No description
Find a file
Manuel Pégourié-Gonnard 9db41f0996 Refresh generated file
2015-03-10 11:23:56 +00:00
configs Rename include directory to mbedtls 2015-03-10 11:23:56 +00:00
doxygen Prepare for mbed TLS 1.3.10 release 2015-02-08 15:49:54 +01:00
include Rename a few incidental references to PolarSSL 2015-03-10 11:23:56 +00:00
library Refresh generated file 2015-03-10 11:23:56 +00:00
programs Rename a few incidental references to PolarSSL 2015-03-10 11:23:56 +00:00
scripts Rename include directory to mbedtls 2015-03-10 11:23:56 +00:00
tests Rename include directory to mbedtls 2015-03-10 11:23:56 +00:00
visualc Rename include directory to mbedtls 2015-03-10 11:23:56 +00:00
.gitignore Adapt memory.sh to config-suite-b 2015-02-16 17:22:46 +00:00
.travis.yml Remove gnutls from the travis build 2015-02-17 11:37:24 +00:00
ChangeLog Merge branch 'development' into dtls 2015-02-18 10:25:16 +00:00
CMakeLists.txt Rename project in CMake 2015-01-27 15:44:46 +00:00
DartConfiguration.tcl Rename to mbed TLS in the documentation/comments 2015-01-22 16:11:05 +00:00
LICENSE - Changed line endings and encodings to unix and utf-8 2011-01-05 14:48:42 +00:00
Makefile Rename include directory to mbedtls 2015-03-10 11:23:56 +00:00
README.rst Rename a few incidental references to PolarSSL 2015-03-10 11:23:56 +00:00

===================
README for mbed TLS
===================

Configuration
=============

mbed TLS should build out of the box on most systems. Some platform specific options are available in the fully-documented configuration file *include/mbedtls/config.h*, which is also the place where features can be selected.
This file can be edited manually, or in a more programmatic way using the Perl
script *scripts/config.pl* (use *--help* for usage instructions).

Compiler options can be set using standard variables such as *CC* and *CFLAGS* when using the Make and CMake build system (see below).

Compiling
=========

There are currently three active build systems within the mbed TLS releases:

- Make
- CMake
- Microsoft Visual Studio (Visual Studio 6 and Visual Studio 2010)

The main system used for development is CMake. That system is always the most up-to-date. The others should reflect all changes present in the CMake build system, but some features are not ported there by default.

Make
----

We intentionally only use the absolute minimum of **Make** functionality, as we have discovered that a lot of **Make** features are not supported on all different implementations of Make on different platforms. As such, the Makefiles sometimes require some handwork or `export` statements in order to work for your platform.

In order to build the source using Make, just enter at the command line::

    make

In order to run the tests, enter::

    make check

In order to build for a Windows platform, you should use WINDOWS_BUILD=1 if the target is Windows but the build environment is Unix-like (eg when cross-compiling, or compiling from an MSYS shell), and WINDOWS=1 if the build environment is a Windows shell.

Depending on your platform, you might run into some issues. Please check the Makefiles in *library/*, *programs/* and *tests/* for options to manually add or remove for specific platforms. You can also check `the mbed TLS Knowledge Base <https://tls.mbed.org/kb>`_ for articles on your platform or issue.

In case you find that you need to do something else as well, please let us know what, so we can add it to the KB.

CMake
-----

In order to build the source using CMake, just enter at the command line::

    cmake .

    make

There are many different build modes available within the CMake buildsystem. Most of them are available for gcc and clang, though some are compiler-specific:

- Release.
  This generates the default code without any unnecessary information in the binary files.
- Debug.
  This generates debug information and disables optimization of the code.
- Coverage.
  This generates code coverage information in addition to debug information.
- ASan.
  This instruments the code with AddressSanitizer to check for memory errors.
  (This includes LeakSanitizer, with recent version of gcc and clang.)
  (With recent version of clang, this mode also instruments the code with
  UndefinedSanitizer to check for undefined behaviour.)
- ASanDbg.
  Same as ASan but slower, with debug information and better stack traces.
- MemSan.
  This intruments the code with MemorySanitizer to check for uninitialised
  memory reads. Experimental, needs recent clang on Linux/x86_64.
- MemSanDbg.
  Same as ASan but slower, with debug information, better stack traces and
  origin tracking.
- Check.
  This activates the compiler warnings that depend on optimization and treats
  all warnings as errors.

Switching build modes in CMake is simple. For debug mode, enter at the command line:

    cmake -D CMAKE_BUILD_TYPE:String="Debug" .

Note that, with CMake, if you want to change the compiler or its options after you already ran CMake, you need to clear its cache first, eg (using GNU find)::

    find . -iname '*cmake*' -not -name CMakeLists.txt -exec rm -rf {} +
    CC=gcc CFLAGS='-fstack-protector-strong -Wa,--noexecstack' cmake .

In order to run the tests, enter::

    make test

Microsoft Visual Studio
-----------------------

The build files for Microsoft Visual Studio are generated for Visual Studio 6.0 and Visual Studio 2010.

The workspace 'mbedtls.dsw' contains all the basic projects needed to build the library and all the programs. The files in tests are not generated and compiled, as these need a perl environment as well.

Example programs
================

We've included example programs for a lot of different features and uses in *programs/*. Most programs only focus on a single feature or usage scenario, so keep that in mind when copying parts of the code.

Tests
=====

mbed TLS includes an elaborate test suite in *tests/* that initially requires Perl to generate the tests files (e.g. *test_suite_mpi.c*). These files are generates from a **function file** (e.g. *suites/test_suite_mpi.function*) and a **data file** (e.g. *suites/test_suite_mpi.data*). The **function file** contains the template for each test function. The **data file** contains the test cases, specified as parameters that should be pushed into a template function.

For machines with a Unix shell and OpenSSL (and optionally GnuTLS) installed, additional test scripts are available:

- *tests/ssl-opt.sh* runs integration tests for various TLS options (renegotiation, resumption, etc.) and tests interoperability of these options with other implementations.
- *tests/compat.sh* tests interoperability of every ciphersuite with other implementations.
- *tests/scripts/test-ref-configs.pl* test builds in various reduced configurations.
- *tests/scripts/all.sh* runs a combination of the above tests with various build options (eg ASan).

Configurations
==============

We provide some non-standard configurations focused on specific use cases in the configs/ directory. You can read more about those in configs/README.txt

Contributing
============

We graciously accept bugs and contributions from the community. There are some requirements we need to fulfil in order to be able to integrate contributions in the main code.

Simple bug fixes to existing code do not contain copyright themselves and we can integrate those without any issue. The same goes for trivial contributions.

For larger contributions, e.g. a new feature, the code possible falls under copyright law. We then need your consent to share in the ownership of the copyright. We have a form for that, which we will mail to you in case you submit a contribution or pull request that we deem this necessary for.

Process
-------
#. `Check for open issues <https://github.com/ARMmbed/mbedtls/issues>`_ or
   `start a discussion <https://tls.mbed.org/discussions>`_ around a feature
   idea or a bug.
#. Fork the `mbed TLS repository on Github <https://github.com/ARMmbed/mbedtls>`_
   to start making your changes.
#. Write a test which shows that the bug was fixed or that the feature works
   as expected.
#. Send a pull request and bug us until it gets merged and published. We will
   include your name in the ChangeLog :)