frontend_common: Move integrity verification to content_manager

This commit is contained in:
t895 2024-01-21 16:36:37 -05:00
parent 5ac1297fa5
commit c725f3c86c
2 changed files with 162 additions and 115 deletions

View File

@ -11,10 +11,12 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/loader/nca.h"
namespace ContentManager {
@ -25,6 +27,12 @@ enum class InstallResult {
BaseInstallAttempted,
};
enum class GameVerificationResult {
Success,
Failed,
NotImplemented,
};
/**
* \brief Removes a single installed DLC
* \param fs_controller [FileSystemController] reference from the Core::System instance
@ -121,7 +129,7 @@ inline bool RemoveMod(const Service::FileSystem::FileSystemController& fs_contro
* \param filename Path to the NSP file
* \param callback Optional callback to report the progress of the installation. The first size_t
* parameter is the total size of the virtual file and the second is the current progress. If you
* return false to the callback, it will cancel the installation as soon as possible.
* return true to the callback, it will cancel the installation as soon as possible.
* \return [InstallResult] representing how the installation finished
*/
inline InstallResult InstallNSP(
@ -186,7 +194,7 @@ inline InstallResult InstallNSP(
* \param title_type Type of NCA package to install
* \param callback Optional callback to report the progress of the installation. The first size_t
* parameter is the total size of the virtual file and the second is the current progress. If you
* return false to the callback, it will cancel the installation as soon as possible.
* return true to the callback, it will cancel the installation as soon as possible.
* \return [InstallResult] representing how the installation finished
*/
inline InstallResult InstallNCA(
@ -235,4 +243,129 @@ inline InstallResult InstallNCA(
}
}
/**
* \brief Verifies the installed contents for a given ManualContentProvider
* \param system Raw pointer to the system instance
* \param provider Raw pointer to the content provider that's tracking indexed games
* \param callback Optional callback to report the progress of the installation. The first size_t
* parameter is the total size of the installed contents and the second is the current progress. If
* you return true to the callback, it will cancel the installation as soon as possible.
* \return A list of entries that failed to install. Returns an empty vector if successful.
*/
inline std::vector<std::string> VerifyInstalledContents(
Core::System* system, FileSys::ManualContentProvider* provider,
const std::function<bool(size_t, size_t)>& callback = std::function<bool(size_t, size_t)>()) {
// Get content registries.
auto bis_contents = system->GetFileSystemController().GetSystemNANDContents();
auto user_contents = system->GetFileSystemController().GetUserNANDContents();
std::vector<FileSys::RegisteredCache*> content_providers;
if (bis_contents) {
content_providers.push_back(bis_contents);
}
if (user_contents) {
content_providers.push_back(user_contents);
}
// Get associated NCA files.
std::vector<FileSys::VirtualFile> nca_files;
// Get all installed IDs.
size_t total_size = 0;
for (auto nca_provider : content_providers) {
const auto entries = nca_provider->ListEntriesFilter();
for (const auto& entry : entries) {
auto nca_file = nca_provider->GetEntryRaw(entry.title_id, entry.type);
if (!nca_file) {
continue;
}
total_size += nca_file->GetSize();
nca_files.push_back(std::move(nca_file));
}
}
// Declare a list of file names which failed to verify.
std::vector<std::string> failed;
size_t processed_size = 0;
bool cancelled = false;
auto nca_callback = [&](size_t nca_processed, size_t nca_total) {
cancelled = callback(total_size, processed_size + nca_processed);
return !cancelled;
};
// Using the NCA loader, determine if all NCAs are valid.
for (auto& nca_file : nca_files) {
Loader::AppLoader_NCA nca_loader(nca_file);
auto status = nca_loader.VerifyIntegrity(nca_callback);
if (cancelled) {
break;
}
if (status != Loader::ResultStatus::Success) {
FileSys::NCA nca(nca_file);
const auto title_id = nca.GetTitleId();
std::string title_name = "unknown";
const auto control = provider->GetEntry(FileSys::GetBaseTitleID(title_id),
FileSys::ContentRecordType::Control);
if (control && control->GetStatus() == Loader::ResultStatus::Success) {
const FileSys::PatchManager pm{title_id, system->GetFileSystemController(),
*provider};
const auto [nacp, logo] = pm.ParseControlNCA(*control);
if (nacp) {
title_name = nacp->GetApplicationName();
}
}
if (title_id > 0) {
failed.push_back(
fmt::format("{} ({:016X}) ({})", nca_file->GetName(), title_id, title_name));
} else {
failed.push_back(fmt::format("{} (unknown)", nca_file->GetName()));
}
}
processed_size += nca_file->GetSize();
}
return failed;
}
/**
* \brief Verifies the contents of a given game
* \param system Raw pointer to the system instance
* \param game_path Patch to the game file
* \param callback Optional callback to report the progress of the installation. The first size_t
* parameter is the total size of the installed contents and the second is the current progress. If
* you return true to the callback, it will cancel the installation as soon as possible.
* \return GameVerificationResult representing how the verification process finished
*/
inline GameVerificationResult VerifyGameContents(
Core::System* system, const std::string& game_path,
const std::function<bool(size_t, size_t)>& callback = std::function<bool(size_t, size_t)>()) {
const auto loader = Loader::GetLoader(
*system, system->GetFilesystem()->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {
return GameVerificationResult::NotImplemented;
}
bool cancelled = false;
auto loader_callback = [&](size_t processed, size_t total) {
cancelled = callback(total, processed);
return !cancelled;
};
const auto status = loader->VerifyIntegrity(loader_callback);
if (cancelled || status == Loader::ResultStatus::ErrorIntegrityVerificationNotImplemented) {
return GameVerificationResult::NotImplemented;
}
if (status == Loader::ResultStatus::ErrorIntegrityVerificationFailed) {
return GameVerificationResult::Failed;
}
return GameVerificationResult::Success;
}
} // namespace ContentManager

View File

@ -2786,16 +2786,6 @@ void GMainWindow::OnGameListVerifyIntegrity(const std::string& game_path) {
QMessageBox::warning(this, tr("Integrity verification couldn't be performed!"),
tr("File contents were not checked for validity."));
};
const auto Failed = [this] {
QMessageBox::critical(this, tr("Integrity verification failed!"),
tr("File contents may be corrupt."));
};
const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {
NotImplemented();
return;
}
QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal);
@ -2803,30 +2793,26 @@ void GMainWindow::OnGameListVerifyIntegrity(const std::string& game_path) {
progress.setAutoClose(false);
progress.setAutoReset(false);
const auto QtProgressCallback = [&](size_t processed_size, size_t total_size) {
if (progress.wasCanceled()) {
return false;
}
const auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return true;
return progress.wasCanceled();
};
const auto status = loader->VerifyIntegrity(QtProgressCallback);
if (progress.wasCanceled() ||
status == Loader::ResultStatus::ErrorIntegrityVerificationNotImplemented) {
NotImplemented();
return;
}
if (status == Loader::ResultStatus::ErrorIntegrityVerificationFailed) {
Failed();
return;
}
const auto result =
ContentManager::VerifyGameContents(system.get(), game_path, QtProgressCallback);
progress.close();
QMessageBox::information(this, tr("Integrity verification succeeded!"),
tr("The operation completed successfully."));
switch (result) {
case ContentManager::GameVerificationResult::Success:
QMessageBox::information(this, tr("Integrity verification succeeded!"),
tr("The operation completed successfully."));
break;
case ContentManager::GameVerificationResult::Failed:
QMessageBox::critical(this, tr("Integrity verification failed!"),
tr("File contents may be corrupt."));
break;
case ContentManager::GameVerificationResult::NotImplemented:
NotImplemented();
}
}
void GMainWindow::OnGameListCopyTID(u64 program_id) {
@ -4121,10 +4107,6 @@ void GMainWindow::OnOpenYuzuFolder() {
}
void GMainWindow::OnVerifyInstalledContents() {
// Declare sizes.
size_t total_size = 0;
size_t processed_size = 0;
// Initialize a progress dialog.
QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal);
@ -4132,93 +4114,25 @@ void GMainWindow::OnVerifyInstalledContents() {
progress.setAutoClose(false);
progress.setAutoReset(false);
// Declare a list of file names which failed to verify.
std::vector<std::string> failed;
// Declare progress callback.
auto QtProgressCallback = [&](size_t nca_processed, size_t nca_total) {
if (progress.wasCanceled()) {
return false;
}
progress.setValue(static_cast<int>(((processed_size + nca_processed) * 100) / total_size));
return true;
auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return progress.wasCanceled();
};
// Get content registries.
auto bis_contents = system->GetFileSystemController().GetSystemNANDContents();
auto user_contents = system->GetFileSystemController().GetUserNANDContents();
std::vector<FileSys::RegisteredCache*> content_providers;
if (bis_contents) {
content_providers.push_back(bis_contents);
}
if (user_contents) {
content_providers.push_back(user_contents);
}
// Get associated NCA files.
std::vector<FileSys::VirtualFile> nca_files;
// Get all installed IDs.
for (auto nca_provider : content_providers) {
const auto entries = nca_provider->ListEntriesFilter();
for (const auto& entry : entries) {
auto nca_file = nca_provider->GetEntryRaw(entry.title_id, entry.type);
if (!nca_file) {
continue;
}
total_size += nca_file->GetSize();
nca_files.push_back(std::move(nca_file));
}
}
// Using the NCA loader, determine if all NCAs are valid.
for (auto& nca_file : nca_files) {
Loader::AppLoader_NCA nca_loader(nca_file);
auto status = nca_loader.VerifyIntegrity(QtProgressCallback);
if (progress.wasCanceled()) {
break;
}
if (status != Loader::ResultStatus::Success) {
FileSys::NCA nca(nca_file);
const auto title_id = nca.GetTitleId();
std::string title_name = "unknown";
const auto control = provider->GetEntry(FileSys::GetBaseTitleID(title_id),
FileSys::ContentRecordType::Control);
if (control && control->GetStatus() == Loader::ResultStatus::Success) {
const FileSys::PatchManager pm{title_id, system->GetFileSystemController(),
*provider};
const auto [nacp, logo] = pm.ParseControlNCA(*control);
if (nacp) {
title_name = nacp->GetApplicationName();
}
}
if (title_id > 0) {
failed.push_back(
fmt::format("{} ({:016X}) ({})", nca_file->GetName(), title_id, title_name));
} else {
failed.push_back(fmt::format("{} (unknown)", nca_file->GetName()));
}
}
processed_size += nca_file->GetSize();
}
const std::vector<std::string> result =
ContentManager::VerifyInstalledContents(system.get(), provider.get(), QtProgressCallback);
progress.close();
if (failed.size() > 0) {
auto failed_names = QString::fromStdString(fmt::format("{}", fmt::join(failed, "\n")));
if (result.empty()) {
QMessageBox::information(this, tr("Integrity verification succeeded!"),
tr("The operation completed successfully."));
} else {
const auto failed_names =
QString::fromStdString(fmt::format("{}", fmt::join(result, "\n")));
QMessageBox::critical(
this, tr("Integrity verification failed!"),
tr("Verification failed for the following files:\n\n%1").arg(failed_names));
} else {
QMessageBox::information(this, tr("Integrity verification succeeded!"),
tr("The operation completed successfully."));
}
}