From a34565727b6eba66cf20d32f3ec2ad073f29f9e1 Mon Sep 17 00:00:00 2001 From: flodavid Date: Tue, 25 Jul 2023 22:31:39 +0200 Subject: [PATCH] yuzu: Enable to use controller to close a game - Add General setting to choose if a confirm dialog is shown when stopping - Show the right confirm dialog if wanted - Reuse dialog window that ask to close the game - Add "L + Plus + Minus" default shortcut to Stop emulation - Create generic question dialog based on TAS dialog - It allows controller interaction on most dialogs --- src/yuzu/configuration/config.cpp | 2 +- src/yuzu/configuration/shared_translation.cpp | 1 + src/yuzu/main.cpp | 86 ++++++++++++------- src/yuzu/main.h | 13 +++ src/yuzu/uisettings.h | 5 ++ 5 files changed, 75 insertions(+), 32 deletions(-) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1de093447f..bc47d16885 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -129,7 +129,7 @@ const std::array Config::default_hotkeys{{ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}}, - {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp index a4e8af1b4b..9e65525ca3 100644 --- a/src/yuzu/configuration/shared_translation.cpp +++ b/src/yuzu/configuration/shared_translation.cpp @@ -157,6 +157,7 @@ std::unique_ptr InitializeTranslations(QWidget* parent) { INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", ""); INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", ""); INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", ""); + INSERT(UISettings, confirm_before_stopping, "Confirm stopping emulation", ""); INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", ""); INSERT(UISettings, controller_applet_disabled, "Disable controller applet", ""); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 5427758c1d..26fa3e1919 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -209,7 +209,7 @@ void GMainWindow::ShowTelemetryCallout() { tr("Anonymous " "data is collected to help improve yuzu. " "

Would you like to share your usage data with us?"); - if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { + if (!question(this, tr("Telemetry"), telemetry_message)) { Settings::values.enable_telemetry = false; system->ApplySettings(); } @@ -2418,9 +2418,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT } }(); - if (QMessageBox::question(this, tr("Remove Entry"), entry_question, - QMessageBox::Yes | QMessageBox::No, - QMessageBox::No) != QMessageBox::Yes) { + if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No, + QMessageBox::No)) { return; } @@ -2519,8 +2518,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } }(); - if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No, - QMessageBox::No) != QMessageBox::Yes) { + if (!GMainWindow::question(this, tr("Remove File"), question, + QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) { return; } @@ -3426,8 +3425,25 @@ void GMainWindow::OnPauseContinueGame() { } void GMainWindow::OnStopGame() { - if (system->GetExitLocked() && !ConfirmForceLockedExit()) { - return; + // Open (or not) the right confirm dialog based on current setting and game exit lock + if (UISettings::values.confirm_before_stopping.GetValue() == UISettings::AskStopIndex::Always) { + if (system->GetExitLocked()) { + if (!ConfirmForceLockedExit()) { + return; + } + } else { + if (!ConfirmChangeGame()) { + return; + } + } + } else { + if (UISettings::values.confirm_before_stopping.GetValue() == + UISettings::AskStopIndex::Game && + system->GetExitLocked()) { + if (!ConfirmForceLockedExit()) { + return; + } + } } play_time_manager->Stop(); @@ -3817,22 +3833,11 @@ void GMainWindow::OnTasRecord() { const bool is_recording = input_subsystem->GetTas()->Record(); if (!is_recording) { is_tas_recording_dialog_active = true; - ControllerNavigation* controller_navigation = - new ControllerNavigation(system->HIDCore(), this); - // Use QMessageBox instead of question so we can link controller navigation - QMessageBox* box_dialog = new QMessageBox(); - box_dialog->setWindowTitle(tr("TAS Recording")); - box_dialog->setText(tr("Overwrite file of player 1?")); - box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No); - box_dialog->setDefaultButton(QMessageBox::Yes); - connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, - [box_dialog](Qt::Key key) { - QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); - QCoreApplication::postEvent(box_dialog, event); - }); - int res = box_dialog->exec(); - controller_navigation->UnloadController(); - input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes); + + bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"), + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); + + input_subsystem->GetTas()->SaveRecording(answer); is_tas_recording_dialog_active = false; } OnTasStateChanged(); @@ -4073,6 +4078,27 @@ void GMainWindow::OnLoadAmiibo() { LoadAmiibo(filename); } +bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text, + QMessageBox::StandardButtons buttons, + QMessageBox::StandardButton defaultButton) { + ControllerNavigation* controller_navigation = new ControllerNavigation(system->HIDCore(), this); + + QMessageBox* box_dialog = new QMessageBox(parent); + box_dialog->setWindowTitle(title); + box_dialog->setText(text); + box_dialog->setStandardButtons(buttons); + box_dialog->setDefaultButton(defaultButton); + connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, + [box_dialog](Qt::Key key) { + QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); + QCoreApplication::postEvent(box_dialog, event); + }); + int res = box_dialog->exec(); + + controller_navigation->UnloadController(); + return res == QMessageBox::Yes; +} + void GMainWindow::LoadAmiibo(const QString& filename) { auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo(); const QString title = tr("Error loading Amiibo data"); @@ -4806,8 +4832,7 @@ bool GMainWindow::ConfirmClose() { return true; } const auto text = tr("Are you sure you want to close yuzu?"); - const auto answer = QMessageBox::question(this, tr("yuzu"), text); - return answer != QMessageBox::No; + return question(this, tr("yuzu"), text); } void GMainWindow::closeEvent(QCloseEvent* event) { @@ -4900,11 +4925,11 @@ bool GMainWindow::ConfirmChangeGame() { if (emu_thread == nullptr) return true; - const auto answer = QMessageBox::question( + // Use custom question to link controller navigation + return question( this, tr("yuzu"), tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - return answer != QMessageBox::No; + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); } bool GMainWindow::ConfirmForceLockedExit() { @@ -4914,8 +4939,7 @@ bool GMainWindow::ConfirmForceLockedExit() { const auto text = tr("The currently running application has requested yuzu to not exit.\n\n" "Would you like to bypass this and exit anyway?"); - const auto answer = QMessageBox::question(this, tr("yuzu"), text); - return answer != QMessageBox::No; + return question(this, tr("yuzu"), text); } void GMainWindow::RequestGameExit() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 2346eb3bde..711c53a32b 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -7,6 +7,7 @@ #include #include +#include #include #include @@ -15,6 +16,7 @@ #include "input_common/drivers/tas_input.h" #include "yuzu/compatibility_list.h" #include "yuzu/hotkeys.h" +#include "yuzu/util/controller_navigation.h" #ifdef __unix__ #include @@ -431,6 +433,17 @@ private: const std::string& command, const std::string& arguments, const std::string& categories, const std::string& keywords); + /** + * Mimic the behavior of QMessageBox::question but link controller navigation to the dialog + * The only difference is that it returns a boolean. + * + * @returns true if buttons contains QMessageBox::Yes and the user clicks on the "Yes" button. + */ + bool question(QWidget* parent, const QString& title, const QString& text, + QMessageBox::StandardButtons buttons = + QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No), + QMessageBox::StandardButton defaultButton = QMessageBox::NoButton); + std::unique_ptr ui; std::unique_ptr system; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 9750081599..1216c4efaa 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -56,6 +56,8 @@ enum class Theme { MidnightBlueColorful, }; +enum AskStopIndex : int { Always, Game, Never }; + using Themes = std::array, 6>; extern const Themes themes; @@ -94,6 +96,9 @@ struct Values { Setting confirm_before_closing{ linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default, true, true}; + Setting confirm_before_stopping{ + linkage, true, "confirmStop", Category::UiGeneral, Settings::Specialization::Default, + true, true}; Setting first_start{linkage, true, "firstStart", Category::Ui}; Setting pause_when_in_background{linkage, false,