nixpkgs-suyu/doc/builders/packages/cataclysm-dda.section.md
Ryan Mulligan b8344f9e5c doc: explicit Markdown anchors for top-level headings; remove metadata
I used the existing anchors generated by Docbook, so the anchor part
should be a no-op. This could be useful depending on the
infrastructure we choose to use, and it is better to be explicit than
rely on Docbook's id generating algorithms.

I got rid of the metadata segments of the Markdown files, because they
are outdated, inaccurate, and could make people less willing to change
them without speaking with the author.
2021-01-01 10:02:57 -08:00

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# Cataclysm: Dark Days Ahead {#cataclysm-dark-days-ahead}
## How to install Cataclysm DDA
To install the latest stable release of Cataclysm DDA to your profile, execute
`nix-env -f "<nixpkgs>" -iA cataclysm-dda`. For the curses build (build
without tiles), install `cataclysmDDA.stable.curses`. Note: `cataclysm-dda` is
an alias to `cataclysmDDA.stable.tiles`.
If you like access to a development build of your favorite git revision,
override `cataclysm-dda-git` (or `cataclysmDDA.git.curses` if you like curses
build):
```nix
cataclysm-dda-git.override {
version = "YYYY-MM-DD";
rev = "YOUR_FAVORITE_REVISION";
sha256 = "CHECKSUM_OF_THE_REVISION";
}
```
The sha256 checksum can be obtained by
```sh
nix-prefetch-url --unpack "https://github.com/CleverRaven/Cataclysm-DDA/archive/${YOUR_FAVORITE_REVISION}.tar.gz"
```
The default configuration directory is `~/.cataclysm-dda`. If you prefer
`$XDG_CONFIG_HOME/cataclysm-dda`, override the derivation:
```nix
cataclysm-dda.override {
useXdgDir = true;
}
```
## Customizing with mods
To install Cataclysm DDA with mods of your choice, you can use `withMods`
attribute:
```nix
cataclysm-dda.withMods (mods: with mods; [
tileset.UndeadPeople
])
```
All mods, soundpacks, and tilesets available in nixpkgs are found in
`cataclysmDDA.pkgs`.
Here is an example to modify existing mods and/or add more mods not available
in nixpkgs:
```nix
let
customMods = self: super: lib.recursiveUpdate super {
# Modify existing mod
tileset.UndeadPeople = super.tileset.UndeadPeople.overrideAttrs (old: {
# If you like to apply a patch to the tileset for example
patches = [ ./path/to/your.patch ];
});
# Add another mod
mod.Awesome = cataclysmDDA.buildMod {
modName = "Awesome";
version = "0.x";
src = fetchFromGitHub {
owner = "Someone";
repo = "AwesomeMod";
rev = "...";
sha256 = "...";
};
# Path to be installed in the unpacked source (default: ".")
modRoot = "contents/under/this/path/will/be/installed";
};
# Add another soundpack
soundpack.Fantastic = cataclysmDDA.buildSoundPack {
# ditto
};
# Add another tileset
tileset.SuperDuper = cataclysmDDA.buildTileSet {
# ditto
};
};
in
cataclysm-dda.withMods (mods: with mods.extend customMods; [
tileset.UndeadPeople
mod.Awesome
soundpack.Fantastic
tileset.SuperDuper
])
```