A64: Implement FCVT{N,M,A,P}{U,S} (vector), FCVTZU (vector, integer), single/double variant
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28b38916a8
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dd4ac86f8e
2 changed files with 61 additions and 18 deletions
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@ -587,11 +587,11 @@ INST(SQXTN_2, "SQXTN, SQXTN2", "0Q001
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//INST(FRINTM_1, "FRINTM (vector)", "0Q00111001111001100110nnnnnddddd")
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//INST(FRINTM_2, "FRINTM (vector)", "0Q0011100z100001100110nnnnnddddd")
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//INST(FCVTNS_3, "FCVTNS (vector)", "0Q00111001111001101010nnnnnddddd")
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//INST(FCVTNS_4, "FCVTNS (vector)", "0Q0011100z100001101010nnnnnddddd")
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INST(FCVTNS_4, "FCVTNS (vector)", "0Q0011100z100001101010nnnnnddddd")
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//INST(FCVTMS_3, "FCVTMS (vector)", "0Q00111001111001101110nnnnnddddd")
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//INST(FCVTMS_4, "FCVTMS (vector)", "0Q0011100z100001101110nnnnnddddd")
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INST(FCVTMS_4, "FCVTMS (vector)", "0Q0011100z100001101110nnnnnddddd")
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//INST(FCVTAS_3, "FCVTAS (vector)", "0Q00111001111001110010nnnnnddddd")
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//INST(FCVTAS_4, "FCVTAS (vector)", "0Q0011100z100001110010nnnnnddddd")
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INST(FCVTAS_4, "FCVTAS (vector)", "0Q0011100z100001110010nnnnnddddd")
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//INST(SCVTF_int_3, "SCVTF (vector, integer)", "0Q00111001111001110110nnnnnddddd")
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INST(SCVTF_int_4, "SCVTF (vector, integer)", "0Q0011100z100001110110nnnnnddddd")
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//INST(FCMGT_zero_3, "FCMGT (zero)", "0Q00111011111000110010nnnnnddddd")
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@ -607,7 +607,7 @@ INST(FABS_2, "FABS (vector)", "0Q001
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//INST(FRINTZ_1, "FRINTZ (vector)", "0Q00111011111001100110nnnnnddddd")
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//INST(FRINTZ_2, "FRINTZ (vector)", "0Q0011101z100001100110nnnnnddddd")
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//INST(FCVTPS_3, "FCVTPS (vector)", "0Q00111011111001101010nnnnnddddd")
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//INST(FCVTPS_4, "FCVTPS (vector)", "0Q0011101z100001101010nnnnnddddd")
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INST(FCVTPS_4, "FCVTPS (vector)", "0Q0011101z100001101010nnnnnddddd")
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//INST(FCVTZS_int_3, "FCVTZS (vector, integer)", "0Q00111011111001101110nnnnnddddd")
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INST(FCVTZS_int_4, "FCVTZS (vector, integer)", "0Q0011101z100001101110nnnnnddddd")
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//INST(URECPE, "URECPE", "0Q0011101z100001110010nnnnnddddd")
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@ -631,11 +631,11 @@ INST(UQXTN_2, "UQXTN, UQXTN2", "0Q101
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//INST(FRINTX_1, "FRINTX (vector)", "0Q10111001111001100110nnnnnddddd")
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//INST(FRINTX_2, "FRINTX (vector)", "0Q1011100z100001100110nnnnnddddd")
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//INST(FCVTNU_3, "FCVTNU (vector)", "0Q10111001111001101010nnnnnddddd")
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//INST(FCVTNU_4, "FCVTNU (vector)", "0Q1011100z100001101010nnnnnddddd")
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INST(FCVTNU_4, "FCVTNU (vector)", "0Q1011100z100001101010nnnnnddddd")
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//INST(FCVTMU_3, "FCVTMU (vector)", "0Q10111001111001101110nnnnnddddd")
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//INST(FCVTMU_4, "FCVTMU (vector)", "0Q1011100z100001101110nnnnnddddd")
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INST(FCVTMU_4, "FCVTMU (vector)", "0Q1011100z100001101110nnnnnddddd")
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//INST(FCVTAU_3, "FCVTAU (vector)", "0Q10111001111001110010nnnnnddddd")
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//INST(FCVTAU_4, "FCVTAU (vector)", "0Q1011100z100001110010nnnnnddddd")
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INST(FCVTAU_4, "FCVTAU (vector)", "0Q1011100z100001110010nnnnnddddd")
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//INST(UCVTF_int_3, "UCVTF (vector, integer)", "0Q10111001111001110110nnnnnddddd")
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INST(UCVTF_int_4, "UCVTF (vector, integer)", "0Q1011100z100001110110nnnnnddddd")
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INST(NOT, "NOT", "0Q10111000100000010110nnnnnddddd")
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@ -649,9 +649,9 @@ INST(FCMGE_zero_4, "FCMGE (zero)", "0Q101
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//INST(FCMLE_3, "FCMLE (zero)", "0Q10111011111000110110nnnnnddddd")
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INST(FCMLE_4, "FCMLE (zero)", "0Q1011101z100000110110nnnnnddddd")
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//INST(FCVTPU_3, "FCVTPU (vector)", "0Q10111011111001101010nnnnnddddd")
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//INST(FCVTPU_4, "FCVTPU (vector)", "0Q1011101z100001101010nnnnnddddd")
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INST(FCVTPU_4, "FCVTPU (vector)", "0Q1011101z100001101010nnnnnddddd")
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//INST(FCVTZU_int_3, "FCVTZU (vector, integer)", "0Q10111011111001101110nnnnnddddd")
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//INST(FCVTZU_int_4, "FCVTZU (vector, integer)", "0Q1011101z100001101110nnnnnddddd")
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INST(FCVTZU_int_4, "FCVTZU (vector, integer)", "0Q1011101z100001101110nnnnnddddd")
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//INST(URSQRTE, "URSQRTE", "0Q1011101z100001110010nnnnnddddd")
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//INST(FRSQRTE_3, "FRSQRTE", "0Q10111011111001110110nnnnnddddd")
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INST(FRSQRTE_4, "FRSQRTE", "0Q1011101z100001110110nnnnnddddd")
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@ -4,6 +4,7 @@
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* General Public License version 2 or any later version.
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*/
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#include "common/fp/rounding_mode.h"
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#include "frontend/A64/translate/impl/impl.h"
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namespace Dynarmic::A64 {
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@ -107,6 +108,23 @@ bool IntegerConvertToFloat(TranslatorVisitor& v, bool Q, bool sz, Vec Vn, Vec Vd
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return true;
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}
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bool FloatConvertToInteger(TranslatorVisitor& v, bool Q, bool sz, Vec Vn, Vec Vd, Signedness signedness, FP::RoundingMode rounding_mode) {
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if (sz && !Q) {
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return v.ReservedValue();
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}
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const size_t datasize = Q ? 128 : 64;
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const size_t esize = sz ? 64 : 32;
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const IR::U128 operand = v.V(datasize, Vn);
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const IR::U128 result = signedness == Signedness::Signed
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? v.ir.FPVectorToSignedFixed(esize, operand, 0, rounding_mode)
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: v.ir.FPVectorToUnsignedFixed(esize, operand, 0, rounding_mode);
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v.V(datasize, Vd, result);
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return true;
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}
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bool SaturatedNarrow(TranslatorVisitor& v, bool Q, Imm<2> size, Vec Vn, Vec Vd, IR::U128 (IR::IREmitter::*fn)(size_t, const IR::U128&)) {
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if (size == 0b11) {
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return v.ReservedValue();
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@ -234,19 +252,44 @@ bool TranslatorVisitor::FCMLT_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FPCompareAgainstZero(*this, Q, sz, Vn, Vd, ComparisonType::LT);
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}
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bool TranslatorVisitor::FCVTZS_int_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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if (sz && !Q) {
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return ReservedValue();
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bool TranslatorVisitor::FCVTNS_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Signed, FP::RoundingMode::ToNearest_TieEven);
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}
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const size_t datasize = Q ? 128 : 64;
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const size_t esize = sz ? 64 : 32;
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bool TranslatorVisitor::FCVTMS_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Signed, FP::RoundingMode::TowardsMinusInfinity);
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}
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const IR::U128 operand = V(datasize, Vn);
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const IR::U128 result = ir.FPVectorToSignedFixed(esize, operand, 0, FP::RoundingMode::TowardsZero);
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bool TranslatorVisitor::FCVTAS_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Signed, FP::RoundingMode::ToNearest_TieAwayFromZero);
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}
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V(datasize, Vd, result);
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return true;
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bool TranslatorVisitor::FCVTPS_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Signed, FP::RoundingMode::TowardsPlusInfinity);
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}
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bool TranslatorVisitor::FCVTZS_int_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Signed, FP::RoundingMode::TowardsZero);
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}
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bool TranslatorVisitor::FCVTNU_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Unsigned, FP::RoundingMode::ToNearest_TieEven);
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}
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bool TranslatorVisitor::FCVTMU_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Unsigned, FP::RoundingMode::TowardsMinusInfinity);
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}
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bool TranslatorVisitor::FCVTAU_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Unsigned, FP::RoundingMode::ToNearest_TieAwayFromZero);
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}
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bool TranslatorVisitor::FCVTPU_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Unsigned, FP::RoundingMode::TowardsPlusInfinity);
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}
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bool TranslatorVisitor::FCVTZU_int_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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return FloatConvertToInteger(*this, Q, sz, Vn, Vd, Signedness::Unsigned, FP::RoundingMode::TowardsZero);
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}
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bool TranslatorVisitor::FRECPE_4(bool Q, bool sz, Vec Vn, Vec Vd) {
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