In MSVC, having files with identical filenames will result into massive slowdowns when compiling.
The approach I have taken to resolve this is renaming the identically named files in frontend/(A32, A64) to (a32, a64)_filename.cpp/h
Fairly self-explanatory, we can leverage the existing IR functions for
the purpose of these instructions.
In the integer case, we can just insert function pointers
into an array and index it, given all comparison primitives exist
already for the integer side of things.
Several issues:
1. Several terminal instructions did not stop at the end of a single-step block
2. x64 backend for the A32 frontend sometimes polluted upper_location_descriptor with the single-stepping flag
We also introduce the enable_optimizations parameter to the A32 frontend.