yuzu/main: Specify string conversions where applicable

This commit is contained in:
Lioncash 2019-05-24 19:44:06 -04:00
parent 1a2d90ab09
commit 6f2a8fbb13

View file

@ -281,7 +281,7 @@ void GMainWindow::SoftwareKeyboardInvokeCheckDialog(std::u16string error_message
void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) {
NXInputWebEngineView web_browser_view(this);
// Scope to contain the QProgressDialog for initalization
// Scope to contain the QProgressDialog for initialization
{
QProgressDialog progress(this);
progress.setMinimumDuration(200);
@ -301,7 +301,7 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
QWebEngineScript nx_shim;
nx_shim.setSourceCode(GetNXShimInjectionScript());
nx_shim.setWorldId(QWebEngineScript::MainWorld);
nx_shim.setName("nx_inject.js");
nx_shim.setName(QStringLiteral("nx_inject.js"));
nx_shim.setInjectionPoint(QWebEngineScript::DocumentCreation);
nx_shim.setRunsOnSubFrames(true);
web_browser_view.page()->profile()->scripts()->insert(nx_shim);
@ -347,7 +347,7 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
const auto fire_js_keypress = [&web_browser_view](u32 key_code) {
web_browser_view.page()->runJavaScript(
QStringLiteral("document.dispatchEvent(new KeyboardEvent('keydown', {'key': %1}));")
.arg(QString::fromStdString(std::to_string(key_code))));
.arg(key_code));
};
QMessageBox::information(
@ -468,7 +468,7 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label, 0);
}
statusBar()->setVisible(true);
setStyleSheet("QStatusBar::item{border: none;}");
setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}"));
}
void GMainWindow::InitializeDebugWidgets() {
@ -518,58 +518,67 @@ void GMainWindow::InitializeRecentFileMenuActions() {
void GMainWindow::InitializeHotkeys() {
hotkey_registry.LoadHotkeys();
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Load File"));
const QString main_window = QStringLiteral("Main Window");
const QString load_file = QStringLiteral("Load File");
const QString exit_yuzu = QStringLiteral("Exit yuzu");
const QString stop_emulation = QStringLiteral("Stop Emulation");
const QString toggle_filter_bar = QStringLiteral("Toggle Filter Bar");
const QString toggle_status_bar = QStringLiteral("Toggle Status Bar");
const QString fullscreen = QStringLiteral("Fullscreen");
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
ui.action_Load_File->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Load File"));
hotkey_registry.GetShortcutContext(main_window, load_file));
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Exit yuzu"));
ui.action_Exit->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Exit yuzu"));
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
ui.action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Stop Emulation"));
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
ui.action_Stop->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Stop Emulation"));
hotkey_registry.GetShortcutContext(main_window, stop_emulation));
ui.action_Show_Filter_Bar->setShortcut(
hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
hotkey_registry.GetKeySequence(main_window, toggle_filter_bar));
ui.action_Show_Filter_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Toggle Filter Bar"));
hotkey_registry.GetShortcutContext(main_window, toggle_filter_bar));
ui.action_Show_Status_Bar->setShortcut(
hotkey_registry.GetKeySequence("Main Window", "Toggle Status Bar"));
hotkey_registry.GetKeySequence(main_window, toggle_status_bar));
ui.action_Show_Status_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
hotkey_registry.GetShortcutContext(main_window, toggle_status_bar));
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
this, &GMainWindow::OnMenuLoadFile);
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
if (emu_thread->IsRunning()) {
OnPauseGame();
} else {
OnStartGame();
}
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
&QShortcut::activated, this, &GMainWindow::OnMenuLoadFile);
connect(
hotkey_registry.GetHotkey(main_window, QStringLiteral("Continue/Pause Emulation"), this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
if (emu_thread->IsRunning()) {
OnPauseGame();
} else {
OnStartGame();
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Restart Emulation", this),
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Restart Emulation"), this),
&QShortcut::activated, this, [this] {
if (!Core::System::GetInstance().IsPoweredOn())
if (!Core::System::GetInstance().IsPoweredOn()) {
return;
BootGame(QString(game_path));
}
BootGame(game_path);
});
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
&QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this),
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Exit Fullscreen"), this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
ui.action_Fullscreen->setChecked(false);
ToggleFullscreen();
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Speed Limit"), this),
&QShortcut::activated, this, [&] {
Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
@ -578,33 +587,33 @@ void GMainWindow::InitializeHotkeys() {
// MSVC occurs and we make it a requirement (see:
// https://developercommunity.visualstudio.com/content/problem/93922/constexprs-are-trying-to-be-captured-in-lambda-fun.html)
static constexpr u16 SPEED_LIMIT_STEP = 5;
connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
&QShortcut::activated, this, [&] {
if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
Settings::values.frame_limit += SPEED_LIMIT_STEP;
UpdateStatusBar();
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Decrease Speed Limit", this),
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Decrease Speed Limit"), this),
&QShortcut::activated, this, [&] {
if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
Settings::values.frame_limit -= SPEED_LIMIT_STEP;
UpdateStatusBar();
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Load Amiibo", this), &QShortcut::activated,
this, [&] {
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load Amiibo"), this),
&QShortcut::activated, this, [&] {
if (ui.action_Load_Amiibo->isEnabled()) {
OnLoadAmiibo();
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Capture Screenshot"), this),
&QShortcut::activated, this, [&] {
if (emu_thread->IsRunning()) {
OnCaptureScreenshot();
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Change Docked Mode", this),
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this),
&QShortcut::activated, this, [&] {
Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
OnDockedModeChanged(!Settings::values.use_docked_mode,
@ -705,7 +714,9 @@ void GMainWindow::ConnectMenuEvents() {
// Fullscreen
ui.action_Fullscreen->setShortcut(
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
hotkey_registry
.GetHotkey(QStringLiteral("Main Window"), QStringLiteral("Fullscreen"), this)
->key());
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Movie
@ -742,25 +753,33 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
if (!GLAD_GL_ARB_direct_state_access)
unsupported_ext.append("ARB_direct_state_access");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.append("ARB_multi_bind");
if (!GLAD_GL_ARB_direct_state_access) {
unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
}
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) {
unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
}
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) {
unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
}
if (!GLAD_GL_ARB_multi_bind) {
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
}
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.append("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.append("ARB_texture_compression_rgtc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.append("ARB_depth_buffer_float");
if (!GLAD_GL_EXT_texture_compression_s3tc) {
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
}
if (!GLAD_GL_ARB_texture_compression_rgtc) {
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
}
if (!GLAD_GL_ARB_depth_buffer_float) {
unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
}
for (const QString& ext : unsupported_ext)
for (const QString& ext : unsupported_ext) {
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
}
return unsupported_ext;
}
@ -782,13 +801,13 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
}
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
const QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
if (!unsupported_gl_extensions.empty()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL Core!"),
tr("Your GPU may not support one or more required OpenGL"
"extensions. Please ensure you have the latest graphics "
"driver.<br><br>Unsupported extensions:<br>") +
unsupported_gl_extensions.join("<br>"));
unsupported_gl_extensions.join(QStringLiteral("<br>")));
return false;
}
@ -1007,7 +1026,7 @@ void GMainWindow::UpdateRecentFiles() {
std::min(UISettings::values.recent_files.size(), max_recent_files_item);
for (int i = 0; i < num_recent_files; i++) {
const QString text = QString("&%1. %2").arg(i + 1).arg(
const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg(
QFileInfo(UISettings::values.recent_files[i]).fileName());
actions_recent_files[i]->setText(text);
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
@ -1029,10 +1048,10 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target) {
std::string path;
std::string open_target;
QString open_target;
switch (target) {
case GameListOpenTarget::SaveData: {
open_target = "Save Data";
open_target = tr("Save Data");
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
@ -1069,7 +1088,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
break;
}
case GameListOpenTarget::ModData: {
open_target = "Mod Data";
open_target = tr("Mod Data");
const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir);
path = fmt::format("{}{:016X}", load_dir, program_id);
break;
@ -1079,27 +1098,26 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
}
const QString qpath = QString::fromStdString(path);
const QDir dir(qpath);
if (!dir.exists()) {
QMessageBox::warning(this,
tr("Error Opening %1 Folder").arg(QString::fromStdString(open_target)),
QMessageBox::warning(this, tr("Error Opening %1 Folder").arg(open_target),
tr("Folder does not exist!"));
return;
}
LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target, program_id);
LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target.toStdString(),
program_id);
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
}
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
ASSERT(program_id != 0);
const QString shader_dir =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
const QString tranferable_shader_cache_folder_path =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
DIR_SEP + "transferable";
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
const QString transferable_shader_cache_file_path =
tranferable_shader_cache_folder_path + DIR_SEP +
tranferable_shader_cache_folder_path + QDir::separator() +
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
if (!QFile::exists(transferable_shader_cache_file_path)) {
@ -1216,20 +1234,21 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
bool ok;
bool ok = false;
const QStringList selections{tr("Full"), tr("Skeleton")};
const auto res = QInputDialog::getItem(
this, tr("Select RomFS Dump Mode"),
tr("Please select the how you would like the RomFS dumped.<br>Full will copy all of the "
"files into the new directory while <br>skeleton will only create the directory "
"structure."),
{"Full", "Skeleton"}, 0, false, &ok);
selections, 0, false, &ok);
if (!ok) {
failed();
vfs->DeleteDirectory(path);
return;
}
const auto full = res == "Full";
const auto full = res == selections.constFirst();
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0,
@ -1259,10 +1278,11 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
QString directory;
if (it != compatibility_list.end())
if (it != compatibility_list.end()) {
directory = it->second.second;
}
QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory));
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
}
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
@ -1293,7 +1313,9 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
void GMainWindow::OnMenuLoadFile() {
const QString extensions =
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
QStringLiteral("*.")
.append(GameList::supported_file_extensions.join(QStringLiteral(" *.")))
.append(QStringLiteral(" main"));
const QString file_filter = tr("Switch Executable (%1);;All Files (*.*)",
"%1 is an identifier for the Switch executable file extensions.")
.arg(extensions);
@ -1317,9 +1339,9 @@ void GMainWindow::OnMenuLoadFolder() {
}
const QDir dir{dir_path};
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
if (matching_main.size() == 1) {
BootGame(dir.path() + DIR_SEP + matching_main[0]);
BootGame(dir.path() + QDir::separator() + matching_main[0]);
} else {
QMessageBox::warning(this, tr("Invalid Directory Selected"),
tr("The directory you have selected does not contain a 'main' file."));
@ -1391,11 +1413,10 @@ void GMainWindow::OnMenuInstallToNAND() {
QMessageBox::Yes;
};
if (filename.endsWith("xci", Qt::CaseInsensitive) ||
filename.endsWith("nsp", Qt::CaseInsensitive)) {
if (filename.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
std::shared_ptr<FileSys::NSP> nsp;
if (filename.endsWith("nsp", Qt::CaseInsensitive)) {
if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
nsp = std::make_shared<FileSys::NSP>(
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
if (nsp->IsExtractedType())
@ -1690,9 +1711,9 @@ void GMainWindow::OnConfigure() {
}
void GMainWindow::OnLoadAmiibo() {
const QString extensions{"*.bin"};
const QString extensions{QStringLiteral("*.bin")};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter);
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter);
if (filename.isEmpty()) {
return;
@ -1754,7 +1775,7 @@ void GMainWindow::OnCaptureScreenshot() {
QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
tr("PNG Image (*.png)"));
png_dialog.setAcceptMode(QFileDialog::AcceptSave);
png_dialog.setDefaultSuffix("png");
png_dialog.setDefaultSuffix(QStringLiteral("png"));
if (png_dialog.exec()) {
const QString path = png_dialog.selectedFiles().first();
if (!path.isEmpty()) {
@ -1817,17 +1838,17 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
"data, or other bugs.");
switch (result) {
case Core::System::ResultStatus::ErrorSystemFiles: {
QString message = "yuzu was unable to locate a Switch system archive";
QString message = tr("yuzu was unable to locate a Switch system archive");
if (!details.empty()) {
message.append(tr(": %1. ").arg(details.c_str()));
message.append(tr(": %1. ").arg(QString::fromStdString(details)));
} else {
message.append(". ");
message.append(tr(". "));
}
message.append(common_message);
answer = QMessageBox::question(this, tr("System Archive Not Found"), message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = "System Archive Missing";
status_message = tr("System Archive Missing");
break;
}
@ -1836,7 +1857,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
message.append(common_message);
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = "Shared Font Missing";
status_message = tr("Shared Font Missing");
break;
}
@ -1852,7 +1873,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
"Continuing emulation may result in crashes, corrupted save data, or other "
"bugs."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = "Fatal Error encountered";
status_message = tr("Fatal Error encountered");
break;
}
@ -1903,18 +1924,19 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
};
QString errors;
if (!pdm.HasFuses())
if (!pdm.HasFuses()) {
errors += tr("- Missing fuses - Cannot derive SBK\n");
if (!pdm.HasBoot0())
}
if (!pdm.HasBoot0()) {
errors += tr("- Missing BOOT0 - Cannot derive master keys\n");
if (!pdm.HasPackage2())
}
if (!pdm.HasPackage2()) {
errors += tr("- Missing BCPKG2-1-Normal-Main - Cannot derive general keys\n");
if (!pdm.HasProdInfo())
}
if (!pdm.HasProdInfo()) {
errors += tr("- Missing PRODINFO - Cannot derive title keys\n");
}
if (!errors.isEmpty()) {
QMessageBox::warning(
this, tr("Warning Missing Derivation Components"),
tr("The following are missing from your configuration that may hinder key "
@ -1964,13 +1986,15 @@ std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProv
std::vector<u64> romfs_tids;
romfs_tids.push_back(program_id);
for (const auto& entry : dlc_match)
for (const auto& entry : dlc_match) {
romfs_tids.push_back(entry.title_id);
}
if (romfs_tids.size() > 1) {
QStringList list{"Base"};
for (std::size_t i = 1; i < romfs_tids.size(); ++i)
QStringList list{QStringLiteral("Base")};
for (std::size_t i = 1; i < romfs_tids.size(); ++i) {
list.push_back(QStringLiteral("DLC %1").arg(romfs_tids[i] & 0x7FF));
}
bool ok;
const auto res = QInputDialog::getItem(
@ -2082,26 +2106,32 @@ void GMainWindow::filterBarSetChecked(bool state) {
}
void GMainWindow::UpdateUITheme() {
const QString default_icons = QStringLiteral(":/icons/default");
const QString& current_theme = UISettings::values.theme;
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
QStringList theme_paths(default_theme_paths);
if (UISettings::values.theme != UISettings::themes[0].second &&
!UISettings::values.theme.isEmpty()) {
const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
if (is_default_theme || current_theme.isEmpty()) {
qApp->setStyleSheet({});
setStyleSheet({});
theme_paths.append(default_icons);
QIcon::setThemeName(default_icons);
} else {
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
QFile f(theme_uri);
if (f.open(QFile::ReadOnly | QFile::Text)) {
QTextStream ts(&f);
qApp->setStyleSheet(ts.readAll());
GMainWindow::setStyleSheet(ts.readAll());
setStyleSheet(ts.readAll());
} else {
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
QIcon::setThemeName(":/icons/" + UISettings::values.theme);
} else {
qApp->setStyleSheet("");
GMainWindow::setStyleSheet("");
theme_paths.append(QStringList{":/icons/default"});
QIcon::setThemeName(":/icons/default");
const QString theme_name = QStringLiteral(":/icons/") + current_theme;
theme_paths.append({default_icons, theme_name});
QIcon::setThemeName(theme_name);
}
QIcon::setThemeSearchPaths(theme_paths);
emit UpdateThemedIcons();
}
@ -2129,8 +2159,8 @@ int main(int argc, char* argv[]) {
SCOPE_EXIT({ MicroProfileShutdown(); });
// Init settings params
QCoreApplication::setOrganizationName("yuzu team");
QCoreApplication::setApplicationName("yuzu");
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);