fp: Implement FPRoundInt

This commit is contained in:
MerryMage 2018-07-16 13:48:30 +01:00
parent f876e4afa2
commit e24054f4d7
4 changed files with 113 additions and 0 deletions

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@ -20,6 +20,8 @@ add_library(dynarmic
common/fp/info.h
common/fp/mantissa_util.h
common/fp/op.h
common/fp/op/FPRoundInt.cpp
common/fp/op/FPRoundInt.h
common/fp/op/FPToFixed.cpp
common/fp/op/FPToFixed.h
common/fp/process_exception.cpp

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@ -6,4 +6,5 @@
#pragma once
#include "common/fp/op/FPRoundInt.h"
#include "common/fp/op/FPToFixed.h"

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@ -0,0 +1,89 @@
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#include "common/assert.h"
#include "common/bit_util.h"
#include "common/common_types.h"
#include "common/fp/fpsr.h"
#include "common/fp/info.h"
#include "common/fp/mantissa_util.h"
#include "common/fp/op/FPRoundInt.h"
#include "common/fp/process_exception.h"
#include "common/fp/process_nan.h"
#include "common/fp/rounding_mode.h"
#include "common/fp/unpacked.h"
#include "common/safe_ops.h"
#include "frontend/A64/FPCR.h"
namespace Dynarmic::FP {
template<typename FPT>
u64 FPRoundInt(FPT op, FPCR fpcr, RoundingMode rounding, bool exact, FPSR& fpsr) {
ASSERT(rounding != RoundingMode::ToOdd);
auto [type, sign, value] = FPUnpack<FPT>(op, fpcr, fpsr);
if (type == FPType::SNaN || type == FPType::QNaN) {
return FPProcessNaN(type, op, fpcr, fpsr);
}
if (type == FPType::Infinity) {
return FPInfo<FPT>::Infinity(sign);
}
if (type == FPType::Zero) {
return FPInfo<FPT>::Zero(sign);
}
if (value.exponent >= 0) {
// Guaranteed to be an integer
return op;
}
u64 int_result = value.mantissa;
const ResidualError error = ResidualErrorOnRightShift(int_result, -value.exponent);
int_result = Safe::ArithmeticShiftLeft(int_result, value.exponent);
bool round_up = false;
switch (rounding) {
case RoundingMode::ToNearest_TieEven:
round_up = error > ResidualError::Half || (error == ResidualError::Half && Common::Bit<0>(int_result));
break;
case RoundingMode::TowardsPlusInfinity:
round_up = error != ResidualError::Zero;
break;
case RoundingMode::TowardsMinusInfinity:
round_up = false;
break;
case RoundingMode::TowardsZero:
round_up = error != ResidualError::Zero && Common::MostSignificantBit(int_result);
break;
case RoundingMode::ToNearest_TieAwayFromZero:
round_up = error > ResidualError::Half || (error == ResidualError::Half && !Common::MostSignificantBit(int_result));
break;
case RoundingMode::ToOdd:
UNREACHABLE();
}
if (round_up) {
int_result++;
}
const FPT result = int_result == 0
? FPInfo<FPT>::Zero(sign)
: FPRound<FPT>(FPUnpacked<u64>{sign, 0, int_result}, fpcr, RoundingMode::TowardsZero, fpsr);
if (error != ResidualError::Zero && exact) {
FPProcessException(FPExc::Inexact, fpcr, fpsr);
}
return result;
}
template u64 FPRoundInt<u32>(u32 op, FPCR fpcr, RoundingMode rounding, bool exact, FPSR& fpsr);
template u64 FPRoundInt<u64>(u64 op, FPCR fpcr, RoundingMode rounding, bool exact, FPSR& fpsr);
} // namespace Dynarmic::FP

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@ -0,0 +1,21 @@
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#pragma once
#include "common/common_types.h"
#include "common/fp/fpsr.h"
#include "common/fp/rounding_mode.h"
#include "frontend/A64/FPCR.h"
namespace Dynarmic::FP {
using FPCR = A64::FPCR;
template<typename FPT>
u64 FPRoundInt(FPT op, FPCR fpcr, RoundingMode rounding, bool exact, FPSR& fpsr);
} // namespace Dynarmic::FP