Optionally optimize generated SPIRV with spirv-opt (#10)
Reviewed-on: http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/darktux/torzu/pulls/10 Co-authored-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion> Co-committed-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>
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11 changed files with 65 additions and 10 deletions
3
.gitmodules
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3
.gitmodules
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@ -58,3 +58,6 @@
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[submodule "externals/boost-headers"]
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[submodule "externals/boost-headers"]
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path = externals/boost-headers
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path = externals/boost-headers
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url = https://github.com/boostorg/headers.git
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url = https://github.com/boostorg/headers.git
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[submodule "externals/SPIRV-Tools"]
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path = externals/SPIRV-Tools
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url = https://github.com/KhronosGroup/SPIRV-Tools.git
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@ -38,6 +38,8 @@ option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ON)
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option(YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES "Use Vulkan-Utility-Libraries from externals" ON)
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option(YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES "Use Vulkan-Utility-Libraries from externals" ON)
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option(YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS "Use SPIRV-Tools from externals" ON)
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option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
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option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
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option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
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option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
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@ -304,6 +306,11 @@ if (NOT YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES)
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find_package(VulkanUtilityLibraries REQUIRED)
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find_package(VulkanUtilityLibraries REQUIRED)
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endif()
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endif()
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if (NOT YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(SPIRV-Tools REQUIRED SPIRV-Tools)
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endif()
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if (ENABLE_LIBUSB)
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if (ENABLE_LIBUSB)
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find_package(libusb 1.0.24 MODULE)
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find_package(libusb 1.0.24 MODULE)
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endif()
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endif()
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5
externals/CMakeLists.txt
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5
externals/CMakeLists.txt
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@ -166,6 +166,11 @@ if (YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES)
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add_subdirectory(Vulkan-Utility-Libraries)
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add_subdirectory(Vulkan-Utility-Libraries)
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endif()
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endif()
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# SPIRV-Tools
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if (YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS)
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add_subdirectory(SPIRV-Tools)
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endif()
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# Boost headers
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# Boost headers
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add_subdirectory(boost-headers)
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add_subdirectory(boost-headers)
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1
externals/SPIRV-Tools
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Submodule
1
externals/SPIRV-Tools
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Submodule
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@ -0,0 +1 @@
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Subproject commit 3983d15a1d34fb95656818af0fc89c6260cbf316
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@ -276,6 +276,8 @@ struct Values {
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SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
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SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
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Category::Renderer};
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Category::Renderer};
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SwitchableSetting<bool> optimize_spirv_output{linkage, false, "optimize_spirv_output",
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Category::Renderer};
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SwitchableSetting<bool> use_asynchronous_gpu_emulation{
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SwitchableSetting<bool> use_asynchronous_gpu_emulation{
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linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
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linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
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SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
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SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
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@ -242,7 +242,13 @@ add_library(shader_recompiler STATIC
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varying_state.h
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varying_state.h
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)
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)
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target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit)
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if (YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS)
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set(SPIRV_TOOLS_LIBRARY SPIRV-Tools-opt)
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else()
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set(SPIRV_TOOLS_LIBRARY SPIRV-Tools SPIRV-Tools-opt)
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endif()
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target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit ${SPIRV_TOOLS_LIBRARY})
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if (MSVC)
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if (MSVC)
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target_compile_options(shader_recompiler PRIVATE
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target_compile_options(shader_recompiler PRIVATE
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@ -6,6 +6,7 @@
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#include <type_traits>
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#include <type_traits>
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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#include <spirv-tools/optimizer.hpp>
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#include "common/settings.h"
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#include "common/settings.h"
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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@ -481,7 +482,7 @@ void PatchPhiNodes(IR::Program& program, EmitContext& ctx) {
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} // Anonymous namespace
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} // Anonymous namespace
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std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
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std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
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IR::Program& program, Bindings& bindings) {
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IR::Program& program, Bindings& bindings, bool optimize) {
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EmitContext ctx{profile, runtime_info, program, bindings};
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EmitContext ctx{profile, runtime_info, program, bindings};
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const Id main{DefineMain(ctx, program)};
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const Id main{DefineMain(ctx, program)};
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DefineEntryPoint(program, ctx, main);
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DefineEntryPoint(program, ctx, main);
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@ -493,7 +494,28 @@ std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_in
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SetupCapabilities(profile, program.info, ctx);
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SetupCapabilities(profile, program.info, ctx);
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SetupTransformFeedbackCapabilities(ctx, main);
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SetupTransformFeedbackCapabilities(ctx, main);
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PatchPhiNodes(program, ctx);
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PatchPhiNodes(program, ctx);
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return ctx.Assemble();
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if (!optimize) {
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return ctx.Assemble();
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} else {
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std::vector<u32> spirv = ctx.Assemble();
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spvtools::Optimizer spv_opt(SPV_ENV_VULKAN_1_3);
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spv_opt.SetMessageConsumer([](spv_message_level_t, const char*, const spv_position_t&,
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const char* m) { LOG_ERROR(HW_GPU, "spirv-opt: {}", m); });
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spv_opt.RegisterPerformancePasses();
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spvtools::OptimizerOptions opt_options;
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opt_options.set_run_validator(false);
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std::vector<u32> result;
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if (!spv_opt.Run(spirv.data(), spirv.size(), &result, opt_options)) {
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LOG_ERROR(HW_GPU,
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"Failed to optimize SPIRV shader output, continuing without optimization");
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result = std::move(spirv);
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}
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return result;
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}
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}
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}
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Id EmitPhi(EmitContext& ctx, IR::Inst* inst) {
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Id EmitPhi(EmitContext& ctx, IR::Inst* inst) {
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@ -31,11 +31,12 @@ constexpr u32 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET = offsetof(RescalingLayout, do
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constexpr u32 RENDERAREA_LAYOUT_OFFSET = offsetof(RenderAreaLayout, render_area);
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constexpr u32 RENDERAREA_LAYOUT_OFFSET = offsetof(RenderAreaLayout, render_area);
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[[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
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[[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
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IR::Program& program, Bindings& bindings);
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IR::Program& program, Bindings& bindings, bool optimize);
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[[nodiscard]] inline std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program) {
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[[nodiscard]] inline std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program,
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bool optimize) {
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Bindings binding;
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Bindings binding;
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return EmitSPIRV(profile, {}, program, binding);
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return EmitSPIRV(profile, {}, program, binding, optimize);
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}
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}
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} // namespace Shader::Backend::SPIRV
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} // namespace Shader::Backend::SPIRV
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@ -537,7 +537,9 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
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break;
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break;
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case Settings::ShaderBackend::SpirV:
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case Settings::ShaderBackend::SpirV:
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ConvertLegacyToGeneric(program, runtime_info);
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ConvertLegacyToGeneric(program, runtime_info);
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sources_spirv[stage_index] = EmitSPIRV(profile, runtime_info, program, binding);
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sources_spirv[stage_index] =
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EmitSPIRV(profile, runtime_info, program, binding,
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Settings::values.optimize_spirv_output.GetValue());
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break;
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break;
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}
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}
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previous_program = &program;
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previous_program = &program;
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code = EmitGLASM(profile, info, program);
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code = EmitGLASM(profile, info, program);
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break;
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break;
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case Settings::ShaderBackend::SpirV:
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case Settings::ShaderBackend::SpirV:
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code_spirv = EmitSPIRV(profile, program);
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code_spirv = EmitSPIRV(profile, program, Settings::values.optimize_spirv_output.GetValue());
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break;
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break;
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}
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}
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@ -673,7 +673,8 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage)};
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const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage)};
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ConvertLegacyToGeneric(program, runtime_info);
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ConvertLegacyToGeneric(program, runtime_info);
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const std::vector<u32> code{EmitSPIRV(profile, runtime_info, program, binding)};
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const std::vector<u32> code{EmitSPIRV(profile, runtime_info, program, binding,
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Settings::values.optimize_spirv_output.GetValue())};
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device.SaveShader(code);
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device.SaveShader(code);
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modules[stage_index] = BuildShader(device, code);
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modules[stage_index] = BuildShader(device, code);
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if (device.HasDebuggingToolAttached()) {
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if (device.HasDebuggingToolAttached()) {
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@ -767,7 +768,8 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
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}
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}
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auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
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auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
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const std::vector<u32> code{EmitSPIRV(profile, program)};
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const std::vector<u32> code{
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EmitSPIRV(profile, program, Settings::values.optimize_spirv_output.GetValue())};
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device.SaveShader(code);
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device.SaveShader(code);
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vk::ShaderModule spv_module{BuildShader(device, code)};
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vk::ShaderModule spv_module{BuildShader(device, code)};
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if (device.HasDebuggingToolAttached()) {
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if (device.HasDebuggingToolAttached()) {
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tr("Allows saving shaders to storage for faster loading on following game "
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tr("Allows saving shaders to storage for faster loading on following game "
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"boots.\nDisabling "
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"boots.\nDisabling "
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"it is only intended for debugging."));
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"it is only intended for debugging."));
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INSERT(Settings, optimize_spirv_output, tr("Optimize SPIRV output shader"),
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tr("Runs an additional optimization pass over generated SPIRV shaders.\n"
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"Will increase time required for shader compilation.\nMay slightly improve "
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"performance.\nThis feature is experimental."));
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INSERT(
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INSERT(
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Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
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Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
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tr("Uses an extra CPU thread for rendering.\nThis option should always remain enabled."));
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tr("Uses an extra CPU thread for rendering.\nThis option should always remain enabled."));
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