = params.LayerSizeGL();
|
|
|
|
for (u32 i = 0; i < depth; i++) {
|
|
|
|
functions[static_cast<std::size_t>(params.pixel_format)](
|
|
|
|
params.width, params.block_height, params.height, params.block_depth, 1,
|
|
|
|
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
|
|
|
|
offset += layer_size;
|
|
|
|
offset_gl += gl_size;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
functions[static_cast<std::size_t>(params.pixel_format)](
|
|
|
|
params.width, params.block_height, params.height, params.block_depth, depth,
|
|
|
|
gl_buffer.data(), gl_buffer.size(), params.addr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-14 18:07:22 +02:00
|
|
|
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
|
2018-09-21 05:41:25 +02:00
|
|
|
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
|
|
|
|
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
|
2018-09-14 18:07:22 +02:00
|
|
|
|
|
|
|
const auto& src_params{src_surface->GetSurfaceParams()};
|
|
|
|
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
|
|
|
|
2018-07-21 22:04:01 +02:00
|
|
|
OpenGLState prev_state{OpenGLState::GetCurState()};
|
|
|
|
SCOPE_EXIT({ prev_state.Apply(); });
|
|
|
|
|
|
|
|
OpenGLState state;
|
|
|
|
state.draw.read_framebuffer = read_fb_handle;
|
|
|
|
state.draw.draw_framebuffer = draw_fb_handle;
|
|
|
|
state.Apply();
|
|
|
|
|
|
|
|
u32 buffers{};
|
|
|
|
|
2018-09-14 18:07:22 +02:00
|
|
|
if (src_params.type == SurfaceType::ColorTexture) {
|
|
|
|
switch (src_params.target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
|
|
|
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
|
|
|
0, 0);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(
|
|
|
|
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
|
|
|
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
|
|
|
|
src_surface->Texture().handle, 0);
|
|
|
|
glFramebufferTexture2D(
|
|
|
|
GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
|
|
|
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
2018-09-14 18:07:22 +02:00
|
|
|
src_surface->Texture().handle, 0, 0);
|
|
|
|
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
2018-09-14 18:07:22 +02:00
|
|
|
SurfaceTargetToGL(src_params.target),
|
|
|
|
src_surface->Texture().handle, 0, 0);
|
|
|
|
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
|
|
|
SurfaceTargetToGL(src_params.target), 0, 0, 0);
|
|
|
|
break;
|
|
|
|
default:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
|
|
|
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
|
|
|
0, 0);
|
|
|
|
break;
|
|
|
|
}
|
2018-07-21 22:04:01 +02:00
|
|
|
|
2018-09-14 18:07:22 +02:00
|
|
|
switch (dst_params.target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
|
|
|
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
|
|
|
0, 0);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(
|
|
|
|
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
|
|
|
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
|
|
|
|
dst_surface->Texture().handle, 0);
|
|
|
|
glFramebufferTexture2D(
|
|
|
|
GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
|
|
|
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
2018-09-14 18:07:22 +02:00
|
|
|
dst_surface->Texture().handle, 0, 0);
|
|
|
|
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
2018-09-14 18:07:22 +02:00
|
|
|
SurfaceTargetToGL(dst_params.target),
|
|
|
|
dst_surface->Texture().handle, 0, 0);
|
|
|
|
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
|
|
|
SurfaceTargetToGL(dst_params.target), 0, 0, 0);
|
|
|
|
break;
|
|
|
|
default:
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
|
|
|
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
|
|
|
0, 0);
|
|
|
|
break;
|
|
|
|
}
|
2018-07-21 22:04:01 +02:00
|
|
|
|
|
|
|
buffers = GL_COLOR_BUFFER_BIT;
|
2018-09-14 18:07:22 +02:00
|
|
|
} else if (src_params.type == SurfaceType::Depth) {
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
|
|
|
GL_TEXTURE_2D, 0, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
|
|
|
src_surface->Texture().handle, 0);
|
2018-07-21 22:04:01 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
|
|
|
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
|
|
|
GL_TEXTURE_2D, 0, 0);
|
2018-09-14 18:07:22 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
|
|
|
dst_surface->Texture().handle, 0);
|
2018-07-21 22:04:01 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
|
|
|
|
|
|
|
buffers = GL_DEPTH_BUFFER_BIT;
|
2018-09-14 18:07:22 +02:00
|
|
|
} else if (src_params.type == SurfaceType::DepthStencil) {
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
|
|
|
GL_TEXTURE_2D, 0, 0);
|
2018-07-21 22:04:01 +02:00
|
|
|
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
2018-09-14 18:07:22 +02:00
|
|
|
src_surface->Texture().handle, 0);
|
2018-07-21 22:04:01 +02:00
|
|
|
|
2018-09-21 05:41:25 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
|
|
|
GL_TEXTURE_2D, 0, 0);
|
2018-07-21 22:04:01 +02:00
|
|
|
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
2018-09-14 18:07:22 +02:00
|
|
|
dst_surface->Texture().handle, 0);
|
2018-07-21 22:04:01 +02:00
|
|
|
|
|
|
|
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
|
|
|
}
|
|
|
|
|
2018-09-14 18:07:22 +02:00
|
|
|
const auto& rect{src_params.GetRect()};
|
|
|
|
glBlitFramebuffer(rect.left, rect.bottom, rect.right, rect.top, rect.left, rect.bottom,
|
|
|
|
rect.right, rect.top, buffers,
|
2018-07-21 22:04:01 +02:00
|
|
|
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-10-06 05:09:01 +02:00
|
|
|
static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) {
|
|
|
|
const auto& src_params{src_surface->GetSurfaceParams()};
|
|
|
|
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
|
|
|
|
|
|
|
const u32 width{std::min(src_params.width, dst_params.width)};
|
|
|
|
const u32 height{std::min(src_params.height, dst_params.height)};
|
|
|
|
|
|
|
|
glCopyImageSubData(src_surface->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0, 0,
|
|
|
|
0, dst_surface->Texture().handle, SurfaceTargetToGL(dst_params.target), 0, 0,
|
|
|
|
0, 0, width, height, 1);
|
|
|
|
}
|
|
|
|
|
2018-09-21 05:41:25 +02:00
|
|
|
static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
|
|
|
GLuint copy_pbo_handle, GLenum src_attachment = 0,
|
|
|
|
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
|
|
|
|
ASSERT_MSG(dst_attachment == 0, "Unimplemented");
|
|
|
|
|
|
|
|
const auto& src_params{src_surface->GetSurfaceParams()};
|
|
|
|
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
|
|
|
|
|
|
|
auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type);
|
|
|
|
auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type);
|
|
|
|
|
2018-10-13 08:08:04 +02:00
|
|
|
std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
|
2018-09-21 05:41:25 +02:00
|
|
|
|
|
|
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
|
|
|
|
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
|
|
|
if (source_format.compressed) {
|
|
|
|
glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment,
|
2018-10-13 08:08:04 +02:00
|
|
|
static_cast<GLsizei>(src_params.size_in_bytes), nullptr);
|
2018-09-21 05:41:25 +02:00
|
|
|
} else {
|
|
|
|
glGetTextureImage(src_surface->Texture().handle, src_attachment, source_format.format,
|
2018-10-13 08:08:04 +02:00
|
|
|
source_format.type, static_cast<GLsizei>(src_params.size_in_bytes),
|
2018-09-21 05:41:25 +02:00
|
|
|
nullptr);
|
|
|
|
}
|
|
|
|
// If the new texture is bigger than the previous one, we need to fill in the rest with data
|
|
|
|
// from the CPU.
|
2018-10-13 08:08:04 +02:00
|
|
|
if (src_params.size_in_bytes < dst_params.size_in_bytes) {
|
2018-09-21 05:41:25 +02:00
|
|
|
// Upload the rest of the memory.
|
|
|
|
if (dst_params.is_tiled) {
|
|
|
|
// TODO(Subv): We might have to de-tile the subtexture and re-tile it with the rest
|
|
|
|
// of the data in this case. Games like Super Mario Odyssey seem to hit this case
|
|
|
|
// when drawing, it re-uses the memory of a previous texture as a bigger framebuffer
|
|
|
|
// but it doesn't clear it beforehand, the texture is already full of zeros.
|
|
|
|
LOG_DEBUG(HW_GPU, "Trying to upload extra texture data from the CPU during "
|
|
|
|
"reinterpretation but the texture is tiled.");
|
|
|
|
}
|
2018-10-13 08:08:04 +02:00
|
|
|
std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes;
|
2018-09-21 05:41:25 +02:00
|
|
|
std::vector<u8> data(remaining_size);
|
2018-10-13 08:08:04 +02:00
|
|
|
std::memcpy(data.data(), Memory::GetPointer(dst_params.addr + src_params.size_in_bytes),
|
2018-10-13 04:28:02 +02:00
|
|
|
data.size());
|
|
|
|
|
2018-10-13 08:08:04 +02:00
|
|
|
glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes, remaining_size,
|
2018-09-21 05:41:25 +02:00
|
|
|
data.data());
|
|
|
|
}
|
|
|
|
|
|
|
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
|
|
|
|
|
|
|
const GLsizei width{static_cast<GLsizei>(
|
|
|
|
std::min(src_params.GetRect().GetWidth(), dst_params.GetRect().GetWidth()))};
|
|
|
|
const GLsizei height{static_cast<GLsizei>(
|
|
|
|
std::min(src_params.GetRect().GetHeight(), dst_params.GetRect().GetHeight()))};
|
|
|
|
|
|
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, copy_pbo_handle);
|
|
|
|
if (dest_format.compressed) {
|
|
|
|
LOG_CRITICAL(HW_GPU, "Compressed copy is unimplemented!");
|
|
|
|
UNREACHABLE();
|
|
|
|
} else {
|
|
|
|
switch (dst_params.target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture1D:
|
|
|
|
glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format,
|
|
|
|
dest_format.type, nullptr);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
|
|
|
glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height,
|
|
|
|
dest_format.format, dest_format.type, nullptr);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
|
|
|
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height,
|
|
|
|
static_cast<GLsizei>(dst_params.depth), dest_format.format,
|
|
|
|
dest_format.type, nullptr);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
|
|
|
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0,
|
|
|
|
static_cast<GLint>(cubemap_face), width, height, 1,
|
|
|
|
dest_format.format, dest_format.type, nullptr);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
|
|
|
static_cast<u32>(dst_params.target));
|
|
|
|
UNREACHABLE();
|
|
|
|
}
|
|
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-01 08:42:43 +02:00
|
|
|
CachedSurface::CachedSurface(const SurfaceParams& params)
|
2018-10-16 03:24:34 +02:00
|
|
|
: params(params), gl_target(SurfaceTargetToGL(params.target)),
|
|
|
|
cached_size_in_bytes(params.size_in_bytes) {
|
2018-06-22 01:36:01 +02:00
|
|
|
texture.Create();
|
2018-06-26 21:05:13 +02:00
|
|
|
const auto& rect{params.GetRect()};
|
2018-09-01 08:42:43 +02:00
|
|
|
|
2018-09-07 01:08:45 +02:00
|
|
|
// Keep track of previous texture bindings
|
2018-09-01 08:42:43 +02:00
|
|
|
OpenGLState cur_state = OpenGLState::GetCurState();
|
2018-09-07 01:08:45 +02:00
|
|
|
const auto& old_tex = cur_state.texture_units[0];
|
|
|
|
SCOPE_EXIT({
|
|
|
|
cur_state.texture_units[0] = old_tex;
|
|
|
|
cur_state.Apply();
|
|
|
|
});
|
2018-09-01 08:42:43 +02:00
|
|
|
|
|
|
|
cur_state.texture_units[0].texture = texture.handle;
|
2018-09-07 01:08:45 +02:00
|
|
|
cur_state.texture_units[0].target = SurfaceTargetToGL(params.target);
|
2018-09-01 08:42:43 +02:00
|
|
|
cur_state.Apply();
|
|
|
|
glActiveTexture(GL_TEXTURE0);
|
|
|
|
|
|
|
|
const auto& format_tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
|
|
|
if (!format_tuple.compressed) {
|
|
|
|
// Only pre-create the texture for non-compressed textures.
|
2018-09-07 01:08:45 +02:00
|
|
|
switch (params.target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture1D:
|
2018-09-11 21:59:40 +02:00
|
|
|
glTexStorage1D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
|
|
|
rect.GetWidth());
|
2018-09-07 01:08:45 +02:00
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
2018-09-14 18:17:38 +02:00
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
2018-09-11 21:59:40 +02:00
|
|
|
glTexStorage2D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
|
|
|
rect.GetWidth(), rect.GetHeight());
|
2018-09-07 01:08:45 +02:00
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
2018-09-11 21:59:40 +02:00
|
|
|
glTexStorage3D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
|
|
|
rect.GetWidth(), rect.GetHeight(), params.depth);
|
2018-09-07 01:08:45 +02:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
|
|
|
static_cast<u32>(params.target));
|
|
|
|
UNREACHABLE();
|
2018-09-11 21:59:40 +02:00
|
|
|
glTexStorage2D(GL_TEXTURE_2D, 1, format_tuple.internal_format, rect.GetWidth(),
|
|
|
|
rect.GetHeight());
|
2018-09-07 01:08:45 +02:00
|
|
|
}
|
2018-09-01 08:42:43 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
|
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
|
|
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
2018-09-23 23:55:41 +02:00
|
|
|
|
|
|
|
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
|
|
|
SurfaceParams::SurfaceTargetName(params.target));
|
2018-10-16 03:24:34 +02:00
|
|
|
|
|
|
|
// Clamp size to mapped GPU memory region
|
|
|
|
// TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000
|
|
|
|
// R32F render buffer. We do not yet know if this is a game bug or something else, but this
|
|
|
|
// check is necessary to prevent flushing from overwriting unmapped memory.
|
|
|
|
|
|
|
|
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
|
|
|
|
const u64 max_size{memory_manager.GetRegionEnd(params.gpu_addr) - params.gpu_addr};
|
|
|
|
if (cached_size_in_bytes > max_size) {
|
|
|
|
LOG_ERROR(HW_GPU, "Surface size {} exceeds region size {}", params.size_in_bytes, max_size);
|
|
|
|
cached_size_in_bytes = max_size;
|
|
|
|
}
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-10-10 01:15:05 +02:00
|
|
|
static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bool reverse) {
|
2018-07-03 20:05:13 +02:00
|
|
|
union S8Z24 {
|
|
|
|
BitField<0, 24, u32> z24;
|
|
|
|
BitField<24, 8, u32> s8;
|
|
|
|
};
|
|
|
|
static_assert(sizeof(S8Z24) == 4, "S8Z24 is incorrect size");
|
|
|
|
|
|
|
|
union Z24S8 {
|
|
|
|
BitField<0, 8, u32> s8;
|
|
|
|
BitField<8, 24, u32> z24;
|
|
|
|
};
|
|
|
|
static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size");
|
|
|
|
|
2018-10-10 01:15:05 +02:00
|
|
|
S8Z24 s8z24_pixel{};
|
|
|
|
Z24S8 z24s8_pixel{};
|
2018-10-13 05:44:18 +02:00
|
|
|
constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)};
|
2018-09-15 15:21:06 +02:00
|
|
|
for (std::size_t y = 0; y < height; ++y) {
|
|
|
|
for (std::size_t x = 0; x < width; ++x) {
|
|
|
|
const std::size_t offset{bpp * (y * width + x)};
|
2018-10-10 01:15:05 +02:00
|
|
|
if (reverse) {
|
|
|
|
std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8));
|
|
|
|
s8z24_pixel.s8.Assign(z24s8_pixel.s8);
|
|
|
|
s8z24_pixel.z24.Assign(z24s8_pixel.z24);
|
|
|
|
std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24));
|
|
|
|
} else {
|
|
|
|
std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24));
|
|
|
|
z24s8_pixel.s8.Assign(s8z24_pixel.s8);
|
|
|
|
z24s8_pixel.z24.Assign(s8z24_pixel.z24);
|
|
|
|
std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8));
|
|
|
|
}
|
2018-07-03 20:05:13 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2018-07-15 07:33:42 +02:00
|
|
|
|
|
|
|
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
2018-10-13 05:44:18 +02:00
|
|
|
constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)};
|
2018-09-15 15:21:06 +02:00
|
|
|
for (std::size_t y = 0; y < height; ++y) {
|
|
|
|
for (std::size_t x = 0; x < width; ++x) {
|
|
|
|
const std::size_t offset{bpp * (y * width + x)};
|
2018-07-15 07:33:42 +02:00
|
|
|
const u8 temp{data[offset]};
|
|
|
|
data[offset] = data[offset + 1];
|
|
|
|
data[offset + 1] = temp;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-07-03 20:05:13 +02:00
|
|
|
/**
|
|
|
|
* Helper function to perform software conversion (as needed) when loading a buffer from Switch
|
|
|
|
* memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
|
|
|
|
* typical desktop GPUs.
|
|
|
|
*/
|
|
|
|
static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
|
|
|
|
u32 width, u32 height) {
|
|
|
|
switch (pixel_format) {
|
2018-09-16 16:47:02 +02:00
|
|
|
case PixelFormat::ASTC_2D_4X4:
|
2018-10-13 16:10:26 +02:00
|
|
|
case PixelFormat::ASTC_2D_8X8:
|
|
|
|
case PixelFormat::ASTC_2D_8X5:
|
|
|
|
case PixelFormat::ASTC_2D_5X4: {
|
2018-07-03 20:05:13 +02:00
|
|
|
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
|
|
|
|
u32 block_width{};
|
|
|
|
u32 block_height{};
|
|
|
|
std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
|
|
|
|
data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PixelFormat::S8Z24:
|
|
|
|
// Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24.
|
2018-10-10 01:15:05 +02:00
|
|
|
ConvertS8Z24ToZ24S8(data, width, height, false);
|
2018-07-03 20:05:13 +02:00
|
|
|
break;
|
2018-07-15 07:33:42 +02:00
|
|
|
|
2018-08-15 02:31:19 +02:00
|
|
|
case PixelFormat::G8R8U:
|
|
|
|
case PixelFormat::G8R8S:
|
2018-07-15 07:33:42 +02:00
|
|
|
// Convert the G8R8 color format to R8G8, as OpenGL does not support G8R8.
|
|
|
|
ConvertG8R8ToR8G8(data, width, height);
|
|
|
|
break;
|
2018-07-03 20:05:13 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-10-10 01:15:05 +02:00
|
|
|
/**
|
|
|
|
* Helper function to perform software conversion (as needed) when flushing a buffer from OpenGL to
|
|
|
|
* Switch memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or
|
|
|
|
* with typical desktop GPUs.
|
|
|
|
*/
|
|
|
|
static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
|
|
|
|
u32 width, u32 height) {
|
|
|
|
switch (pixel_format) {
|
|
|
|
case PixelFormat::G8R8U:
|
|
|
|
case PixelFormat::G8R8S:
|
|
|
|
case PixelFormat::ASTC_2D_4X4:
|
|
|
|
case PixelFormat::ASTC_2D_8X8: {
|
|
|
|
LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
|
|
|
|
static_cast<u32>(pixel_format));
|
|
|
|
UNREACHABLE();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PixelFormat::S8Z24:
|
|
|
|
// Convert the Z24S8 depth format to S8Z24, as OpenGL does not support S8Z24.
|
|
|
|
ConvertS8Z24ToZ24S8(data, width, height, true);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-03-19 22:45:22 +01:00
|
|
|
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
|
2018-06-22 01:36:01 +02:00
|
|
|
void CachedSurface::LoadGLBuffer() {
|
2018-03-19 22:45:22 +01:00
|
|
|
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
|
|
|
|
|
2018-10-13 08:08:04 +02:00
|
|
|
gl_buffer.resize(params.size_in_bytes_gl);
|
2018-08-09 05:30:53 +02:00
|
|
|
if (params.is_tiled) {
|
2018-10-08 20:34:55 +02:00
|
|
|
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
|
|
|
params.block_width, static_cast<u32>(params.target));
|
|
|
|
|
2018-10-18 21:04:33 +02:00
|
|
|
SwizzleFunc(morton_to_gl_fns, params, gl_buffer);
|
2018-08-09 05:30:53 +02:00
|
|
|
} else {
|
2018-10-13 08:08:04 +02:00
|
|
|
const auto texture_src_data{Memory::GetPointer(params.addr)};
|
|
|
|
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
|
2018-08-09 05:30:53 +02:00
|
|
|
gl_buffer.assign(texture_src_data, texture_src_data_end);
|
2018-06-26 21:05:13 +02:00
|
|
|
}
|
|
|
|
|
2018-07-03 20:05:13 +02:00
|
|
|
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
2018-06-22 01:36:01 +02:00
|
|
|
void CachedSurface::FlushGLBuffer() {
|
2018-10-10 01:15:05 +02:00
|
|
|
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
|
2018-10-13 04:28:02 +02:00
|
|
|
|
2018-10-13 08:08:04 +02:00
|
|
|
ASSERT_MSG(!IsPixelFormatASTC(params.pixel_format), "Unimplemented");
|
|
|
|
|
|
|
|
// OpenGL temporary buffer needs to be big enough to store raw texture size
|
2018-10-16 03:24:34 +02:00
|
|
|
gl_buffer.resize(GetSizeInBytes());
|
2018-10-13 08:08:04 +02:00
|
|
|
|
2018-10-10 01:15:05 +02:00
|
|
|
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
|
|
|
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
2018-10-13 05:44:18 +02:00
|
|
|
ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
2018-10-10 01:15:05 +02:00
|
|
|
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
|
|
|
ASSERT(!tuple.compressed);
|
|
|
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
2018-10-26 13:26:08 +02:00
|
|
|
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type,
|
|
|
|
static_cast<GLsizei>(gl_buffer.size()), gl_buffer.data());
|
2018-10-10 01:15:05 +02:00
|
|
|
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
|
|
|
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
|
|
|
|
params.height);
|
|
|
|
ASSERT(params.type != SurfaceType::Fill);
|
|
|
|
const u8* const texture_src_data = Memory::GetPointer(params.addr);
|
|
|
|
ASSERT(texture_src_data);
|
|
|
|
if (params.is_tiled) {
|
|
|
|
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
|
|
|
params.block_width, static_cast<u32>(params.target));
|
|
|
|
|
2018-10-18 21:04:33 +02:00
|
|
|
SwizzleFunc(gl_to_morton_fns, params, gl_buffer);
|
2018-10-10 01:15:05 +02:00
|
|
|
} else {
|
2018-10-13 04:28:02 +02:00
|
|
|
std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes());
|
2018-10-10 01:15:05 +02:00
|
|
|
}
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
|
2018-06-22 01:36:01 +02:00
|
|
|
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
|
|
|
if (params.type == SurfaceType::Fill)
|
2018-03-19 22:45:22 +01:00
|
|
|
return;
|
|
|
|
|
|
|
|
MICROPROFILE_SCOPE(OpenGL_TextureUL);
|
|
|
|
|
2018-06-22 01:36:01 +02:00
|
|
|
const auto& rect{params.GetRect()};
|
2018-03-19 22:45:22 +01:00
|
|
|
|
|
|
|
// Load data from memory to the surface
|
2018-09-09 17:51:43 +02:00
|
|
|
const GLint x0 = static_cast<GLint>(rect.left);
|
|
|
|
const GLint y0 = static_cast<GLint>(rect.bottom);
|
2018-09-14 18:17:38 +02:00
|
|
|
std::size_t buffer_offset =
|
2018-09-15 15:21:06 +02:00
|
|
|
static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.width +
|
|
|
|
static_cast<std::size_t>(x0)) *
|
2018-10-13 05:44:18 +02:00
|
|
|
SurfaceParams::GetBytesPerPixel(params.pixel_format);
|
2018-03-19 22:45:22 +01:00
|
|
|
|
2018-06-22 01:36:01 +02:00
|
|
|
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
2018-09-09 17:51:43 +02:00
|
|
|
const GLuint target_tex = texture.handle;
|
2018-03-19 22:45:22 +01:00
|
|
|
OpenGLState cur_state = OpenGLState::GetCurState();
|
|
|
|
|
2018-09-07 01:08:45 +02:00
|
|
|
const auto& old_tex = cur_state.texture_units[0];
|
|
|
|
SCOPE_EXIT({
|
|
|
|
cur_state.texture_units[0] = old_tex;
|
|
|
|
cur_state.Apply();
|
|
|
|
});
|
2018-09-01 05:54:31 +02:00
|
|
|
cur_state.texture_units[0].texture = target_tex;
|
2018-09-07 01:08:45 +02:00
|
|
|
cur_state.texture_units[0].target = SurfaceTargetToGL(params.target);
|
2018-03-19 22:45:22 +01:00
|
|
|
cur_state.Apply();
|
|
|
|
|
|
|
|
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
2018-10-13 05:44:18 +02:00
|
|
|
ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
2018-06-22 01:36:01 +02:00
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
2018-03-19 22:45:22 +01:00
|
|
|
|
|
|
|
glActiveTexture(GL_TEXTURE0);
|
2018-03-27 04:49:05 +02:00
|
|
|
if (tuple.compressed) {
|
2018-09-07 01:08:45 +02:00
|
|
|
switch (params.target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
|
|
|
glCompressedTexImage2D(
|
|
|
|
SurfaceTargetToGL(params.target), 0, tuple.internal_format,
|
|
|
|
static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), 0,
|
2018-10-13 08:08:04 +02:00
|
|
|
static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
|
2018-09-07 01:08:45 +02:00
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
|
|
|
glCompressedTexImage3D(
|
|
|
|
SurfaceTargetToGL(params.target), 0, tuple.internal_format,
|
|
|
|
static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height),
|
2018-09-14 17:33:55 +02:00
|
|
|
static_cast<GLsizei>(params.depth), 0,
|
2018-10-13 08:08:04 +02:00
|
|
|
static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
|
2018-09-07 01:08:45 +02:00
|
|
|
break;
|
2018-09-14 18:17:38 +02:00
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
|
|
|
for (std::size_t face = 0; face < params.depth; ++face) {
|
|
|
|
glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face),
|
|
|
|
0, tuple.internal_format, static_cast<GLsizei>(params.width),
|
|
|
|
static_cast<GLsizei>(params.height), 0,
|
2018-10-13 08:08:04 +02:00
|
|
|
static_cast<GLsizei>(params.SizeInBytesCubeFaceGL()),
|
2018-09-14 18:17:38 +02:00
|
|
|
&gl_buffer[buffer_offset]);
|
2018-10-13 08:08:04 +02:00
|
|
|
buffer_offset += params.SizeInBytesCubeFace();
|
2018-09-14 18:17:38 +02:00
|
|
|
}
|
|
|
|
break;
|
2018-09-07 01:08:45 +02:00
|
|
|
default:
|
|
|
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
|
|
|
static_cast<u32>(params.target));
|
|
|
|
UNREACHABLE();
|
|
|
|
glCompressedTexImage2D(
|
|
|
|
GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width),
|
2018-09-14 17:33:55 +02:00
|
|
|
static_cast<GLsizei>(params.height), 0,
|
2018-10-13 08:08:04 +02:00
|
|
|
static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
|
2018-09-07 01:08:45 +02:00
|
|
|
}
|
2018-03-27 04:49:05 +02:00
|
|
|
} else {
|
2018-09-07 01:08:45 +02:00
|
|
|
|
|
|
|
switch (params.target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture1D:
|
|
|
|
glTexSubImage1D(SurfaceTargetToGL(params.target), 0, x0,
|
|
|
|
static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type,
|
|
|
|
&gl_buffer[buffer_offset]);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
|
|
|
glTexSubImage2D(SurfaceTargetToGL(params.target), 0, x0, y0,
|
|
|
|
static_cast<GLsizei>(rect.GetWidth()),
|
|
|
|
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
|
|
|
&gl_buffer[buffer_offset]);
|
|
|
|
break;
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
|
|
|
glTexSubImage3D(SurfaceTargetToGL(params.target), 0, x0, y0, 0,
|
|
|
|
static_cast<GLsizei>(rect.GetWidth()),
|
|
|
|
static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format,
|
|
|
|
tuple.type, &gl_buffer[buffer_offset]);
|
|
|
|
break;
|
2018-09-14 18:17:38 +02:00
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
|
|
|
for (std::size_t face = 0; face < params.depth; ++face) {
|
|
|
|
glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), 0, x0,
|
|
|
|
y0, static_cast<GLsizei>(rect.GetWidth()),
|
|
|
|
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
|
|
|
&gl_buffer[buffer_offset]);
|
2018-10-13 08:08:04 +02:00
|
|
|
buffer_offset += params.SizeInBytesCubeFace();
|
2018-09-14 18:17:38 +02:00
|
|
|
}
|
|
|
|
break;
|
2018-09-07 01:08:45 +02:00
|
|
|
default:
|
|
|
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
|
|
|
static_cast<u32>(params.target));
|
|
|
|
UNREACHABLE();
|
|
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
|
|
|
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
|
|
|
&gl_buffer[buffer_offset]);
|
|
|
|
}
|
2018-03-27 04:49:05 +02:00
|
|
|
}
|
2018-03-19 22:45:22 +01:00
|
|
|
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
|
|
|
|
read_framebuffer.Create();
|
|
|
|
draw_framebuffer.Create();
|
2018-09-08 07:04:47 +02:00
|
|
|
copy_pbo.Create();
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-09-14 17:42:28 +02:00
|
|
|
Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
|
|
|
|
const GLShader::SamplerEntry& entry) {
|
|
|
|
return GetSurface(SurfaceParams::CreateForTexture(config, entry));
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) {
|
|
|
|
const auto& regs{Core::System::GetInstance().GPU().Maxwell3D().regs};
|
|
|
|
if (!regs.zeta.Address() || !regs.zeta_enable) {
|
|
|
|
return {};
|
|
|
|
}
|
2018-03-24 05:47:33 +01:00
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer(
|
2018-10-08 20:34:55 +02:00
|
|
|
regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format,
|
2018-10-10 04:28:19 +02:00
|
|
|
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
|
|
|
|
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
|
2018-03-24 05:47:33 +01:00
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
return GetSurface(depth_params, preserve_contents);
|
|
|
|
}
|
2018-07-04 05:32:59 +02:00
|
|
|
|
2018-09-15 15:21:06 +02:00
|
|
|
Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool preserve_contents) {
|
2018-09-10 01:01:21 +02:00
|
|
|
const auto& regs{Core::System::GetInstance().GPU().Maxwell3D().regs};
|
2018-03-24 05:47:33 +01:00
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
|
2018-03-24 05:47:33 +01:00
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
if (index >= regs.rt_control.count) {
|
|
|
|
return {};
|
2018-06-22 01:36:01 +02:00
|
|
|
}
|
2018-03-24 05:47:33 +01:00
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
if (regs.rt[index].Address() == 0 || regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
|
|
|
|
return {};
|
2018-06-22 01:36:01 +02:00
|
|
|
}
|
2018-03-24 05:47:33 +01:00
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(index)};
|
2018-03-24 05:47:33 +01:00
|
|
|
|
2018-09-10 01:01:21 +02:00
|
|
|
return GetSurface(color_params, preserve_contents);
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-06-22 01:36:01 +02:00
|
|
|
void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
|
|
|
|
surface->LoadGLBuffer();
|
|
|
|
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
2018-10-16 22:51:53 +02:00
|
|
|
surface->MarkAsModified(false, *this);
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-08-20 22:18:51 +02:00
|
|
|
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
|
2018-06-22 01:36:01 +02:00
|
|
|
if (params.addr == 0 || params.height * params.width == 0) {
|
|
|
|
return {};
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-07-21 22:04:01 +02:00
|
|
|
// Look up surface in the cache based on address
|
2018-08-23 21:44:41 +02:00
|
|
|
Surface surface{TryGet(params.addr)};
|
|
|
|
if (surface) {
|
2018-08-31 02:27:23 +02:00
|
|
|
if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
|
2018-07-21 22:04:01 +02:00
|
|
|
// Use the cached surface as-is
|
2018-07-21 20:36:32 +02:00
|
|
|
return surface;
|
2018-08-20 22:18:51 +02:00
|
|
|
} else if (preserve_contents) {
|
|
|
|
// If surface parameters changed and we care about keeping the previous data, recreate
|
|
|
|
// the surface from the old one
|
2018-08-23 00:46:05 +02:00
|
|
|
Surface new_surface{RecreateSurface(surface, params)};
|
2018-10-16 03:14:04 +02:00
|
|
|
Unregister(surface);
|
2018-08-23 21:44:41 +02:00
|
|
|
Register(new_surface);
|
2018-08-23 00:46:05 +02:00
|
|
|
return new_surface;
|
2018-08-20 22:18:51 +02:00
|
|
|
} else {
|
|
|
|
// Delete the old surface before creating a new one to prevent collisions.
|
2018-08-23 21:44:41 +02:00
|
|
|
Unregister(surface);
|
2018-06-26 22:14:14 +02:00
|
|
|
}
|
2018-03-19 22:45:22 +01:00
|
|
|
}
|
|
|
|
|
2018-08-31 02:08:43 +02:00
|
|
|
// No cached surface found - get a new one
|
|
|
|
surface = GetUncachedSurface(params);
|
|
|
|
Register(surface);
|
2018-08-22 04:04:54 +02:00
|
|
|
|
|
|
|
// Only load surface from memory if we care about the contents
|
|
|
|
if (preserve_contents) {
|
|
|
|
LoadSurface(surface);
|
|
|
|
}
|
2018-07-21 20:36:32 +02:00
|
|
|
|
2018-03-19 22:45:22 +01:00
|
|
|
return surface;
|
|
|
|
}
|
2018-06-24 23:42:29 +02:00
|
|
|
|
2018-08-31 02:08:43 +02:00
|
|
|
Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) {
|
|
|
|
Surface surface{TryGetReservedSurface(params)};
|
|
|
|
if (!surface) {
|
|
|
|
// No reserved surface available, create a new one and reserve it
|
|
|
|
surface = std::make_shared<CachedSurface>(params);
|
|
|
|
ReserveSurface(surface);
|
|
|
|
}
|
|
|
|
return surface;
|
|
|
|
}
|
|
|
|
|
2018-10-06 05:39:03 +02:00
|
|
|
void RasterizerCacheOpenGL::FermiCopySurface(
|
|
|
|
const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
|
|
|
|
const Tegra::Engines::Fermi2D::Regs::Surface& dst_config) {
|
|
|
|
|
|
|
|
const auto& src_params = SurfaceParams::CreateForFermiCopySurface(src_config);
|
|
|
|
const auto& dst_params = SurfaceParams::CreateForFermiCopySurface(dst_config);
|
|
|
|
|
|
|
|
ASSERT(src_params.width == dst_params.width);
|
|
|
|
ASSERT(src_params.height == dst_params.height);
|
|
|
|
ASSERT(src_params.pixel_format == dst_params.pixel_format);
|
|
|
|
ASSERT(src_params.block_height == dst_params.block_height);
|
|
|
|
ASSERT(src_params.is_tiled == dst_params.is_tiled);
|
|
|
|
ASSERT(src_params.depth == dst_params.depth);
|
|
|
|
ASSERT(src_params.depth == 1); // Currently, FastCopySurface only works with 2D surfaces
|
|
|
|
ASSERT(src_params.target == dst_params.target);
|
|
|
|
ASSERT(src_params.rt.index == dst_params.rt.index);
|
|
|
|
|
|
|
|
FastCopySurface(GetSurface(src_params, true), GetSurface(dst_params, false));
|
|
|
|
}
|
|
|
|
|
2018-10-16 23:20:49 +02:00
|
|
|
void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
|
|
|
|
const Surface& dst_surface) {
|
|
|
|
const auto& src_params{src_surface->GetSurfaceParams()};
|
|
|
|
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
2018-10-18 21:04:33 +02:00
|
|
|
FlushRegion(src_params.addr, dst_params.MemorySize());
|
2018-10-16 23:20:49 +02:00
|
|
|
LoadSurface(dst_surface);
|
|
|
|
}
|
|
|
|
|
2018-09-14 17:33:55 +02:00
|
|
|
Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
2018-07-21 22:04:01 +02:00
|
|
|
const SurfaceParams& new_params) {
|
|
|
|
// Verify surface is compatible for blitting
|
2018-09-21 05:41:25 +02:00
|
|
|
auto old_params{old_surface->GetSurfaceParams()};
|
2018-07-21 22:04:01 +02:00
|
|
|
|
2018-08-31 02:08:43 +02:00
|
|
|
// Get a new surface with the new parameters, and blit the previous surface to it
|
|
|
|
Surface new_surface{GetUncachedSurface(new_params)};
|
2018-08-20 22:19:59 +02:00
|
|
|
|
2018-10-16 23:20:49 +02:00
|
|
|
// With use_accurate_gpu_emulation enabled, do an accurate surface copy
|
|
|
|
if (Settings::values.use_accurate_gpu_emulation) {
|
|
|
|
AccurateCopySurface(old_surface, new_surface);
|
|
|
|
return new_surface;
|
|
|
|
}
|
|
|
|
|
2018-10-06 05:09:01 +02:00
|
|
|
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
|
|
|
|
if (old_params.target == new_params.target && old_params.type == new_params.type &&
|
|
|
|
old_params.depth == new_params.depth && old_params.depth == 1 &&
|
|
|
|
SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
|
|
|
|
SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
|
|
|
|
FastCopySurface(old_surface, new_surface);
|
|
|
|
return new_surface;
|
|
|
|
}
|
|
|
|
|
2018-09-21 05:41:25 +02:00
|
|
|
// If the format is the same, just do a framebuffer blit. This is significantly faster than
|
|
|
|
// using PBOs. The is also likely less accurate, as textures will be converted rather than
|
2018-10-16 23:02:29 +02:00
|
|
|
// reinterpreted. When use_accurate_gpu_emulation setting is enabled, perform a more accurate
|
2018-09-21 05:41:25 +02:00
|
|
|
// surface copy, where pixels are reinterpreted as a new format (without conversion). This
|
|
|
|
// code path uses OpenGL PBOs and is quite slow.
|
2018-10-16 23:20:49 +02:00
|
|
|
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
|
2018-09-12 02:14:00 +02:00
|
|
|
|
2018-09-21 05:41:25 +02:00
|
|
|
switch (new_params.target) {
|
|
|
|
case SurfaceParams::SurfaceTarget::Texture2D:
|
|
|
|
if (is_blit) {
|
|
|
|
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
|
2018-08-31 02:27:23 +02:00
|
|
|
} else {
|
2018-09-21 05:41:25 +02:00
|
|
|
CopySurface(old_surface, new_surface, copy_pbo.handle);
|
2018-08-31 02:27:23 +02:00
|
|
|
}
|
2018-09-21 05:41:25 +02:00
|
|
|
break;
|
2018-10-18 21:04:33 +02:00
|
|
|
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
2018-10-16 03:14:04 +02:00
|
|
|
case SurfaceParams::SurfaceTarget::Texture3D:
|
|
|
|
AccurateCopySurface(old_surface, new_surface);
|
|
|
|
break;
|
2018-09-21 05:41:25 +02:00
|
|
|
default:
|
|
|
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
|
|
|
static_cast<u32>(new_params.target));
|
|
|
|
UNREACHABLE();
|
2018-08-31 02:27:23 +02:00
|
|
|
}
|
2018-07-21 22:04:01 +02:00
|
|
|
|
|
|
|
return new_surface;
|
2018-10-18 21:04:33 +02:00
|
|
|
} // namespace OpenGL
|
2018-07-21 22:04:01 +02:00
|
|
|
|
2018-08-28 03:35:15 +02:00
|
|
|
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
|
|
|
|
return TryGet(addr);
|
2018-06-24 23:42:29 +02:00
|
|
|
}
|
2018-06-26 22:14:14 +02:00
|
|
|
|
2018-08-22 04:04:54 +02:00
|
|
|
void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {
|
|
|
|
const auto& surface_reserve_key{SurfaceReserveKey::Create(surface->GetSurfaceParams())};
|
|
|
|
surface_reserve[surface_reserve_key] = surface;
|
|
|
|
}
|
|
|
|
|
|
|
|
Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params) {
|
|
|
|
const auto& surface_reserve_key{SurfaceReserveKey::Create(params)};
|
|
|
|
auto search{surface_reserve.find(surface_reserve_key)};
|
|
|
|
if (search != surface_reserve.end()) {
|
|
|
|
return search->second;
|
|
|
|
}
|
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
2018-08-21 10:18:27 +02:00
|
|
|
} // namespace OpenGL
|