forked from suyu/suyu
Merge pull request #62 from bunnei/domain-close-handle
Implement IPC domain command CloseVirtualHandle
This commit is contained in:
commit
7172ff4d9a
5 changed files with 38 additions and 4 deletions
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@ -43,6 +43,7 @@ namespace Log {
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SUB(HW, LCD) \
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SUB(HW, LCD) \
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SUB(HW, GPU) \
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SUB(HW, GPU) \
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SUB(HW, AES) \
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SUB(HW, AES) \
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CLS(IPC) \
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CLS(Frontend) \
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CLS(Frontend) \
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CLS(Render) \
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CLS(Render) \
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SUB(Render, Software) \
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SUB(Render, Software) \
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@ -91,8 +92,8 @@ const char* GetLevelName(Level log_level) {
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, va_list args) {
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const char* function, const char* format, va_list args) {
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using std::chrono::steady_clock;
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using std::chrono::duration_cast;
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using std::chrono::duration_cast;
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using std::chrono::steady_clock;
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static steady_clock::time_point time_origin = steady_clock::now();
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static steady_clock::time_point time_origin = steady_clock::now();
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@ -60,6 +60,7 @@ enum class Class : ClassType {
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HW_LCD, ///< LCD register emulation
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HW_LCD, ///< LCD register emulation
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HW_GPU, ///< GPU control emulation
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HW_GPU, ///< GPU control emulation
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HW_AES, ///< AES engine emulation
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HW_AES, ///< AES engine emulation
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IPC, ///< IPC interface
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Frontend, ///< Emulator UI
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_Software, ///< Software renderer backend
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@ -143,6 +143,11 @@ struct DataPayloadHeader {
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static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
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static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
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struct DomainMessageHeader {
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struct DomainMessageHeader {
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enum class CommandType : u32_le {
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SendMessage = 1,
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CloseVirtualHandle = 2,
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};
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union {
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union {
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// Used when responding to an IPC request, Server -> Client.
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// Used when responding to an IPC request, Server -> Client.
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struct {
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struct {
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@ -153,7 +158,7 @@ struct DomainMessageHeader {
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// Used when performing an IPC request, Client -> Server.
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// Used when performing an IPC request, Client -> Server.
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struct {
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struct {
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union {
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union {
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BitField<0, 8, u32_le> command;
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BitField<0, 8, CommandType> command;
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BitField<16, 16, u32_le> size;
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BitField<16, 16, u32_le> size;
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};
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};
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u32_le object_id;
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u32_le object_id;
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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@ -36,7 +38,24 @@ ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
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if (domain_message_header) {
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if (domain_message_header) {
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// If there is a DomainMessageHeader, then this is CommandType "Request"
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// If there is a DomainMessageHeader, then this is CommandType "Request"
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const u32 object_id{context.GetDomainMessageHeader()->object_id};
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const u32 object_id{context.GetDomainMessageHeader()->object_id};
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return request_handlers[object_id - 1]->HandleSyncRequest(context);
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switch (domain_message_header->command) {
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case IPC::DomainMessageHeader::CommandType::SendMessage:
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return request_handlers[object_id - 1]->HandleSyncRequest(context);
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case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
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LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
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request_handlers[object_id - 1] = nullptr;
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IPC::RequestBuilder rb{context, 2};
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rb.Push(RESULT_SUCCESS);
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return RESULT_SUCCESS;
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}
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}
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LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
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UNIMPLEMENTED();
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}
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}
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return request_handlers.front()->HandleSyncRequest(context);
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return request_handlers.front()->HandleSyncRequest(context);
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}
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}
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@ -102,13 +102,21 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
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data_payload_header =
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data_payload_header =
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std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
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std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
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data_payload_offset = rp.GetCurrentOffset();
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if (domain_message_header &&
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domain_message_header->command ==
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IPC::DomainMessageHeader::CommandType::CloseVirtualHandle) {
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// CloseVirtualHandle command does not have SFC* or any data
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return;
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}
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if (incoming) {
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if (incoming) {
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ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
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ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
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} else {
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} else {
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ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
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ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
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}
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}
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data_payload_offset = rp.GetCurrentOffset();
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command = rp.Pop<u32_le>();
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command = rp.Pop<u32_le>();
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rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
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rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
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}
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}
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