Forced Save causes crash (games like Pokemon Sword) #110

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opened 2024-04-04 00:34:40 +02:00 by DST72 · 0 comments

Is there an existing issue for this?

  • I have searched the existing issues

Affected Commit or Release

V0.0.2-master.apk

Description of Issue

When approaching a forced save event in games like Pokemon Sword the game will freeze and hit 0fps.

This was a known issue within Yuzu and it persists within Suyu currently.

An example of this is within the "Dynamax Adventure" element it requires you to save upon exit of the first mission, at this point it freezes every time.

Expected Behavior

Game should save and continue

Reproduction Steps

In Pokemon Sword, enter in to a Dynamax Adventure within The Crown Tundra DLC. Upon completing the "max raid" the game will try to save and hit 0fps.

Log File

nterfaces:124: Failed to open "/proc/net/route"
[ 407.609560] Service.LDN core/hle/service/ldn/user_local_communication_service.cpp:Initialize2:308: called, version=1, process_id=81
[ 407.609581] Service.LDN core/hle/service/ldn/user_local_communication_service.cpp:Initialize:278: called, process_id=81
[ 407.610298] Network core/internal_network/network_interface.cpp:GetAvailableNetworkInterfaces:124: Failed to open "/proc/net/route"
[ 407.610355] Network core/internal_network/network_interface.cpp:GetAvailableNetworkInterfaces:124: Failed to open "/proc/net/route"
[ 407.610396] Network core/internal_network/network_interface.cpp:GetAvailableNetworkInterfaces:124: Failed to open "/proc/net/route"
[ 408.507593] Service core/hle/service/sm/sm_controller.cpp:QueryPointerBufferSize:71: (STUBBED) called
[ 408.509343] Service core/hle/service/sockets/bsd.cpp:RegisterClient:151: (STUBBED) called
[ 408.509482] Service core/hle/service/sockets/bsd.cpp:StartMonitoring:160: (STUBBED) called
[ 408.510372] Service core/hle/service/sm/sm_controller.cpp:QueryPointerBufferSize:71: (STUBBED) called
[ 408.511937] Loader core/file_sys/patch_manager.cpp:PatchRomFS:447: RomFS: Update (v0.7.0) applied successfully
[ 408.512566] Service.NS core/hle/service/ns/read_only_application_control_data_interface.cpp:GetApplicationDesiredLanguage:75: called with supported_languages=000070DD
[ 418.057505] Service.SET core/hle/service/set/system_settings_server.cpp:GetVibrationMasterVolume:625: called, vibration_master_volume=1
[ 418.060547] Config frontend_common/config.cpp:WriteToIni:74: Writing Global configuration to: /storage/emulated/0/Android/data/org.suyu.suyu_emu/files/config/config.ini
[ 418.062342] Audio.Sink audio_core/sink/oboe_sink.cpp:~OboeSinkStream:32: Destroyed Oboe stream
[ 418.064331] Config frontend_common/config.cpp:WriteToIni:74: Writing Global configuration to: /storage/emulated/0/Android/data/org.suyu.suyu_emu/files/config/config.ini
[ 418.068104] Service.SET core/hle/service/set/system_settings_server.cpp:SetUserSystemClockContext:504: called
[ 418.068164] Service.SET core/hle/service/set/system_settings_server.cpp:SetNetworkSystemClockContext:880: called
[ 418.098407] Service.NVDRV core/hle/service/nvdrv/core/nvmap.cpp:UnpinHandle:251: Pin count imbalance detected!
[ 418.211667] Render.Vulkan video_core/renderer_vulkan/vk_pipeline_cache.cpp:SerializeVulkanPipelineCache:810: Vulkan driver pipelines cached at: /storage/emulated/0/Android/data/org.suyu.suyu_emu/files/shader/0100abf008968000/vulkan_pipelines.bin
[ 418.432738] Debug common/host_memory.cpp:operator():697: Assertion Failed!

System Configuration

CPU: Snapdragon 8 Gen 3
GPU/Driver: both OEM driver and Turnip r18 tested
RAM: 12GB
OS: Android 14 (one UI 6.1)

### Is there an existing issue for this? - [x] I have searched the existing issues ### Affected Commit or Release V0.0.2-master.apk ### Description of Issue When approaching a forced save event in games like Pokemon Sword the game will freeze and hit 0fps. This was a known issue within Yuzu and it persists within Suyu currently. An example of this is within the "Dynamax Adventure" element it requires you to save upon exit of the first mission, at this point it freezes every time. ### Expected Behavior Game should save and continue ### Reproduction Steps In Pokemon Sword, enter in to a Dynamax Adventure within The Crown Tundra DLC. Upon completing the "max raid" the game will try to save and hit 0fps. ### Log File nterfaces:124: Failed to open "/proc/net/route" [ 407.609560] Service.LDN <Info> core/hle/service/ldn/user_local_communication_service.cpp:Initialize2:308: called, version=1, process_id=81 [ 407.609581] Service.LDN <Info> core/hle/service/ldn/user_local_communication_service.cpp:Initialize:278: called, process_id=81 [ 407.610298] Network <Error> core/internal_network/network_interface.cpp:GetAvailableNetworkInterfaces:124: Failed to open "/proc/net/route" [ 407.610355] Network <Error> core/internal_network/network_interface.cpp:GetAvailableNetworkInterfaces:124: Failed to open "/proc/net/route" [ 407.610396] Network <Error> core/internal_network/network_interface.cpp:GetAvailableNetworkInterfaces:124: Failed to open "/proc/net/route" [ 408.507593] Service <Warning> core/hle/service/sm/sm_controller.cpp:QueryPointerBufferSize:71: (STUBBED) called [ 408.509343] Service <Warning> core/hle/service/sockets/bsd.cpp:RegisterClient:151: (STUBBED) called [ 408.509482] Service <Warning> core/hle/service/sockets/bsd.cpp:StartMonitoring:160: (STUBBED) called [ 408.510372] Service <Warning> core/hle/service/sm/sm_controller.cpp:QueryPointerBufferSize:71: (STUBBED) called [ 408.511937] Loader <Info> core/file_sys/patch_manager.cpp:PatchRomFS:447: RomFS: Update (v0.7.0) applied successfully [ 408.512566] Service.NS <Info> core/hle/service/ns/read_only_application_control_data_interface.cpp:GetApplicationDesiredLanguage:75: called with supported_languages=000070DD [ 418.057505] Service.SET <Info> core/hle/service/set/system_settings_server.cpp:GetVibrationMasterVolume:625: called, vibration_master_volume=1 [ 418.060547] Config <Info> frontend_common/config.cpp:WriteToIni:74: Writing Global configuration to: /storage/emulated/0/Android/data/org.suyu.suyu_emu/files/config/config.ini [ 418.062342] Audio.Sink <Info> audio_core/sink/oboe_sink.cpp:~OboeSinkStream:32: Destroyed Oboe stream [ 418.064331] Config <Info> frontend_common/config.cpp:WriteToIni:74: Writing Global configuration to: /storage/emulated/0/Android/data/org.suyu.suyu_emu/files/config/config.ini [ 418.068104] Service.SET <Info> core/hle/service/set/system_settings_server.cpp:SetUserSystemClockContext:504: called [ 418.068164] Service.SET <Info> core/hle/service/set/system_settings_server.cpp:SetNetworkSystemClockContext:880: called [ 418.098407] Service.NVDRV <Warning> core/hle/service/nvdrv/core/nvmap.cpp:UnpinHandle:251: Pin count imbalance detected! [ 418.211667] Render.Vulkan <Info> video_core/renderer_vulkan/vk_pipeline_cache.cpp:SerializeVulkanPipelineCache:810: Vulkan driver pipelines cached at: /storage/emulated/0/Android/data/org.suyu.suyu_emu/files/shader/0100abf008968000/vulkan_pipelines.bin [ 418.432738] Debug <Critical> common/host_memory.cpp:operator():697: Assertion Failed! ### System Configuration CPU: Snapdragon 8 Gen 3 GPU/Driver: both OEM driver and Turnip r18 tested RAM: 12GB OS: Android 14 (one UI 6.1)
DST72 added the
bug
label 2024-04-04 00:34:40 +02:00
Exverge added the
android
label 2024-04-06 05:08:15 +02:00
chaphidoesstuff added this to the suyu project 2024-10-02 12:49:40 +02:00
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Reference: suyu/suyu#110
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