diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index 924189f4cf..12cdd9d954 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp @@ -9,6 +9,8 @@ #define SDL_MAIN_HANDLED #include +#include + #include "common/key_map.h" #include "common/logging/log.h" #include "common/scm_rev.h" @@ -98,6 +100,11 @@ EmuWindow_SDL2::EmuWindow_SDL2() { exit(1); } + if (!gladLoadGLLoader(static_cast(SDL_GL_GetProcAddress))) { + LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); + exit(1); + } + OnResize(); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); SDL_PumpEvents(); diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index f1ab297550..a85c94a4b6 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -6,6 +6,9 @@ #include #include +#include + +#define QT_NO_OPENGL #include #include #include @@ -240,6 +243,14 @@ bool GMainWindow::InitializeSystem() { if (emu_thread != nullptr) ShutdownGame(); + render_window->MakeCurrent(); + if (!gladLoadGL()) { + QMessageBox::critical(this, tr("Error while starting Citra!"), + tr("Failed to initialize the video core!\n\n" + "Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver.")); + return false; + } + // Initialize the core emulation System::Result system_result = System::Init(render_window); if (System::Result::Success != system_result) { diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 0e9a0be8b8..7fcd36409d 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -473,12 +473,6 @@ static void DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity, bool RendererOpenGL::Init() { render_window->MakeCurrent(); - // TODO: Make frontends initialize this, so they can use gladLoadGLLoader with their own loaders - if (!gladLoadGL()) { - LOG_CRITICAL(Render_OpenGL, "Failed to initialize GL functions! Exiting..."); - exit(-1); - } - if (GLAD_GL_KHR_debug) { glEnable(GL_DEBUG_OUTPUT); glDebugMessageCallback(DebugHandler, nullptr);