forked from suyu/suyu
Merge pull request #11359 from Kelebek1/check_suitable_backend
Pre-test for valid audio backends
This commit is contained in:
commit
84b384fbea
5 changed files with 117 additions and 38 deletions
|
@ -8,6 +8,7 @@
|
||||||
#include "audio_core/sink/cubeb_sink.h"
|
#include "audio_core/sink/cubeb_sink.h"
|
||||||
#include "audio_core/sink/sink_stream.h"
|
#include "audio_core/sink/sink_stream.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
#include "common/scope_exit.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
@ -332,25 +333,38 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
|
||||||
return device_list;
|
return device_list;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 GetCubebLatency() {
|
namespace {
|
||||||
cubeb* ctx;
|
static long TmpDataCallback(cubeb_stream*, void*, const void*, void*, long) {
|
||||||
|
return TargetSampleCount;
|
||||||
|
}
|
||||||
|
static void TmpStateCallback(cubeb_stream*, void*, cubeb_state) {}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
bool IsCubebSuitable() {
|
||||||
|
#if !defined(HAVE_CUBEB)
|
||||||
|
return false;
|
||||||
|
#else
|
||||||
|
cubeb* ctx{nullptr};
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Init cubeb
|
||||||
if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
|
if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
|
||||||
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
|
LOG_ERROR(Audio_Sink, "Cubeb failed to init, it is not suitable.");
|
||||||
// Return a large latency so we choose SDL instead.
|
return false;
|
||||||
return 10000u;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SCOPE_EXIT({ cubeb_destroy(ctx); });
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
if (SUCCEEDED(com_init_result)) {
|
if (SUCCEEDED(com_init_result)) {
|
||||||
CoUninitialize();
|
CoUninitialize();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Test min latency
|
||||||
cubeb_stream_params params{};
|
cubeb_stream_params params{};
|
||||||
params.rate = TargetSampleRate;
|
params.rate = TargetSampleRate;
|
||||||
params.channels = 2;
|
params.channels = 2;
|
||||||
|
@ -361,12 +375,32 @@ u32 GetCubebLatency() {
|
||||||
u32 latency{0};
|
u32 latency{0};
|
||||||
const auto latency_error = cubeb_get_min_latency(ctx, ¶ms, &latency);
|
const auto latency_error = cubeb_get_min_latency(ctx, ¶ms, &latency);
|
||||||
if (latency_error != CUBEB_OK) {
|
if (latency_error != CUBEB_OK) {
|
||||||
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error);
|
LOG_ERROR(Audio_Sink, "Cubeb could not get min latency, it is not suitable.");
|
||||||
latency = TargetSampleCount * 2;
|
return false;
|
||||||
}
|
}
|
||||||
latency = std::max(latency, TargetSampleCount * 2);
|
latency = std::max(latency, TargetSampleCount * 2);
|
||||||
cubeb_destroy(ctx);
|
|
||||||
return latency;
|
if (latency > TargetSampleCount * 3) {
|
||||||
|
LOG_ERROR(Audio_Sink, "Cubeb latency is too high, it is not suitable.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Test opening a device with standard parameters
|
||||||
|
cubeb_devid output_device{0};
|
||||||
|
cubeb_devid input_device{0};
|
||||||
|
std::string name{"Yuzu test"};
|
||||||
|
cubeb_stream* stream{nullptr};
|
||||||
|
|
||||||
|
if (cubeb_stream_init(ctx, &stream, name.c_str(), input_device, nullptr, output_device, ¶ms,
|
||||||
|
latency, &TmpDataCallback, &TmpStateCallback, nullptr) != CUBEB_OK) {
|
||||||
|
LOG_CRITICAL(Audio_Sink, "Cubeb could not open a device, it is not suitable.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
cubeb_stream_stop(stream);
|
||||||
|
cubeb_stream_destroy(stream);
|
||||||
|
return true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Sink
|
} // namespace AudioCore::Sink
|
||||||
|
|
|
@ -97,10 +97,11 @@ private:
|
||||||
std::vector<std::string> ListCubebSinkDevices(bool capture);
|
std::vector<std::string> ListCubebSinkDevices(bool capture);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the reported latency for this sink.
|
* Check if this backend is suitable for use.
|
||||||
|
* Checks if enabled, its latency, whether it opens successfully, etc.
|
||||||
*
|
*
|
||||||
* @return Minimum latency for this sink.
|
* @return True is this backend is suitable, false otherwise.
|
||||||
*/
|
*/
|
||||||
u32 GetCubebLatency();
|
bool IsCubebSuitable();
|
||||||
|
|
||||||
} // namespace AudioCore::Sink
|
} // namespace AudioCore::Sink
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "audio_core/sink/sdl2_sink.h"
|
#include "audio_core/sink/sdl2_sink.h"
|
||||||
#include "audio_core/sink/sink_stream.h"
|
#include "audio_core/sink/sink_stream.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
#include "common/scope_exit.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
|
||||||
namespace AudioCore::Sink {
|
namespace AudioCore::Sink {
|
||||||
|
@ -84,6 +85,7 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
Stop();
|
Stop();
|
||||||
|
SDL_ClearQueuedAudio(device);
|
||||||
SDL_CloseAudioDevice(device);
|
SDL_CloseAudioDevice(device);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -227,8 +229,42 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
|
||||||
return device_list;
|
return device_list;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 GetSDLLatency() {
|
bool IsSDLSuitable() {
|
||||||
return TargetSampleCount * 2;
|
#if !defined(HAVE_SDL2)
|
||||||
|
return false;
|
||||||
|
#else
|
||||||
|
// Check SDL can init
|
||||||
|
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
||||||
|
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
|
||||||
|
LOG_ERROR(Audio_Sink, "SDL failed to init, it is not suitable. Error: {}",
|
||||||
|
SDL_GetError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// We can set any latency frequency we want with SDL, so no need to check that.
|
||||||
|
|
||||||
|
// Check we can open a device with standard parameters
|
||||||
|
SDL_AudioSpec spec;
|
||||||
|
spec.freq = TargetSampleRate;
|
||||||
|
spec.channels = 2u;
|
||||||
|
spec.format = AUDIO_S16SYS;
|
||||||
|
spec.samples = TargetSampleCount * 2;
|
||||||
|
spec.callback = nullptr;
|
||||||
|
spec.userdata = nullptr;
|
||||||
|
|
||||||
|
SDL_AudioSpec obtained;
|
||||||
|
auto device = SDL_OpenAudioDevice(nullptr, false, &spec, &obtained, false);
|
||||||
|
|
||||||
|
if (device == 0) {
|
||||||
|
LOG_ERROR(Audio_Sink, "SDL failed to open a device, it is not suitable. Error: {}",
|
||||||
|
SDL_GetError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_CloseAudioDevice(device);
|
||||||
|
return true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Sink
|
} // namespace AudioCore::Sink
|
||||||
|
|
|
@ -88,10 +88,11 @@ private:
|
||||||
std::vector<std::string> ListSDLSinkDevices(bool capture);
|
std::vector<std::string> ListSDLSinkDevices(bool capture);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the reported latency for this sink.
|
* Check if this backend is suitable for use.
|
||||||
|
* Checks if enabled, its latency, whether it opens successfully, etc.
|
||||||
*
|
*
|
||||||
* @return Minimum latency for this sink.
|
* @return True is this backend is suitable, false otherwise.
|
||||||
*/
|
*/
|
||||||
u32 GetSDLLatency();
|
bool IsSDLSuitable();
|
||||||
|
|
||||||
} // namespace AudioCore::Sink
|
} // namespace AudioCore::Sink
|
||||||
|
|
|
@ -22,7 +22,7 @@ namespace {
|
||||||
struct SinkDetails {
|
struct SinkDetails {
|
||||||
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
|
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
|
||||||
using ListDevicesFn = std::vector<std::string> (*)(bool);
|
using ListDevicesFn = std::vector<std::string> (*)(bool);
|
||||||
using LatencyFn = u32 (*)();
|
using SuitableFn = bool (*)();
|
||||||
|
|
||||||
/// Name for this sink.
|
/// Name for this sink.
|
||||||
Settings::AudioEngine id;
|
Settings::AudioEngine id;
|
||||||
|
@ -30,8 +30,8 @@ struct SinkDetails {
|
||||||
FactoryFn factory;
|
FactoryFn factory;
|
||||||
/// A method to call to list available devices.
|
/// A method to call to list available devices.
|
||||||
ListDevicesFn list_devices;
|
ListDevicesFn list_devices;
|
||||||
/// Method to get the latency of this backend.
|
/// Check whether this backend is suitable to be used.
|
||||||
LatencyFn latency;
|
SuitableFn is_suitable;
|
||||||
};
|
};
|
||||||
|
|
||||||
// sink_details is ordered in terms of desirability, with the best choice at the top.
|
// sink_details is ordered in terms of desirability, with the best choice at the top.
|
||||||
|
@ -43,7 +43,7 @@ constexpr SinkDetails sink_details[] = {
|
||||||
return std::make_unique<CubebSink>(device_id);
|
return std::make_unique<CubebSink>(device_id);
|
||||||
},
|
},
|
||||||
&ListCubebSinkDevices,
|
&ListCubebSinkDevices,
|
||||||
&GetCubebLatency,
|
&IsCubebSuitable,
|
||||||
},
|
},
|
||||||
#endif
|
#endif
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
|
@ -53,14 +53,17 @@ constexpr SinkDetails sink_details[] = {
|
||||||
return std::make_unique<SDLSink>(device_id);
|
return std::make_unique<SDLSink>(device_id);
|
||||||
},
|
},
|
||||||
&ListSDLSinkDevices,
|
&ListSDLSinkDevices,
|
||||||
&GetSDLLatency,
|
&IsSDLSuitable,
|
||||||
},
|
},
|
||||||
#endif
|
#endif
|
||||||
SinkDetails{Settings::AudioEngine::Null,
|
SinkDetails{
|
||||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
Settings::AudioEngine::Null,
|
||||||
return std::make_unique<NullSink>(device_id);
|
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||||
},
|
return std::make_unique<NullSink>(device_id);
|
||||||
[](bool capture) { return std::vector<std::string>{"null"}; }, []() { return 0u; }},
|
},
|
||||||
|
[](bool capture) { return std::vector<std::string>{"null"}; },
|
||||||
|
[]() { return true; },
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
|
const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
|
||||||
|
@ -72,18 +75,22 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
|
||||||
auto iter = find_backend(sink_id);
|
auto iter = find_backend(sink_id);
|
||||||
|
|
||||||
if (sink_id == Settings::AudioEngine::Auto) {
|
if (sink_id == Settings::AudioEngine::Auto) {
|
||||||
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
|
// Auto-select a backend. Use the sink details ordering, preferring cubeb first, checking
|
||||||
// causes audio issues, in that case go with SDL.
|
// that the backend is available and suitable to use.
|
||||||
#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
|
for (auto& details : sink_details) {
|
||||||
iter = find_backend(Settings::AudioEngine::Cubeb);
|
if (details.is_suitable()) {
|
||||||
if (iter->latency() > TargetSampleCount * 3) {
|
iter = &details;
|
||||||
iter = find_backend(Settings::AudioEngine::Sdl2);
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
LOG_ERROR(Service_Audio, "Auto-selecting the {} backend",
|
||||||
|
Settings::CanonicalizeEnum(iter->id));
|
||||||
|
} else {
|
||||||
|
if (iter != std::end(sink_details) && !iter->is_suitable()) {
|
||||||
|
LOG_ERROR(Service_Audio, "Selected backend {} is not suitable, falling back to null",
|
||||||
|
Settings::CanonicalizeEnum(iter->id));
|
||||||
|
iter = find_backend(Settings::AudioEngine::Null);
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
iter = std::begin(sink_details);
|
|
||||||
#endif
|
|
||||||
LOG_INFO(Service_Audio, "Auto-selecting the {} backend",
|
|
||||||
Settings::CanonicalizeEnum(iter->id));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (iter == std::end(sink_details)) {
|
if (iter == std::end(sink_details)) {
|
||||||
|
|
Loading…
Reference in a new issue