Compare commits

..

27 commits

Author SHA1 Message Date
ddutchie
85f94fbc08 Merge branch 'dev' into ddutchie/uitweaks 2024-03-19 16:29:06 -04:00
ddutchie
86829beb9d Update Docker Script 2024-03-19 14:17:39 -04:00
ddutchie
e3ad2bd629 Tag 2024-03-19 14:08:44 -04:00
ddutchie
c6031e8a9a Merge branch 'dev' into ddutchie/uitweaks 2024-03-19 14:06:51 -04:00
ddutchie
3619f350a1 Merge branch 'dev' into ddutchie/uitweaks 2024-03-19 08:21:35 -04:00
ddutchie
c6feb95d8d Update main.cpp 2024-03-18 15:27:32 -04:00
ddutchie
5b0136dafe Merge branch 'dev' into ddutchie/uitweaks 2024-03-18 08:00:03 -04:00
ddutchie
69cc6e9b6e Add color 2024-03-18 07:59:51 -04:00
ddutchie
9d9a57a85a Add method to main.h 2024-03-17 18:02:11 -04:00
ddutchie
28ecb35260 Clang Format 2024-03-17 16:05:05 -04:00
ddutchie
91e22ebd81 Pop of Color, Add 800p 2024-03-17 16:00:02 -04:00
ddutchie
71d26161c1 Merge branch 'dev' into ddutchie/uitweaks 2024-03-17 15:52:20 -04:00
ddutchie
d6d0505f1b Update loading_screen.cpp 2024-03-17 06:30:42 -04:00
ddutchie
ac4c2702d7 Loader 2024-03-16 22:08:42 -04:00
ddutchie
c5cbb74628 Merge branch 'dev' into ddutchie/uitweaks 2024-03-16 22:07:54 -04:00
ddutchie
f43f50c1c5 Update loading_screen.cpp 2024-03-16 21:43:14 -04:00
ddutchie
b96fcd1370 Cleanup 2024-03-16 20:40:51 -04:00
ddutchie
5cd903eabd Revert "Add Logo"
This reverts commit 8e08fc1ab9.
2024-03-16 20:35:27 -04:00
ddutchie
59e997ee07 Revert "Rework Add new Logos"
This reverts commit 6737a54cdb.
2024-03-16 20:35:22 -04:00
ddutchie
6737a54cdb Rework Add new Logos 2024-03-16 18:43:51 -04:00
ddutchie
8e08fc1ab9 Add Logo 2024-03-16 18:20:42 -04:00
ddutchie
2786311869 Update loading_screen.ui 2024-03-16 16:58:40 -04:00
ddutchie
8ff94c9191 Fix 2024-03-16 14:03:19 -04:00
ddutchie
6f85fbc9d4 Tweak Radius, Medium Font 2024-03-16 13:44:05 -04:00
ddutchie
6a5d65cc17 Hide logos change font 2024-03-16 13:14:11 -04:00
ddutchie
a2d7dc61f0 Merge branch 'dev' into ddutchie/uitweaks 2024-03-16 12:45:08 -04:00
ddutchie
859ad39852 First Pass Loading Screen 2024-03-16 12:44:28 -04:00
10 changed files with 63 additions and 61 deletions

View file

@ -12,8 +12,6 @@ mkdir build || true && cd build
cmake .. \
-DBoost_USE_STATIC_LIBS=ON \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DSUYU_USE_PRECOMPILED_HEADERS=OFF \
-DDYNARMIC_USE_PRECOMPILED_HEADERS=OFF \
-DCMAKE_CXX_FLAGS="-march=x86-64-v2" \
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ \
-DCMAKE_C_COMPILER=/usr/lib/ccache/gcc \
@ -26,7 +24,6 @@ cmake .. \
-DSUYU_USE_BUNDLED_FFMPEG=ON \
-DSUYU_ENABLE_LTO=ON \
-DSUYU_CRASH_DUMPS=ON \
-DSUYU_USE_FASTER_LD=ON \
-GNinja
ninja

View file

@ -1,22 +1,6 @@
stages:
- format
- build
variables:
# https://docs.gitlab.com/ee/ci/runners/configure_runners.html
TRANSFER_METER_FREQUENCY: "2s"
ARTIFACT_COMPRESSION_LEVEL: "fast"
CACHE_COMPRESSION_LEVEL: "fastest"
CACHE_REQUEST_TIMEOUT: 5
# Use FASTZIP for faster compression in cache and artifacts (boolean)
# https://docs.gitlab.com/runner/configuration/feature-flags.html#available-feature-flags
FF_USE_FASTZIP: 1
# Our Variables
CACHE_DIR: "$CI_PROJECT_DIR/ccache"
CCACHE_DIR: $CACHE_DIR
#CLANG FORMAT - CHECKS CODE FOR FORMATTING ISSUES
clang-format:
stage: format
@ -32,20 +16,11 @@ clang-format:
# - Windows
- Parallelized
- Format
#LINUX BUILD - BUILDS LINUX APPIMAGE
build-linux:
stage: build
image: suyuemu/cibuild:linux-x64
resource_group: linux-ci
cache:
key: "$CI_COMMIT_REF_NAME-ccache"
paths:
- $CACHE_DIR
before_script:
- mkdir -p $CACHE_DIR
- chmod -R 777 $CACHE_DIR
- ls -la $CACHE_DIR
variables:
GIT_SUBMODULE_STRATEGY: recursive
GIT_SUBMODULE_DEPTH: 1
@ -59,7 +34,6 @@ build-linux:
tags:
- Linux
- Parallelized
#ANDROID BUILD - BUILDS APK
android:
stage: build
@ -80,4 +54,3 @@ android:
tags:
- Android
- Parallelized

View file

@ -71,7 +71,7 @@ option(SUYU_ENABLE_PORTABLE "Allow suyu to enable portable mode if a user folder
CMAKE_DEPENDENT_OPTION(SUYU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" ON)
option(USE_CCACHE "Use CCache for faster building" ON)

View file

@ -51,12 +51,10 @@ You can also contact any of the developers on Discord to learn more about the cu
## Downloads
* __Windows__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases)
* __Linux__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases)
* __macOS__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases)
* __Android__: [Releases](https://gitlab.com/suyu-emu/suyu/-/releases)
* __Windows__: WIP
* __Linux__: WIP
We have official builds [here.](https://gitlab.com/suyu-emu/suyu/-/releases) If any website or person is claiming to have a build for suyu, take that with a grain of salt.
We don't have any official builds yet! If any website or person is claiming to have a build for suyu, take that with a grain of salt, because it might contain malware. Until we do have an official build, it might be a better idea to keep using the last version of yuzu.
## Building

View file

@ -762,8 +762,6 @@ void EmulatedController::StartMotionCalibration() {
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) {
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
if (index >= controller.button_values.size()) {
return;
}
@ -919,9 +917,14 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
lock.unlock();
if (player.connected) {
if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect();
}
if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) {
Connect();
}
}
TriggerOnChange(ControllerTriggerType::Button, true);
}

View file

@ -31,23 +31,22 @@ constexpr char PROGRESSBAR_STYLE_BUILD[] = R"(
QProgressBar {
background-color: black;
border: 2px solid white;
border-radius: 4px;
border-radius: 10px;
padding: 2px;
}
QProgressBar::chunk {
background-color: #ff3c28;
width: 1px;
background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:1, y2:0, stop:0 rgba(98, 160, 234, 255), stop:1 rgba(237, 51, 59, 255));
border-radius: 6px;
})";
constexpr char PROGRESSBAR_STYLE_COMPLETE[] = R"(
QProgressBar {
background-color: #0ab9e6;
background-color: black;
border: 2px solid white;
border-radius: 4px;
padding: 2px;
border-radius: 10px;
padding: 4px;
}
QProgressBar::chunk {
background-color: #ff3c28;
})";
LoadingScreen::LoadingScreen(QWidget* parent)
@ -99,7 +98,7 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) {
#ifdef SUYU_QT_MOVIE_MISSING
QPixmap map;
map.loadFromData(buffer.data(), buffer.size());
ui->banner->setPixmap(map);
setPixmap(map);
#else
backing_mem = std::make_unique<QByteArray>(reinterpret_cast<char*>(buffer.data()),
static_cast<int>(buffer.size()));
@ -116,6 +115,8 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) {
map.loadFromData(buffer.data(), static_cast<uint>(buffer.size()));
ui->logo->setPixmap(map);
}
ui->logo->setVisible(false);
ui->banner->setVisible(false);
slow_shader_compile_start = false;
OnLoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);

View file

@ -49,6 +49,9 @@
</property>
<item alignment="Qt::AlignLeft|Qt::AlignTop">
<widget class="QLabel" name="logo">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string/>
</property>
@ -78,7 +81,7 @@
</property>
<property name="styleSheet">
<string notr="true">background-color: black; color: white;
font: 75 20pt &quot;Arial&quot;;</string>
font: 500 20pt &quot;Ubuntu&quot;;</string>
</property>
<property name="text">
<string>Loading Shaders 387 / 1628</string>
@ -96,19 +99,25 @@ font: 75 20pt &quot;Arial&quot;;</string>
<property name="minimumSize">
<size>
<width>500</width>
<height>40</height>
<height>30</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>30</height>
</size>
</property>
<property name="styleSheet">
<string notr="true">QProgressBar {
color: white;
background-color: black;
border: 2px solid white;
outline-color: black;
border-radius: 20px;
border-radius: 10px;
padding: 2px;
}
QProgressBar::chunk {
background-color: white;
border-radius: 15px;
background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:1, y2:0, stop:0 rgba(98, 160, 234, 255), stop:1 rgba(237, 51, 59, 255));
border-radius: 6px;
}</string>
</property>
<property name="value">
@ -129,7 +138,7 @@ border-radius: 15px;
</property>
<property name="styleSheet">
<string notr="true">background-color: black; color: white;
font: 75 15pt &quot;Arial&quot;;</string>
font: 500 15pt &quot;Ubuntu&quot;;</string>
</property>
<property name="text">
<string>Estimated Time 5m 4s</string>
@ -140,6 +149,9 @@ font: 75 15pt &quot;Arial&quot;;</string>
</item>
<item alignment="Qt::AlignRight|Qt::AlignBottom">
<widget class="QLabel" name="banner">
<property name="enabled">
<bool>false</bool>
</property>
<property name="styleSheet">
<string notr="true">background-color: black;</string>
</property>

View file

@ -1535,11 +1535,12 @@ void GMainWindow::ConnectMenuEvents() {
connect_menu(ui->action_Show_Folders_In_List, &GMainWindow::OnToggleFoldersInList);
connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720);
connect_menu(ui->action_Reset_Window_Size_800, &GMainWindow::ResetWindowSize800);
connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
connect_menu(ui->action_Reset_Window_Size_1080, &GMainWindow::ResetWindowSize1080);
ui->menu_Reset_Window_Size->addActions({ui->action_Reset_Window_Size_720,
ui->action_Reset_Window_Size_900,
ui->action_Reset_Window_Size_1080});
ui->menu_Reset_Window_Size->addActions(
{ui->action_Reset_Window_Size_720, ui->action_Reset_Window_Size_800,
ui->action_Reset_Window_Size_900, ui->action_Reset_Window_Size_1080});
// Multiplayer
connect(ui->action_View_Lobby, &QAction::triggered, multiplayer_state,
@ -3530,6 +3531,14 @@ void GMainWindow::ResetWindowSize720() {
ResetWindowSize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
}
void GMainWindow::ResetWindowSize800() {
if (!ui->action_Single_Window_Mode->isChecked()) {
render_window->resize(1280, 800);
} else {
resize(1280, 800);
}
}
void GMainWindow::ResetWindowSize900() {
ResetWindowSize(1600U, 900U);
}

View file

@ -393,6 +393,7 @@ private slots:
void ToggleWindowMode();
void ResetWindowSize(u32 width, u32 height);
void ResetWindowSize720();
void ResetWindowSize800();
void ResetWindowSize900();
void ResetWindowSize1080();
void OnAlbum();

View file

@ -45,7 +45,7 @@
<x>0</x>
<y>0</y>
<width>1280</width>
<height>21</height>
<height>22</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@ -102,6 +102,14 @@
<property name="iconText">
<string>Reset Window Size to 720p</string>
</property>
</action>
<action name="action_Reset_Window_Size_800">
<property name="text">
<string>Reset Window Size to &amp;800p</string>
</property>
<property name="iconText">
<string>Reset Window Size to 800p</string>
</property>
</action>
<action name="action_Reset_Window_Size_900">
<property name="text">