Radeon gpu profiler detection support

This commit is contained in:
darktux 2024-04-05 01:58:30 +02:00
parent f2592ff593
commit 603702b64d
2 changed files with 3 additions and 1 deletions

View file

@ -1361,6 +1361,7 @@ void Device::CollectToolingInfo() {
LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name);
has_renderdoc = has_renderdoc || name == "RenderDoc";
has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics";
has_radeon_gpu_profiler = has_radeon_gpu_profiler || name == "Radeon GPU Profiler";
}
}

View file

@ -592,7 +592,7 @@ public:
/// Returns true when a known debugging tool is attached.
bool HasDebuggingToolAttached() const {
return has_renderdoc || has_nsight_graphics;
return has_renderdoc || has_nsight_graphics || has_radeon_gpu_profiler;
}
/// @returns True if compute pipelines can cause crashing.
@ -816,6 +816,7 @@ private:
bool has_broken_parallel_compiling{}; ///< Has broken parallel shader compiling.
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool has_radeon_gpu_profiler{}; ///< Has Radeon GPU Profiler attached.
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation