A64: Handle half-precision floating point in scalar FMOV
This is simply performing a scalar value transfer between registers without conversions, so this is trivial to handle as-is.
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1 changed files with 3 additions and 3 deletions
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@ -12,13 +12,13 @@ namespace Dynarmic::A64 {
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bool TranslatorVisitor::FMOV_float(Imm<2> type, Vec Vn, Vec Vd) {
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bool TranslatorVisitor::FMOV_float(Imm<2> type, Vec Vn, Vec Vd) {
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const auto datasize = FPGetDataSize(type);
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const auto datasize = FPGetDataSize(type);
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if (!datasize || *datasize == 16) {
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if (!datasize) {
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return UnallocatedEncoding();
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return UnallocatedEncoding();
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}
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}
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const IR::U128 operand = V(*datasize, Vn);
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const IR::U16U32U64 operand = V_scalar(*datasize, Vn);
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V(*datasize, Vd, operand);
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V_scalar(*datasize, Vd, operand);
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return true;
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return true;
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}
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}
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