# Oaknut *A C++20 assembler for AArch64 (ARMv8.0 to ARMv8.2)* Oaknut is a header-only library that allows one to dynamically assemble code in-memory at runtime. ## Usage Provide `oaknut::CodeGenerator` with a pointer to a block of memory. Call functions on it to emit code. Simple example: ```cpp #include #include using EmittedFunction = int (*)(); EmittedFunction EmitExample(oaknut::CodeGenerator& code, int value) { using namespace oaknut::util; EmittedFunction result = code.ptr(); code.MOV(W0, value); code.RET(); return result; } int main() { oaknut::CodeBlock mem{4096}; oaknut::CodeGenerator code{mem.ptr()}; mem.unprotect(); EmittedFunction fn = EmitExample(code, 42); mem.protect(); mem.invalidate_all(); std::printf("%i\n", fn()); // Output: 42 return 0; } ``` ### Instructions Each AArch64 instruction corresponds to one emitter function. For a list of emitter functions see: * ARMv8.0: [general instructions](include/oaknut/impl/mnemonics_generic_v8.0.inc.hpp), [FP & SIMD instructions](include/oaknut/impl/mnemonics_fpsimd_v8.0.inc.hpp) * ARMv8.1: [general instructions](include/oaknut/impl/mnemonics_generic_v8.1.inc.hpp), [FP & SIMD instructions](include/oaknut/impl/mnemonics_fpsimd_v8.1.inc.hpp) * ARMv8.2: [general instructions](include/oaknut/impl/mnemonics_generic_v8.2.inc.hpp), [FP & SIMD instructions](include/oaknut/impl/mnemonics_fpsimd_v8.2.inc.hpp) ### Operands The `oaknut::util` namespace provides convenient names for operands for instructions. For example: |Name|Class| | |----|----|----| |W0, W1, ..., W30|`WReg`|32-bit general purpose registers| |X0, X1, ..., X30|`XReg`|64-bit general purpose registers| |WZR|`WzrReg` (convertable to `WReg`)|32-bit zero register| |XZR|`ZrReg` (convertable to `XReg`)|64-bit zero register| |WSP|`WspReg` (convertable to `WRegSp`)|32-bit stack pointer| |SP|`SpReg` (convertable to `XRegSp`)|64-bit stack pointer| |B0, B1, ..., B31|`BReg`|8-bit scalar SIMD register| |H0, H1, ..., H31|`HReg`|16-bit scalar SIMD register| |S0, S1, ..., S31|`SReg`|32-bit scalar SIMD register| |D0, D1, ..., D31|`DReg`|64-bit scalar SIMD register| |Q0, Q1, ..., Q31|`QReg`|128-bit scalar SIMD register| For vector operations, you can specify registers like so: |Name|Class| | |----|----|----| |V0.B8(), ...|`VReg_8B`|8 elements each 8 bits in size| |V0.B16(), ...|`VReg_16B`|16 elements each 8 bits in size| |V0.H4(), ...|`VReg_4H`|4 elements each 16 bits in size| |V0.H8(), ...|`VReg_8H`|8 elements each 16 bits in size| |V0.S2(), ...|`VReg_2S`|2 elements each 32 bits in size| |V0.S4(), ...|`VReg_4S`|4 elements each 32 bits in size| |V0.D1(), ...|`VReg_1D`|1 elements each 64 bits in size| |V0.D2(), ...|`VReg_2D`|2 elements each 64 bits in size| And you can specify elements like so: |Name|Class| | |----|----|----| |V0.B()[0]|`BElem`|0th 8-bit element of V0 register| |V0.H()[0]|`HElem`|0th 16-bit element of V0 register| |V0.S()[0]|`SElem`|0th 32-bit element of V0 register| |V0.D()[0]|`DElem`|0th 64-bit element of V0 register| Register lists are specified using `List`: ``` List{V0.B16(), V1.B16(), V2.B16()} // This expression has type List ``` And lists of elements similarly (both forms are equivalent): ``` List{V0.B()[1], V1.B()[1], V2.B()[1]} // This expression has type List List{V0.B(), V1.B(), V2.B()}[1] // This expression has type List ``` You can find examples of instruction use in [tests/general.cpp](tests/general.cpp) and [tests/fpsimd.cpp](tests/fpsimd.cpp). ## License This project is [MIT licensed](LICENSE).