diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h
index 14c4000c6..376436c29 100644
--- a/src/audio_core/hle/dsp.h
+++ b/src/audio_core/hle/dsp.h
@@ -66,9 +66,9 @@ static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivial
 #endif
 
 // There are 15 structures in each memory region. A table of them in the order they appear in memory
-// is presented below
+// is presented below:
 //
-//       Pipe 2 #    First Region DSP Address   Purpose                               Control
+//       #           First Region DSP Address   Purpose                               Control
 //       5           0x8400                     DSP Status                            DSP
 //       9           0x8410                     DSP Debug Info                        DSP
 //       6           0x8540                     Final Mix Samples                     DSP
@@ -85,6 +85,9 @@ static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivial
 //       14          0xAC5C                     Surround Sound Related
 //       0           0xBFFF                     Frame Counter                         Application
 //
+// #: This refers to the order in which they appear in the DspPipe::Audio DSP pipe.
+//    See also: DSP::HLE::PipeRead.
+//
 // Note that the above addresses do vary slightly between audio firmwares observed; the addresses are
 // not fixed in stone. The addresses above are only an examplar; they're what this implementation
 // does and provides to applications.
@@ -472,13 +475,47 @@ struct SharedMemory {
 
     AdpcmCoefficients adpcm_coefficients;
 
-    /// Unknown 10-14 (Surround sound related)
-    INSERT_PADDING_DSPWORDS(0x16ED);
+    struct {
+        INSERT_PADDING_DSPWORDS(0x100);
+    } unknown10;
+
+    struct {
+        INSERT_PADDING_DSPWORDS(0xC0);
+    } unknown11;
+
+    struct {
+        INSERT_PADDING_DSPWORDS(0x180);
+    } unknown12;
+
+    struct {
+        INSERT_PADDING_DSPWORDS(0xA);
+    } unknown13;
+
+    struct {
+        INSERT_PADDING_DSPWORDS(0x13A3);
+    } unknown14;
 
     u16_le frame_counter;
 };
 ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
 
+// Structures must have an offset that is a multiple of two.
+static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, source_configurations) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, source_statuses) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, adpcm_coefficients) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, dsp_configuration) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, dsp_status) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, final_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, intermediate_mix_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, compressor) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, dsp_debug) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown10) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown11) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown12) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown13) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown14) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+
 #undef INSERT_PADDING_DSPWORDS
 #undef ASSERT_DSP_STRUCT
 
diff --git a/src/audio_core/hle/pipe.cpp b/src/audio_core/hle/pipe.cpp
index 6542c760c..9381883b4 100644
--- a/src/audio_core/hle/pipe.cpp
+++ b/src/audio_core/hle/pipe.cpp
@@ -5,50 +5,154 @@
 #include <array>
 #include <vector>
 
+#include "audio_core/hle/dsp.h"
 #include "audio_core/hle/pipe.h"
 
+#include "common/assert.h"
 #include "common/common_types.h"
 #include "common/logging/log.h"
 
 namespace DSP {
 namespace HLE {
 
-static size_t pipe2position = 0;
+static DspState dsp_state = DspState::Off;
+
+static std::array<std::vector<u8>, static_cast<size_t>(DspPipe::DspPipe_MAX)> pipe_data;
 
 void ResetPipes() {
-    pipe2position = 0;
+    for (auto& data : pipe_data) {
+        data.clear();
+    }
+    dsp_state = DspState::Off;
 }
 
-std::vector<u8> PipeRead(u32 pipe_number, u32 length) {
-    if (pipe_number != 2) {
-        LOG_WARNING(Audio_DSP, "pipe_number = %u (!= 2), unimplemented", pipe_number);
-        return {}; // We currently don't handle anything other than the audio pipe.
-    }
-
-    // Canned DSP responses that games expect. These were taken from HW by 3dmoo team.
-    // TODO: Our implementation will actually use a slightly different response than this one.
-    // TODO: Use offsetof on DSP structures instead for a proper response.
-    static const std::array<u8, 32> canned_response {{
-        0x0F, 0x00, 0xFF, 0xBF, 0x8E, 0x9E, 0x80, 0x86, 0x8E, 0xA7, 0x30, 0x94, 0x00, 0x84, 0x40, 0x85,
-        0x8E, 0x94, 0x10, 0x87, 0x10, 0x84, 0x0E, 0xA9, 0x0E, 0xAA, 0xCE, 0xAA, 0x4E, 0xAC, 0x58, 0xAC
-    }};
-
-    // TODO: Move this into dsp::DSP service since it happens on the service side.
-    // Hardware observation: No data is returned if requested length reads beyond the end of the data in-pipe.
-    if (pipe2position + length > canned_response.size()) {
+std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) {
+    if (pipe_number >= DspPipe::DspPipe_MAX) {
+        LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
         return {};
     }
 
-    std::vector<u8> ret;
-    for (size_t i = 0; i < length; i++, pipe2position++) {
-        ret.emplace_back(canned_response[pipe2position]);
+    std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
+
+    if (length > data.size()) {
+        LOG_WARNING(Audio_DSP, "pipe_number = %u is out of data, application requested read of %u but %zu remain",
+                    pipe_number, length, data.size());
+        length = data.size();
     }
 
+    if (length == 0)
+        return {};
+
+    std::vector<u8> ret(data.begin(), data.begin() + length);
+    data.erase(data.begin(), data.begin() + length);
     return ret;
 }
 
-void PipeWrite(u32 pipe_number, const std::vector<u8>& buffer) {
-    // TODO: proper pipe behaviour
+size_t GetPipeReadableSize(DspPipe pipe_number) {
+    if (pipe_number >= DspPipe::DspPipe_MAX) {
+        LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
+        return 0;
+    }
+
+    return pipe_data[static_cast<size_t>(pipe_number)].size();
+}
+
+static void WriteU16(DspPipe pipe_number, u16 value) {
+    std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
+    // Little endian
+    data.emplace_back(value & 0xFF);
+    data.emplace_back(value >> 8);
+}
+
+static void AudioPipeWriteStructAddresses() {
+    // These struct addresses are DSP dram addresses.
+    // See also: DSP_DSP::ConvertProcessAddressFromDspDram
+    static const std::array<u16, 15> struct_addresses = {
+        0x8000 + offsetof(SharedMemory, frame_counter) / 2,
+        0x8000 + offsetof(SharedMemory, source_configurations) / 2,
+        0x8000 + offsetof(SharedMemory, source_statuses) / 2,
+        0x8000 + offsetof(SharedMemory, adpcm_coefficients) / 2,
+        0x8000 + offsetof(SharedMemory, dsp_configuration) / 2,
+        0x8000 + offsetof(SharedMemory, dsp_status) / 2,
+        0x8000 + offsetof(SharedMemory, final_samples) / 2,
+        0x8000 + offsetof(SharedMemory, intermediate_mix_samples) / 2,
+        0x8000 + offsetof(SharedMemory, compressor) / 2,
+        0x8000 + offsetof(SharedMemory, dsp_debug) / 2,
+        0x8000 + offsetof(SharedMemory, unknown10) / 2,
+        0x8000 + offsetof(SharedMemory, unknown11) / 2,
+        0x8000 + offsetof(SharedMemory, unknown12) / 2,
+        0x8000 + offsetof(SharedMemory, unknown13) / 2,
+        0x8000 + offsetof(SharedMemory, unknown14) / 2
+    };
+
+    // Begin with a u16 denoting the number of structs.
+    WriteU16(DspPipe::Audio, struct_addresses.size());
+    // Then write the struct addresses.
+    for (u16 addr : struct_addresses) {
+        WriteU16(DspPipe::Audio, addr);
+    }
+}
+
+void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
+    switch (pipe_number) {
+    case DspPipe::Audio: {
+        if (buffer.size() != 4) {
+            LOG_ERROR(Audio_DSP, "DspPipe::Audio: Unexpected buffer length %zu was written", buffer.size());
+            return;
+        }
+
+        enum class StateChange {
+            Initalize = 0,
+            Shutdown = 1,
+            Wakeup = 2,
+            Sleep = 3
+        };
+
+        // The difference between Initialize and Wakeup is that Input state is maintained
+        // when sleeping but isn't when turning it off and on again. (TODO: Implement this.)
+        // Waking up from sleep garbles some of the structs in the memory region. (TODO:
+        // Implement this.) Applications store away the state of these structs before
+        // sleeping and reset it back after wakeup on behalf of the DSP.
+
+        switch (static_cast<StateChange>(buffer[0])) {
+        case StateChange::Initalize:
+            LOG_INFO(Audio_DSP, "Application has requested initialization of DSP hardware");
+            ResetPipes();
+            AudioPipeWriteStructAddresses();
+            dsp_state = DspState::On;
+            break;
+        case StateChange::Shutdown:
+            LOG_INFO(Audio_DSP, "Application has requested shutdown of DSP hardware");
+            dsp_state = DspState::Off;
+            break;
+        case StateChange::Wakeup:
+            LOG_INFO(Audio_DSP, "Application has requested wakeup of DSP hardware");
+            ResetPipes();
+            AudioPipeWriteStructAddresses();
+            dsp_state = DspState::On;
+            break;
+        case StateChange::Sleep:
+            LOG_INFO(Audio_DSP, "Application has requested sleep of DSP hardware");
+            UNIMPLEMENTED();
+            dsp_state = DspState::Sleeping;
+            break;
+        default:
+            LOG_ERROR(Audio_DSP, "Application has requested unknown state transition of DSP hardware %hhu", buffer[0]);
+            dsp_state = DspState::Off;
+            break;
+        }
+
+        return;
+    }
+    default:
+        LOG_CRITICAL(Audio_DSP, "pipe_number = %u unimplemented", pipe_number);
+        UNIMPLEMENTED();
+        return;
+    }
+}
+
+DspState GetDspState() {
+    return dsp_state;
 }
 
 } // namespace HLE
diff --git a/src/audio_core/hle/pipe.h b/src/audio_core/hle/pipe.h
index ff6536950..382d35e87 100644
--- a/src/audio_core/hle/pipe.h
+++ b/src/audio_core/hle/pipe.h
@@ -4,6 +4,7 @@
 
 #pragma once
 
+#include <cstddef>
 #include <vector>
 
 #include "common/common_types.h"
@@ -14,25 +15,43 @@ namespace HLE {
 /// Reset the pipes by setting pipe positions back to the beginning.
 void ResetPipes();
 
+enum class DspPipe {
+    Debug = 0,
+    Dma = 1,
+    Audio = 2,
+    Binary = 3,
+    DspPipe_MAX
+};
+
 /**
  * Read a DSP pipe.
- * Pipe IDs:
- *   pipe_number = 0: Debug
- *   pipe_number = 1: P-DMA
- *   pipe_number = 2: Audio
- *   pipe_number = 3: Binary
  * @param pipe_number The Pipe ID
  * @param length How much data to request.
  * @return The data read from the pipe. The size of this vector can be less than the length requested.
  */
-std::vector<u8> PipeRead(u32 pipe_number, u32 length);
+std::vector<u8> PipeRead(DspPipe pipe_number, u32 length);
+
+/**
+ * How much data is left in pipe
+ * @param pipe_number The Pipe ID
+ * @return The amount of data remaning in the pipe. This is the maximum length PipeRead will return.
+ */
+size_t GetPipeReadableSize(DspPipe pipe_number);
 
 /**
  * Write to a DSP pipe.
  * @param pipe_number The Pipe ID
  * @param buffer The data to write to the pipe.
  */
-void PipeWrite(u32 pipe_number, const std::vector<u8>& buffer);
+void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer);
+
+enum class DspState {
+    Off,
+    On,
+    Sleeping
+};
+/// Get the state of the DSP
+DspState GetDspState();
 
 } // namespace HLE
 } // namespace DSP
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index 22e85cfc6..3ba24d466 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -58,10 +58,10 @@ static void ConvertProcessAddressFromDspDram(Service::Interface* self) {
 
     u32 addr = cmd_buff[1];
 
-    cmd_buff[1] = 0; // No error
+    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
     cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000);
 
-    LOG_TRACE(Service_DSP, "addr=0x%08X", addr);
+    LOG_DEBUG(Service_DSP, "addr=0x%08X", addr);
 }
 
 /**
@@ -142,8 +142,7 @@ static void FlushDataCache(Service::Interface* self) {
 
     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 
-    LOG_DEBUG(Service_DSP, "(STUBBED) called address=0x%08X, size=0x%X, process=0x%08X",
-              address, size, process);
+    LOG_TRACE(Service_DSP, "called address=0x%08X, size=0x%X, process=0x%08X", address, size, process);
 }
 
 /**
@@ -167,14 +166,14 @@ static void RegisterInterruptEvents(Service::Interface* self) {
         if (evt) {
             interrupt_events[std::make_pair(interrupt, channel)] = evt;
             cmd_buff[1] = RESULT_SUCCESS.raw;
-            LOG_WARNING(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+            LOG_INFO(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
         } else {
-            cmd_buff[1] = -1;
-            LOG_ERROR(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+            LOG_CRITICAL(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+            ASSERT(false); // This should really be handled at a IPC translation layer.
         }
     } else {
         interrupt_events.erase(std::make_pair(interrupt, channel));
-        LOG_WARNING(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+        LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
     }
 }
 
@@ -188,7 +187,7 @@ static void RegisterInterruptEvents(Service::Interface* self) {
 static void SetSemaphore(Service::Interface* self) {
     u32* cmd_buff = Kernel::GetCommandBuffer();
 
-    cmd_buff[1] = 0; // No error
+    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 
     LOG_WARNING(Service_DSP, "(STUBBED) called");
 }
@@ -207,21 +206,12 @@ static void SetSemaphore(Service::Interface* self) {
 static void WriteProcessPipe(Service::Interface* self) {
     u32* cmd_buff = Kernel::GetCommandBuffer();
 
-    u32 channel  = cmd_buff[1];
-    u32 size     = cmd_buff[2];
-    u32 buffer   = cmd_buff[4];
+    DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+    u32 size = cmd_buff[2];
+    u32 buffer = cmd_buff[4];
 
-    if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) {
-        LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). channel=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], channel, size, buffer);
-        cmd_buff[1] = -1; // TODO
-        return;
-    }
-
-    if (!Memory::GetPointer(buffer)) {
-        LOG_ERROR(Service_DSP, "Invalid Buffer: channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer);
-        cmd_buff[1] = -1; // TODO
-        return;
-    }
+    ASSERT_MSG(IPC::StaticBufferDesc(size, 1) == cmd_buff[3], "IPC static buffer descriptor failed validation (0x%X). pipe=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], pipe, size, buffer);
+    ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
 
     std::vector<u8> message(size);
 
@@ -229,11 +219,11 @@ static void WriteProcessPipe(Service::Interface* self) {
         message[i] = Memory::Read8(buffer + i);
     }
 
-    DSP::HLE::PipeWrite(channel, message);
+    DSP::HLE::PipeWrite(pipe, message);
 
     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 
-    LOG_TRACE(Service_DSP, "channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer);
+    LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
 }
 
 /**
@@ -245,7 +235,7 @@ static void WriteProcessPipe(Service::Interface* self) {
  *      1 : Pipe Number
  *      2 : Unknown
  *      3 : Size in bytes of read (observed only lower half word used)
- *      0x41 : Virtual address to read from DSP pipe to in memory
+ *      0x41 : Virtual address of memory buffer to write pipe contents to
  *  Outputs:
  *      1 : Result of function, 0 on success, otherwise error code
  *      2 : Number of bytes read from pipe
@@ -253,25 +243,82 @@ static void WriteProcessPipe(Service::Interface* self) {
 static void ReadPipeIfPossible(Service::Interface* self) {
     u32* cmd_buff = Kernel::GetCommandBuffer();
 
-    u32 pipe = cmd_buff[1];
-    u32 unk2 = cmd_buff[2];
-    u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size
+    DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+    u32 unknown = cmd_buff[2];
+    u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
     VAddr addr = cmd_buff[0x41];
 
-    if (!Memory::GetPointer(addr)) {
-        LOG_ERROR(Service_DSP, "Invalid addr: pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr);
-        cmd_buff[1] = -1; // TODO
-        return;
+    ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
+
+    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+    if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
+        std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
+
+        Memory::WriteBlock(addr, response.data(), response.size());
+
+        cmd_buff[2] = static_cast<u32>(response.size());
+    } else {
+        cmd_buff[2] = 0; // Return no data
     }
 
-    std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
+    LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
+}
 
-    Memory::WriteBlock(addr, response.data(), response.size());
+/**
+ * DSP_DSP::ReadPipe service function
+ *  Inputs:
+ *      1 : Pipe Number
+ *      2 : Unknown
+ *      3 : Size in bytes of read (observed only lower half word used)
+ *      0x41 : Virtual address of memory buffer to write pipe contents to
+ *  Outputs:
+ *      1 : Result of function, 0 on success, otherwise error code
+ *      2 : Number of bytes read from pipe
+ */
+static void ReadPipe(Service::Interface* self) {
+    u32* cmd_buff = Kernel::GetCommandBuffer();
 
-    cmd_buff[1] = 0; // No error
-    cmd_buff[2] = (u32)response.size();
+    DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+    u32 unknown = cmd_buff[2];
+    u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
+    VAddr addr = cmd_buff[0x41];
 
-    LOG_TRACE(Service_DSP, "pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr);
+    ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
+
+    if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
+        std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
+
+        Memory::WriteBlock(addr, response.data(), response.size());
+
+        cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+        cmd_buff[2] = static_cast<u32>(response.size());
+    } else {
+        // No more data is in pipe. Hardware hangs in this case; this should never happen.
+        UNREACHABLE();
+    }
+
+    LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
+}
+
+/**
+ * DSP_DSP::GetPipeReadableSize service function
+ *  Inputs:
+ *      1 : Pipe Number
+ *      2 : Unknown
+ *  Outputs:
+ *      1 : Result of function, 0 on success, otherwise error code
+ *      2 : Number of bytes readable from pipe
+ */
+static void GetPipeReadableSize(Service::Interface* self) {
+    u32* cmd_buff = Kernel::GetCommandBuffer();
+
+    DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+    u32 unknown = cmd_buff[2];
+
+    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+    cmd_buff[2] = DSP::HLE::GetPipeReadableSize(pipe);
+
+    LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, cmd_buff[2]);
 }
 
 /**
@@ -306,12 +353,73 @@ static void GetHeadphoneStatus(Service::Interface* self) {
     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
     cmd_buff[2] = 0; // Not using headphones?
 
-    LOG_DEBUG(Service_DSP, "(STUBBED) called");
+    LOG_WARNING(Service_DSP, "(STUBBED) called");
+}
+
+/**
+ * DSP_DSP::RecvData service function
+ *      This function reads a value out of a DSP register.
+ *  Inputs:
+ *      1 : Register Number
+ *  Outputs:
+ *      1 : Result of function, 0 on success, otherwise error code
+ *      2 : Value in the register
+ *  Notes:
+ *      This function has only been observed being called with a register number of 0.
+ */
+static void RecvData(Service::Interface* self) {
+    u32* cmd_buff = Kernel::GetCommandBuffer();
+
+    u32 register_number = cmd_buff[1];
+
+    ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
+
+    // Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown or slept.
+
+    cmd_buff[1] = RESULT_SUCCESS.raw;
+    switch (DSP::HLE::GetDspState()) {
+    case DSP::HLE::DspState::On:
+        cmd_buff[2] = 0;
+        break;
+    case DSP::HLE::DspState::Off:
+    case DSP::HLE::DspState::Sleeping:
+        cmd_buff[2] = 1;
+        break;
+    default:
+        UNREACHABLE();
+        break;
+    }
+
+    LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
+}
+
+/**
+ * DSP_DSP::RecvDataIsReady service function
+ *      This function checks whether a DSP register is ready to be read.
+ *  Inputs:
+ *      1 : Register Number
+ *  Outputs:
+ *      1 : Result of function, 0 on success, otherwise error code
+ *      2 : non-zero == ready
+ *  Note:
+ *      This function has only been observed being called with a register number of 0.
+ */
+static void RecvDataIsReady(Service::Interface* self) {
+    u32* cmd_buff = Kernel::GetCommandBuffer();
+
+    u32 register_number = cmd_buff[1];
+
+    ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
+
+    cmd_buff[1] = RESULT_SUCCESS.raw;
+    cmd_buff[2] = 1; // Ready to read
+
+    LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
 }
 
 const Interface::FunctionInfo FunctionTable[] = {
-    {0x00010040, nullptr,                          "RecvData"},
-    {0x00020040, nullptr,                          "RecvDataIsReady"},
+    {0x00010040, RecvData,                         "RecvData"},
+    {0x00020040, RecvDataIsReady,                  "RecvDataIsReady"},
     {0x00030080, nullptr,                          "SendData"},
     {0x00040040, nullptr,                          "SendDataIsEmpty"},
     {0x000500C2, nullptr,                          "SendFifoEx"},
@@ -323,8 +431,8 @@ const Interface::FunctionInfo FunctionTable[] = {
     {0x000B0000, nullptr,                          "CheckSemaphoreRequest"},
     {0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"},
     {0x000D0082, WriteProcessPipe,                 "WriteProcessPipe"},
-    {0x000E00C0, nullptr,                          "ReadPipe"},
-    {0x000F0080, nullptr,                          "GetPipeReadableSize"},
+    {0x000E00C0, ReadPipe,                         "ReadPipe"},
+    {0x000F0080, GetPipeReadableSize,              "GetPipeReadableSize"},
     {0x001000C0, ReadPipeIfPossible,               "ReadPipeIfPossible"},
     {0x001100C2, LoadComponent,                    "LoadComponent"},
     {0x00120000, nullptr,                          "UnloadComponent"},