Compare commits

..

3 commits

Author SHA1 Message Date
niansa
9ba74561b5 Disable ccache in Windows CI as it does not function properly 2024-03-13 20:30:50 +00:00
niansa
3a2020430a Allow use of provided SDL2 in Windows CI 2024-03-13 02:32:08 +00:00
niansa
f4949ecb42 Add initial Windows CI 2024-03-13 03:10:58 +01:00
78 changed files with 1376 additions and 843 deletions

View file

@ -1,6 +1,6 @@
#!/bin/bash -ex #!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-FileCopyrightText: 2024 suyu Emulator Project # SPDX-FileCopyrightText: 2019 yuzu Emulator Project & 2024 suyu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later # SPDX-License-Identifier: GPL-2.0-or-later
# Exit on error, rather than continuing with the rest of the script. # Exit on error, rather than continuing with the rest of the script.
@ -12,8 +12,6 @@ mkdir build || true && cd build
cmake .. \ cmake .. \
-DBoost_USE_STATIC_LIBS=ON \ -DBoost_USE_STATIC_LIBS=ON \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \ -DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DSUYU_USE_PRECOMPILED_HEADERS=OFF \
-DDYNARMIC_USE_PRECOMPILED_HEADERS=OFF \
-DCMAKE_CXX_FLAGS="-march=x86-64-v2" \ -DCMAKE_CXX_FLAGS="-march=x86-64-v2" \
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ \ -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ \
-DCMAKE_C_COMPILER=/usr/lib/ccache/gcc \ -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc \
@ -26,7 +24,6 @@ cmake .. \
-DSUYU_USE_BUNDLED_FFMPEG=ON \ -DSUYU_USE_BUNDLED_FFMPEG=ON \
-DSUYU_ENABLE_LTO=ON \ -DSUYU_ENABLE_LTO=ON \
-DSUYU_CRASH_DUMPS=ON \ -DSUYU_CRASH_DUMPS=ON \
-DSUYU_USE_FASTER_LD=ON \
-GNinja -GNinja
ninja ninja

View file

@ -7,55 +7,40 @@ set -e
#cd /suyu #cd /suyu
ccache -sv #wine ccache.exe -sv
mkdir -p build && cd build mkdir -p build && cd build
cmake .. \ wine cmake.exe .. \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_TOOLCHAIN_FILE="${PWD}/../CMakeModules/MinGWCross.cmake" \ -DCMAKE_INSTALL_PREFIX=C:/windows-libs/mingw64/ \
-DDISPLAY_VERSION="$1" \ -DDISPLAY_VERSION="$1" \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \ -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=OFF \
-DENABLE_QT_TRANSLATION=ON \ -DENABLE_QT_TRANSLATION=OFF \
-DUSE_CCACHE=ON \ # -DUSE_CCACHE=ON \
-DSUYU_USE_BUNDLED_SDL2=OFF \ -DENABLE_LIBUSB=NO \
-DSUYU_USE_EXTERNAL_SDL2=OFF \
-DSUYU_TESTS=OFF \ -DSUYU_TESTS=OFF \
-GNinja -GNinja
ninja suyu suyu-cmd wine ninja.exe suyu suyu-cmd
ccache -sv #wine ccache.exe -sv
echo "Tests skipped" echo "Tests skipped"
# TODO: actually run the tests
#ctest -VV -C Release #ctest -VV -C Release
echo 'Prepare binaries...' echo 'Prepare binaries...'
cd .. cd ..
mkdir package mkdir package
if [ -d "/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/" ]; then
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins'
else
#fallback to qt
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins'
fi
find build/ -name "suyu*.exe" -exec cp {} 'package' \; find build/ -name "suyu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp -v "${QT_PLUGINS_PATH}/platforms/qwindows.dll" package/platforms/
cp -rv "${QT_PLUGINS_PATH}/mediaservice/" package/
cp -rv "${QT_PLUGINS_PATH}/imageformats/" package/
cp -rv "${QT_PLUGINS_PATH}/styles/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do for i in package/*.exe; do
# we need to process pdb here, however, cv2pdb # we need to process pdb here, however, cv2pdb
# does not work here, so we just simply strip all the debug symbols # does not work here, so we just simply strip all the debug symbols
x86_64-w64-mingw32-strip "${i}" x86_64-w64-mingw32-strip "${i}"
done done
python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll "package/" python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
# copy FFmpeg libraries # copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals" EXTERNALS_PATH="$(pwd)/build/externals"

3
.gitignore vendored
View file

@ -4,7 +4,6 @@
# Build directory # Build directory
[Bb]uild*/ [Bb]uild*/
doc-build/ doc-build/
cmake-build*/
# Generated source files # Generated source files
src/common/scm_rev.cpp src/common/scm_rev.cpp
@ -38,5 +37,3 @@ CMakeSettings.json
# Windows global filetypes # Windows global filetypes
Thumbs.db Thumbs.db
# Local Gitlab CI Runner
.gitlab-ci-local/

70
.gitlab-ci.yml Executable file → Normal file
View file

@ -2,82 +2,40 @@ stages:
- format - format
- build - build
variables:
# https://docs.gitlab.com/ee/ci/runners/configure_runners.html
TRANSFER_METER_FREQUENCY: "2s"
ARTIFACT_COMPRESSION_LEVEL: "fast"
CACHE_COMPRESSION_LEVEL: "fastest"
CACHE_REQUEST_TIMEOUT: 5
# Use FASTZIP for faster compression in cache and artifacts (boolean)
# https://docs.gitlab.com/runner/configuration/feature-flags.html#available-feature-flags
FF_USE_FASTZIP: 1
# Our Variables
CACHE_DIR: "$CI_PROJECT_DIR/ccache"
CCACHE_DIR: $CACHE_DIR
#CLANG FORMAT - CHECKS CODE FOR FORMATTING ISSUES
clang-format: clang-format:
stage: format stage: format
image: suyuemu/cibuild:clangformat image: suyuemu/cibuild:linux-x64
#THIS HAS TO BE FALSE. IT KEEPS RESOURCES AVAILABLE - EG RUNNERS WONT TRY BUILDING IF CODEBASE IS WRONG allow_failure: true
#MR's NEED TO BE CORRECTLY CLANG FORMATTED variables:
allow_failure: false RELEASE_NAME: mainline
script: script:
- git submodule update --init --depth 1 --recursive - git submodule update --init --depth 1 --recursive
- bash .ci/scripts/format/script.sh - bash .ci/scripts/format/script.sh
tags:
# - Linux
# - Windows
- Parallelized
- Format
#LINUX BUILD - BUILDS LINUX APPIMAGE
build-linux: build-linux:
stage: build stage: build
image: suyuemu/cibuild:linux-x64 image: suyuemu/cibuild:linux-x64
resource_group: linux-ci resource_group: linux-ci
cache:
key: "$CI_COMMIT_REF_NAME-ccache"
paths:
- $CACHE_DIR
before_script:
- mkdir -p $CACHE_DIR
- chmod -R 777 $CACHE_DIR
- ls -la $CACHE_DIR
variables: variables:
GIT_SUBMODULE_STRATEGY: recursive RELEASE_NAME: mainline
GIT_SUBMODULE_DEPTH: 1
RELEASE_NAME: mainline
script: script:
- git submodule update --init --depth 1 --recursive
- bash .ci/scripts/linux/docker.sh - bash .ci/scripts/linux/docker.sh
- bash .ci/scripts/linux/upload.sh - bash .ci/scripts/linux/upload.sh
artifacts: artifacts:
paths: paths:
- artifacts/* - artifacts/*
tags:
- Linux
- Parallelized
#ANDROID BUILD - BUILDS APK build-windows:
android:
stage: build stage: build
image: suyuemu/cibuild:android-x64 image: suyuemu/cibuild:windows-x64
resource_group: windows-ci
variables:
RELEASE_NAME: mainline
script: script:
- apt-get update -y - git submodule update --init --depth 1 --recursive
- git submodule update --init --recursive - bash .ci/scripts/windows/docker.sh
- cd externals/vcpkg - bash .ci/scripts/windows/upload.sh
- git fetch --unshallow || true
- cd ../..
- export ANDROID_HOME="/usr/lib/android-sdk/"
- echo y | sdkmanager --sdk_root=/usr/lib/android-sdk --licenses
- bash ./.ci/scripts/android/build.sh
- bash ./.ci/scripts/android/upload.sh
artifacts: artifacts:
paths: paths:
- artifacts/* - artifacts/*
tags:
- Android
- Parallelized

View file

@ -3,9 +3,6 @@
cmake_minimum_required(VERSION 3.22) cmake_minimum_required(VERSION 3.22)
set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT OFF)
set(CMAKE_XCODE_EMIT_RELATIVE_PATH YES)
project(suyu) project(suyu)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
@ -73,8 +70,6 @@ CMAKE_DEPENDENT_OPTION(SUYU_USE_FASTER_LD "Check if a faster linker is available
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF) CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
option(USE_CCACHE "Use CCache for faster building" ON)
set(DEFAULT_ENABLE_OPENSSL ON) set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE) if (ANDROID OR WIN32 OR APPLE)
# - Windows defaults to the Schannel backend. # - Windows defaults to the Schannel backend.
@ -738,17 +733,3 @@ if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "dist/org.suyu_emu.suyu.metainfo.xml" install(FILES "dist/org.suyu_emu.suyu.metainfo.xml"
DESTINATION "share/metainfo") DESTINATION "share/metainfo")
endif() endif()
# Enable CCACHE. Linux only for now.
if (USE_CCACHE)
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}")
if (SUYU_USE_PRECOMPILED_HEADERS)
message(NOTICE "To make use of CCache, set SUYU_USE_PRECOMPILED_HEADERS to OFF or else, it will barely be functional")
endif()
message(STATUS "CCache found.")
else()
message(STATUS "CCache has not been found and it will not be used. Install CCache or set USE_CCACHE to OFF")
endif()
endif()

View file

@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: 2017 yuzu Emulator Project & 2024 suyu Emulator Project # SPDX-FileCopyrightText: 2017 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later # SPDX-License-Identifier: GPL-2.0-or-later
# This function downloads a binary library package from our external repo. # This function downloads a binary library package from our external repo.
@ -17,9 +17,6 @@ if (WIN32)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux") elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(package_repo "ext-linux-bin/-/raw/main/") set(package_repo "ext-linux-bin/-/raw/main/")
set(package_extension ".tar.xz") set(package_extension ".tar.xz")
# elseif (APPLE)
# set(package_repo "ext-osx-bin/-/raw/main/")
# set(package_extension ".dmg")
elseif (ANDROID) elseif (ANDROID)
set(package_repo "ext-android-bin/-/raw/main/") set(package_repo "ext-android-bin/-/raw/main/")
set(package_extension ".tar.xz") set(package_extension ".tar.xz")

View file

@ -5,5 +5,5 @@ SPDX-License-Identifier: GPL-2.0-or-later
Please check out the Please check out the
* [Contributors's guide](https://gitlab.com/suyu-emu/suyu/-/wikis/Contributing). * [Conributors's guide](https://gitlab.com/suyu-emu/suyu/-/wikis/Contributing).
* [Merge request guidelines](https://gitlab.com/suyu-emu/suyu/-/wikis/Merge-requests) * [Merge request guidelines](https://gitlab.com/suyu-emu/suyu/-/wikis/Merge-requests)

View file

@ -18,9 +18,9 @@ This repo is based on Yuzu EA 4176.
<br> <br>
</h1> </h1>
<h4 align="center"><b>suyu</b> is the continuation of the world's most popular, open-source, Nintendo Switch emulator, yuzu. <h4 align="center"><b>suyu</b>, pronounced "sue-you" (wink wink) is the continuation of the world's most popular, open-source, Nintendo Switch emulator, yuzu.
<br> <br>
It is written in C++ with portability in mind, and we're actively working on builds for Windows, Linux and Android. It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
</h4> </h4>
<p align="center"> <p align="center">
@ -51,12 +51,10 @@ You can also contact any of the developers on Discord to learn more about the cu
## Downloads ## Downloads
* __Windows__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases) * __Windows__: WIP
* __Linux__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases) * __Linux__: WIP
* __macOS__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases)
* __Android__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases)
We have official builds [here.](https://gitlab.com/suyu-emu/suyu/-/releases) If any website or person is claiming to have a build for suyu, take that with a grain of salt. We don't have any official builds yet! If any website or person is claiming to have a build for suyu, take that with a grain of salt, because it might contain malware. Until we do have an official build, it might be a better idea to keep using the last version of yuzu.
## Building ## Building

View file

@ -1,72 +1,14 @@
#!/bin/bash mkdir suyu.iconset
# icns_generator.sh GNU GPLv3 License convert -background none -resize 16x16 suyu.svg suyu.iconset/icon_16x16.png;
# Run this script when a new logo is made and the svg file inside. convert -background none -resize 32x32 suyu.svg suyu.iconset/icon_16x16@2x.png;
# You should install Imagemagick to make the conversions: $brew install imagemagick convert -background none -resize 32x32 suyu.svg suyu.iconset/icon_32x32.png;
convert -background none -resize 64x64 suyu.svg suyu.iconset/icon_32x32@2x.png;
convert -background none -resize 128x128 suyu.svg suyu.iconset/icon_128x128.png;
convert -background none -resize 256x256 suyu.svg suyu.iconset/icon_256x256.png;
convert -background none -resize 256x256 suyu.svg suyu.iconset/icon_128x128@2x.png;
convert -background none -resize 512x512 suyu.svg suyu.iconset/icon_256x256@2x.png;
convert -background none -resize 512x512 suyu.svg suyu.iconset/icon_512x512.png;
convert -background none -resize 1024x1024 suyu.svg suyu.iconset/icon_512x512@2x.png;
# Change working dir to where this script is located. iconutil -c icns suyu.iconset
cd "${0%/*}" rm -rf suyu.iconset
if [ -z $1 ]; then
echo "icns_generator.sh GNU GPLv3 License"
echo "Run this script when a new logo is made and the svg file inside."
echo ""
echo "Syntax: ./icns_generator <input.svg>"
echo ""
echo "Don't forget to install imagemagick: "
echo "$ brew install imagemagick"
exit 0
fi
# Error Handling Stuff:
## Check command availability
check_command() {
if ! command -v "$1" &> /dev/null; then
read -s -n 1 -p "Error: '$1' command not found. Please install $2."
exit 1
fi
}
## Convert image with error handling
convert_image() {
convert -background none -resize "$2" "$1" "$3" || {
read -s -n 1 -p "Error: Conversion failed for $1"
exit 1
}
}
# Check required commands
check_command "convert" "ImageMagick"
check_command "iconutil" "macOS"
# Create the iconset directory
mkdir suyu.iconset || {
read -s -n 1 -p "Error: Unable to create suyu.iconset directory."
exit 1
}
# Convert images
convert_image "$1" 16x16 suyu.iconset/icon_16x16.png
convert_image "$1" 32x32 suyu.iconset/icon_16x16@2x.png
convert_image "$1" 32x32 suyu.iconset/icon_32x32.png
convert_image "$1" 64x64 suyu.iconset/icon_32x32@2x.png
convert_image "$1" 128x128 suyu.iconset/icon_128x128.png
convert_image "$1" 256x256 suyu.iconset/icon_256x256.png
convert_image "$1" 256x256 suyu.iconset/icon_128x128@2x.png
convert_image "$1" 512x512 suyu.iconset/icon_256x256@2x.png
convert_image "$1" 512x512 suyu.iconset/icon_512x512.png
convert_image "$1" 1024x1024 suyu.iconset/icon_512x512@2x.png
# Create the ICNS file
iconutil -c icns suyu.iconset || {
read -s -n 1 -p "Error: Failed to create ICNS file."
exit 1
}
# Remove the temporary iconset directory
rm -rf suyu.iconset || {
read -s -n 1 -p "Error: Unable to remove suyu.iconset directory."
exit 1
}
echo -s -n 1 -p "Icon generation completed successfully."
echo ""

BIN
dist/suyu.icns vendored

Binary file not shown.

2
externals/xbyak vendored

@ -1 +1 @@
Subproject commit 9c0f5d3ecb06d2c93c2b59becb9b3b763213e74e Subproject commit a1ac3750f9a639b5a6c6d6c7da4259b8d6790989

View file

@ -72,12 +72,6 @@ class AppletLauncherFragment : Fragment() {
R.string.mii_edit_applet_description, R.string.mii_edit_applet_description,
R.drawable.ic_mii, R.drawable.ic_mii,
AppletInfo.MiiEdit AppletInfo.MiiEdit
),
Applet(
R.string.qlaunch_applet,
R.string.qlaunch_description,
R.drawable.ic_home,
AppletInfo.QLaunch
) )
) )

View file

@ -20,7 +20,7 @@ enum class AppletInfo(val appletId: Int, val entryId: Long = 0) {
None(0x00), None(0x00),
Application(0x01), Application(0x01),
OverlayDisplay(0x02), OverlayDisplay(0x02),
QLaunch(0x03, 0x0100000000001000), QLaunch(0x03),
Starter(0x04), Starter(0x04),
Auth(0x0A), Auth(0x0A),
Cabinet(0x0B, 0x0100000000001002), Cabinet(0x0B, 0x0100000000001002),

View file

@ -1,10 +0,0 @@
<vector android:alpha="1"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24"
xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="?attr/colorControlNormal"
android:pathData="M21.59,11.31 L12.41,2.9a0.55,0.55 0,0 0,-0.75 0L2.47,11.31a0.54,0.54 0,0 0,0.38 0.93H4.41a0.35,0.35 0,0 1,0.35 0.35V20.32a0.54,0.54 0,0 0,0.54 0.54H18.77a0.54,0.54 0,0 0,0.54 -0.54V12.58a0.35,0.35 0,0 1,0.35 -0.35H21.21A0.54,0.54 0,0 0,21.59 11.31ZM15,16.65a0.43,0.43 0,0 1,-0.43 0.43H9.5a0.43,0.43 0,0 1,-0.43 -0.43V12.66a0.43,0.43 0,0 1,0.43 -0.43H14.56a0.43,0.43 0,0 1,0.43 0.43Z"
/>
</vector>

View file

@ -145,8 +145,6 @@
<string name="keys_missing_help">https://suyu-emu.org/help/quickstart/#dumping-decryption-keys</string> <string name="keys_missing_help">https://suyu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<!-- Applet launcher strings --> <!-- Applet launcher strings -->
<string name="qlaunch_applet">Qlaunch</string>
<string name="qlaunch_description">Launch applications from the system home screen</string>
<string name="applets">Applet launcher</string> <string name="applets">Applet launcher</string>
<string name="applets_description">Launch system applets using installed firmware</string> <string name="applets_description">Launch system applets using installed firmware</string>
<string name="applets_error_firmware">Firmware not installed</string> <string name="applets_error_firmware">Firmware not installed</string>

View file

@ -136,6 +136,8 @@ add_library(common STATIC
string_util.cpp string_util.cpp
string_util.h string_util.h
swap.h swap.h
telemetry.cpp
telemetry.h
thread.cpp thread.cpp
thread.h thread.h
thread_queue_list.h thread_queue_list.h

View file

@ -530,9 +530,9 @@ struct Values {
Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls}; Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls};
Setting<u8, true> mouse_panning_x_sensitivity{ Setting<u8, true> mouse_panning_x_sensitivity{
linkage, 50, 1, 200, "mouse_panning_x_sensitivity", Category::Controls}; linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_y_sensitivity{ Setting<u8, true> mouse_panning_y_sensitivity{
linkage, 50, 1, 200, "mouse_panning_y_sensitivity", Category::Controls}; linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_deadzone_counterweight{ Setting<u8, true> mouse_panning_deadzone_counterweight{
linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls}; linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls};
Setting<u8, true> mouse_panning_decay_strength{ Setting<u8, true> mouse_panning_decay_strength{
@ -611,7 +611,8 @@ struct Values {
Category::Network}; Category::Network};
// WebService // WebService
Setting<std::string> web_api_url{linkage, "https://suyu.dev", "web_api_url", Setting<bool> enable_telemetry{linkage, false, "enable_telemetry", Category::WebService};
Setting<std::string> web_api_url{linkage, "http://74.113.97.71:3000", "web_api_url",
Category::WebService}; Category::WebService};
Setting<std::string> suyu_username{linkage, std::string(), "suyu_username", Setting<std::string> suyu_username{linkage, std::string(), "suyu_username",
Category::WebService}; Category::WebService};

119
src/common/telemetry.cpp Normal file
View file

@ -0,0 +1,119 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>
#include "common/scm_rev.h"
#include "common/telemetry.h"
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_detect.h"
#endif
namespace Common::Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
for (const auto& field : fields) {
field.second->Accept(visitor);
}
}
void FieldCollection::AddField(std::unique_ptr<FieldInterface> field) {
fields[field->GetName()] = std::move(field);
}
template <class T>
void Field<T>::Accept(VisitorInterface& visitor) const {
visitor.Visit(*this);
}
template class Field<bool>;
template class Field<double>;
template class Field<float>;
template class Field<u8>;
template class Field<u16>;
template class Field<u32>;
template class Field<u64>;
template class Field<s8>;
template class Field<s16>;
template class Field<s32>;
template class Field<s64>;
template class Field<std::string>;
template class Field<const char*>;
template class Field<std::chrono::microseconds>;
void AppendBuildInfo(FieldCollection& fc) {
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
}
void AppendCPUInfo(FieldCollection& fc) {
#ifdef ARCHITECTURE_x86_64
const auto& caps = Common::GetCPUCaps();
const auto add_field = [&fc](std::string_view field_name, const auto& field_value) {
fc.AddField(FieldType::UserSystem, field_name, field_value);
};
add_field("CPU_Model", caps.cpu_string);
add_field("CPU_BrandString", caps.brand_string);
add_field("CPU_Extension_x64_SSE", caps.sse);
add_field("CPU_Extension_x64_SSE2", caps.sse2);
add_field("CPU_Extension_x64_SSE3", caps.sse3);
add_field("CPU_Extension_x64_SSSE3", caps.ssse3);
add_field("CPU_Extension_x64_SSE41", caps.sse4_1);
add_field("CPU_Extension_x64_SSE42", caps.sse4_2);
add_field("CPU_Extension_x64_AVX", caps.avx);
add_field("CPU_Extension_x64_AVX_VNNI", caps.avx_vnni);
add_field("CPU_Extension_x64_AVX2", caps.avx2);
// Skylake-X/SP level AVX512, for compatibility with the previous telemetry field
add_field("CPU_Extension_x64_AVX512",
caps.avx512f && caps.avx512cd && caps.avx512vl && caps.avx512dq && caps.avx512bw);
add_field("CPU_Extension_x64_AVX512F", caps.avx512f);
add_field("CPU_Extension_x64_AVX512CD", caps.avx512cd);
add_field("CPU_Extension_x64_AVX512VL", caps.avx512vl);
add_field("CPU_Extension_x64_AVX512DQ", caps.avx512dq);
add_field("CPU_Extension_x64_AVX512BW", caps.avx512bw);
add_field("CPU_Extension_x64_AVX512BITALG", caps.avx512bitalg);
add_field("CPU_Extension_x64_AVX512VBMI", caps.avx512vbmi);
add_field("CPU_Extension_x64_AES", caps.aes);
add_field("CPU_Extension_x64_BMI1", caps.bmi1);
add_field("CPU_Extension_x64_BMI2", caps.bmi2);
add_field("CPU_Extension_x64_F16C", caps.f16c);
add_field("CPU_Extension_x64_FMA", caps.fma);
add_field("CPU_Extension_x64_FMA4", caps.fma4);
add_field("CPU_Extension_x64_GFNI", caps.gfni);
add_field("CPU_Extension_x64_INVARIANT_TSC", caps.invariant_tsc);
add_field("CPU_Extension_x64_LZCNT", caps.lzcnt);
add_field("CPU_Extension_x64_MONITORX", caps.monitorx);
add_field("CPU_Extension_x64_MOVBE", caps.movbe);
add_field("CPU_Extension_x64_PCLMULQDQ", caps.pclmulqdq);
add_field("CPU_Extension_x64_POPCNT", caps.popcnt);
add_field("CPU_Extension_x64_SHA", caps.sha);
add_field("CPU_Extension_x64_WAITPKG", caps.waitpkg);
#else
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
#endif
}
void AppendOSInfo(FieldCollection& fc) {
#ifdef __APPLE__
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
#elif defined(_WIN32)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
#elif defined(__linux__) || defined(linux) || defined(__linux)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
#else
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
#endif
}
} // namespace Common::Telemetry

209
src/common/telemetry.h Normal file
View file

@ -0,0 +1,209 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project & 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <map>
#include <memory>
#include <string>
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Common::Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
None = 0, ///< No specified field group
App, ///< suyu application fields (e.g. version, branch, etc.)
Session, ///< Emulated session fields (e.g. title ID, log, etc.)
Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)
UserConfig, ///< User configuration fields (e.g. emulated CPU core, renderer, etc.)
UserSystem, ///< User system information (e.g. host CPU type, RAM, etc.)
};
struct VisitorInterface;
/**
* Interface class for telemetry data fields.
*/
class FieldInterface {
public:
virtual ~FieldInterface() = default;
/**
* Accept method for the visitor pattern.
* @param visitor Reference to the visitor that will visit this field.
*/
virtual void Accept(VisitorInterface& visitor) const = 0;
/**
* Gets the name of this field.
* @returns Name of this field as a string.
*/
virtual const std::string& GetName() const = 0;
};
/**
* Represents a telemetry data field, i.e. a unit of data that gets logged and submitted to our
* telemetry web service.
*/
template <typename T>
class Field : public FieldInterface {
public:
SUYU_NON_COPYABLE(Field);
Field(FieldType type_, std::string_view name_, T value_)
: name(name_), type(type_), value(std::move(value_)) {}
~Field() override = default;
Field(Field&&) noexcept = default;
Field& operator=(Field&& other) noexcept = default;
void Accept(VisitorInterface& visitor) const override;
[[nodiscard]] const std::string& GetName() const override {
return name;
}
/**
* Returns the type of the field.
*/
[[nodiscard]] FieldType GetType() const {
return type;
}
/**
* Returns the value of the field.
*/
[[nodiscard]] const T& GetValue() const {
return value;
}
[[nodiscard]] bool operator==(const Field& other) const {
return (type == other.type) && (name == other.name) && (value == other.value);
}
[[nodiscard]] bool operator!=(const Field& other) const {
return !operator==(other);
}
private:
std::string name; ///< Field name, must be unique
FieldType type{}; ///< Field type, used for grouping fields together
T value; ///< Field value
};
/**
* Collection of data fields that have been logged.
*/
class FieldCollection final {
public:
SUYU_NON_COPYABLE(FieldCollection);
FieldCollection() = default;
~FieldCollection() = default;
FieldCollection(FieldCollection&&) noexcept = default;
FieldCollection& operator=(FieldCollection&&) noexcept = default;
/**
* Accept method for the visitor pattern, visits each field in the collection.
* @param visitor Reference to the visitor that will visit each field.
*/
void Accept(VisitorInterface& visitor) const;
/**
* Creates a new field and adds it to the field collection.
* @param type Type of the field to add.
* @param name Name of the field to add.
* @param value Value for the field to add.
*/
template <typename T>
void AddField(FieldType type, std::string_view name, T value) {
return AddField(std::make_unique<Field<T>>(type, name, std::move(value)));
}
/**
* Adds a new field to the field collection.
* @param field Field to add to the field collection.
*/
void AddField(std::unique_ptr<FieldInterface> field);
private:
std::map<std::string, std::unique_ptr<FieldInterface>> fields;
};
/**
* Telemetry fields visitor interface class. A backend to log to a web service should implement
* this interface.
*/
struct VisitorInterface {
virtual ~VisitorInterface() = default;
virtual void Visit(const Field<bool>& field) = 0;
virtual void Visit(const Field<double>& field) = 0;
virtual void Visit(const Field<float>& field) = 0;
virtual void Visit(const Field<u8>& field) = 0;
virtual void Visit(const Field<u16>& field) = 0;
virtual void Visit(const Field<u32>& field) = 0;
virtual void Visit(const Field<u64>& field) = 0;
virtual void Visit(const Field<s8>& field) = 0;
virtual void Visit(const Field<s16>& field) = 0;
virtual void Visit(const Field<s32>& field) = 0;
virtual void Visit(const Field<s64>& field) = 0;
virtual void Visit(const Field<std::string>& field) = 0;
virtual void Visit(const Field<const char*>& field) = 0;
virtual void Visit(const Field<std::chrono::microseconds>& field) = 0;
/// Completion method, called once all fields have been visited
virtual void Complete() = 0;
virtual bool SubmitTestcase() = 0;
};
/**
* Empty implementation of VisitorInterface that drops all fields. Used when a functional
* backend implementation is not available.
*/
struct NullVisitor final : public VisitorInterface {
SUYU_NON_COPYABLE(NullVisitor);
NullVisitor() = default;
~NullVisitor() override = default;
void Visit(const Field<bool>& /*field*/) override {}
void Visit(const Field<double>& /*field*/) override {}
void Visit(const Field<float>& /*field*/) override {}
void Visit(const Field<u8>& /*field*/) override {}
void Visit(const Field<u16>& /*field*/) override {}
void Visit(const Field<u32>& /*field*/) override {}
void Visit(const Field<u64>& /*field*/) override {}
void Visit(const Field<s8>& /*field*/) override {}
void Visit(const Field<s16>& /*field*/) override {}
void Visit(const Field<s32>& /*field*/) override {}
void Visit(const Field<s64>& /*field*/) override {}
void Visit(const Field<std::string>& /*field*/) override {}
void Visit(const Field<const char*>& /*field*/) override {}
void Visit(const Field<std::chrono::microseconds>& /*field*/) override {}
void Complete() override {}
bool SubmitTestcase() override {
return false;
}
};
/// Appends build-specific information to the given FieldCollection,
/// such as branch name, revision hash, etc.
void AppendBuildInfo(FieldCollection& fc);
/// Appends CPU-specific information to the given FieldCollection,
/// such as instruction set extensions, etc.
void AppendCPUInfo(FieldCollection& fc);
/// Appends OS-specific information to the given FieldCollection,
/// such as platform name, etc.
void AppendOSInfo(FieldCollection& fc);
} // namespace Common::Telemetry

View file

@ -1136,6 +1136,8 @@ add_library(core STATIC
precompiled_headers.h precompiled_headers.h
reporter.cpp reporter.cpp
reporter.h reporter.h
telemetry_session.cpp
telemetry_session.h
tools/freezer.cpp tools/freezer.cpp
tools/freezer.h tools/freezer.h
tools/renderdoc.cpp tools/renderdoc.cpp

View file

@ -11,8 +11,6 @@
#include <dynarmic/frontend/A64/decoder/a64.h> #include <dynarmic/frontend/A64/decoder/a64.h>
#include <dynarmic/frontend/imm.h> #include <dynarmic/frontend/imm.h>
#include "common/common_types.h"
#pragma GCC diagnostic pop #pragma GCC diagnostic pop
namespace Core { namespace Core {

View file

@ -55,6 +55,7 @@
#include "core/memory/cheat_engine.h" #include "core/memory/cheat_engine.h"
#include "core/perf_stats.h" #include "core/perf_stats.h"
#include "core/reporter.h" #include "core/reporter.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h" #include "core/tools/freezer.h"
#include "core/tools/renderdoc.h" #include "core/tools/renderdoc.h"
#include "hid_core/hid_core.h" #include "hid_core/hid_core.h"
@ -271,6 +272,8 @@ struct System::Impl {
} }
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) { SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
telemetry_session = std::make_unique<Core::TelemetrySession>();
host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system); host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system);
gpu_core = VideoCore::CreateGPU(emu_window, system); gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) { if (!gpu_core) {
@ -351,6 +354,8 @@ struct System::Impl {
return init_result; return init_result;
} }
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Initialize cheat engine // Initialize cheat engine
if (cheat_engine) { if (cheat_engine) {
cheat_engine->Initialize(); cheat_engine->Initialize();
@ -396,6 +401,21 @@ struct System::Impl {
void ShutdownMainProcess() { void ShutdownMainProcess() {
SetShuttingDown(true); SetShuttingDown(true);
// Log last frame performance stats if game was loaded
if (perf_stats) {
const auto perf_results = GetAndResetPerfStats();
constexpr auto performance = Common::Telemetry::FieldType::Performance;
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(performance, "Shutdown_Framerate",
perf_results.average_game_fps);
telemetry_session->AddField(performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
}
is_powered_on = false; is_powered_on = false;
exit_locked = false; exit_locked = false;
exit_requested = false; exit_requested = false;
@ -414,6 +434,7 @@ struct System::Impl {
service_manager.reset(); service_manager.reset();
fs_controller.Reset(); fs_controller.Reset();
cheat_engine.reset(); cheat_engine.reset();
telemetry_session.reset();
core_timing.ClearPendingEvents(); core_timing.ClearPendingEvents();
app_loader.reset(); app_loader.reset();
audio_core.reset(); audio_core.reset();
@ -513,6 +534,9 @@ struct System::Impl {
/// Services /// Services
std::unique_ptr<Service::Services> services; std::unique_ptr<Service::Services> services;
/// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session;
/// Network instance /// Network instance
Network::NetworkInstance network_instance; Network::NetworkInstance network_instance;
@ -639,6 +663,14 @@ PerfStatsResults System::GetAndResetPerfStats() {
return impl->GetAndResetPerfStats(); return impl->GetAndResetPerfStats();
} }
TelemetrySession& System::TelemetrySession() {
return *impl->telemetry_session;
}
const TelemetrySession& System::TelemetrySession() const {
return *impl->telemetry_session;
}
Kernel::PhysicalCore& System::CurrentPhysicalCore() { Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore(); return impl->kernel.CurrentPhysicalCore();
} }

View file

@ -122,6 +122,7 @@ class GPUDirtyMemoryManager;
class PerfStats; class PerfStats;
class Reporter; class Reporter;
class SpeedLimiter; class SpeedLimiter;
class TelemetrySession;
struct PerfStatsResults; struct PerfStatsResults;
@ -217,6 +218,12 @@ public:
*/ */
[[nodiscard]] bool IsPoweredOn() const; [[nodiscard]] bool IsPoweredOn() const;
/// Gets a reference to the telemetry session for this emulation session.
[[nodiscard]] Core::TelemetrySession& TelemetrySession();
/// Gets a reference to the telemetry session for this emulation session.
[[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule /// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index); void PrepareReschedule(u32 core_index);

View file

@ -643,7 +643,7 @@ void KeyManager::ReloadKeys() {
const auto suyu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir); const auto suyu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir);
if (!Common::FS::CreateDir(suyu_keys_dir)) { if (!Common::FS::CreateDir(suyu_keys_dir)) {
LOG_ERROR(Crypto, "Failed to create the keys directory."); LOG_ERROR(Core, "Failed to create the keys directory.");
} }
if (Settings::values.use_dev_keys) { if (Settings::values.use_dev_keys) {
@ -668,8 +668,6 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys) { void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys) {
if (!Common::FS::Exists(file_path)) { if (!Common::FS::Exists(file_path)) {
LOG_ERROR(Crypto, "Cannot handle key file '{}': File not found",
file_path.generic_string());
return; return;
} }
@ -677,12 +675,9 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
Common::FS::OpenFileStream(file, file_path, std::ios_base::in); Common::FS::OpenFileStream(file, file_path, std::ios_base::in);
if (!file.is_open()) { if (!file.is_open()) {
LOG_ERROR(Crypto, "Failed to load key file at '{}': Can't open file",
file_path.generic_string());
return; return;
} }
LOG_INFO(Crypto, "Loading key file at '{}'", file_path.generic_string());
std::string line; std::string line;
while (std::getline(file, line)) { while (std::getline(file, line)) {
std::vector<std::string> out; std::vector<std::string> out;
@ -708,8 +703,6 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
u128 rights_id{}; u128 rights_id{};
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size()); std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
Key128 key = Common::HexStringToArray<16>(out[1]); Key128 key = Common::HexStringToArray<16>(out[1]);
LOG_INFO(Crypto, "Successfully loaded title key");
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key; s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
} else { } else {
out[0] = Common::ToLower(out[0]); out[0] = Common::ToLower(out[0]);
@ -792,20 +785,6 @@ bool KeyManager::BaseDeriveNecessary() const {
return !HasKey(key_type, index1, index2); return !HasKey(key_type, index1, index2);
}; };
// Ensure the files exists
const auto suyu_keys_dir = Common::FS::GetSuyuPath(Common::FS::SuyuPath::KeysDir);
if (!Common::FS::Exists(suyu_keys_dir /
(Settings::values.use_dev_keys ? "dev.keys" : "prod.keys"))) {
LOG_ERROR(Crypto, "No {} found",
(Settings::values.use_dev_keys ? "dev.keys" : "prod.keys"));
return true;
}
if (!Common::FS::Exists(suyu_keys_dir / "title.keys")) {
LOG_WARNING(Crypto, "Could not locate a title.keys file");
}
if (check_key_existence(S256KeyType::Header)) { if (check_key_existence(S256KeyType::Header)) {
return true; return true;
} }

View file

@ -38,7 +38,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{30, nullptr, "GetHomeButtonReaderLockAccessor"}, {30, nullptr, "GetHomeButtonReaderLockAccessor"},
{31, D<&ICommonStateGetter::GetReaderLockAccessorEx>, "GetReaderLockAccessorEx"}, {31, D<&ICommonStateGetter::GetReaderLockAccessorEx>, "GetReaderLockAccessorEx"},
{32, D<&ICommonStateGetter::GetWriterLockAccessorEx>, "GetWriterLockAccessorEx"}, {32, D<&ICommonStateGetter::GetWriterLockAccessorEx>, "GetWriterLockAccessorEx"},
{40, D<&ICommonStateGetter::GetCradleFwVersion>, "GetCradleFwVersion"}, {40, nullptr, "GetCradleFwVersion"},
{50, D<&ICommonStateGetter::IsVrModeEnabled>, "IsVrModeEnabled"}, {50, D<&ICommonStateGetter::IsVrModeEnabled>, "IsVrModeEnabled"},
{51, D<&ICommonStateGetter::SetVrModeEnabled>, "SetVrModeEnabled"}, {51, D<&ICommonStateGetter::SetVrModeEnabled>, "SetVrModeEnabled"},
{52, D<&ICommonStateGetter::SetLcdBacklighOffEnabled>, "SetLcdBacklighOffEnabled"}, {52, D<&ICommonStateGetter::SetLcdBacklighOffEnabled>, "SetLcdBacklighOffEnabled"},
@ -159,17 +159,6 @@ Result ICommonStateGetter::GetBootMode(Out<PM::SystemBootMode> out_boot_mode) {
R_SUCCEED(); R_SUCCEED();
} }
Result ICommonStateGetter::GetCradleFwVersion(OutArray<uint32_t, 4> out_version) {
LOG_DEBUG(Service_AM, "(STUBBED) called");
out_version[0] = 0;
out_version[1] = 0;
out_version[2] = 0;
out_version[3] = 0;
R_SUCCEED();
}
Result ICommonStateGetter::IsVrModeEnabled(Out<bool> out_is_vr_mode_enabled) { Result ICommonStateGetter::IsVrModeEnabled(Out<bool> out_is_vr_mode_enabled) {
LOG_DEBUG(Service_AM, "called"); LOG_DEBUG(Service_AM, "called");

View file

@ -38,7 +38,6 @@ private:
Result GetOperationMode(Out<OperationMode> out_operation_mode); Result GetOperationMode(Out<OperationMode> out_operation_mode);
Result GetPerformanceMode(Out<APM::PerformanceMode> out_performance_mode); Result GetPerformanceMode(Out<APM::PerformanceMode> out_performance_mode);
Result GetBootMode(Out<PM::SystemBootMode> out_boot_mode); Result GetBootMode(Out<PM::SystemBootMode> out_boot_mode);
Result GetCradleFwVersion(OutArray<uint32_t, 4> out_version);
Result IsVrModeEnabled(Out<bool> out_is_vr_mode_enabled); Result IsVrModeEnabled(Out<bool> out_is_vr_mode_enabled);
Result SetVrModeEnabled(bool is_vr_mode_enabled); Result SetVrModeEnabled(bool is_vr_mode_enabled);
Result SetLcdBacklighOffEnabled(bool is_lcd_backlight_off_enabled); Result SetLcdBacklighOffEnabled(bool is_lcd_backlight_off_enabled);

View file

@ -14,7 +14,7 @@ IGlobalStateController::IGlobalStateController(Core::System& system_)
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, nullptr, "RequestToEnterSleep"}, {0, nullptr, "RequestToEnterSleep"},
{1, nullptr, "EnterSleep"}, {1, nullptr, "EnterSleep"},
{2, D<&IGlobalStateController::StartSleepSequence>, "StartSleepSequence"}, {2, nullptr, "StartSleepSequence"},
{3, D<&IGlobalStateController::StartShutdownSequence>, "StartShutdownSequence"}, {3, D<&IGlobalStateController::StartShutdownSequence>, "StartShutdownSequence"},
{4, D<&IGlobalStateController::StartRebootSequence>, "StartRebootSequence"}, {4, D<&IGlobalStateController::StartRebootSequence>, "StartRebootSequence"},
{9, nullptr, "IsAutoPowerDownRequested"}, {9, nullptr, "IsAutoPowerDownRequested"},
@ -31,13 +31,6 @@ IGlobalStateController::IGlobalStateController(Core::System& system_)
RegisterHandlers(functions); RegisterHandlers(functions);
} }
IGlobalStateController::~IGlobalStateController() = default;
Result IGlobalStateController::StartSleepSequence(u8 a) {
LOG_WARNING(Service_AM, "(STUBBED) called, a={}", a);
R_SUCCEED();
}
Result IGlobalStateController::StartShutdownSequence() { Result IGlobalStateController::StartShutdownSequence() {
LOG_INFO(Service_AM, "called"); LOG_INFO(Service_AM, "called");
system.Exit(); system.Exit();
@ -50,6 +43,8 @@ Result IGlobalStateController::StartRebootSequence() {
R_SUCCEED(); R_SUCCEED();
} }
IGlobalStateController::~IGlobalStateController() = default;
Result IGlobalStateController::LoadAndApplyIdlePolicySettings() { Result IGlobalStateController::LoadAndApplyIdlePolicySettings() {
LOG_WARNING(Service_AM, "(STUBBED) called"); LOG_WARNING(Service_AM, "(STUBBED) called");
R_SUCCEED(); R_SUCCEED();

View file

@ -18,7 +18,6 @@ public:
~IGlobalStateController() override; ~IGlobalStateController() override;
private: private:
Result StartSleepSequence(u8 a);
Result StartShutdownSequence(); Result StartShutdownSequence();
Result StartRebootSequence(); Result StartRebootSequence();
Result LoadAndApplyIdlePolicySettings(); Result LoadAndApplyIdlePolicySettings();

View file

@ -23,7 +23,7 @@ IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Ap
{21, D<&IHomeMenuFunctions::GetPopFromGeneralChannelEvent>, "GetPopFromGeneralChannelEvent"}, {21, D<&IHomeMenuFunctions::GetPopFromGeneralChannelEvent>, "GetPopFromGeneralChannelEvent"},
{30, nullptr, "GetHomeButtonWriterLockAccessor"}, {30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"}, {31, nullptr, "GetWriterLockAccessorEx"},
{40, D<&IHomeMenuFunctions::IsSleepEnabled>, "IsSleepEnabled"}, {40, nullptr, "IsSleepEnabled"},
{41, D<&IHomeMenuFunctions::IsRebootEnabled>, "IsRebootEnabled"}, {41, D<&IHomeMenuFunctions::IsRebootEnabled>, "IsRebootEnabled"},
{50, nullptr, "LaunchSystemApplet"}, {50, nullptr, "LaunchSystemApplet"},
{51, nullptr, "LaunchStarter"}, {51, nullptr, "LaunchStarter"},
@ -64,15 +64,9 @@ Result IHomeMenuFunctions::GetPopFromGeneralChannelEvent(
R_SUCCEED(); R_SUCCEED();
} }
Result IHomeMenuFunctions::IsSleepEnabled(Out<bool> out_is_sleep_enabled) { Result IHomeMenuFunctions::IsRebootEnabled(Out<bool> out_is_reboot_enbaled) {
LOG_INFO(Service_AM, "called"); LOG_INFO(Service_AM, "called");
*out_is_sleep_enabled = true; *out_is_reboot_enbaled = true;
R_SUCCEED();
}
Result IHomeMenuFunctions::IsRebootEnabled(Out<bool> out_is_reboot_enabled) {
LOG_INFO(Service_AM, "called");
*out_is_reboot_enabled = true;
R_SUCCEED(); R_SUCCEED();
} }

View file

@ -24,8 +24,7 @@ private:
Result LockForeground(); Result LockForeground();
Result UnlockForeground(); Result UnlockForeground();
Result GetPopFromGeneralChannelEvent(OutCopyHandle<Kernel::KReadableEvent> out_event); Result GetPopFromGeneralChannelEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result IsSleepEnabled(Out<bool> out_is_sleep_enabled); Result IsRebootEnabled(Out<bool> out_is_reboot_enbaled);
Result IsRebootEnabled(Out<bool> out_is_reboot_enabled);
Result IsForceTerminateApplicationDisabledForDebug( Result IsForceTerminateApplicationDisabledForDebug(
Out<bool> out_is_force_terminate_application_disabled_for_debug); Out<bool> out_is_force_terminate_application_disabled_for_debug);

View file

@ -67,7 +67,7 @@ FSP_SRV::FSP_SRV(Core::System& system_)
{24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"}, {24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"},
{25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"}, {25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"},
{26, nullptr, "FormatSdCardDryRun"}, {26, nullptr, "FormatSdCardDryRun"},
{27, D<&FSP_SRV::IsExFatSupported>, "IsExFatSupported"}, {27, nullptr, "IsExFatSupported"},
{28, nullptr, "DeleteSaveDataFileSystemBySaveDataAttribute"}, {28, nullptr, "DeleteSaveDataFileSystemBySaveDataAttribute"},
{30, nullptr, "OpenGameCardStorage"}, {30, nullptr, "OpenGameCardStorage"},
{31, nullptr, "OpenGameCardFileSystem"}, {31, nullptr, "OpenGameCardFileSystem"},
@ -235,14 +235,6 @@ Result FSP_SRV::CreateSaveDataFileSystem(FileSys::SaveDataCreationInfo save_crea
save_struct)); save_struct));
} }
Result FSP_SRV::IsExFatSupported(Out<bool> out_is_supported) {
LOG_WARNING(Service_FS, "(STUBBED) called");
*out_is_supported = true;
R_SUCCEED();
}
Result FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId( Result FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId(
FileSys::SaveDataAttribute save_struct, FileSys::SaveDataCreationInfo save_create_struct) { FileSys::SaveDataAttribute save_struct, FileSys::SaveDataCreationInfo save_create_struct) {
LOG_DEBUG(Service_FS, "called save_struct = {}", save_struct.DebugInfo()); LOG_DEBUG(Service_FS, "called save_struct = {}", save_struct.DebugInfo());

View file

@ -53,7 +53,6 @@ private:
Result OpenSdCardFileSystem(OutInterface<IFileSystem> out_interface); Result OpenSdCardFileSystem(OutInterface<IFileSystem> out_interface);
Result CreateSaveDataFileSystem(FileSys::SaveDataCreationInfo save_create_struct, Result CreateSaveDataFileSystem(FileSys::SaveDataCreationInfo save_create_struct,
FileSys::SaveDataAttribute save_struct, u128 uid); FileSys::SaveDataAttribute save_struct, u128 uid);
Result IsExFatSupported(Out<bool> out_is_supported);
Result CreateSaveDataFileSystemBySystemSaveDataId( Result CreateSaveDataFileSystemBySystemSaveDataId(
FileSys::SaveDataAttribute save_struct, FileSys::SaveDataCreationInfo save_create_struct); FileSys::SaveDataAttribute save_struct, FileSys::SaveDataCreationInfo save_create_struct);
Result OpenSaveDataFileSystem(OutInterface<IFileSystem> out_interface, Result OpenSaveDataFileSystem(OutInterface<IFileSystem> out_interface,

View file

@ -30,10 +30,10 @@ Result ISfMonitorService::Initialize(Out<u32> out_value) {
} }
Result ISfMonitorService::GetGroupInfo( Result ISfMonitorService::GetGroupInfo(
GroupInfo in_group_info, OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info) { OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info) {
LOG_WARNING(Service_LDN, "(STUBBED) called"); LOG_WARNING(Service_LDN, "(STUBBED) called");
memcpy(out_group_info, &in_group_info, sizeof(GroupInfo)); *out_group_info = GroupInfo{};
R_SUCCEED(); R_SUCCEED();
} }

View file

@ -20,8 +20,7 @@ public:
private: private:
Result Initialize(Out<u32> out_value); Result Initialize(Out<u32> out_value);
Result GetGroupInfo(GroupInfo in_group_info, Result GetGroupInfo(OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info);
OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info);
}; };
} // namespace Service::LDN } // namespace Service::LDN

View file

@ -40,10 +40,10 @@ Result ISfServiceMonitor::Initialize(Out<u32> out_value) {
} }
Result ISfServiceMonitor::GetGroupInfo( Result ISfServiceMonitor::GetGroupInfo(
GroupInfo in_group_info, OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info) { OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info) {
LOG_WARNING(Service_LDN, "(STUBBED) called"); LOG_WARNING(Service_LDN, "(STUBBED) called");
memcpy(out_group_info, &in_group_info, sizeof(GroupInfo)); *out_group_info = GroupInfo{};
R_SUCCEED(); R_SUCCEED();
} }

View file

@ -20,8 +20,7 @@ public:
private: private:
Result Initialize(Out<u32> out_value); Result Initialize(Out<u32> out_value);
Result GetGroupInfo(GroupInfo in_group_info, Result GetGroupInfo(OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info);
OutLargeData<GroupInfo, BufferAttr_HipcAutoSelect> out_group_info);
}; };
} // namespace Service::LDN } // namespace Service::LDN

View file

@ -507,7 +507,7 @@ void IGeneralService::GetCurrentIpConfigInfo(HLERequestContext& ctx) {
} }
void IGeneralService::IsWirelessCommunicationEnabled(HLERequestContext& ctx) { void IGeneralService::IsWirelessCommunicationEnabled(HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "called"); LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3}; IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);

View file

@ -1,7 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#include <optional>
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#include "common/microprofile.h" #include "common/microprofile.h"

View file

@ -509,13 +509,4 @@ struct TvSettings {
}; };
static_assert(sizeof(TvSettings) == 0x20, "TvSettings is an invalid size"); static_assert(sizeof(TvSettings) == 0x20, "TvSettings is an invalid size");
/// This is nn::settings::system::RebootlessSystemUpdateVersion
struct RebootlessSystemUpdateVersion {
u32 version;
u8 reserved[0x1c];
char display_version[0x20];
};
static_assert(sizeof(RebootlessSystemUpdateVersion) == 0x40,
"RebootlessSystemUpdateVersion is an invalid size");
} // namespace Service::Set } // namespace Service::Set

View file

@ -238,7 +238,7 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{146, nullptr, "SetConsoleSixAxisSensorAngularVelocityTimeBias"}, {146, nullptr, "SetConsoleSixAxisSensorAngularVelocityTimeBias"},
{147, nullptr, "GetConsoleSixAxisSensorAngularAcceleration"}, {147, nullptr, "GetConsoleSixAxisSensorAngularAcceleration"},
{148, nullptr, "SetConsoleSixAxisSensorAngularAcceleration"}, {148, nullptr, "SetConsoleSixAxisSensorAngularAcceleration"},
{149, C<&ISystemSettingsServer::GetRebootlessSystemUpdateVersion>, "GetRebootlessSystemUpdateVersion"}, {149, nullptr, "GetRebootlessSystemUpdateVersion"},
{150, C<&ISystemSettingsServer::GetDeviceTimeZoneLocationUpdatedTime>, "GetDeviceTimeZoneLocationUpdatedTime"}, {150, C<&ISystemSettingsServer::GetDeviceTimeZoneLocationUpdatedTime>, "GetDeviceTimeZoneLocationUpdatedTime"},
{151, C<&ISystemSettingsServer::SetDeviceTimeZoneLocationUpdatedTime>, "SetDeviceTimeZoneLocationUpdatedTime"}, {151, C<&ISystemSettingsServer::SetDeviceTimeZoneLocationUpdatedTime>, "SetDeviceTimeZoneLocationUpdatedTime"},
{152, C<&ISystemSettingsServer::GetUserSystemClockAutomaticCorrectionUpdatedTime>, "GetUserSystemClockAutomaticCorrectionUpdatedTime"}, {152, C<&ISystemSettingsServer::GetUserSystemClockAutomaticCorrectionUpdatedTime>, "GetUserSystemClockAutomaticCorrectionUpdatedTime"},
@ -1194,16 +1194,6 @@ Result ISystemSettingsServer::SetKeyboardLayout(KeyboardLayout keyboard_layout)
R_SUCCEED(); R_SUCCEED();
} }
Result ISystemSettingsServer::GetRebootlessSystemUpdateVersion(
Out<RebootlessSystemUpdateVersion> out_rebootless_system_update) {
LOG_INFO(Service_SET, "(STUBBED) called");
out_rebootless_system_update->version = 0;
strcpy(out_rebootless_system_update->display_version, "0.0.0");
R_SUCCEED();
}
Result ISystemSettingsServer::GetDeviceTimeZoneLocationUpdatedTime( Result ISystemSettingsServer::GetDeviceTimeZoneLocationUpdatedTime(
Out<Service::PSC::Time::SteadyClockTimePoint> out_time_point) { Out<Service::PSC::Time::SteadyClockTimePoint> out_time_point) {
LOG_INFO(Service_SET, "called"); LOG_INFO(Service_SET, "called");

View file

@ -136,8 +136,6 @@ public:
Result SetAppletLaunchFlags(u32 applet_launch_flag); Result SetAppletLaunchFlags(u32 applet_launch_flag);
Result GetKeyboardLayout(Out<KeyboardLayout> out_keyboard_layout); Result GetKeyboardLayout(Out<KeyboardLayout> out_keyboard_layout);
Result SetKeyboardLayout(KeyboardLayout keyboard_layout); Result SetKeyboardLayout(KeyboardLayout keyboard_layout);
Result GetRebootlessSystemUpdateVersion(
Out<RebootlessSystemUpdateVersion> out_rebootless_system_update);
Result GetDeviceTimeZoneLocationUpdatedTime( Result GetDeviceTimeZoneLocationUpdatedTime(
Out<Service::PSC::Time::SteadyClockTimePoint> out_time_point); Out<Service::PSC::Time::SteadyClockTimePoint> out_time_point);
Result SetDeviceTimeZoneLocationUpdatedTime( Result SetDeviceTimeZoneLocationUpdatedTime(

View file

@ -0,0 +1,294 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project & 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <mbedtls/ctr_drbg.h>
#include <mbedtls/entropy.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
#include "core/telemetry_session.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/telemetry_json.h"
#include "web_service/verify_login.h"
#endif
namespace Core {
namespace Telemetry = Common::Telemetry;
static u64 GenerateTelemetryId() {
u64 telemetry_id{};
mbedtls_entropy_context entropy;
mbedtls_entropy_init(&entropy);
mbedtls_ctr_drbg_context ctr_drbg;
static constexpr std::array<char, 18> personalization{{"suyu Telemetry ID"}};
mbedtls_ctr_drbg_init(&ctr_drbg);
ASSERT(mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy,
reinterpret_cast<const unsigned char*>(personalization.data()),
personalization.size()) == 0);
ASSERT(mbedtls_ctr_drbg_random(&ctr_drbg, reinterpret_cast<unsigned char*>(&telemetry_id),
sizeof(u64)) == 0);
mbedtls_ctr_drbg_free(&ctr_drbg);
mbedtls_entropy_free(&entropy);
return telemetry_id;
}
static const char* TranslateRenderer(Settings::RendererBackend backend) {
switch (backend) {
case Settings::RendererBackend::OpenGL:
return "OpenGL";
case Settings::RendererBackend::Vulkan:
return "Vulkan";
case Settings::RendererBackend::Null:
return "Null";
}
return "Unknown";
}
static const char* TranslateGPUAccuracyLevel(Settings::GpuAccuracy backend) {
switch (backend) {
case Settings::GpuAccuracy::Normal:
return "Normal";
case Settings::GpuAccuracy::High:
return "High";
case Settings::GpuAccuracy::Extreme:
return "Extreme";
}
return "Unknown";
}
static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
switch (backend) {
case Settings::NvdecEmulation::Off:
return "Off";
case Settings::NvdecEmulation::Cpu:
return "CPU";
case Settings::NvdecEmulation::Gpu:
return "GPU";
}
return "Unknown";
}
static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) {
switch (mode) {
case Settings::VSyncMode::Immediate:
return "Immediate";
case Settings::VSyncMode::Mailbox:
return "Mailbox";
case Settings::VSyncMode::Fifo:
return "FIFO";
case Settings::VSyncMode::FifoRelaxed:
return "FIFO Relaxed";
}
return "Unknown";
}
static constexpr const char* TranslateASTCDecodeMode(Settings::AstcDecodeMode mode) {
switch (mode) {
case Settings::AstcDecodeMode::Cpu:
return "CPU";
case Settings::AstcDecodeMode::Gpu:
return "GPU";
case Settings::AstcDecodeMode::CpuAsynchronous:
return "CPU Asynchronous";
}
return "Unknown";
}
u64 GetTelemetryId() {
u64 telemetry_id{};
const auto filename = Common::FS::GetSuyuPath(Common::FS::SuyuPath::ConfigDir) / "telemetry_id";
bool generate_new_id = !Common::FS::Exists(filename);
if (!generate_new_id) {
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}",
Common::FS::PathToUTF8String(filename));
return {};
}
if (!file.ReadObject(telemetry_id) || telemetry_id == 0) {
LOG_ERROR(Frontend, "telemetry_id is 0. Generating a new one.", telemetry_id);
generate_new_id = true;
}
}
if (generate_new_id) {
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile};
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}",
Common::FS::PathToUTF8String(filename));
return {};
}
telemetry_id = GenerateTelemetryId();
if (!file.WriteObject(telemetry_id)) {
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
}
}
return telemetry_id;
}
u64 RegenerateTelemetryId() {
const u64 new_telemetry_id{GenerateTelemetryId()};
const auto filename = Common::FS::GetSuyuPath(Common::FS::SuyuPath::ConfigDir) / "telemetry_id";
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile};
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", Common::FS::PathToUTF8String(filename));
return {};
}
if (!file.WriteObject(new_telemetry_id)) {
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
}
return new_telemetry_id;
}
bool VerifyLogin(const std::string& username, const std::string& token) {
#ifdef ENABLE_WEB_SERVICE
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username, token);
#else
return false;
#endif
}
TelemetrySession::TelemetrySession() = default;
TelemetrySession::~TelemetrySession() {
// Log one-time session end information
const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url.GetValue(), Settings::values.suyu_username.GetValue(),
Settings::values.suyu_token.GetValue());
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
// Complete the session, submitting to the web service backend if necessary
field_collection.Accept(*backend);
if (Settings::values.enable_telemetry) {
backend->Complete();
}
}
void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
const Service::FileSystem::FileSystemController& fsc,
const FileSys::ContentProvider& content_provider) {
// Log one-time top-level information
AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
// Log one-time session start information
const s64 init_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
u64 program_id{};
const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
if (res == Loader::ResultStatus::Success) {
const std::string formatted_program_id{fmt::format("{:016X}", program_id)};
AddField(Telemetry::FieldType::Session, "ProgramId", formatted_program_id);
std::string name;
app_loader.ReadTitle(name);
if (name.empty()) {
const auto metadata = [&content_provider, &fsc, program_id] {
const FileSys::PatchManager pm{program_id, fsc, content_provider};
return pm.GetControlMetadata();
}();
if (metadata.first != nullptr) {
name = metadata.first->GetApplicationName();
}
}
if (!name.empty()) {
AddField(Telemetry::FieldType::Session, "ProgramName", name);
}
}
AddField(Telemetry::FieldType::Session, "ProgramFormat",
static_cast<u8>(app_loader.GetFileType()));
// Log application information
Telemetry::AppendBuildInfo(field_collection);
// Log user system information
Telemetry::AppendCPUInfo(field_collection);
Telemetry::AppendOSInfo(field_collection);
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId",
Settings::CanonicalizeEnum(Settings::values.sink_id.GetValue()));
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
AddField(field_type, "Renderer_Backend",
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
AddField(field_type, "Renderer_UseSpeedLimit", Settings::values.use_speed_limit.GetValue());
AddField(field_type, "Renderer_SpeedLimit", Settings::values.speed_limit.GetValue());
AddField(field_type, "Renderer_UseDiskShaderCache",
Settings::values.use_disk_shader_cache.GetValue());
AddField(field_type, "Renderer_GPUAccuracyLevel",
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_NvdecEmulation",
TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
AddField(field_type, "Renderer_AccelerateASTC",
TranslateASTCDecodeMode(Settings::values.accelerate_astc.GetValue()));
AddField(field_type, "Renderer_UseVsync",
TranslateVSyncMode(Settings::values.vsync_mode.GetValue()));
AddField(field_type, "Renderer_ShaderBackend",
static_cast<u32>(Settings::values.shader_backend.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousShaders",
Settings::values.use_asynchronous_shaders.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::IsDockedMode());
}
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url.GetValue(), Settings::values.suyu_username.GetValue(),
Settings::values.suyu_token.GetValue());
field_collection.Accept(*backend);
return backend->SubmitTestcase();
#else
return false;
#endif
}
} // namespace Core

View file

@ -0,0 +1,101 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "common/telemetry.h"
namespace FileSys {
class ContentProvider;
}
namespace Loader {
class AppLoader;
}
namespace Service::FileSystem {
class FileSystemController;
}
namespace Core {
/**
* Instruments telemetry for this emulation session. Creates a new set of telemetry fields on each
* session, logging any one-time fields. Interfaces with the telemetry backend used for submitting
* data to the web service. Submits session data on close.
*/
class TelemetrySession {
public:
explicit TelemetrySession();
~TelemetrySession();
TelemetrySession(const TelemetrySession&) = delete;
TelemetrySession& operator=(const TelemetrySession&) = delete;
TelemetrySession(TelemetrySession&&) = delete;
TelemetrySession& operator=(TelemetrySession&&) = delete;
/**
* Adds the initial telemetry info necessary when starting up a title.
*
* This includes information such as:
* - Telemetry ID
* - Initialization time
* - Title ID
* - Title name
* - Title file format
* - Miscellaneous settings values.
*
* @param app_loader The application loader to use to retrieve
* title-specific information.
* @param fsc Filesystem controller to use to retrieve info.
* @param content_provider Content provider to use to retrieve info.
*/
void AddInitialInfo(Loader::AppLoader& app_loader,
const Service::FileSystem::FileSystemController& fsc,
const FileSys::ContentProvider& content_provider);
/**
* Wrapper around the Telemetry::FieldCollection::AddField method.
* @param type Type of the field to add.
* @param name Name of the field to add.
* @param value Value for the field to add.
*/
template <typename T>
void AddField(Common::Telemetry::FieldType type, const char* name, T value) {
field_collection.AddField(type, name, std::move(value));
}
/**
* Submits a Testcase.
* @returns A bool indicating whether the submission succeeded
*/
bool SubmitTestcase();
private:
/// Tracks all added fields for the session
Common::Telemetry::FieldCollection field_collection;
};
/**
* Gets TelemetryId, a unique identifier used for the user's telemetry sessions.
* @returns The current TelemetryId for the session.
*/
u64 GetTelemetryId();
/**
* Regenerates TelemetryId, a unique identifier used for the user's telemetry sessions.
* @returns The new TelemetryId that was generated.
*/
u64 RegenerateTelemetryId();
/**
* Verifies the username and token.
* @param username suyu username to use for authentication.
* @param token suyu token to use for authentication.
* @returns Future with bool indicating whether the verification succeeded
*/
bool VerifyLogin(const std::string& username, const std::string& token);
} // namespace Core

View file

@ -762,8 +762,6 @@ void EmulatedController::StartMotionCalibration() {
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) { Common::UUID uuid) {
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
if (index >= controller.button_values.size()) { if (index >= controller.button_values.size()) {
return; return;
} }
@ -919,8 +917,13 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
lock.unlock(); lock.unlock();
if (player.connected) { if (!is_connected) {
Connect(); if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect();
}
if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) {
Connect();
}
} }
TriggerOnChange(ControllerTriggerType::Button, true); TriggerOnChange(ControllerTriggerType::Button, true);
} }

View file

@ -357,7 +357,7 @@ if (APPLE)
if (NOT USE_SYSTEM_MOLTENVK) if (NOT USE_SYSTEM_MOLTENVK)
set(MOLTENVK_PLATFORM "macOS") set(MOLTENVK_PLATFORM "macOS")
set(MOLTENVK_VERSION "v1.2.8") set(MOLTENVK_VERSION "v1.2.7")
download_moltenvk_external(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION}) download_moltenvk_external(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION})
endif() endif()
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED) find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)

View file

@ -6,12 +6,14 @@
#include <QPushButton> #include <QPushButton>
#include <QtConcurrent/qtconcurrentrun.h> #include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/telemetry_session.h"
#include "suyu/compatdb.h" #include "suyu/compatdb.h"
#include "ui_compatdb.h" #include "ui_compatdb.h"
CompatDB::CompatDB(QWidget* parent) CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), : QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui{std::make_unique<Ui::CompatDB>()} { ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
ui->setupUi(this); ui->setupUi(this);
connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext); connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
@ -112,10 +114,15 @@ void CompatDB::Submit() {
case CompatDBPage::Final: case CompatDBPage::Final:
back(); back();
LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility); LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility);
button(NextButton)->setEnabled(false); button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting")); button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false); button(CancelButton)->setVisible(false);
testcase_watcher.setFuture(
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
break; break;
default: default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId()); LOG_ERROR(Frontend, "Unexpected page: {}", currentId());

View file

@ -6,6 +6,7 @@
#include <memory> #include <memory>
#include <QFutureWatcher> #include <QFutureWatcher>
#include <QWizard> #include <QWizard>
#include "core/telemetry_session.h"
namespace Ui { namespace Ui {
class CompatDB; class CompatDB;
@ -24,7 +25,7 @@ class CompatDB : public QWizard {
Q_OBJECT Q_OBJECT
public: public:
explicit CompatDB(QWidget* parent = nullptr); explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
~CompatDB(); ~CompatDB();
int nextId() const override; int nextId() const override;
@ -37,4 +38,6 @@ private:
CompatibilityStatus CalculateCompatibility() const; CompatibilityStatus CalculateCompatibility() const;
void OnTestcaseSubmitted(); void OnTestcaseSubmitted();
void EnableNext(); void EnableNext();
Core::TelemetrySession& telemetry_session;
}; };

View file

@ -43,7 +43,7 @@
<number>1</number> <number>1</number>
</property> </property>
<property name="maximum"> <property name="maximum">
<number>200</number> <number>100</number>
</property> </property>
<property name="value"> <property name="value">
<number>50</number> <number>50</number>
@ -69,7 +69,7 @@
<number>1</number> <number>1</number>
</property> </property>
<property name="maximum"> <property name="maximum">
<number>200</number> <number>100</number>
</property> </property>
<property name="value"> <property name="value">
<number>50</number> <number>50</number>

View file

@ -17,17 +17,14 @@
#include <QTimer> #include <QTimer>
#include "common/fs/fs_util.h" #include "common/fs/fs_util.h"
#include "common/hex_util.h"
#include "common/settings_enums.h" #include "common/settings_enums.h"
#include "common/settings_input.h" #include "common/settings_input.h"
#include "configuration/shared_widget.h" #include "configuration/shared_widget.h"
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/control_metadata.h" #include "core/file_sys/control_metadata.h"
#include "core/file_sys/ips_layer.h"
#include "core/file_sys/patch_manager.h" #include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h" #include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "frontend_common/config.h" #include "frontend_common/config.h"
#include "suyu/configuration/configuration_shared.h" #include "suyu/configuration/configuration_shared.h"
#include "suyu/configuration/configure_audio.h" #include "suyu/configuration/configure_audio.h"
@ -48,12 +45,9 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
std::vector<VkDeviceInfo::Record>& vk_device_records, std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_) Core::System& system_)
: QDialog(parent), : QDialog(parent),
ui(std::make_unique<Ui::ConfigurePerGame>()), pm{title_id_, system_.GetFileSystemController(), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_},
system_.GetContentProvider()}, builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
title_id{title_id_}, system{system_}, builder{std::make_unique<ConfigurationShared::Builder>(
this, !system_.IsPoweredOn())},
tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} { tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id); : fmt::format("{:016X}", title_id);
@ -147,14 +141,6 @@ void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
LoadConfiguration(); LoadConfiguration();
} }
std::string ConfigurePerGame::GetBuildID() {
LOG_INFO(Core, "{}", file->GetExtension());
// https://github.com/Ryujinx/Ryujinx/blob/master/src/Ryujinx.UI.Common/App/ApplicationData.cs#L71
return "Invalid File";
}
void ConfigurePerGame::LoadConfiguration() { void ConfigurePerGame::LoadConfiguration() {
if (file == nullptr) { if (file == nullptr) {
return; return;
@ -162,14 +148,13 @@ void ConfigurePerGame::LoadConfiguration() {
addons_tab->LoadFromFile(file); addons_tab->LoadFromFile(file);
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(system, file);
ui->display_title_id->setText( ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper()); QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
// TODO: Should get proper build id for UI const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
// ui->display_build_id->setText(QString::fromStdString(GetBuildID())); system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(system, file);
if (control.first != nullptr) { if (control.first != nullptr) {
ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));

View file

@ -11,7 +11,6 @@
#include <QList> #include <QList>
#include "configuration/shared_widget.h" #include "configuration/shared_widget.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs/vfs_types.h" #include "core/file_sys/vfs/vfs_types.h"
#include "frontend_common/config.h" #include "frontend_common/config.h"
#include "suyu/configuration/configuration_shared.h" #include "suyu/configuration/configuration_shared.h"
@ -69,11 +68,8 @@ private:
void LoadConfiguration(); void LoadConfiguration();
std::string GetBuildID();
std::unique_ptr<Ui::ConfigurePerGame> ui; std::unique_ptr<Ui::ConfigurePerGame> ui;
FileSys::VirtualFile file; FileSys::VirtualFile file;
FileSys::PatchManager pm;
u64 title_id; u64 title_id;
QGraphicsScene* scene; QGraphicsScene* scene;

View file

@ -67,18 +67,8 @@
</item> </item>
<item> <item>
<layout class="QGridLayout" name="gridLayout_2"> <layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="1">
<widget class="QLineEdit" name="display_developer">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="6" column="1"> <item row="6" column="1">
<widget class="QLineEdit" name="display_format"> <widget class="QLineEdit" name="display_size">
<property name="enabled"> <property name="enabled">
<bool>true</bool> <bool>true</bool>
</property> </property>
@ -87,58 +77,6 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="7" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>Size</string>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Filename</string>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Title ID</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Name</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLineEdit" name="display_title_id">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Developer</string>
</property>
</widget>
</item>
<item row="6" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Format</string>
</property>
</widget>
</item>
<item row="3" column="1"> <item row="3" column="1">
<widget class="QLineEdit" name="display_version"> <widget class="QLineEdit" name="display_version">
<property name="enabled"> <property name="enabled">
@ -149,14 +87,31 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="3" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Version</string> <string>Name</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="8" column="1"> <item row="4" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Title ID</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLineEdit" name="display_title_id">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QLineEdit" name="display_filename"> <widget class="QLineEdit" name="display_filename">
<property name="enabled"> <property name="enabled">
<bool>true</bool> <bool>true</bool>
@ -166,6 +121,23 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="5" column="1">
<widget class="QLineEdit" name="display_format">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Filename</string>
</property>
</widget>
</item>
<item row="1" column="1"> <item row="1" column="1">
<widget class="QLineEdit" name="display_name"> <widget class="QLineEdit" name="display_name">
<property name="enabled"> <property name="enabled">
@ -176,8 +148,8 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="7" column="1"> <item row="2" column="1">
<widget class="QLineEdit" name="display_size"> <widget class="QLineEdit" name="display_developer">
<property name="enabled"> <property name="enabled">
<bool>true</bool> <bool>true</bool>
</property> </property>
@ -185,22 +157,35 @@
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<!-- TODO: Gotta implement proper working build id --> <item row="5" column="0">
<!--item row="5" column="1"> <widget class="QLabel" name="label_5">
<widget class="QLineEdit" name="display_build_id"> <property name="text">
<property name="readOnly"> <string>Format</string>
<bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item row="5" column="0"> <item row="3" column="0">
<widget class="QLabel" name="label_9"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Build ID</string> <string>Version</string>
</property> </property>
</widget> </widget>
</item--> </item>
<item row="6" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>Size</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Developer</string>
</property>
</widget>
</item>
</layout> </layout>
</item> </item>
<item> <item>

View file

@ -1,5 +1,4 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project // SPDX-FileCopyrightText: 2016 Citra Emulator Project & 2024 suyu Emulator Project
// SPDX-FileCopyrightText: 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm> #include <algorithm>
@ -25,7 +24,6 @@
#include "common/fs/fs.h" #include "common/fs/fs.h"
#include "common/fs/path_util.h" #include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/patch_manager.h" #include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"

View file

@ -5,10 +5,10 @@
#include <QMessageBox> #include <QMessageBox>
#include <QtConcurrent/QtConcurrentRun> #include <QtConcurrent/QtConcurrentRun>
#include "common/settings.h" #include "common/settings.h"
#include "core/telemetry_session.h"
#include "suyu/configuration/configure_web.h" #include "suyu/configuration/configure_web.h"
#include "suyu/uisettings.h" #include "suyu/uisettings.h"
#include "ui_configure_web.h" #include "ui_configure_web.h"
#include "web_service/verify_login.h"
static constexpr char token_delimiter{':'}; static constexpr char token_delimiter{':'};
@ -38,6 +38,8 @@ static std::string TokenFromDisplayToken(const std::string& display_token) {
ConfigureWeb::ConfigureWeb(QWidget* parent) ConfigureWeb::ConfigureWeb(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) { : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
ui->setupUi(this); ui->setupUi(this);
connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this,
&ConfigureWeb::RefreshTelemetryID);
connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin); connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin);
connect(&verify_watcher, &QFutureWatcher<bool>::finished, this, &ConfigureWeb::OnLoginVerified); connect(&verify_watcher, &QFutureWatcher<bool>::finished, this, &ConfigureWeb::OnLoginVerified);
@ -62,18 +64,26 @@ void ConfigureWeb::changeEvent(QEvent* event) {
void ConfigureWeb::RetranslateUI() { void ConfigureWeb::RetranslateUI() {
ui->retranslateUi(this); ui->retranslateUi(this);
ui->telemetry_learn_more->setText(
tr("<a href='https://suyu.dev/help/feature/telemetry/'><span style=\"text-decoration: "
"underline; color:#039be5;\">Learn more</span></a>"));
ui->web_signup_link->setText( ui->web_signup_link->setText(
tr("<a href='https://suyu.dev/signup'><span style=\"text-decoration: underline; " tr("<a href='https://profile.suyu.dev/'><span style=\"text-decoration: underline; "
"color:#039be5;\">Sign up</span></a>")); "color:#039be5;\">Sign up</span></a>"));
ui->web_token_info_link->setText( ui->web_token_info_link->setText(
tr("<a href='https://suyu.dev/account'><span style=\"text-decoration: " tr("<a href='https://suyu.dev/wiki/suyu-web-service/'><span style=\"text-decoration: "
"underline; color:#039be5;\">What is my token?</span></a>")); "underline; color:#039be5;\">What is my token?</span></a>"));
ui->label_telemetry_id->setText(
tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper()));
} }
void ConfigureWeb::SetConfiguration() { void ConfigureWeb::SetConfiguration() {
ui->web_credentials_disclaimer->setWordWrap(true); ui->web_credentials_disclaimer->setWordWrap(true);
ui->telemetry_learn_more->setOpenExternalLinks(true);
ui->web_signup_link->setOpenExternalLinks(true); ui->web_signup_link->setOpenExternalLinks(true);
ui->web_token_info_link->setOpenExternalLinks(true); ui->web_token_info_link->setOpenExternalLinks(true);
@ -83,6 +93,7 @@ void ConfigureWeb::SetConfiguration() {
ui->username->setText(QString::fromStdString(Settings::values.suyu_username.GetValue())); ui->username->setText(QString::fromStdString(Settings::values.suyu_username.GetValue()));
} }
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry.GetValue());
ui->edit_token->setText(QString::fromStdString(GenerateDisplayToken( ui->edit_token->setText(QString::fromStdString(GenerateDisplayToken(
Settings::values.suyu_username.GetValue(), Settings::values.suyu_token.GetValue()))); Settings::values.suyu_username.GetValue(), Settings::values.suyu_token.GetValue())));
@ -95,6 +106,7 @@ void ConfigureWeb::SetConfiguration() {
} }
void ConfigureWeb::ApplyConfiguration() { void ConfigureWeb::ApplyConfiguration() {
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked(); UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
if (user_verified) { if (user_verified) {
Settings::values.suyu_username = Settings::values.suyu_username =
@ -107,6 +119,12 @@ void ConfigureWeb::ApplyConfiguration() {
} }
} }
void ConfigureWeb::RefreshTelemetryID() {
const u64 new_telemetry_id{Core::RegenerateTelemetryId()};
ui->label_telemetry_id->setText(
tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper()));
}
void ConfigureWeb::OnLoginChanged() { void ConfigureWeb::OnLoginChanged() {
if (ui->edit_token->text().isEmpty()) { if (ui->edit_token->text().isEmpty()) {
user_verified = true; user_verified = true;
@ -132,12 +150,7 @@ void ConfigureWeb::VerifyLogin() {
verify_watcher.setFuture(QtConcurrent::run( verify_watcher.setFuture(QtConcurrent::run(
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()), [username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] { token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
#ifdef ENABLE_WEB_SERVICE return Core::VerifyLogin(username, token);
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username,
token);
#else
return false;
#endif
})); }));
} }

View file

@ -25,6 +25,7 @@ private:
void changeEvent(QEvent* event) override; void changeEvent(QEvent* event) override;
void RetranslateUI(); void RetranslateUI();
void RefreshTelemetryID();
void OnLoginChanged(); void OnLoginChanged();
void VerifyLogin(); void VerifyLogin();
void OnLoginVerified(); void OnLoginVerified();

View file

@ -125,6 +125,56 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Telemetry</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_telemetry">
<property name="text">
<string>Share anonymous usage data with the suyu team</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="telemetry_learn_more">
<property name="text">
<string>Learn more</string>
</property>
</widget>
</item>
<item>
<layout class="QGridLayout" name="gridLayoutTelemetryId">
<item row="0" column="0">
<widget class="QLabel" name="label_telemetry_id">
<property name="text">
<string>Telemetry ID:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QPushButton" name="button_regenerate_telemetry_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Regenerate</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout> </layout>
</item> </item>
<item> <item>

View file

@ -3,6 +3,7 @@
// Modified by palfaiate on <2024/03/07> // Modified by palfaiate on <2024/03/07>
#include <regex>
#include <QApplication> #include <QApplication>
#include <QDir> #include <QDir>
#include <QFileInfo> #include <QFileInfo>
@ -383,17 +384,6 @@ GameList::~GameList() {
UnloadController(); UnloadController();
} }
void GameList::ClearList() {
// Clear all items
item_model->setRowCount(0);
// Notify a reload is pending
UISettings::values.is_game_list_reload_pending.exchange(true);
UISettings::values.is_game_list_reload_pending.notify_all();
// Load stuff back up
}
void GameList::SetFilterFocus() { void GameList::SetFilterFocus() {
if (tree_view->model()->rowCount() > 0) { if (tree_view->model()->rowCount() > 0) {
search_field->setFocus(); search_field->setFocus();
@ -423,10 +413,6 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* p
parent->appendRow(entry_items); parent->appendRow(entry_items);
} }
void GameList::AddRootEntry(const QList<QStandardItem*>& entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
}
void GameList::ValidateEntry(const QModelIndex& item) { void GameList::ValidateEntry(const QModelIndex& item) {
const auto selected = item.sibling(item.row(), 0); const auto selected = item.sibling(item.row(), 0);
@ -482,9 +468,7 @@ bool GameList::IsEmpty() const {
void GameList::DonePopulating(const QStringList& watch_list) { void GameList::DonePopulating(const QStringList& watch_list) {
emit ShowList(!IsEmpty()); emit ShowList(!IsEmpty());
if (UISettings::values.show_folders_in_list) { item_model->invisibleRootItem()->appendRow(new GameListAddDir());
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
}
// Add favorites row // Add favorites row
item_model->invisibleRootItem()->insertRow(0, new GameListFavorites()); item_model->invisibleRootItem()->insertRow(0, new GameListFavorites());
@ -501,7 +485,6 @@ void GameList::DonePopulating(const QStringList& watch_list) {
if (!watch_dirs.isEmpty()) { if (!watch_dirs.isEmpty()) {
watcher->removePaths(watch_dirs); watcher->removePaths(watch_dirs);
} }
// Workaround: Add the watch paths in chunks to allow the gui to refresh // Workaround: Add the watch paths in chunks to allow the gui to refresh
// This prevents the UI from stalling when a large number of watch paths are added // This prevents the UI from stalling when a large number of watch paths are added
// Also artificially caps the watcher to a certain number of directories // Also artificially caps the watcher to a certain number of directories
@ -903,43 +886,22 @@ void GameList::ToggleFavorite(u64 program_id) {
void GameList::AddFavorite(u64 program_id) { void GameList::AddFavorite(u64 program_id) {
auto* favorites_row = item_model->item(0); auto* favorites_row = item_model->item(0);
if (UISettings::values.show_folders_in_list) { for (int i = 1; i < item_model->rowCount() - 1; i++) {
for (int i = 0; i < item_model->rowCount(); i++) { const auto* folder = item_model->item(i);
const auto* folder = item_model->item(i); for (int j = 0; j < folder->rowCount(); j++) {
for (int j = 0; j < folder->rowCount(); j++) { if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() ==
if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() == program_id) {
program_id) { QList<QStandardItem*> list;
QList<QStandardItem*> list; for (int k = 0; k < COLUMN_COUNT; k++) {
for (int k = 0; k < COLUMN_COUNT; k++) { list.append(folder->child(j, k)->clone());
list.append(folder->child(j, k)->clone());
}
list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
GameListItem::SortRole);
list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
favorites_row->appendRow(list);
return;
} }
} list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
} GameListItem::SortRole);
return; list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
} else {
for (int i = 0; i < item_model->rowCount(); i++) {
const auto* game = item_model->item(i);
if (game->data(GameListItemPath::ProgramIdRole).toULongLong() != program_id) {
continue;
}
QList<QStandardItem*> list; favorites_row->appendRow(list);
for (int j = 0; j < COLUMN_COUNT; j++) { return;
list.append(item_model->item(i, j)->clone());
} }
list[0]->setData(game->data(GameListItem::SortRole), GameListItem::SortRole);
list[0]->setText(game->data(Qt::DisplayRole).toString());
favorites_row->appendRow(list);
return;
} }
} }
} }

View file

@ -84,7 +84,6 @@ public:
~GameList() override; ~GameList() override;
QString GetLastFilterResultItem() const; QString GetLastFilterResultItem() const;
void ClearList();
void ClearFilter(); void ClearFilter();
void SetFilterFocus(); void SetFilterFocus();
void SetFilterVisible(bool visibility); void SetFilterVisible(bool visibility);
@ -138,7 +137,6 @@ private:
void AddDirEntry(GameListDir* entry_items); void AddDirEntry(GameListDir* entry_items);
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent); void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void AddRootEntry(const QList<QStandardItem*>& entry_items);
void DonePopulating(const QStringList& watch_list); void DonePopulating(const QStringList& watch_list);
private: private:

View file

@ -330,13 +330,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
auto entry = MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader, auto entry = MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
program_id, compatibility_list, play_time_manager, patch); program_id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) { RecordEvent([=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
if (UISettings::values.show_folders_in_list) {
game_list->AddEntry(entry, parent_dir);
} else {
game_list->AddRootEntry(entry);
}
});
} }
} }
@ -414,7 +408,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader, physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
id, compatibility_list, play_time_manager, patch); id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) { game_list->AddRootEntry(entry); }); RecordEvent(
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
} }
} else { } else {
std::vector<u8> icon; std::vector<u8> icon;
@ -430,13 +425,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader, physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
program_id, compatibility_list, play_time_manager, patch); program_id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) { RecordEvent(
if (UISettings::values.show_folders_in_list) { [=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
game_list->AddEntry(entry, parent_dir);
} else {
game_list->AddRootEntry(entry);
}
});
} }
} }
} else if (is_dir) { } else if (is_dir) {
@ -469,32 +459,20 @@ void GameListWorker::run() {
if (game_dir.path == std::string("SDMC")) { if (game_dir.path == std::string("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir); auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir); AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == std::string("UserNAND")) { } else if (game_dir.path == std::string("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir); auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir); AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == std::string("SysNAND")) { } else if (game_dir.path == std::string("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir); auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir); AddTitlesToGameList(game_list_dir);
} else { } else {
watch_list.append(QString::fromStdString(game_dir.path)); watch_list.append(QString::fromStdString(game_dir.path));
auto* const game_list_dir = new GameListDir(game_dir); auto* const game_list_dir = new GameListDir(game_dir);
DirEntryReady(game_list_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path, game_dir.deep_scan, ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path, game_dir.deep_scan,
game_list_dir); game_list_dir);
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path, game_dir.deep_scan, ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path, game_dir.deep_scan,

View file

@ -100,6 +100,7 @@
#include "common/x64/cpu_detect.h" #include "common/x64/cpu_detect.h"
#endif #endif
#include "common/settings.h" #include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/crypto/key_manager.h" #include "core/crypto/key_manager.h"
@ -118,6 +119,7 @@
#include "core/hle/service/sm/sm.h" #include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
#include "core/perf_stats.h" #include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "frontend_common/config.h" #include "frontend_common/config.h"
#include "input_common/drivers/tas_input.h" #include "input_common/drivers/tas_input.h"
#include "input_common/drivers/virtual_amiibo.h" #include "input_common/drivers/virtual_amiibo.h"
@ -186,9 +188,28 @@ constexpr size_t CopyBufferSize = 1_MiB;
* user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones. * user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
*/ */
enum class CalloutFlag : uint32_t { enum class CalloutFlag : uint32_t {
Telemetry = 0x1,
DRDDeprecation = 0x2, DRDDeprecation = 0x2,
}; };
void GMainWindow::ShowTelemetryCallout() {
if (UISettings::values.callout_flags.GetValue() &
static_cast<uint32_t>(CalloutFlag::Telemetry)) {
return;
}
UISettings::values.callout_flags =
UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry);
const QString telemetry_message =
tr("<a href='https://suyu.dev/help/feature/telemetry/'>Anonymous "
"data is collected</a> to help improve suyu. "
"<br/><br/>Would you like to share your usage data with us?");
if (!question(this, tr("Telemetry"), telemetry_message)) {
Settings::values.enable_telemetry = false;
system->ApplySettings();
}
}
const int GMainWindow::max_recent_files_item; const int GMainWindow::max_recent_files_item;
static void RemoveCachedContents() { static void RemoveCachedContents() {
@ -396,6 +417,9 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
game_list->LoadCompatibilityList(); game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.game_dirs); game_list->PopulateAsync(UISettings::values.game_dirs);
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
// make sure menubar has the arrow cursor instead of inheriting from this // make sure menubar has the arrow cursor instead of inheriting from this
ui->menubar->setCursor(QCursor()); ui->menubar->setCursor(QCursor());
statusBar()->setCursor(QCursor()); statusBar()->setCursor(QCursor());
@ -1416,7 +1440,6 @@ void GMainWindow::RestoreUIState() {
game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked()); game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue()); ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
ui->action_Show_Folders_In_List->setChecked(UISettings::values.show_folders_in_list.GetValue());
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
Debugger::ToggleConsole(); Debugger::ToggleConsole();
} }
@ -1532,7 +1555,6 @@ void GMainWindow::ConnectMenuEvents() {
connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars); connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars);
connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar); connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar);
connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar); connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar);
connect_menu(ui->action_Show_Folders_In_List, &GMainWindow::OnToggleFoldersInList);
connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720); connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720);
connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900); connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
@ -1752,15 +1774,6 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
return false; return false;
} }
if (!ContentManager::AreKeysPresent()) {
QMessageBox::warning(this, tr("Derivation Components Missing"),
tr("Encryption keys are missing. "
"In order to use this emulator"
"you need to provide your own encryption keys"
"in order to play them."));
return false;
}
// Shutdown previous session if the emu thread is still active... // Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr) { if (emu_thread != nullptr) {
ShutdownGame(); ShutdownGame();
@ -1857,6 +1870,8 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
return false; return false;
} }
current_game_path = filename; current_game_path = filename;
system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true; return true;
} }
@ -3365,7 +3380,7 @@ void GMainWindow::OnMenuReportCompatibility() {
if (!Settings::values.suyu_token.GetValue().empty() && if (!Settings::values.suyu_token.GetValue().empty() &&
!Settings::values.suyu_username.GetValue().empty()) { !Settings::values.suyu_username.GetValue().empty()) {
CompatDB compatdb{this}; CompatDB compatdb{system->TelemetrySession(), this};
compatdb.exec(); compatdb.exec();
} else { } else {
QMessageBox::critical( QMessageBox::critical(
@ -3595,6 +3610,8 @@ void GMainWindow::OnConfigure() {
SetDefaultUIGeometry(); SetDefaultUIGeometry();
RestoreUIState(); RestoreUIState();
ShowTelemetryCallout();
} }
InitializeHotkeys(); InitializeHotkeys();
@ -4196,14 +4213,6 @@ void GMainWindow::OnToggleStatusBar() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
} }
void GMainWindow::OnToggleFoldersInList() {
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
game_list->ClearList();
game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.game_dirs);
}
void GMainWindow::OnAlbum() { void GMainWindow::OnAlbum() {
constexpr u64 AlbumId = static_cast<u64>(Service::AM::AppletProgramId::PhotoViewer); constexpr u64 AlbumId = static_cast<u64>(Service::AM::AppletProgramId::PhotoViewer);
auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
@ -4592,7 +4601,6 @@ void GMainWindow::UpdateUISettings() {
UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked(); UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked();
UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked(); UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked();
UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked(); UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked();
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
UISettings::values.first_start = false; UISettings::values.first_start = false;
} }
@ -4628,13 +4636,13 @@ void GMainWindow::OnMouseActivity() {
void GMainWindow::OnCheckFirmwareDecryption() { void GMainWindow::OnCheckFirmwareDecryption() {
system->GetFileSystemController().CreateFactories(*vfs); system->GetFileSystemController().CreateFactories(*vfs);
if (!ContentManager::AreKeysPresent()) { if (!ContentManager::AreKeysPresent()) {
QMessageBox::warning(this, tr("Derivation Components Missing"), QMessageBox::warning(
tr("Encryption keys are missing. " this, tr("Derivation Components Missing"),
"In order to use this emulator" tr("Encryption keys are missing. "
"you need to provide your own encryption keys" "<br>Please follow <a href='https://suyu.dev/help/quickstart/'>the suyu "
"in order to play them.")); "quickstart guide</a> to get all your keys, firmware and "
"games."));
} }
SetFirmwareVersion(); SetFirmwareVersion();
UpdateMenuState(); UpdateMenuState();
} }

View file

@ -275,6 +275,7 @@ private:
void BootGameFromList(const QString& filename, StartGameType with_config); void BootGameFromList(const QString& filename, StartGameType with_config);
void ShutdownGame(); void ShutdownGame();
void ShowTelemetryCallout();
void SetDiscordEnabled(bool state); void SetDiscordEnabled(bool state);
void LoadAmiibo(const QString& filename); void LoadAmiibo(const QString& filename);
@ -383,7 +384,6 @@ private slots:
void OnAbout(); void OnAbout();
void OnToggleFilterBar(); void OnToggleFilterBar();
void OnToggleStatusBar(); void OnToggleStatusBar();
void OnToggleFoldersInList();
void OnDisplayTitleBars(bool); void OnDisplayTitleBars(bool);
void InitializeHotkeys(); void InitializeHotkeys();
void ToggleFullscreen(); void ToggleFullscreen();

View file

@ -45,7 +45,7 @@
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>1280</width> <width>1280</width>
<height>21</height> <height>22</height>
</rect> </rect>
</property> </property>
<widget class="QMenu" name="menu_File"> <widget class="QMenu" name="menu_File">
@ -124,7 +124,6 @@
<addaction name="action_Display_Dock_Widget_Headers"/> <addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/> <addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/> <addaction name="action_Show_Status_Bar"/>
<addaction name="action_Show_Folders_In_List" />
<addaction name="separator"/> <addaction name="separator"/>
<addaction name="menu_Reset_Window_Size"/> <addaction name="menu_Reset_Window_Size"/>
<addaction name="menu_View_Debugging"/> <addaction name="menu_View_Debugging"/>
@ -289,17 +288,6 @@
<string>Show Status Bar</string> <string>Show Status Bar</string>
</property> </property>
</action> </action>
<action name="action_Show_Folders_In_List">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show Folders in List</string>
</property>
<property name="iconText">
<string>Show Status Bar</string>
</property>
</action>
<action name="action_View_Lobby"> <action name="action_View_Lobby">
<property name="enabled"> <property name="enabled">
<bool>true</bool> <bool>true</bool>

View file

@ -200,7 +200,6 @@ struct Values {
std::atomic_bool is_game_list_reload_pending{false}; std::atomic_bool is_game_list_reload_pending{false};
Setting<bool> cache_game_list{linkage, true, "cache_game_list", Category::UiGameList}; Setting<bool> cache_game_list{linkage, true, "cache_game_list", Category::UiGameList};
Setting<bool> favorites_expanded{linkage, true, "favorites_expanded", Category::UiGameList}; Setting<bool> favorites_expanded{linkage, true, "favorites_expanded", Category::UiGameList};
Setting<bool> show_folders_in_list{linkage, true, "show_folders_in_list", Category::UiGameList};
QVector<u64> favorited_ids; QVector<u64> favorited_ids;
// Compatibility List // Compatibility List

View file

@ -19,6 +19,7 @@
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/string_util.h" #include "common/string_util.h"
#include "common/telemetry.h"
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
@ -28,6 +29,7 @@
#include "core/hle/service/am/applet_manager.h" #include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
#include "core/telemetry_session.h"
#include "frontend_common/config.h" #include "frontend_common/config.h"
#include "input_common/main.h" #include "input_common/main.h"
#include "network/network.h" #include "network/network.h"
@ -401,6 +403,8 @@ int main(int argc, char** argv) {
break; break;
} }
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
if (use_multiplayer) { if (use_multiplayer) {
if (auto member = system.GetRoomNetwork().GetRoomMember().lock()) { if (auto member = system.GetRoomNetwork().GetRoomMember().lock()) {
member->BindOnChatMessageReceived(OnMessageReceived); member->BindOnChatMessageReceived(OnMessageReceived);

View file

@ -9,7 +9,7 @@ if(LIBVA_FOUND)
list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES}) list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
endif() endif()
set(sources add_library(video_core STATIC
buffer_cache/buffer_base.h buffer_cache/buffer_base.h
buffer_cache/buffer_cache_base.h buffer_cache/buffer_cache_base.h
buffer_cache/buffer_cache.cpp buffer_cache/buffer_cache.cpp
@ -315,67 +315,6 @@ set(sources
vulkan_common/vulkan.h vulkan_common/vulkan.h
) )
if (APPLE)
list(REMOVE_ITEM sources
renderer_opengl/present/filters.cpp
renderer_opengl/present/filters.h
renderer_opengl/present/fsr.cpp
renderer_opengl/present/fsr.h
renderer_opengl/present/fxaa.cpp
renderer_opengl/present/fxaa.h
renderer_opengl/present/layer.cpp
renderer_opengl/present/layer.h
renderer_opengl/present/present_uniforms.h
renderer_opengl/present/smaa.cpp
renderer_opengl/present/smaa.h
renderer_opengl/present/util.h
renderer_opengl/present/window_adapt_pass.cpp
renderer_opengl/present/window_adapt_pass.h
renderer_opengl/blit_image.cpp
renderer_opengl/blit_image.h
renderer_opengl/gl_blit_screen.cpp
renderer_opengl/gl_blit_screen.h
renderer_opengl/gl_buffer_cache_base.cpp
renderer_opengl/gl_buffer_cache.cpp
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_compute_pipeline.cpp
renderer_opengl/gl_compute_pipeline.h
renderer_opengl/gl_device.cpp
renderer_opengl/gl_device.h
renderer_opengl/gl_fence_manager.cpp
renderer_opengl/gl_fence_manager.h
renderer_opengl/gl_graphics_pipeline.cpp
renderer_opengl/gl_graphics_pipeline.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_cache.cpp
renderer_opengl/gl_shader_cache.h
renderer_opengl/gl_shader_manager.cpp
renderer_opengl/gl_shader_manager.h
renderer_opengl/gl_shader_context.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state_tracker.cpp
renderer_opengl/gl_state_tracker.h
renderer_opengl/gl_staging_buffer_pool.cpp
renderer_opengl/gl_staging_buffer_pool.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_texture_cache_base.cpp
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
renderer_opengl/util_shaders.cpp
renderer_opengl/util_shaders.h
)
endif()
add_library(video_core STATIC ${sources})
target_link_libraries(video_core PUBLIC common core) target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PUBLIC glad shader_recompiler stb bc_decoder) target_link_libraries(video_core PUBLIC glad shader_recompiler stb bc_decoder)
@ -408,7 +347,7 @@ if (MSVC)
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
) )
else() else()
if (APPLE OR ARCHITECTURE_arm64) if (APPLE)
# error: declaration shadows a typedef in 'interval_base_set<SubType, DomainT, Compare, Interval, Alloc>' # error: declaration shadows a typedef in 'interval_base_set<SubType, DomainT, Compare, Interval, Alloc>'
# error: implicit conversion loses integer precision: 'int' to 'boost::icl::bound_type' (aka 'unsigned char') # error: implicit conversion loses integer precision: 'int' to 'boost::icl::bound_type' (aka 'unsigned char')
target_compile_options(video_core PRIVATE -Wno-shadow -Wno-unused-local-typedef) target_compile_options(video_core PRIVATE -Wno-shadow -Wno-unused-local-typedef)

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project & 2024 suyu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h" #include "common/assert.h"
@ -217,166 +217,7 @@ bool DecoderContext::OpenContext(const Decoder& decoder) {
return true; return true;
} }
#ifndef ANDROID
// Nasty but allows linux builds to pass.
// Requires double checks when FFMPEG gets updated.
// Hopefully a future FFMPEG update will all and expose a solution in the public API.
namespace {
typedef struct FFCodecDefault {
const char* key;
const char* value;
} FFCodecDefault;
typedef struct FFCodec {
/**
* The public AVCodec. See codec.h for it.
*/
AVCodec p;
/**
* Internal codec capabilities FF_CODEC_CAP_*.
*/
unsigned caps_internal : 29;
/**
* This field determines the type of the codec (decoder/encoder)
* and also the exact callback cb implemented by the codec.
* cb_type uses enum FFCodecType values.
*/
unsigned cb_type : 3;
int priv_data_size;
/**
* @name Frame-level threading support functions
* @{
*/
/**
* Copy necessary context variables from a previous thread context to the current one.
* If not defined, the next thread will start automatically; otherwise, the codec
* must call ff_thread_finish_setup().
*
* dst and src will (rarely) point to the same context, in which case memcpy should be skipped.
*/
int (*update_thread_context)(struct AVCodecContext* dst, const struct AVCodecContext* src);
/**
* Copy variables back to the user-facing context
*/
int (*update_thread_context_for_user)(struct AVCodecContext* dst,
const struct AVCodecContext* src);
/** @} */
/**
* Private codec-specific defaults.
*/
const FFCodecDefault* defaults;
/**
* Initialize codec static data, called from av_codec_iterate().
*
* This is not intended for time consuming operations as it is
* run for every codec regardless of that codec being used.
*/
void (*init_static_data)(struct FFCodec* codec);
int (*init)(struct AVCodecContext*);
union {
/**
* Decode to an AVFrame.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_DECODE.
*
* @param avctx codec context
* @param[out] frame AVFrame for output
* @param[out] got_frame_ptr decoder sets to 0 or 1 to indicate that
* a non-empty frame was returned in frame.
* @param[in] avpkt AVPacket containing the data to be decoded
* @return amount of bytes read from the packet on success,
* negative error code on failure
*/
int (*decode)(struct AVCodecContext* avctx, struct AVFrame* frame, int* got_frame_ptr,
struct AVPacket* avpkt);
/**
* Decode subtitle data to an AVSubtitle.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_DECODE_SUB.
*
* Apart from that this is like the decode callback.
*/
int (*decode_sub)(struct AVCodecContext* avctx, struct AVSubtitle* sub, int* got_frame_ptr,
const struct AVPacket* avpkt);
/**
* Decode API with decoupled packet/frame dataflow.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_RECEIVE_FRAME.
*
* This function is called to get one output frame. It should call
* ff_decode_get_packet() to obtain input data.
*/
int (*receive_frame)(struct AVCodecContext* avctx, struct AVFrame* frame);
/**
* Encode data to an AVPacket.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_ENCODE
*
* @param avctx codec context
* @param[out] avpkt output AVPacket
* @param[in] frame AVFrame containing the input to be encoded
* @param[out] got_packet_ptr encoder sets to 0 or 1 to indicate that a
* non-empty packet was returned in avpkt.
* @return 0 on success, negative error code on failure
*/
int (*encode)(struct AVCodecContext* avctx, struct AVPacket* avpkt,
const struct AVFrame* frame, int* got_packet_ptr);
/**
* Encode subtitles to a raw buffer.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_ENCODE_SUB.
*/
int (*encode_sub)(struct AVCodecContext* avctx, uint8_t* buf, int buf_size,
const struct AVSubtitle* sub);
/**
* Encode API with decoupled frame/packet dataflow.
* cb is in this state if cb_type is FF_CODEC_CB_TYPE_RECEIVE_PACKET.
*
* This function is called to get one output packet.
* It should call ff_encode_get_frame() to obtain input data.
*/
int (*receive_packet)(struct AVCodecContext* avctx, struct AVPacket* avpkt);
} cb;
int (*close)(struct AVCodecContext*);
/**
* Flush buffers.
* Will be called when seeking
*/
void (*flush)(struct AVCodecContext*);
/**
* Decoding only, a comma-separated list of bitstream filters to apply to
* packets before decoding.
*/
const char* bsfs;
/**
* Array of pointers to hardware configurations supported by the codec,
* or NULL if no hardware supported. The array is terminated by a NULL
* pointer.
*
* The user can only access this field via avcodec_get_hw_config().
*/
const struct AVCodecHWConfigInternal* const* hw_configs;
/**
* List of supported codec_tags, terminated by FF_CODEC_TAGS_END.
*/
const uint32_t* codec_tags;
} FFCodec;
static av_always_inline const FFCodec* ffcodec(const AVCodec* codec) {
return (const FFCodec*)codec;
}
} // namespace
#endif
bool DecoderContext::SendPacket(const Packet& packet) { bool DecoderContext::SendPacket(const Packet& packet) {
m_temp_frame = std::make_shared<Frame>(); m_temp_frame = std::make_shared<Frame>();
m_got_frame = 0; m_got_frame = 0;
@ -386,10 +227,8 @@ bool DecoderContext::SendPacket(const Packet& packet) {
#ifndef ANDROID #ifndef ANDROID
if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) { if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) {
m_decode_order = true; m_decode_order = true;
auto* codec{ffcodec(m_decoder.GetCodec())}; const int ret = avcodec_send_frame(m_codec_context, m_temp_frame->GetFrame());
if (const int ret = codec->cb.decode(m_codec_context, m_temp_frame->GetFrame(), if (ret < 0) {
&m_got_frame, packet.GetPacket());
ret < 0) {
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", AVError(ret)); LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", AVError(ret));
return false; return false;
} }
@ -411,7 +250,6 @@ std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
#ifndef ANDROID #ifndef ANDROID
if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) { if (!m_codec_context->hw_device_ctx && m_codec_context->codec_id == AV_CODEC_ID_H264) {
m_decode_order = true; m_decode_order = true;
auto* codec{ffcodec(m_decoder.GetCodec())};
int ret{0}; int ret{0};
if (m_got_frame == 0) { if (m_got_frame == 0) {
@ -419,7 +257,7 @@ std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
auto* pkt = packet.GetPacket(); auto* pkt = packet.GetPacket();
pkt->data = nullptr; pkt->data = nullptr;
pkt->size = 0; pkt->size = 0;
ret = codec->cb.decode(m_codec_context, m_temp_frame->GetFrame(), &m_got_frame, pkt); ret = avcodec_receive_packet(m_codec_context, pkt);
m_codec_context->has_b_frames = 0; m_codec_context->has_b_frames = 0;
} }

View file

@ -1,19 +1,27 @@
// SPDX-FileCopyrightText: 2014 Citra Emulator Project // SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include <memory> #include <memory>
#include <glad/glad.h> #include <glad/glad.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/telemetry.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h" #include "core/frontend/emu_window.h"
#include "core/telemetry_session.h"
#include "video_core/capture.h" #include "video_core/capture.h"
#include "video_core/present.h" #include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h" #include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/textures/decoders.h" #include "video_core/textures/decoders.h"
@ -82,18 +90,20 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit
} }
} // Anonymous namespace } // Anonymous namespace
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window_, RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window_,
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_, Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) std::unique_ptr<Core::Frontend::GraphicsContext> context_)
: RendererBase{emu_window_, std::move(context_)}, emu_window{emu_window_}, : RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
device_memory{device_memory_}, gpu{gpu_}, device{emu_window_}, state_tracker{}, emu_window{emu_window_}, device_memory{device_memory_}, gpu{gpu_}, device{emu_window_},
program_manager{device}, state_tracker{}, program_manager{device},
rasterizer(emu_window, gpu, device_memory, device, program_manager, state_tracker) { rasterizer(emu_window, gpu, device_memory, device, program_manager, state_tracker) {
if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) { if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT); glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
glDebugMessageCallback(DebugHandler, nullptr); glDebugMessageCallback(DebugHandler, nullptr);
} }
AddTelemetryFields();
// Initialize default attributes to match hardware's disabled attributes // Initialize default attributes to match hardware's disabled attributes
GLint max_attribs{}; GLint max_attribs{};
@ -145,6 +155,21 @@ void RendererOpenGL::Composite(std::span<const Tegra::FramebufferConfig> framebu
render_window.OnFrameDisplayed(); render_window.OnFrameDisplayed();
} }
void RendererOpenGL::AddTelemetryFields() {
const char* const gl_version{reinterpret_cast<char const*>(glGetString(GL_VERSION))};
const char* const gpu_vendor{reinterpret_cast<char const*>(glGetString(GL_VENDOR))};
const char* const gpu_model{reinterpret_cast<char const*>(glGetString(GL_RENDERER))};
LOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version);
LOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor);
LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
constexpr auto user_system = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(user_system, "GPU_Vendor", std::string(gpu_vendor));
telemetry_session.AddField(user_system, "GPU_Model", std::string(gpu_model));
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
}
void RendererOpenGL::RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers, void RendererOpenGL::RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
const Layout::FramebufferLayout& layout, void* dst) { const Layout::FramebufferLayout& layout, void* dst) {
GLint old_read_fb; GLint old_read_fb;

View file

@ -34,7 +34,8 @@ class BlitScreen;
class RendererOpenGL final : public VideoCore::RendererBase { class RendererOpenGL final : public VideoCore::RendererBase {
public: public:
explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window_, explicit RendererOpenGL(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window_,
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_, Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_); std::unique_ptr<Core::Frontend::GraphicsContext> context_);
~RendererOpenGL() override; ~RendererOpenGL() override;
@ -52,11 +53,14 @@ public:
} }
private: private:
void AddTelemetryFields();
void RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers, void RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
const Layout::FramebufferLayout& layout, void* dst); const Layout::FramebufferLayout& layout, void* dst);
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers); void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers); void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
Core::TelemetrySession& telemetry_session;
Core::Frontend::EmuWindow& emu_window; Core::Frontend::EmuWindow& emu_window;
Tegra::MaxwellDeviceMemoryManager& device_memory; Tegra::MaxwellDeviceMemoryManager& device_memory;
Tegra::GPU& gpu; Tegra::GPU& gpu;

View file

@ -1,17 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <cstring> #include <cstring>
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <string>
#include <vector> #include <vector>
#include <fmt/format.h> #include <fmt/format.h>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/polyfill_ranges.h"
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/telemetry.h"
#include "core/core_timing.h"
#include "core/frontend/graphics_context.h" #include "core/frontend/graphics_context.h"
#include "core/telemetry_session.h"
#include "video_core/capture.h" #include "video_core/capture.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/present.h" #include "video_core/present.h"
@ -46,6 +53,37 @@ constexpr VkExtent3D CaptureImageExtent{
}; };
constexpr VkFormat CaptureFormat = VK_FORMAT_A8B8G8R8_UNORM_PACK32; constexpr VkFormat CaptureFormat = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
std::string GetReadableVersion(u32 version) {
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
VK_VERSION_PATCH(version));
}
std::string GetDriverVersion(const Device& device) {
// Extracted from
// https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
const u32 version = device.GetDriverVersion();
if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY) {
const u32 major = (version >> 22) & 0x3ff;
const u32 minor = (version >> 14) & 0x0ff;
const u32 secondary = (version >> 6) & 0x0ff;
const u32 tertiary = version & 0x003f;
return fmt::format("{}.{}.{}.{}", major, minor, secondary, tertiary);
}
if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
const u32 major = version >> 14;
const u32 minor = version & 0x3fff;
return fmt::format("{}.{}", major, minor);
}
return GetReadableVersion(version);
}
std::string BuildCommaSeparatedExtensions(
const std::set<std::string, std::less<>>& available_extensions) {
return fmt::format("{}", fmt::join(available_extensions, ","));
}
} // Anonymous namespace } // Anonymous namespace
Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld, Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
@ -60,11 +98,12 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl
return Device(*instance, physical_device, surface, dld); return Device(*instance, physical_device, surface, dld);
} }
RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& emu_window, RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_, Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
: RendererBase(emu_window, std::move(context_)), device_memory(device_memory_), gpu(gpu_), : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
library(OpenLibrary(context.get())), device_memory(device_memory_), gpu(gpu_), library(OpenLibrary(context.get())),
instance(CreateInstance(*library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type, instance(CreateInstance(*library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
Settings::values.renderer_debug.GetValue())), Settings::values.renderer_debug.GetValue())),
debug_messenger(Settings::values.renderer_debug ? CreateDebugUtilsCallback(instance) debug_messenger(Settings::values.renderer_debug ? CreateDebugUtilsCallback(instance)
@ -89,6 +128,7 @@ RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& emu_window,
turbo_mode.emplace(instance, dld); turbo_mode.emplace(instance, dld);
scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); }); scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); });
} }
Report();
} catch (const vk::Exception& exception) { } catch (const vk::Exception& exception) {
LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what()); LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
throw std::runtime_error{fmt::format("Vulkan initialization error {}", exception.what())}; throw std::runtime_error{fmt::format("Vulkan initialization error {}", exception.what())};
@ -126,6 +166,32 @@ void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebu
rasterizer.TickFrame(); rasterizer.TickFrame();
} }
void RendererVulkan::Report() const {
using namespace Common::Literals;
const std::string vendor_name{device.GetVendorName()};
const std::string model_name{device.GetModelName()};
const std::string driver_version = GetDriverVersion(device);
const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
const std::string api_version = GetReadableVersion(device.ApiVersion());
const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
const auto available_vram = static_cast<f64>(device.GetDeviceLocalMemory()) / f64{1_GiB};
LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
LOG_INFO(Render_Vulkan, "Device: {}", model_name);
LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
LOG_INFO(Render_Vulkan, "Available VRAM: {:.2f} GiB", available_vram);
static constexpr auto field = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
telemetry_session.AddField(field, "GPU_Model", model_name);
telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);
telemetry_session.AddField(field, "GPU_Vulkan_Version", api_version);
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
vk::Buffer RendererVulkan::RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers, vk::Buffer RendererVulkan::RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
const Layout::FramebufferLayout& layout, VkFormat format, const Layout::FramebufferLayout& layout, VkFormat format,
VkDeviceSize buffer_size) { VkDeviceSize buffer_size) {

View file

@ -40,7 +40,8 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl
class RendererVulkan final : public VideoCore::RendererBase { class RendererVulkan final : public VideoCore::RendererBase {
public: public:
explicit RendererVulkan(Core::Frontend::EmuWindow& emu_window, explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
Core::Frontend::EmuWindow& emu_window,
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_, Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_); std::unique_ptr<Core::Frontend::GraphicsContext> context_);
~RendererVulkan() override; ~RendererVulkan() override;
@ -58,12 +59,15 @@ public:
} }
private: private:
void Report() const;
vk::Buffer RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers, vk::Buffer RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
const Layout::FramebufferLayout& layout, VkFormat format, const Layout::FramebufferLayout& layout, VkFormat format,
VkDeviceSize buffer_size); VkDeviceSize buffer_size);
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers); void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers); void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
Core::TelemetrySession& telemetry_session;
Tegra::MaxwellDeviceMemoryManager& device_memory; Tegra::MaxwellDeviceMemoryManager& device_memory;
Tegra::GPU& gpu; Tegra::GPU& gpu;

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project & 2024 suyu Emulator Project // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm> #include <algorithm>
@ -136,10 +136,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
auto usage = ImageUsageFlags(format_info, info.format); auto usage = ImageUsageFlags(format_info, info.format);
if (is_3d) { if (is_3d) {
flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT; flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
// Force usage to be VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT only on MoltenVK usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
if (device.IsMoltenVK()) {
usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
}
} }
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples); const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples);
return VkImageCreateInfo{ return VkImageCreateInfo{
@ -167,7 +164,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
[[nodiscard]] vk::Image MakeImage(const Device& device, const MemoryAllocator& allocator, [[nodiscard]] vk::Image MakeImage(const Device& device, const MemoryAllocator& allocator,
const ImageInfo& info, std::span<const VkFormat> view_formats) { const ImageInfo& info, std::span<const VkFormat> view_formats) {
if (info.type == ImageType::Buffer) { const bool is_buffer = (info.type == ImageType::Buffer);
if (is_buffer) {
return vk::Image{}; return vk::Image{};
} }
VkImageCreateInfo image_ci = MakeImageCreateInfo(device, info); VkImageCreateInfo image_ci = MakeImageCreateInfo(device, info);

View file

@ -47,7 +47,7 @@ bool SurfaceTargetIsLayered(SurfaceTarget target) {
case SurfaceTarget::TextureCubeArray: case SurfaceTarget::TextureCubeArray:
return true; return true;
default: default:
LOG_CRITICAL(HW_GPU, "Unimplemented layered surface_target={}", target); LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", target);
ASSERT(false); ASSERT(false);
return false; return false;
} }
@ -66,7 +66,7 @@ bool SurfaceTargetIsArray(SurfaceTarget target) {
case SurfaceTarget::TextureCubeArray: case SurfaceTarget::TextureCubeArray:
return true; return true;
default: default:
LOG_CRITICAL(HW_GPU, "Unimplemented array surface_target={}", target); LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", target);
ASSERT(false); ASSERT(false);
return false; return false;
} }
@ -89,7 +89,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
case Tegra::DepthFormat::X8Z24_UNORM: case Tegra::DepthFormat::X8Z24_UNORM:
return PixelFormat::X8_D24_UNORM; return PixelFormat::X8_D24_UNORM;
default: default:
UNIMPLEMENTED_MSG("Unimplemented depth format={}", format); UNIMPLEMENTED_MSG("Unimplemented format={}", format);
return PixelFormat::S8_UINT_D24_UNORM; return PixelFormat::S8_UINT_D24_UNORM;
} }
} }
@ -197,7 +197,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
case Tegra::RenderTargetFormat::R8_UINT: case Tegra::RenderTargetFormat::R8_UINT:
return PixelFormat::R8_UINT; return PixelFormat::R8_UINT;
default: default:
UNIMPLEMENTED_MSG("Unimplemented render target format={}", format); UNIMPLEMENTED_MSG("Unimplemented format={}", format);
return PixelFormat::A8B8G8R8_UNORM; return PixelFormat::A8B8G8R8_UNORM;
} }
} }
@ -212,7 +212,7 @@ PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format)
case Service::android::PixelFormat::Bgra8888: case Service::android::PixelFormat::Bgra8888:
return PixelFormat::B8G8R8A8_UNORM; return PixelFormat::B8G8R8A8_UNORM;
default: default:
UNIMPLEMENTED_MSG("Unimplemented android pixel format={}", format); UNIMPLEMENTED_MSG("Unimplemented format={}", format);
return PixelFormat::A8B8G8R8_UNORM; return PixelFormat::A8B8G8R8_UNORM;
} }
} }

View file

@ -6,6 +6,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/host1x/host1x.h" #include "video_core/host1x/host1x.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_null/renderer_null.h" #include "video_core/renderer_null/renderer_null.h"
@ -18,21 +19,16 @@ namespace {
std::unique_ptr<VideoCore::RendererBase> CreateRenderer( std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context) { std::unique_ptr<Core::Frontend::GraphicsContext> context) {
auto& telemetry_session = system.TelemetrySession();
auto& device_memory = system.Host1x().MemoryManager(); auto& device_memory = system.Host1x().MemoryManager();
switch (Settings::values.renderer_backend.GetValue()) { switch (Settings::values.renderer_backend.GetValue()) {
#ifdef __APPLE__
// do nothing for now, include metal in here at later date.
#else
// openGL, not supported on Apple so not bothering to include if macos
case Settings::RendererBackend::OpenGL: case Settings::RendererBackend::OpenGL:
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, device_memory, gpu, return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window,
std::move(context)); device_memory, gpu, std::move(context));
#endif
// common renderers
case Settings::RendererBackend::Vulkan: case Settings::RendererBackend::Vulkan:
return std::make_unique<Vulkan::RendererVulkan>(emu_window, device_memory, gpu, return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window,
std::move(context)); device_memory, gpu, std::move(context));
case Settings::RendererBackend::Null: case Settings::RendererBackend::Null:
return std::make_unique<Null::RendererNull>(emu_window, gpu, std::move(context)); return std::make_unique<Null::RendererNull>(emu_window, gpu, std::move(context));
default: default:

View file

@ -15,11 +15,7 @@
#define VK_USE_PLATFORM_WAYLAND_KHR #define VK_USE_PLATFORM_WAYLAND_KHR
#endif #endif
#ifdef __APPLE__
#include <MoltenVK/mvk_vulkan.h>
#else
#include <vulkan/vulkan.h> #include <vulkan/vulkan.h>
#endif
// Sanitize macros // Sanitize macros
#undef CreateEvent #undef CreateEvent

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2024 suyu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm> #include <algorithm>
@ -580,7 +580,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
} }
} }
// Mesa RadV drivers still have broken extendedDynamicState3ColorBlendEquation support.
if (extensions.extended_dynamic_state3 && is_radv) { if (extensions.extended_dynamic_state3 && is_radv) {
LOG_WARNING(Render_Vulkan, "RADV has broken extendedDynamicState3ColorBlendEquation"); LOG_WARNING(Render_Vulkan, "RADV has broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false; features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
@ -595,8 +594,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
dynamic_state3_enables = false; dynamic_state3_enables = false;
} }
} }
// AMD still has broken extendedDynamicState3ColorBlendEquation on RDNA3.
// TODO: distinguis RDNA3 from other uArchs.
if (extensions.extended_dynamic_state3 && is_amd_driver) { if (extensions.extended_dynamic_state3 && is_amd_driver) {
LOG_WARNING(Render_Vulkan, LOG_WARNING(Render_Vulkan,
"AMD drivers have broken extendedDynamicState3ColorBlendEquation"); "AMD drivers have broken extendedDynamicState3ColorBlendEquation");
@ -1364,7 +1361,6 @@ void Device::CollectToolingInfo() {
LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name); LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name);
has_renderdoc = has_renderdoc || name == "RenderDoc"; has_renderdoc = has_renderdoc || name == "RenderDoc";
has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics"; has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics";
has_radeon_gpu_profiler = has_radeon_gpu_profiler || name == "Radeon GPU Profiler";
} }
} }

View file

@ -592,7 +592,7 @@ public:
/// Returns true when a known debugging tool is attached. /// Returns true when a known debugging tool is attached.
bool HasDebuggingToolAttached() const { bool HasDebuggingToolAttached() const {
return has_renderdoc || has_nsight_graphics || has_radeon_gpu_profiler; return has_renderdoc || has_nsight_graphics;
} }
/// @returns True if compute pipelines can cause crashing. /// @returns True if compute pipelines can cause crashing.
@ -702,11 +702,6 @@ public:
return properties.driver.driverID == VK_DRIVER_ID_NVIDIA_PROPRIETARY; return properties.driver.driverID == VK_DRIVER_ID_NVIDIA_PROPRIETARY;
} }
/// Checks if we are runing MolvenVK.
bool IsMoltenVK() const noexcept {
return properties.driver.driverID == VK_DRIVER_ID_MOLTENVK;
}
NvidiaArchitecture GetNvidiaArch() const noexcept { NvidiaArchitecture GetNvidiaArch() const noexcept {
return nvidia_arch; return nvidia_arch;
} }
@ -821,7 +816,6 @@ private:
bool has_broken_parallel_compiling{}; ///< Has broken parallel shader compiling. bool has_broken_parallel_compiling{}; ///< Has broken parallel shader compiling.
bool has_renderdoc{}; ///< Has RenderDoc attached bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool has_radeon_gpu_profiler{}; ///< Has Radeon GPU Profiler attached.
bool supports_d24_depth{}; ///< Supports D24 depth buffers. bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation

View file

@ -5,6 +5,8 @@ add_library(web_service STATIC
announce_room_json.cpp announce_room_json.cpp
announce_room_json.h announce_room_json.h
precompiled_headers.h precompiled_headers.h
telemetry_json.cpp
telemetry_json.h
verify_login.cpp verify_login.cpp
verify_login.h verify_login.h
verify_user_jwt.cpp verify_user_jwt.cpp

View file

@ -0,0 +1,130 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <nlohmann/json.hpp>
#include "common/detached_tasks.h"
#include "web_service/telemetry_json.h"
#include "web_service/web_backend.h"
#include "web_service/web_result.h"
namespace WebService {
namespace Telemetry = Common::Telemetry;
struct TelemetryJson::Impl {
Impl(std::string host_, std::string username_, std::string token_)
: host{std::move(host_)}, username{std::move(username_)}, token{std::move(token_)} {}
nlohmann::json& TopSection() {
return sections[static_cast<u8>(Telemetry::FieldType::None)];
}
const nlohmann::json& TopSection() const {
return sections[static_cast<u8>(Telemetry::FieldType::None)];
}
template <class T>
void Serialize(Telemetry::FieldType type, const std::string& name, T value) {
sections[static_cast<u8>(type)][name] = value;
}
void SerializeSection(Telemetry::FieldType type, const std::string& name) {
TopSection()[name] = sections[static_cast<unsigned>(type)];
}
nlohmann::json output;
std::array<nlohmann::json, 7> sections;
std::string host;
std::string username;
std::string token;
};
TelemetryJson::TelemetryJson(std::string host, std::string username, std::string token)
: impl{std::make_unique<Impl>(std::move(host), std::move(username), std::move(token))} {}
TelemetryJson::~TelemetryJson() = default;
void TelemetryJson::Visit(const Telemetry::Field<bool>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<double>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<float>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<u8>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<u16>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<u32>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<u64>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<s8>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<s16>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<s32>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<s64>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<std::string>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue());
}
void TelemetryJson::Visit(const Telemetry::Field<const char*>& field) {
impl->Serialize(field.GetType(), field.GetName(), std::string(field.GetValue()));
}
void TelemetryJson::Visit(const Telemetry::Field<std::chrono::microseconds>& field) {
impl->Serialize(field.GetType(), field.GetName(), field.GetValue().count());
}
void TelemetryJson::Complete() {
impl->SerializeSection(Telemetry::FieldType::App, "App");
impl->SerializeSection(Telemetry::FieldType::Session, "Session");
impl->SerializeSection(Telemetry::FieldType::Performance, "Performance");
impl->SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig");
impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
auto content = impl->TopSection().dump();
// Send the telemetry async but don't handle the errors since they were written to the log
Common::DetachedTasks::AddTask([host{impl->host}, content]() {
Client{host, "", ""}.PostJson("/telemetry", content, true);
});
}
bool TelemetryJson::SubmitTestcase() {
impl->SerializeSection(Telemetry::FieldType::App, "App");
impl->SerializeSection(Telemetry::FieldType::Session, "Session");
impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
impl->SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig");
auto content = impl->TopSection().dump();
Client client(impl->host, impl->username, impl->token);
auto value = client.PostJson("/gamedb/testcase", content, false);
return value.result_code == WebResult::Code::Success;
}
} // namespace WebService

View file

@ -0,0 +1,44 @@
// SPDX-FileCopyrightText: 2017 Citra Emulator Project & 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <string>
#include "common/telemetry.h"
namespace WebService {
/**
* Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the
* suyu web service
*/
class TelemetryJson : public Common::Telemetry::VisitorInterface {
public:
TelemetryJson(std::string host, std::string username, std::string token);
~TelemetryJson() override;
void Visit(const Common::Telemetry::Field<bool>& field) override;
void Visit(const Common::Telemetry::Field<double>& field) override;
void Visit(const Common::Telemetry::Field<float>& field) override;
void Visit(const Common::Telemetry::Field<u8>& field) override;
void Visit(const Common::Telemetry::Field<u16>& field) override;
void Visit(const Common::Telemetry::Field<u32>& field) override;
void Visit(const Common::Telemetry::Field<u64>& field) override;
void Visit(const Common::Telemetry::Field<s8>& field) override;
void Visit(const Common::Telemetry::Field<s16>& field) override;
void Visit(const Common::Telemetry::Field<s32>& field) override;
void Visit(const Common::Telemetry::Field<s64>& field) override;
void Visit(const Common::Telemetry::Field<std::string>& field) override;
void Visit(const Common::Telemetry::Field<const char*>& field) override;
void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override;
void Complete() override;
bool SubmitTestcase() override;
private:
struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace WebService