suyu/src/yuzu/util/overlay_dialog.cpp
Morph ad6cec71ec main: Convert to device independent coordinates for scaling
devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled.
When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates.
2023-01-25 21:16:05 -05:00

269 lines
8.8 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QKeyEvent>
#include <QScreen>
#include <QWindow>
#include "core/core.h"
#include "core/hid/hid_types.h"
#include "core/hid/input_interpreter.h"
#include "ui_overlay_dialog.h"
#include "yuzu/util/overlay_dialog.h"
namespace {
constexpr float BASE_TITLE_FONT_SIZE = 14.0f;
constexpr float BASE_FONT_SIZE = 18.0f;
constexpr float BASE_WIDTH = 1280.0f;
constexpr float BASE_HEIGHT = 720.0f;
} // Anonymous namespace
OverlayDialog::OverlayDialog(QWidget* parent, Core::System& system, const QString& title_text,
const QString& body_text, const QString& left_button_text,
const QString& right_button_text, Qt::Alignment alignment,
bool use_rich_text_)
: QDialog(parent), ui{std::make_unique<Ui::OverlayDialog>()}, use_rich_text{use_rich_text_} {
ui->setupUi(this);
setWindowFlags(Qt::Dialog | Qt::FramelessWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint);
setWindowModality(Qt::WindowModal);
setAttribute(Qt::WA_TranslucentBackground);
if (use_rich_text) {
InitializeRichTextDialog(title_text, body_text, left_button_text, right_button_text,
alignment);
} else {
InitializeRegularTextDialog(title_text, body_text, left_button_text, right_button_text,
alignment);
}
MoveAndResizeWindow();
// TODO (Morph): Remove this when InputInterpreter no longer relies on the HID backend
if (system.IsPoweredOn() && !ui->buttonsDialog->isHidden()) {
input_interpreter = std::make_unique<InputInterpreter>(system);
StartInputThread();
}
}
OverlayDialog::~OverlayDialog() {
StopInputThread();
}
void OverlayDialog::InitializeRegularTextDialog(const QString& title_text, const QString& body_text,
const QString& left_button_text,
const QString& right_button_text,
Qt::Alignment alignment) {
ui->stackedDialog->setCurrentIndex(0);
ui->label_title->setText(title_text);
ui->label_dialog->setText(body_text);
ui->button_cancel->setText(left_button_text);
ui->button_ok_label->setText(right_button_text);
ui->label_dialog->setAlignment(alignment);
if (title_text.isEmpty()) {
ui->label_title->hide();
ui->verticalLayout_2->setStretch(0, 0);
ui->verticalLayout_2->setStretch(1, 219);
ui->verticalLayout_2->setStretch(2, 82);
}
if (left_button_text.isEmpty()) {
ui->button_cancel->hide();
ui->button_cancel->setEnabled(false);
}
if (right_button_text.isEmpty()) {
ui->button_ok_label->hide();
ui->button_ok_label->setEnabled(false);
}
if (ui->button_cancel->isHidden() && ui->button_ok_label->isHidden()) {
ui->buttonsDialog->hide();
return;
}
connect(
ui->button_cancel, &QPushButton::clicked, this,
[this](bool) {
StopInputThread();
QDialog::reject();
},
Qt::QueuedConnection);
connect(
ui->button_ok_label, &QPushButton::clicked, this,
[this](bool) {
StopInputThread();
QDialog::accept();
},
Qt::QueuedConnection);
}
void OverlayDialog::InitializeRichTextDialog(const QString& title_text, const QString& body_text,
const QString& left_button_text,
const QString& right_button_text,
Qt::Alignment alignment) {
ui->stackedDialog->setCurrentIndex(1);
ui->label_title_rich->setText(title_text);
ui->text_browser_dialog->setText(body_text);
ui->button_cancel_rich->setText(left_button_text);
ui->button_ok_rich->setText(right_button_text);
// TODO (Morph/Rei): Replace this with something that works better
ui->text_browser_dialog->setAlignment(alignment);
if (title_text.isEmpty()) {
ui->label_title_rich->hide();
ui->verticalLayout_3->setStretch(0, 0);
ui->verticalLayout_3->setStretch(1, 438);
ui->verticalLayout_3->setStretch(2, 82);
}
if (left_button_text.isEmpty()) {
ui->button_cancel_rich->hide();
ui->button_cancel_rich->setEnabled(false);
}
if (right_button_text.isEmpty()) {
ui->button_ok_rich->hide();
ui->button_ok_rich->setEnabled(false);
}
if (ui->button_cancel_rich->isHidden() && ui->button_ok_rich->isHidden()) {
ui->buttonsRichDialog->hide();
return;
}
connect(
ui->button_cancel_rich, &QPushButton::clicked, this,
[this](bool) {
StopInputThread();
QDialog::reject();
},
Qt::QueuedConnection);
connect(
ui->button_ok_rich, &QPushButton::clicked, this,
[this](bool) {
StopInputThread();
QDialog::accept();
},
Qt::QueuedConnection);
}
void OverlayDialog::MoveAndResizeWindow() {
const auto pos = parentWidget()->mapToGlobal(parentWidget()->rect().topLeft());
const auto width = static_cast<float>(parentWidget()->width());
const auto height = static_cast<float>(parentWidget()->height());
// High DPI
const float dpi_scale = screen()->logicalDotsPerInch() / 96.0f;
const auto title_text_font_size = BASE_TITLE_FONT_SIZE * (height / BASE_HEIGHT) / dpi_scale;
const auto body_text_font_size =
BASE_FONT_SIZE * (((width / BASE_WIDTH) + (height / BASE_HEIGHT)) / 2.0f) / dpi_scale;
const auto button_text_font_size = BASE_FONT_SIZE * (height / BASE_HEIGHT) / dpi_scale;
QFont title_text_font(QStringLiteral("MS Shell Dlg 2"), title_text_font_size, QFont::Normal);
QFont body_text_font(QStringLiteral("MS Shell Dlg 2"), body_text_font_size, QFont::Normal);
QFont button_text_font(QStringLiteral("MS Shell Dlg 2"), button_text_font_size, QFont::Normal);
if (use_rich_text) {
ui->label_title_rich->setFont(title_text_font);
ui->text_browser_dialog->setFont(body_text_font);
ui->button_cancel_rich->setFont(button_text_font);
ui->button_ok_rich->setFont(button_text_font);
} else {
ui->label_title->setFont(title_text_font);
ui->label_dialog->setFont(body_text_font);
ui->button_cancel->setFont(button_text_font);
ui->button_ok_label->setFont(button_text_font);
}
QDialog::move(pos);
QDialog::resize(width, height);
}
template <Core::HID::NpadButton... T>
void OverlayDialog::HandleButtonPressedOnce() {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonPressedOnce(button)) {
TranslateButtonPress(button);
}
};
(f(T), ...);
}
void OverlayDialog::TranslateButtonPress(Core::HID::NpadButton button) {
QPushButton* left_button = use_rich_text ? ui->button_cancel_rich : ui->button_cancel;
QPushButton* right_button = use_rich_text ? ui->button_ok_rich : ui->button_ok_label;
// TODO (Morph): Handle QTextBrowser text scrolling
// TODO (Morph): focusPrevious/NextChild() doesn't work well with the rich text dialog, fix it
switch (button) {
case Core::HID::NpadButton::A:
case Core::HID::NpadButton::B:
if (left_button->hasFocus()) {
left_button->click();
} else if (right_button->hasFocus()) {
right_button->click();
}
break;
case Core::HID::NpadButton::Left:
case Core::HID::NpadButton::StickLLeft:
focusPreviousChild();
break;
case Core::HID::NpadButton::Right:
case Core::HID::NpadButton::StickLRight:
focusNextChild();
break;
default:
break;
}
}
void OverlayDialog::StartInputThread() {
if (input_thread_running) {
return;
}
input_thread_running = true;
input_thread = std::thread(&OverlayDialog::InputThread, this);
}
void OverlayDialog::StopInputThread() {
input_thread_running = false;
if (input_thread.joinable()) {
input_thread.join();
}
}
void OverlayDialog::InputThread() {
while (input_thread_running) {
input_interpreter->PollInput();
HandleButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
Core::HID::NpadButton::Left, Core::HID::NpadButton::Right,
Core::HID::NpadButton::StickLLeft,
Core::HID::NpadButton::StickLRight>();
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
}
void OverlayDialog::keyPressEvent(QKeyEvent* e) {
if (!ui->buttonsDialog->isHidden() || e->key() != Qt::Key_Escape) {
QDialog::keyPressEvent(e);
}
}