Fire Emblem: Three Houses AMD Graphical Bugs #183
Labels
No labels
CI
Low Priority
Needs Approvals
Needs Rebase
android
bug
duplicate
enhancement
help wanted
invalid
question
translations
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: suyu/suyu#183
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Is there an existing issue for this?
Affected Commit or Release
v0.0.3 and any before
Description of Issue
This issue was on yuzu too, and I figured if the emulator finally gets updates, I want to ask for fixing bugs for AMD devices on Vulkan.
FE: Three Houses has a lot of intolerable graphical bugs, and I believe this is AMD problem, 'cause I played on Nvidia, and my friends did, it was fine there.
All of this happens as for world exploration, as for battles.
I think I tried every setting in the emulator, I also used mods, so I tried to play without them, cleaning all game-related files and reinstall, still can't fix it.
Expected Behavior
Here is screenshot with how it should look without bugs.
Reproduction Steps
Run game on AMD gpu with Vulkan. Settings seem not matter.
Log File
Don't know if I made it right, here's log when I loaded a monastery save and then a battle save.
System Configuration
CPU: AMD Ryzen 5 5500
GPU/Driver: AMD Radeon RX 7600 (latest 24.4.1)
RAM: 16GB DDR4
OS: Windows 10