forked from suyu/suyu
shader_decode: Implement SEL
This commit is contained in:
parent
ccb71bece9
commit
8486e7f8c8
1 changed files with 8 additions and 0 deletions
|
@ -41,6 +41,14 @@ u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, u32 pc) {
|
|||
SetRegister(bb, instr.gpr0, Operation(OperationCode::IAdd, PRECISE, op_a, op_b));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SEL_C:
|
||||
case OpCode::Id::SEL_R:
|
||||
case OpCode::Id::SEL_IMM: {
|
||||
const Node condition = GetPredicate(instr.sel.pred, instr.sel.neg_pred != 0);
|
||||
const Node value = Operation(OperationCode::Select, PRECISE, condition, op_a, op_b);
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled ArithmeticInteger instruction: {}", opcode->get().GetName());
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue