option to skip compiling the -cmd executable (#26)
There's already a `-DYUZU_ROOM` flag that can be set to OFF to skip compiling that executable. This adds a `-DYUZU_CMD` flag that is ON by default, but can be set to OFF to also skip compiling the yuzu-cmd executable. Setting both to OFF saves **_a lot_** of compiling time if you don't ever use either the yuzu-room or yuzu-cmd exes. Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/26 Co-authored-by: anon <anon@noreply.localhost> Co-committed-by: anon <anon@noreply.localhost>
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2 changed files with 50 additions and 46 deletions
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@ -56,6 +56,8 @@ option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android"
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CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
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option(YUZU_CMD "Compile the -cmd executable (can disable if -cmd is unused)" ON)
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CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
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option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
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@ -12,7 +12,8 @@ function(create_resource file output filename)
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file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
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endfunction()
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add_executable(yuzu-cmd
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if (YUZU_CMD)
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add_executable(yuzu-cmd
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emu_window/emu_window_sdl2.cpp
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emu_window/emu_window_sdl2.h
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emu_window/emu_window_sdl2_gl.cpp
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@ -26,40 +27,41 @@ add_executable(yuzu-cmd
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sdl_config.h
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yuzu.cpp
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yuzu.rc
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)
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)
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target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
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target_link_libraries(yuzu-cmd PRIVATE glad)
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if (MSVC)
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target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
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target_link_libraries(yuzu-cmd PRIVATE glad)
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if (MSVC)
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target_link_libraries(yuzu-cmd PRIVATE getopt)
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endif()
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target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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endif()
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target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
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target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
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create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
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target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
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target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)
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target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)
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if(UNIX AND NOT APPLE)
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if(UNIX AND NOT APPLE)
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install(TARGETS yuzu-cmd)
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endif()
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endif()
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if(WIN32)
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if(WIN32)
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# compile as a win32 gui application instead of a console application
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if(MSVC)
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set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
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elseif(MINGW)
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set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
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endif()
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endif()
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endif()
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if (MSVC)
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if (MSVC)
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include(CopyYuzuSDLDeps)
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copy_yuzu_SDL_deps(yuzu-cmd)
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endif()
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endif()
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if (YUZU_USE_PRECOMPILED_HEADERS)
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if (YUZU_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h)
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endif()
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endif()
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create_target_directory_groups(yuzu-cmd)
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create_target_directory_groups(yuzu-cmd)
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endif()
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