forked from suyu/suyu
TextureCache: Fix 1D to 2D overlapps.
This commit is contained in:
parent
2fc0a760f0
commit
ebaa7e391c
1 changed files with 0 additions and 3 deletions
|
@ -1057,9 +1057,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
std::vector<ImageId> right_aliased_ids;
|
||||
std::vector<ImageId> bad_overlap_ids;
|
||||
ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (info.type != overlap.info.type) {
|
||||
return;
|
||||
}
|
||||
if (info.type == ImageType::Linear) {
|
||||
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
|
||||
// Alias linear images with the same pitch
|
||||
|
|
Loading…
Reference in a new issue