Sebastian Valle
30c984dc97
Merge pull request #2488 from lioncash/static-fn
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kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
2019-05-19 08:43:47 -05:00
Sebastian Valle
256e5c9583
Merge pull request #2493 from lioncash/translate
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yuzu/applets/profile_select: Mark header string as translatable
2019-05-19 08:42:39 -05:00
Sebastian Valle
b42ca9888d
Merge pull request #2496 from lioncash/move-con
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gl_shader_gen: std::move objects where applicable
2019-05-19 08:35:47 -05:00
Hexagon12
ffd9a1f3ef
Merge pull request #2473 from lioncash/vs2019
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CMakeLists: Handle VS 2019 in a less annoying manner
2019-05-19 14:33:28 +01:00
Hexagon12
2437ca04d7
Merge pull request #2476 from ReinUsesLisp/fix-compat
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yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
2019-05-19 14:31:52 +01:00
Hexagon12
aa61478d8c
Merge pull request #2498 from lioncash/unused-code
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yuzu/util: Remove unused spinbox.cpp/.h
2019-05-19 14:30:07 +01:00
Lioncash
bc6972caf9
yuzu/util: Remove unused spinbox.cpp/.h
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This has been left unused since the removal of the vestigial surface
viewer. Given it has no uses left, this can be removed as well.
2019-05-19 05:35:34 -04:00
Lioncash
3356ea5bc2
gl_shader_gen: std::move objects where applicable
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Avoids performing copies into the pair being returned. Instead, we can
just move the resources into the pair, avoiding the need to make copies
of both the std::string and ShaderEntries struct.
2019-05-19 03:46:54 -04:00
Lioncash
22324e3ef1
yuzu/applets/profile_select: Mark header string as translatable
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This is a user-facing string, so it should be marked as translatable.
2019-05-19 01:18:37 -04:00
Lioncash
d5cce86431
kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
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These are only used from within this translation unit, so they don't
need to have external linkage. They were intended to be marked with this
anyways to be consistent with the other service functions.
2019-05-18 19:10:34 -04:00
bunnei
fb85d5670d
Merge pull request #2457 from lioncash/about
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yuzu/{about_dialog, main}: Specify string conversions explicitly for SCM-related info
2019-05-17 15:42:43 -04:00
bunnei
6f1720a5b7
Merge pull request #2477 from ReinUsesLisp/fix-sdl2
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yuzu_cmd: Make OpenGL's context current
2019-05-17 13:04:33 -04:00
bunnei
865025f612
Merge pull request #2478 from ReinUsesLisp/sdl2-compat
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yuzu_cmd: Use OpenGL compat when asked in the settings
2019-05-17 13:04:04 -04:00
bunnei
1975d32f2d
Merge pull request #2479 from ReinUsesLisp/qt-shadow
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qt/configure_graphics: Shadow options at runtime
2019-05-17 13:01:41 -04:00
ReinUsesLisp
4cf64f8e09
qt/configure_graphics: Shadow options at runtime
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Compatibility profile and the disk shader cache settings shouldn't
be changed at runtime. This aims to address that shadowing those
options.
2019-05-17 04:29:20 -03:00
ReinUsesLisp
69265e4504
yuzu_cmd: Use OpenGL compat when asked in the settings
2019-05-17 04:25:26 -03:00
ReinUsesLisp
5f877d9458
yuzu_cmd: Make OpenGL's context current
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The SDL2 frontend never bound the OpenGL context, resulting on a white
screen and no-ops all over the backend.
2019-05-17 04:13:20 -03:00
ReinUsesLisp
e6c60b419c
yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
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Nvidia's proprietary driver creates a real OpenGL compatibility profile
without this option, meanwhile Intel (and probably AMD, I haven't tested
it) require that QSurfaceFormat::FormatOption::DeprecatedFunctions is
explicitly enabled.
2019-05-17 04:09:17 -03:00
Lioncash
a6fb6ccc83
CMakeLists: Handle VS 2019 in a less annoying manner
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VS 2019 is binary compatible with VS 2017, so we can safely use
the prebuilt libraries for VS 2017 with VS 2019. This makes it less
annoying to build yuzu with the most up to date toolchain.
2019-05-14 19:05:51 -04:00
Mat M
c4d549919f
Merge pull request #2462 from lioncash/video-mm
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video_core/memory_manager: Minor tidying
2019-05-14 06:40:33 -04:00
Mat M
dadcf317dc
Merge pull request #2461 from lioncash/unused-var
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video_core: Remove a few unused variables and functions
2019-05-14 06:36:26 -04:00
Mat M
8b933e77cd
Merge pull request #2460 from lioncash/volatile
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CMakeLists: Specify /volatile:iso for MSVC
2019-05-14 06:34:53 -04:00
Mat M
3e8e335a5c
Merge pull request #2450 from lioncash/warn-level
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CMakeLists: Explicitly specify -Wall for the non-MSVC case
2019-05-14 06:34:05 -04:00
Rodrigo Locatti
940a71089d
Merge pull request #2413 from FernandoS27/opt-gpu
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Rasterizer Cache: refactor flushing & optimize memory usage of surfaces
2019-05-13 23:01:59 -03:00
Lioncash
716fbaef74
video_core/memory_manager: Mark IsBlockContinuous() as a const member function
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Corrects the typo in its name and marks the function as a const member
function, given it doesn't actually modify memory manager state.
2019-05-09 19:14:36 -04:00
Lioncash
d4bcd006b2
video_core/memory_manager: Mark the constructor as explicit
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Prevents implicit converting constructions of the memory manager.
2019-05-09 19:10:26 -04:00
Lioncash
fd12788967
video_core/memory_manager: Default the destructor within the cpp file
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Makes the class less surprising when it comes to forward declaring the
type, and also prevents inlining the destruction code of the class,
given it contains non-trivial types.
2019-05-09 19:10:13 -04:00
Lioncash
53afe47cec
video_core/memory_manager: Amend doxygen comments
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Corrects references to non-existent parameters and corrects typos.
2019-05-09 19:09:19 -04:00
Lioncash
5235b053b4
video_core/memory_manager: Remove superfluous const from function declarations
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These are able to be omitted from the declaration of functions, since
they don't do anything at the type system level. The definitions of the
functions can retain the use of const though, since they make the
variables immutable in the implementation of the function where they're
used.
2019-05-09 18:59:49 -04:00
Lioncash
b6408e9671
video_core/renderer_opengl/gl_shader_cache: Correct member initialization order
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Silences a -Wreorder warning.
2019-05-09 18:55:47 -04:00
Lioncash
e43ba3acd4
video_core/shader/decode/texture: Remove unused variable from GetTld4Code()
2019-05-09 18:49:56 -04:00
Lioncash
e3c45b4338
renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
2019-05-09 18:47:48 -04:00
Lioncash
175fe8aaeb
video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function
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This isn't used at all, so it can be removed.
2019-05-09 18:45:26 -04:00
Lioncash
6d28d288a3
video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()
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This variable is unused entirely, so it can be removed.
2019-05-09 18:42:48 -04:00
Lioncash
ba165b1092
video_core/gpu_thread: Remove unused local variable
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Instead of retrieving the data from the std::variant instance, we can
just check if the variant contains that type of data.
This is essentially the same behavior, only it returns a bool indicating
whether or not the type in the variant is currently active, instead of
actually retrieving the data.
2019-05-09 18:39:21 -04:00
Lioncash
c56d893e77
video_core/textures/astc: Remove unused variables
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Silences a few compilation warnings.
2019-05-09 18:33:36 -04:00
Lioncash
c4d03f0154
CMakeLists: Specify /volatile:iso for MSVC
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By default, MSVC doesn't use standards-compliant volatile semantics.
This makes it behave in a standards-compliant manner, making
expectations more uniform across compilers.
2019-05-09 15:49:30 -04:00
bunnei
7cb17834c7
Merge pull request #2437 from lioncash/audctl
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service/audctl: Update documentation comments to be relative to 8.0.0
2019-05-09 13:24:13 -04:00
bunnei
f3317cf2db
Merge pull request #2454 from lioncash/cflag
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src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
2019-05-09 13:23:49 -04:00
bunnei
daca045fcd
Merge pull request #2442 from FernandoS27/astc-fix
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Fix Layered ASTC Textures
2019-05-09 13:23:14 -04:00
bunnei
f69d3a6351
Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
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gl_shader_disk_cache: Skip stored shader variants instead of asserting
2019-05-09 13:22:42 -04:00
bunnei
5907619a04
Merge pull request #2445 from FearlessTobi/port-4749
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Port citra-emu/citra#4749 : "web_service: Misc fixes"
2019-05-09 13:22:00 -04:00
bunnei
9567b3a293
Merge pull request #2458 from lioncash/hotkey
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yuzu/hotkeys: Remove unnecessary constructor
2019-05-09 13:21:36 -04:00
bunnei
c6f3831320
Merge pull request #2456 from lioncash/qualifier
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yuzu/compatdb: Remove unnecessary qualifiers
2019-05-09 13:21:04 -04:00
bunnei
8abf0add04
Merge pull request #2459 from lioncash/what
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configure_dialog: Remove the Whats This? button from the dialog
2019-05-09 13:20:12 -04:00
bunnei
5b6571c170
Merge pull request #2453 from lioncash/enum
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core/memory: Remove unused FlushMode enum
2019-05-09 13:19:49 -04:00
bunnei
c27b81cb85
Merge pull request #2429 from FernandoS27/compute
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Corrections and Implementation on GPU Engines
2019-05-09 13:19:22 -04:00
bunnei
0e9a17b029
Merge pull request #2440 from lioncash/dynarmic
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externals: Update dynarmic to master
2019-05-09 13:18:49 -04:00
Lioncash
f3c18d622e
configure_dialog: Remove the Whats This? button from the dialog
2019-05-09 03:20:13 -04:00
Lioncash
8bdef4f951
yuzu/hotkeys: Remove unnecessary constructor
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The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
2019-05-09 02:17:22 -04:00