Merge branch 'development' into development-restricted
This commit is contained in:
commit
ade51aff1a
2 changed files with 22 additions and 6 deletions
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@ -887,8 +887,9 @@ if type lsof >/dev/null 2>/dev/null; then
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done
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done
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}
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}
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else
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else
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echo "Warning: lsof not available, wait_server_start = sleep"
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wait_server_start() {
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wait_server_start() {
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sleep 1
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sleep 2
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}
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}
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fi
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fi
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@ -308,6 +308,7 @@ if type lsof >/dev/null 2>/dev/null; then
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done
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done
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}
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}
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else
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else
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echo "Warning: lsof not available, wait_server_start = sleep $START_DELAY"
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wait_server_start() {
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wait_server_start() {
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sleep "$START_DELAY"
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sleep "$START_DELAY"
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}
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}
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@ -656,14 +657,28 @@ fi
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# used by watchdog
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# used by watchdog
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MAIN_PID="$$"
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MAIN_PID="$$"
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# be more patient with valgrind
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# We use somewhat arbitrary delays for tests:
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# - how long do we wait for the server to start (when lsof not available)?
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# - how long do we allow for the client to finish?
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# (not to check performance, just to avoid waiting indefinitely)
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# Things are slower with valgrind, so give extra time here.
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#
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# Note: without lsof, there is a trade-off between the running time of this
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# script and the risk of spurious errors because we didn't wait long enough.
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# The watchdog delay on the other hand doesn't affect normal running time of
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# the script, only the case where a client or server gets stuck.
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if [ "$MEMCHECK" -gt 0 ]; then
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if [ "$MEMCHECK" -gt 0 ]; then
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START_DELAY=3
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START_DELAY=6
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DOG_DELAY=30
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DOG_DELAY=60
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else
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else
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START_DELAY=1
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START_DELAY=2
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DOG_DELAY=10
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DOG_DELAY=20
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fi
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fi
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# some particular tests need more time:
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# - for the client, we multiply the usual watchdog limit by a factor
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# - for the server, we sleep for a number of seconds after the client exits
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# see client_need_more_time() and server_needs_more_time()
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CLI_DELAY_FACTOR=1
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CLI_DELAY_FACTOR=1
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SRV_DELAY_SECONDS=0
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SRV_DELAY_SECONDS=0
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