Fire Emblem: Three Houses AMD Graphical Bugs #183

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opened 2024-05-16 11:15:53 +02:00 by HardDanX · 0 comments

Is there an existing issue for this?

  • I have searched the existing issues

Affected Commit or Release

v0.0.3 and any before

Description of Issue

This issue was on yuzu too, and I figured if the emulator finally gets updates, I want to ask for fixing bugs for AMD devices on Vulkan.

FE: Three Houses has a lot of intolerable graphical bugs, and I believe this is AMD problem, 'cause I played on Nvidia, and my friends did, it was fine there.

  1. Weird white lines on right and bottom of the screen one pixel wide.
  2. Broken lighting, anything being far for like 5 meters gets wrong colors and brightness. Also game weirdly blurs on that distance, if it's not intended.
  3. Characters models obscure the screen with black pixelated circles (thought it's outlines problem, but I tried removing them using a mod, it didn't help).
    All of this happens as for world exploration, as for battles.

I think I tried every setting in the emulator, I also used mods, so I tried to play without them, cleaning all game-related files and reinstall, still can't fix it.

Expected Behavior

Here is screenshot with how it should look without bugs.

Reproduction Steps

Run game on AMD gpu with Vulkan. Settings seem not matter.

Log File

Don't know if I made it right, here's log when I loaded a monastery save and then a battle save.

System Configuration

CPU: AMD Ryzen 5 5500
GPU/Driver: AMD Radeon RX 7600 (latest 24.4.1)
RAM: 16GB DDR4
OS: Windows 10

### Is there an existing issue for this? - [x] I have searched the existing issues ### Affected Commit or Release v0.0.3 and any before ### Description of Issue This issue was on yuzu too, and I figured if the emulator finally gets updates, I want to ask for fixing bugs for AMD devices on Vulkan. FE: Three Houses has a lot of intolerable graphical bugs, and I believe this is AMD problem, 'cause I played on Nvidia, and my friends did, it was fine there. 1. Weird white lines on right and bottom of the screen one pixel wide. 2. Broken lighting, anything being far for like 5 meters gets wrong colors and brightness. Also game weirdly blurs on that distance, if it's not intended. 3. Characters models obscure the screen with black pixelated circles (thought it's outlines problem, but I tried removing them using a mod, it didn't help). All of this happens as for world exploration, as for battles. I think I tried every setting in the emulator, I also used mods, so I tried to play without them, cleaning all game-related files and reinstall, still can't fix it. ### Expected Behavior Here is screenshot with how it should look without bugs. ### Reproduction Steps Run game on AMD gpu with Vulkan. Settings seem not matter. ### Log File Don't know if I made it right, here's log when I loaded a monastery save and then a battle save. ### System Configuration CPU: AMD Ryzen 5 5500 GPU/Driver: AMD Radeon RX 7600 (latest 24.4.1) RAM: 16GB DDR4 OS: Windows 10
HardDanX added the
bug
label 2024-05-16 11:15:53 +02:00
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Reference: suyu/suyu#183
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