Kodie Goodwin
|
7e5d57e6fd
|
Update cert to use new name (#158)
|
2018-03-23 10:18:46 -07:00 |
|
Mason Sciotti
|
e8091f5137
|
Changing kebab case filenames in source to snake case for consistency
|
2018-02-27 13:33:00 -08:00 |
|
Mason Sciotti
|
c4201806cf
|
Update build.py to properly build and copy libraries for Unity and Unreal (#120)
|
2018-02-12 13:40:41 -08:00 |
|
Joe
|
94ee4e64d9
|
[Unreal] Fix for Shipping Builds (#112)
* Changes to allow plugin to work in Shipping Builds
* Add files via upload
SourceTree is case-insensitive on Windows, fixin
* Remove duplicated directory
* Platform whitelist, mac support, compilation fix.
* Finalization steps
* Mac fix
* Tabs/Spaces consistency.
* Updated build.py
https://github.com/discordapp/discord-rpc/issues/89
* .gitignore (headers)
* Renamed folder to lowercase
* Removed duplicates
* Revert to lowercase
|
2018-01-22 10:47:33 -08:00 |
|
Ben Morse
|
ec6af6132d
|
fix build.py for unreal =)
|
2018-01-09 10:41:00 -08:00 |
|
Ben Morse
|
f99a260b07
|
'build.py unreal' to copy libs/headers into unreal example project
|
2018-01-09 10:35:37 -08:00 |
|
Chris Marsh
|
19ed45ac25
|
Also only build release in for_unity build
|
2017-12-01 14:41:20 -08:00 |
|
Chris Marsh
|
be7fda7c50
|
Update build script for a more targeted set of stuff to build for unity
|
2017-12-01 14:41:20 -08:00 |
|
Chris Marsh
|
c1a8899d02
|
Build script cleanup
|
2017-12-01 14:41:20 -08:00 |
|
Chris Marsh
|
b01d0a8af3
|
Move the signing stuff out of cmake
|
2017-11-29 14:00:37 -08:00 |
|
Chris Marsh
|
8af28e46be
|
Disable code formatting on CI builds.
|
2017-11-29 09:50:30 -08:00 |
|
Chris Marsh
|
7300d1caa8
|
wip build script, playing with buildkite logging
|
2017-11-28 10:58:10 -08:00 |
|
Chris Marsh
|
7c3e28870e
|
wip more build script, add signing
|
2017-11-28 10:27:40 -08:00 |
|
Chris Marsh
|
49b23040c6
|
wip updating build script
|
2017-11-22 16:12:37 -08:00 |
|
Ted John
|
704c56d13f
|
Add option for building with /MT
|
2017-11-16 09:03:17 -08:00 |
|
Michał Janiszewski
|
d121bbe709
|
Use cmake-standard flag BUILD_SHARED_LIBS
This removes custom `BUILD_DYNAMIC_LIB` option and replaces it with a
standard BUILD_SHARED_LIBS:
https://cmake.org/cmake/help/v3.7/variable/BUILD_SHARED_LIBS.html
Although not mentioned in the documentation there, this flag is
implicitly available.
|
2017-11-15 09:22:07 -08:00 |
|
Chris Marsh
|
a5a56bcf68
|
Also do registering on OSX and Linux.
|
2017-09-14 08:59:32 -07:00 |
|
Chris Marsh
|
fa39179be7
|
Fix up doing builds script, add packaging up results.
|
2017-09-07 09:05:41 -07:00 |
|
Chris Marsh
|
794bbccd51
|
Register upgrade (#2)
* Update init to take an optional Steam ID. Add register for steam game. Remove url from cmd line params to launched game.
* Start on a build script
|
2017-08-30 15:17:47 -07:00 |
|