/* This file is part of the dynarmic project. * Copyright (c) 2023 MerryMage * SPDX-License-Identifier: 0BSD */ #include #include #include #include #include #include #include "dynarmic/interface/A64/a64.h" using namespace Dynarmic; namespace { class MyEnvironment final : public A64::UserCallbacks { public: u64 ticks_left = 0; std::map memory{}; u8 MemoryRead8(u64 vaddr) override { return memory[vaddr]; } u16 MemoryRead16(u64 vaddr) override { return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8; } u32 MemoryRead32(u64 vaddr) override { return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16; } u64 MemoryRead64(u64 vaddr) override { return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32; } std::array MemoryRead128(u64 vaddr) override { return {MemoryRead64(vaddr), MemoryRead64(vaddr + 8)}; } void MemoryWrite8(u64 vaddr, u8 value) override { memory[vaddr] = value; } void MemoryWrite16(u64 vaddr, u16 value) override { MemoryWrite8(vaddr, u8(value)); MemoryWrite8(vaddr + 1, u8(value >> 8)); } void MemoryWrite32(u64 vaddr, u32 value) override { MemoryWrite16(vaddr, u16(value)); MemoryWrite16(vaddr + 2, u16(value >> 16)); } void MemoryWrite64(u64 vaddr, u64 value) override { MemoryWrite32(vaddr, u32(value)); MemoryWrite32(vaddr + 4, u32(value >> 32)); } void MemoryWrite128(u64 vaddr, std::array value) override { MemoryWrite64(vaddr, value[0]); MemoryWrite64(vaddr + 8, value[1]); } void InterpreterFallback(u64, size_t) override { // This is never called in practice. std::terminate(); } void CallSVC(u32) override { // Do something. } void ExceptionRaised(u64, A64::Exception) override { cpu->HaltExecution(); } void AddTicks(u64) override { } u64 GetTicksRemaining() override { return 1000000000000; } std::uint64_t GetCNTPCT() override { return 0; } A64::Jit* cpu; }; } // namespace TEST_CASE("A64: fibonacci", "[a64]") { MyEnvironment env; A64::UserConfig user_config; user_config.callbacks = &env; A64::Jit cpu{user_config}; env.cpu = &cpu; std::vector instructions(1024); oaknut::CodeGenerator code{instructions.data()}; using namespace oaknut::util; oaknut::Label start, end, zero, recurse; code.l(start); code.STP(X29, X30, SP, PRE_INDEXED, -32); code.STP(X20, X19, SP, 16); code.MOV(X29, SP); code.MOV(W19, W0); code.SUBS(W0, W0, 1); code.B(LT, zero); code.B(NE, recurse); code.MOV(W0, 1); code.B(end); code.l(zero); code.MOV(W0, WZR); code.B(end); code.l(recurse); code.BL(start); code.MOV(W20, W0); code.SUB(W0, W19, 2); code.BL(start); code.ADD(W0, W0, W20); code.l(end); code.LDP(X20, X19, SP, 16); code.LDP(X29, X30, SP, POST_INDEXED, 32); code.RET(); for (size_t i = 0; i < 1024; i++) { env.MemoryWrite32(i * 4, instructions[i]); } env.MemoryWrite32(8888, 0xd4200000); cpu.SetRegister(30, 8888); cpu.SetRegister(0, 10); cpu.SetSP(0xffff0000); cpu.SetPC(0); cpu.Run(); REQUIRE(cpu.GetRegister(0) == 55); cpu.SetRegister(0, 20); cpu.SetSP(0xffff0000); cpu.SetPC(0); cpu.Run(); REQUIRE(cpu.GetRegister(0) == 6765); cpu.SetRegister(0, 30); cpu.SetSP(0xffff0000); cpu.SetPC(0); cpu.Run(); REQUIRE(cpu.GetRegister(0) == 832040); }