forked from suyu/suyu
input_common: Create an update engine
This commit is contained in:
parent
bbeb6e460c
commit
8042ce7e19
4 changed files with 37 additions and 19 deletions
|
@ -292,9 +292,6 @@ class InputDevice {
|
|||
public:
|
||||
virtual ~InputDevice() = default;
|
||||
|
||||
// Request input device to update if necessary
|
||||
virtual void SoftUpdate() {}
|
||||
|
||||
// Force input device to update data regardless of the current state
|
||||
virtual void ForceUpdate() {}
|
||||
|
||||
|
|
|
@ -1434,16 +1434,6 @@ AnalogSticks EmulatedController::GetSticks() const {
|
|||
return {};
|
||||
}
|
||||
|
||||
// Some drivers like stick from buttons need constant refreshing
|
||||
for (auto& device : stick_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->SoftUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
|
||||
return controller.analog_stick_state;
|
||||
}
|
||||
|
||||
|
|
|
@ -13,11 +13,11 @@ class Stick final : public Common::Input::InputDevice {
|
|||
public:
|
||||
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
||||
|
||||
Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_,
|
||||
Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, Button updater_,
|
||||
float modifier_scale_, float modifier_angle_)
|
||||
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
|
||||
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
|
||||
modifier_angle(modifier_angle_) {
|
||||
right(std::move(right_)), modifier(std::move(modifier_)), updater(std::move(updater_)),
|
||||
modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) {
|
||||
up->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
|
@ -48,6 +48,9 @@ public:
|
|||
UpdateModButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
updater->SetCallback({
|
||||
.on_change = [this](const Common::Input::CallbackStatus& callback_) { SoftUpdate(); },
|
||||
});
|
||||
last_x_axis_value = 0.0f;
|
||||
last_y_axis_value = 0.0f;
|
||||
}
|
||||
|
@ -248,7 +251,7 @@ public:
|
|||
modifier->ForceUpdate();
|
||||
}
|
||||
|
||||
void SoftUpdate() override {
|
||||
void SoftUpdate() {
|
||||
Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Stick,
|
||||
.stick_status = GetStatus(),
|
||||
|
@ -308,6 +311,7 @@ private:
|
|||
Button left;
|
||||
Button right;
|
||||
Button modifier;
|
||||
Button updater;
|
||||
float modifier_scale{};
|
||||
float modifier_angle{};
|
||||
float angle{};
|
||||
|
@ -331,11 +335,12 @@ std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(
|
|||
auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine));
|
||||
auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine));
|
||||
auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));
|
||||
auto updater = Common::Input::CreateInputDeviceFromString("engine:updater,button:0");
|
||||
auto modifier_scale = params.Get("modifier_scale", 0.5f);
|
||||
auto modifier_angle = params.Get("modifier_angle", 5.5f);
|
||||
return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
|
||||
std::move(right), std::move(modifier), modifier_scale,
|
||||
modifier_angle);
|
||||
std::move(right), std::move(modifier), std::move(updater),
|
||||
modifier_scale, modifier_angle);
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
||||
|
|
|
@ -28,6 +28,28 @@
|
|||
|
||||
namespace InputCommon {
|
||||
|
||||
/// Dummy engine to get periodic updates
|
||||
class UpdateEngine final : public InputEngine {
|
||||
public:
|
||||
explicit UpdateEngine(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
PreSetController(identifier);
|
||||
}
|
||||
|
||||
void PumpEvents() {
|
||||
SetButton(identifier, 0, last_state);
|
||||
last_state = !last_state;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr PadIdentifier identifier = {
|
||||
.guid = Common::UUID{},
|
||||
.port = 0,
|
||||
.pad = 0,
|
||||
};
|
||||
|
||||
bool last_state{};
|
||||
};
|
||||
|
||||
struct InputSubsystem::Impl {
|
||||
template <typename Engine>
|
||||
void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
|
||||
|
@ -45,6 +67,7 @@ struct InputSubsystem::Impl {
|
|||
void Initialize() {
|
||||
mapping_factory = std::make_shared<MappingFactory>();
|
||||
|
||||
RegisterEngine("updater", update_engine);
|
||||
RegisterEngine("keyboard", keyboard);
|
||||
RegisterEngine("mouse", mouse);
|
||||
RegisterEngine("touch", touch_screen);
|
||||
|
@ -74,6 +97,7 @@ struct InputSubsystem::Impl {
|
|||
}
|
||||
|
||||
void Shutdown() {
|
||||
UnregisterEngine(update_engine);
|
||||
UnregisterEngine(keyboard);
|
||||
UnregisterEngine(mouse);
|
||||
UnregisterEngine(touch_screen);
|
||||
|
@ -252,6 +276,7 @@ struct InputSubsystem::Impl {
|
|||
}
|
||||
|
||||
void PumpEvents() const {
|
||||
update_engine->PumpEvents();
|
||||
#ifdef HAVE_SDL2
|
||||
sdl->PumpEvents();
|
||||
#endif
|
||||
|
@ -263,6 +288,7 @@ struct InputSubsystem::Impl {
|
|||
|
||||
std::shared_ptr<MappingFactory> mapping_factory;
|
||||
|
||||
std::shared_ptr<UpdateEngine> update_engine;
|
||||
std::shared_ptr<Keyboard> keyboard;
|
||||
std::shared_ptr<Mouse> mouse;
|
||||
std::shared_ptr<TouchScreen> touch_screen;
|
||||
|
|
Loading…
Reference in a new issue