forked from suyu/suyu
vk_shader_decompiler: Fix build issues on old gcc versions
This commit is contained in:
parent
d30cf51d7d
commit
233ed96a5c
1 changed files with 3 additions and 2 deletions
|
@ -1018,7 +1018,7 @@ private:
|
|||
return {OpLoad(t_float, AccessElement(t_in_float, frag_coord, element)),
|
||||
Type::Float};
|
||||
}
|
||||
const auto elements = {in_indices.position.value(), element};
|
||||
const std::vector elements = {in_indices.position.value(), element};
|
||||
return {OpLoad(t_float, ArrayPass(t_in_float, in_vertex, elements)), Type::Float};
|
||||
}
|
||||
case Attribute::Index::PointCoord: {
|
||||
|
@ -1064,7 +1064,8 @@ private:
|
|||
const auto type_descriptor = GetAttributeType(location);
|
||||
const Type type = type_descriptor.type;
|
||||
const Id attribute_id = input_attributes.at(attribute);
|
||||
const Id pointer = ArrayPass(type_descriptor.scalar, attribute_id, {element});
|
||||
const std::vector elements = {element};
|
||||
const Id pointer = ArrayPass(type_descriptor.scalar, attribute_id, elements);
|
||||
return {OpLoad(GetTypeDefinition(type), pointer), type};
|
||||
}
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue