.. |
gl_buffer_cache.cpp
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Align index buffe size when vertex_buffer_unified_memory enable
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2022-09-10 20:01:33 +08:00 |
gl_buffer_cache.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_compute_pipeline.cpp
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Shader Decompiler: Check for shift when deriving composite samplers.
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2022-10-06 21:00:52 +02:00 |
gl_compute_pipeline.h
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VideoCore: Fix channels with disk pipeline/shader cache.
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2022-10-06 21:00:51 +02:00 |
gl_device.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_device.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_fence_manager.cpp
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
gl_fence_manager.h
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
gl_graphics_pipeline.cpp
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Shader Decompiler: Check for shift when deriving composite samplers.
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2022-10-06 21:00:52 +02:00 |
gl_graphics_pipeline.h
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VideoCore: Fix channels with disk pipeline/shader cache.
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2022-10-06 21:00:51 +02:00 |
gl_query_cache.cpp
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
gl_query_cache.h
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
gl_rasterizer.cpp
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DMA & InlineToMemory Engines Rework.
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2022-10-06 21:00:53 +02:00 |
gl_rasterizer.h
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DMA & InlineToMemory Engines Rework.
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2022-10-06 21:00:53 +02:00 |
gl_resource_manager.cpp
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
gl_resource_manager.h
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
gl_shader_cache.cpp
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VideoCore: Fix channels with disk pipeline/shader cache.
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2022-10-06 21:00:51 +02:00 |
gl_shader_cache.h
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
gl_shader_context.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_shader_manager.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_shader_manager.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_shader_util.cpp
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renderer_opengl: delete shader source after linking
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2022-07-30 13:21:26 -04:00 |
gl_shader_util.h
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
gl_state_tracker.cpp
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state_tracker: workaround channel setup for homebrew
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2022-10-06 21:00:54 +02:00 |
gl_state_tracker.h
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state_tracker: workaround channel setup for homebrew
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2022-10-06 21:00:54 +02:00 |
gl_stream_buffer.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_stream_buffer.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_texture_cache.cpp
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video_code: support rectangle texture
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2022-08-25 12:45:58 +08:00 |
gl_texture_cache.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_texture_cache_base.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
maxwell_to_gl.h
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VideoCore: Implement formats needed for N64 emulation.
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2022-10-06 21:00:53 +02:00 |
renderer_opengl.cpp
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OpenGl: Implement Channels.
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2022-10-06 21:00:51 +02:00 |
renderer_opengl.h
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
util_shaders.cpp
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common: Change semantics of UNREACHABLE to unconditionally crash
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2022-06-13 20:09:00 -04:00 |
util_shaders.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |