emit_x64_vector_floating_point: SSE4.1 implementation of EmitFPVectorToFixed
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@ -5,6 +5,7 @@
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*/
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#include <array>
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#include <limits>
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#include <tuple>
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#include <type_traits>
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#include <utility>
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@ -183,6 +184,19 @@ void ForceToDefaultNaN(BlockOfCode& code, EmitContext& ctx, Xbyak::Xmm result) {
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}
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}
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template<size_t fsize>
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void ZeroIfNaN(BlockOfCode& code, Xbyak::Xmm result) {
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const Xbyak::Xmm nan_mask = xmm0;
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if (code.DoesCpuSupport(Xbyak::util::Cpu::tAVX)) {
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FCODE(vcmpordp)(nan_mask, result, result);
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FCODE(vandp)(result, result, nan_mask);
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} else {
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code.movaps(nan_mask, result);
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FCODE(cmpordp)(nan_mask, nan_mask);
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code.andps(result, nan_mask);
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}
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}
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template<size_t fsize>
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void DenormalsAreZero(BlockOfCode& code, EmitContext& ctx, std::initializer_list<Xbyak::Xmm> to_daz, Xbyak::Xmm tmp) {
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if (ctx.FPSCR_FTZ()) {
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@ -1237,6 +1251,102 @@ void EmitFPVectorToFixed(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst) {
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const size_t fbits = inst->GetArg(1).GetU8();
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const auto rounding = static_cast<FP::RoundingMode>(inst->GetArg(2).GetU8());
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// TODO: AVX512 implementation
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if (code.DoesCpuSupport(Xbyak::util::Cpu::tSSE41) && rounding != FP::RoundingMode::ToNearest_TieAwayFromZero) {
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auto args = ctx.reg_alloc.GetArgumentInfo(inst);
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const Xbyak::Xmm src = ctx.reg_alloc.UseScratchXmm(args[0]);
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const int round_imm = [&]{
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switch (rounding) {
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case FP::RoundingMode::ToNearest_TieEven:
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default:
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return 0b00;
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case FP::RoundingMode::TowardsPlusInfinity:
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return 0b10;
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case FP::RoundingMode::TowardsMinusInfinity:
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return 0b01;
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case FP::RoundingMode::TowardsZero:
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return 0b11;
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}
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}();
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const auto perform_conversion = [&code, &ctx](const Xbyak::Xmm& src) {
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// MSVC doesn't allow us to use a [&] capture, so we have to do this instead.
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(void)ctx;
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if constexpr (fsize == 32) {
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code.cvttps2dq(src, src);
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} else {
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const Xbyak::Reg64 hi = ctx.reg_alloc.ScratchGpr();
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const Xbyak::Reg64 lo = ctx.reg_alloc.ScratchGpr();
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code.cvttsd2si(lo, src);
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code.punpckhqdq(src, src);
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code.cvttsd2si(hi, src);
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code.movq(src, lo);
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code.pinsrq(src, hi, 1);
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ctx.reg_alloc.Release(hi);
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ctx.reg_alloc.Release(lo);
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}
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};
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if (fbits != 0) {
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const u64 scale_factor = fsize == 32
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? static_cast<u64>(fbits + 127) << 23
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: static_cast<u64>(fbits + 1023) << 52;
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FCODE(mulp)(src, GetVectorOf<fsize>(code, scale_factor));
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}
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FCODE(roundp)(src, src, static_cast<u8>(round_imm));
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ZeroIfNaN<fsize>(code, src);
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constexpr u64 float_upper_limit_signed = fsize == 32 ? 0x4f000000 : 0x43e0000000000000;
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[[maybe_unused]] constexpr u64 float_upper_limit_unsigned = fsize == 32 ? 0x4f800000 : 0x43f0000000000000;
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if constexpr (unsigned_) {
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// Zero is minimum
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code.xorps(xmm0, xmm0);
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FCODE(cmplep)(xmm0, src);
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FCODE(andp)(src, xmm0);
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// Will we exceed unsigned range?
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const Xbyak::Xmm exceed_unsigned = ctx.reg_alloc.ScratchXmm();
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code.movaps(exceed_unsigned, GetVectorOf<fsize, float_upper_limit_unsigned>(code));
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FCODE(cmplep)(exceed_unsigned, src);
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// Will be exceed signed range?
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const Xbyak::Xmm tmp = ctx.reg_alloc.ScratchXmm();
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code.movaps(tmp, GetVectorOf<fsize, float_upper_limit_signed>(code));
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code.movaps(xmm0, tmp);
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FCODE(cmplep)(xmm0, src);
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FCODE(andp)(tmp, xmm0);
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FCODE(subp)(src, tmp);
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perform_conversion(src);
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if constexpr (fsize == 32) {
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code.pslld(xmm0, 31);
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} else {
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code.psllq(xmm0, 63);
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}
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FCODE(orp)(src, xmm0);
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// Saturate to max
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FCODE(orp)(src, exceed_unsigned);
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} else {
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constexpr u64 integer_max = static_cast<FPT>(std::numeric_limits<std::conditional_t<unsigned_, FPT, std::make_signed_t<FPT>>>::max());
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code.movaps(xmm0, GetVectorOf<fsize, float_upper_limit_signed>(code));
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FCODE(cmplep)(xmm0, src);
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perform_conversion(src);
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FCODE(blendvp)(src, GetVectorOf<fsize, integer_max>(code));
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}
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ctx.reg_alloc.DefineValue(inst, src);
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return;
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}
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using fbits_list = mp::vllift<std::make_index_sequence<fsize + 1>>;
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using rounding_list = mp::list<
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std::integral_constant<FP::RoundingMode, FP::RoundingMode::ToNearest_TieEven>,
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