dynarmic/src/common/math_util.cpp

68 lines
1.9 KiB
C++

/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#include <array>
#include "common/math_util.h"
namespace Dynarmic::Common {
u8 RecipEstimate(u64 a) {
using LUT = std::array<u8, 256>;
static constexpr u64 lut_offset = 256;
static const LUT lut = [] {
LUT result{};
for (u64 i = 0; i < result.size(); i++) {
u64 a = i + lut_offset;
a = a * 2 + 1;
u64 b = (1u << 19) / a;
result[i] = static_cast<u8>((b + 1) / 2);
}
return result;
}();
return lut[a - lut_offset];
}
/// Input is a u0.9 fixed point number. Only values in [0.25, 1.0) are valid.
/// Output is a u0.8 fixed point number, with an implied 1 prefixed.
/// i.e.: The output is a value in [1.0, 2.0).
u8 RecipSqrtEstimate(u64 a) {
using LUT = std::array<u8, 512>;
static const LUT lut = [] {
LUT result{};
for (u64 i = 128; i < result.size(); i++) {
u64 a = i;
// Convert to u.10 (with 8 significant bits), force to odd
if (a < 256) {
// [0.25, 0.5)
a = a * 2 + 1;
} else {
// [0.5, 1.0)
a = (a | 1) * 2;
}
// Calculate largest b which for which b < 1.0 / sqrt(a).
// Start from b = 1.0 (in u.9) since b cannot be smaller.
u64 b = 512;
// u.10 * u.9 * u.9 -> u.28
while (a * (b + 1) * (b + 1) < (1u << 28)) {
b++;
}
// Round to nearest u0.8 (with implied set integer bit).
result[i] = static_cast<u8>((b + 1) / 2);
}
return result;
}();
return lut[a & 0x1FF];
}
} // namespace Dynarmic::Common