29 lines
834 B
C++
29 lines
834 B
C++
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/file_sys/fs_filesystem.h"
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#include "core/file_sys/vfs/vfs.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/filesystem/fsp/fsp_util.h"
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#include "core/hle/service/service.h"
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namespace Service::FileSystem {
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class IDirectory final : public ServiceFramework<IDirectory> {
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public:
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explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_,
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FileSys::OpenDirectoryMode mode);
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private:
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FileSys::VirtualDir backend;
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std::vector<FileSys::DirectoryEntry> entries;
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u64 next_entry_index = 0;
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void Read(HLERequestContext& ctx);
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void GetEntryCount(HLERequestContext& ctx);
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};
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} // namespace Service::FileSystem
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