wip
This commit is contained in:
parent
72446df921
commit
9dc93f64b8
11 changed files with 95 additions and 199 deletions
|
@ -25,7 +25,6 @@ add_subdirectory(src)
|
||||||
add_subdirectory(examples/simple)
|
add_subdirectory(examples/simple)
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
add_subdirectory(examples/simpleSync)
|
|
||||||
add_subdirectory(examples/simplest)
|
add_subdirectory(examples/simplest)
|
||||||
endif(WIN32)
|
endif(WIN32)
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
include_directories(${PROJECT_SOURCE_DIR}/include)
|
include_directories(${PROJECT_SOURCE_DIR}/include)
|
||||||
add_executable(simple-client-async simple.c)
|
add_executable(simple-client simple.c)
|
||||||
target_link_libraries(simple-client-async discord-rpc)
|
target_link_libraries(simple-client discord-rpc)
|
||||||
|
|
|
@ -1,3 +0,0 @@
|
||||||
include_directories(${PROJECT_SOURCE_DIR}/include)
|
|
||||||
add_executable(simple-client-sync simpleSync.c)
|
|
||||||
target_link_libraries(simple-client-sync discord-rpc-sync)
|
|
|
@ -1,90 +0,0 @@
|
||||||
/*
|
|
||||||
This is a simple example in C of using the rich presence API asyncronously.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define _CRT_SECURE_NO_WARNINGS /* thanks Microsoft */
|
|
||||||
|
|
||||||
#include <stdint.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <time.h>
|
|
||||||
|
|
||||||
#include "discord-rpc.h"
|
|
||||||
|
|
||||||
static const char* APPLICATION_ID = "12345678910";
|
|
||||||
static int FrustrationLevel = 0;
|
|
||||||
|
|
||||||
static void updateDiscordPresence() {
|
|
||||||
char buffer[256];
|
|
||||||
DiscordRichPresence discordPresence;
|
|
||||||
memset(&discordPresence, 0, sizeof(discordPresence));
|
|
||||||
discordPresence.state = "West of House";
|
|
||||||
sprintf(buffer, "Frustration level: %d", FrustrationLevel);
|
|
||||||
discordPresence.details = buffer;
|
|
||||||
Discord_UpdatePresence(&discordPresence);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void handleDiscordReady() {
|
|
||||||
printf("\nDiscord: ready\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
static void handleDiscordDisconnected(int errcode, const char* msg) {
|
|
||||||
printf("\nDiscord: disconnected\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
static void handleDiscordWantsPresence() {
|
|
||||||
printf("\nDiscord: requests presence\n");
|
|
||||||
updateDiscordPresence();
|
|
||||||
}
|
|
||||||
|
|
||||||
static int prompt(char* line, size_t size) {
|
|
||||||
int res;
|
|
||||||
char* nl;
|
|
||||||
printf("\n> ");
|
|
||||||
fflush(stdout);
|
|
||||||
res = fgets(line, size, stdin) ? 1 : 0;
|
|
||||||
line[size - 1] = 0;
|
|
||||||
nl = strchr(line, '\n');
|
|
||||||
if (nl) {
|
|
||||||
*nl = 0;
|
|
||||||
}
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void gameLoop() {
|
|
||||||
char line[512];
|
|
||||||
char* space;
|
|
||||||
|
|
||||||
printf("You are standing in an open field west of a white house.\n");
|
|
||||||
while (prompt(line, sizeof(line))) {
|
|
||||||
if (time(NULL) & 1) {
|
|
||||||
printf("I don't understand that.\n");
|
|
||||||
} else {
|
|
||||||
space = strchr(line, ' ');
|
|
||||||
if (space) {
|
|
||||||
*space = 0;
|
|
||||||
}
|
|
||||||
printf("I don't know the word \"%s\".\n", line);
|
|
||||||
}
|
|
||||||
|
|
||||||
++FrustrationLevel;
|
|
||||||
|
|
||||||
updateDiscordPresence();
|
|
||||||
Discord_Update();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int main() {
|
|
||||||
DiscordEventHandlers handlers;
|
|
||||||
memset(&handlers, 0, sizeof(handlers));
|
|
||||||
handlers.ready = handleDiscordReady;
|
|
||||||
handlers.disconnected = handleDiscordDisconnected;
|
|
||||||
handlers.wantsPresence = handleDiscordWantsPresence;
|
|
||||||
Discord_Initialize(APPLICATION_ID, &handlers);
|
|
||||||
|
|
||||||
gameLoop();
|
|
||||||
|
|
||||||
Discord_Shutdown();
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
|
@ -1,18 +1,15 @@
|
||||||
include_directories(${PROJECT_SOURCE_DIR}/include)
|
include_directories(${PROJECT_SOURCE_DIR}/include)
|
||||||
|
|
||||||
set(BASE_RPC_SRC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc.cpp yolojson.h connection.h)
|
set(BASE_RPC_SRC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc.cpp rpc_connection.h rpc_connection.cpp yolojson.h connection.h)
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
add_library(discord-rpc-simple STATIC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc-simple.cpp)
|
add_library(discord-rpc-simple STATIC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc-simple.cpp)
|
||||||
|
|
||||||
add_library(discord-rpc-sync STATIC ${BASE_RPC_SRC} connection_win_sync.cpp)
|
|
||||||
target_include_directories(discord-rpc-sync PRIVATE ${RAPIDJSON}/include)
|
|
||||||
|
|
||||||
add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_win.cpp)
|
add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_win.cpp)
|
||||||
target_include_directories(discord-rpc PRIVATE ${RAPIDJSON}/include)
|
|
||||||
endif(WIN32)
|
endif(WIN32)
|
||||||
|
|
||||||
if(UNIX)
|
if(UNIX)
|
||||||
add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_unix.cpp)
|
add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_unix.cpp)
|
||||||
target_include_directories(discord-rpc PRIVATE ${RAPIDJSON}/include)
|
|
||||||
endif(UNIX)
|
endif(UNIX)
|
||||||
|
|
||||||
|
target_include_directories(discord-rpc PRIVATE ${RAPIDJSON}/include)
|
|
@ -5,30 +5,11 @@
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
enum class OPCODE : uint32_t {
|
struct BaseConnection {
|
||||||
HANDSHAKE = 0,
|
static BaseConnection* Create();
|
||||||
FRAME = 1,
|
static void Destroy(BaseConnection*&);
|
||||||
CLOSE = 2,
|
bool Open();
|
||||||
};
|
bool Close();
|
||||||
|
bool Write(const void* data, size_t length);
|
||||||
struct RpcMessageFrame {
|
bool Read(void* data, size_t& length);
|
||||||
OPCODE opcode;
|
|
||||||
uint32_t length;
|
|
||||||
char message[64 * 1024 - 8];
|
|
||||||
};
|
|
||||||
|
|
||||||
struct RpcConnection {
|
|
||||||
void (*onConnect)() = nullptr;
|
|
||||||
void (*onDisconnect)() = nullptr;
|
|
||||||
char appId[64];
|
|
||||||
|
|
||||||
static RpcConnection* Create(const char* applicationId);
|
|
||||||
static void Destroy(RpcConnection*&);
|
|
||||||
void Open();
|
|
||||||
void Close();
|
|
||||||
void Write(const void* data, size_t length);
|
|
||||||
RpcMessageFrame* Read();
|
|
||||||
|
|
||||||
RpcMessageFrame* GetNextFrame();
|
|
||||||
void WriteFrame(RpcMessageFrame* frame);
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
#include "connection.h"
|
#include "connection.h"
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "rapidjson/document.h"
|
|
||||||
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#define NOMCX
|
#define NOMCX
|
||||||
|
@ -9,110 +8,75 @@
|
||||||
#define NOIME
|
#define NOIME
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
||||||
#include "yolojson.h"
|
struct BaseConnectionWin : public BaseConnection {
|
||||||
|
|
||||||
const int RpcVersion = 1;
|
|
||||||
const int NumFrames = 3;
|
|
||||||
|
|
||||||
struct WinRpcConnection : public RpcConnection {
|
|
||||||
HANDLE pipe{INVALID_HANDLE_VALUE};
|
HANDLE pipe{INVALID_HANDLE_VALUE};
|
||||||
RpcMessageFrame frames[NumFrames];
|
|
||||||
int nextFrame{0};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static BaseConnectionWin Connection;
|
||||||
static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
|
static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
|
||||||
|
|
||||||
/*static*/ RpcConnection* RpcConnection::Create(const char* applicationId)
|
/*static*/ BaseConnection* BaseConnection::Create()
|
||||||
{
|
{
|
||||||
auto connection = new WinRpcConnection;
|
return &Connection;
|
||||||
StringCopy(connection->appId, applicationId, sizeof(connection->appId));
|
|
||||||
return connection;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*static*/ void RpcConnection::Destroy(RpcConnection*& c)
|
/*static*/ void BaseConnection::Destroy(BaseConnection*& c)
|
||||||
{
|
{
|
||||||
auto self = reinterpret_cast<WinRpcConnection*>(c);
|
auto self = reinterpret_cast<BaseConnectionWin*>(c);
|
||||||
delete self;
|
self->Close();
|
||||||
c = nullptr;
|
c = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RpcConnection::Open()
|
bool BaseConnection::Open()
|
||||||
{
|
{
|
||||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
auto self = reinterpret_cast<BaseConnectionWin*>(this);
|
||||||
for (;;) {
|
for (;;) {
|
||||||
self->pipe = ::CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
|
self->pipe = ::CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
|
||||||
if (self->pipe != INVALID_HANDLE_VALUE) {
|
if (self->pipe != INVALID_HANDLE_VALUE) {
|
||||||
break;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GetLastError() != ERROR_PIPE_BUSY) {
|
if (GetLastError() != ERROR_PIPE_BUSY) {
|
||||||
printf("Could not open pipe. Error: %d\n", GetLastError());
|
printf("Could not open pipe. Error: %d\n", GetLastError());
|
||||||
return;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!WaitNamedPipeW(PipeName, 10000)) {
|
if (!WaitNamedPipeW(PipeName, 10000)) {
|
||||||
printf("Could not open pipe: 10 second wait timed out.\n");
|
printf("Could not open pipe: 10 second wait timed out.\n");
|
||||||
return;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RpcMessageFrame* frame = GetNextFrame();
|
bool BaseConnection::Close()
|
||||||
frame->opcode = OPCODE::HANDSHAKE;
|
|
||||||
char* msg = frame->message;
|
|
||||||
JsonWriteHandshakeObj(msg, RpcVersion, appId);
|
|
||||||
frame->length = msg - frame->message;
|
|
||||||
WriteFrame(frame);
|
|
||||||
|
|
||||||
if (self->onConnect) {
|
|
||||||
self->onConnect();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void RpcConnection::Close()
|
|
||||||
{
|
{
|
||||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
auto self = reinterpret_cast<BaseConnectionWin*>(this);
|
||||||
::CloseHandle(self->pipe);
|
::CloseHandle(self->pipe);
|
||||||
self->pipe = INVALID_HANDLE_VALUE;
|
self->pipe = INVALID_HANDLE_VALUE;
|
||||||
if (self->onDisconnect) {
|
return true;
|
||||||
self->onDisconnect();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void RpcConnection::Write(const void* data, size_t length)
|
bool BaseConnection::Write(const void* data, size_t length)
|
||||||
{
|
{
|
||||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
auto self = reinterpret_cast<BaseConnectionWin*>(this);
|
||||||
const int retries = 3;
|
|
||||||
for (int i = 0; i < retries; ++i) {
|
|
||||||
if (self->pipe == INVALID_HANDLE_VALUE) {
|
|
||||||
self->Open();
|
|
||||||
if (self->pipe == INVALID_HANDLE_VALUE) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
BOOL success = ::WriteFile(self->pipe, data, length, nullptr, nullptr);
|
BOOL success = ::WriteFile(self->pipe, data, length, nullptr, nullptr);
|
||||||
if (success) {
|
if (!success) {
|
||||||
break;
|
|
||||||
}
|
|
||||||
self->Close();
|
self->Close();
|
||||||
}
|
}
|
||||||
|
return success;
|
||||||
}
|
}
|
||||||
|
|
||||||
RpcMessageFrame* RpcConnection::Read()
|
bool BaseConnection::Read(void* data, size_t length)
|
||||||
{
|
{
|
||||||
// todo
|
auto self = reinterpret_cast<BaseConnectionWin*>(this);
|
||||||
return nullptr;
|
DWORD bytesAvailable = 0;
|
||||||
|
if (::PeekNamedPipe(self->pipe, nullptr, 0, nullptr, &bytesAvailable, nullptr)) {
|
||||||
|
if (bytesAvailable >= length) {
|
||||||
|
if (::ReadFile(self->pipe, data, length, nullptr, nullptr) == TRUE) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
RpcMessageFrame* RpcConnection::GetNextFrame()
|
|
||||||
{
|
|
||||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
|
||||||
auto result = &(self->frames[self->nextFrame]);
|
|
||||||
self->nextFrame = (self->nextFrame + 1) % NumFrames;
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
void RpcConnection::WriteFrame(RpcMessageFrame* frame)
|
|
||||||
{
|
|
||||||
auto self = reinterpret_cast<WinRpcConnection*>(this);
|
|
||||||
self->Write(frame, 8 + frame->length);
|
|
||||||
}
|
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
// todo: think about making per-platform versions of this whole file, or wrapping the platform specific parts -- win32 for first version
|
|
||||||
|
|
||||||
// I just want the basics
|
// I just want the basics
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#define NOMCX
|
#define NOMCX
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "discord-rpc.h"
|
#include "discord-rpc.h"
|
||||||
|
|
||||||
#include "connection.h"
|
#include "rpc_connection.h"
|
||||||
#include "yolojson.h"
|
#include "yolojson.h"
|
||||||
#include "rapidjson/document.h"
|
#include "rapidjson/document.h"
|
||||||
|
|
||||||
|
@ -25,7 +25,11 @@ extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandle
|
||||||
|
|
||||||
MyConnection = RpcConnection::Create(applicationId);
|
MyConnection = RpcConnection::Create(applicationId);
|
||||||
MyConnection->onConnect = []() { WasJustConnected = true; };
|
MyConnection->onConnect = []() { WasJustConnected = true; };
|
||||||
MyConnection->onDisconnect = []() { WasJustDisconnected = true; };
|
MyConnection->onDisconnect = [](int err, const char* message) {
|
||||||
|
LastErrorCode = err;
|
||||||
|
StringCopy(LastErrorMessage, message, sizeof(LastErrorMessage));
|
||||||
|
WasJustDisconnected = true;
|
||||||
|
};
|
||||||
MyConnection->Open();
|
MyConnection->Open();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
16
src/rpc_connection.cpp
Normal file
16
src/rpc_connection.cpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#include "rpc_connection.h"
|
||||||
|
|
||||||
|
RpcConnection Instance;
|
||||||
|
|
||||||
|
/*static*/ RpcConnection* RpcConnection::Create(const char* applicationId)
|
||||||
|
{
|
||||||
|
Instance.connection = BaseConnection::Create();
|
||||||
|
StringCopy(Instance.appId, applicationId, sizeof(Instance.appId));
|
||||||
|
return &Instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*static*/ void RpcConnection::Destroy(RpcConnection*& c)
|
||||||
|
{
|
||||||
|
BaseConnection::Destroy(c->connection);
|
||||||
|
}
|
||||||
|
|
30
src/rpc_connection.h
Normal file
30
src/rpc_connection.h
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "connection.h"
|
||||||
|
|
||||||
|
struct RpcConnection {
|
||||||
|
enum class Opcode : uint32_t {
|
||||||
|
Handshake = 0,
|
||||||
|
Frame = 1,
|
||||||
|
Close = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct MessageFrame {
|
||||||
|
Opcode opcode;
|
||||||
|
uint32_t length;
|
||||||
|
char message[64 * 1024 - 8];
|
||||||
|
};
|
||||||
|
|
||||||
|
BaseConnection* connection{nullptr};
|
||||||
|
void (*onConnect)(){nullptr};
|
||||||
|
void (*onDisconnect)(int errorCode, const char* message){nullptr};
|
||||||
|
char appId[64]{};
|
||||||
|
|
||||||
|
static RpcConnection* Create(const char* applicationId);
|
||||||
|
static void Destroy(RpcConnection*&);
|
||||||
|
|
||||||
|
void Open();
|
||||||
|
void Close();
|
||||||
|
void Write(const void* data, size_t length);
|
||||||
|
bool Read(void* data, size_t& length);
|
||||||
|
};
|
Loading…
Reference in a new issue