Restrict ownership of symbol data buffers to symbol supplier.

git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@721 4c0a9323-5329-0410-9bdc-e9ce6186880e
This commit is contained in:
SiyangXie@gmail.com 2010-11-01 17:31:31 +00:00
parent eabfff133d
commit a8c1c466a1
18 changed files with 200 additions and 126 deletions

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@ -55,6 +55,7 @@ class BasicSourceLineResolver : public SourceLineResolverBase {
using SourceLineResolverBase::LoadModule;
using SourceLineResolverBase::LoadModuleUsingMapBuffer;
using SourceLineResolverBase::LoadModuleUsingMemoryBuffer;
using SourceLineResolverBase::ShouldDeleteMemoryBufferAfterLoadModule;
using SourceLineResolverBase::UnloadModule;
using SourceLineResolverBase::HasModule;
using SourceLineResolverBase::FillSourceLineInfo;
@ -73,16 +74,6 @@ class BasicSourceLineResolver : public SourceLineResolverBase {
// Module implements SourceLineResolverBase::Module interface.
class Module;
// Helper methods to manage C-String format symbol data.
// See "google_breakpad/processor/source_line_resolver_base.h" for more
// comments about these helper methods.
virtual void DeleteDataAfterLoad(char *symbol_data);
// No-op helper methods.
virtual void DeleteDataUnload(const CodeModule *module) { }
virtual void ClearLocalMemory() { }
virtual void StoreDataBeforeLoad(const CodeModule *module,
char *symbol_data) { }
// Disallow unwanted copy ctor and assignment operator
BasicSourceLineResolver(const BasicSourceLineResolver&);
void operator=(const BasicSourceLineResolver&);

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@ -84,18 +84,10 @@ class FastSourceLineResolver : public SourceLineResolverBase {
// Deserialize raw memory data to construct a WindowsFrameInfo object.
static WindowsFrameInfo CopyWFI(const char *raw_memory);
// Helper methods to manage C-String format symbol data.
// See "google_breakpad/processor/source_line_resolver_base.h" for more
// comments about these helper methods.
virtual void StoreDataBeforeLoad(const CodeModule *module, char *symbol_data);
virtual void DeleteDataUnload(const CodeModule *module);
virtual void ClearLocalMemory();
// No-op helper method.
virtual void DeleteDataAfterLoad(char *symbol_data) { }
// Store memory data allocated in LoadModule and LoadModuleUsingMapBuffer.
typedef std::map<string, char*, CompareString> MemoryMap;
MemoryMap memory_chunks_;
// FastSourceLineResolver requires the memory buffer stays alive during the
// lifetime of a corresponding module, therefore it needs to redefine this
// virtual method.
virtual bool ShouldDeleteMemoryBufferAfterLoadModule();
// Disallow unwanted copy ctor and assignment operator
FastSourceLineResolver(const FastSourceLineResolver&);

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@ -84,6 +84,10 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
char *memory_buffer);
// It doesn't matter whether returns true or false, since no memory buffer
// will be allocated in GetCStringSymbolData().
virtual bool ShouldDeleteMemoryBufferAfterLoadModule() { return true; }
void UnloadModule(const CodeModule *module);
virtual bool HasModule(const CodeModule *module);
@ -112,6 +116,11 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
string *symbol_file,
char **symbol_data);
// Delete the data buffer allocated in GetCStringSymbolData().
// Since the above GetCStringSymbolData() won't allocate any memory at all,
// this method is no-op.
virtual void FreeSymbolData(const CodeModule *module) { }
private:
int wait_milliseconds_;
// if false, some part of our network setup failed.

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@ -73,35 +73,13 @@ class SourceLineResolverBase : public SourceLineResolverInterface {
const string &map_buffer);
virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
char *memory_buffer);
virtual bool ShouldDeleteMemoryBufferAfterLoadModule();
virtual void UnloadModule(const CodeModule *module);
virtual bool HasModule(const CodeModule *module);
virtual void FillSourceLineInfo(StackFrame *frame);
virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
// Helper methods to manage C-String format symbol data.
// These methods are defined as no-op by default.
//
// StoreDataBeforeLoad() will be called in LoadModule() and
// LoadModuleUsingMapBuffer() to let subclass decide whether or how to store
// the dynamicly allocated memory data, before passing the data to
// LoadModuleUsingMemoryBuffer() which actually loads the module.
virtual void StoreDataBeforeLoad(const CodeModule *module, char *symbol_data);
// DeleteDataAfterLoad() will be called at the end of
// LoadModuleUsingMemoryBuffer() to let subclass decide whether to delete the
// allocated memory data or not (which depends on whether the subclass has
// ownership of the data or not).
virtual void DeleteDataAfterLoad(char *symbol_data);
// DeleteDataUnload() will be called in UnloadModule() to let subclass clean
// up dynamicly allocated data associated with the module, if there is any.
virtual void DeleteDataUnload(const CodeModule *module);
// ClearLocalMemory() will be called in destructor to let subclass clean up
// all local memory data it owns, if there is any.
virtual void ClearLocalMemory();
// Nested structs and classes.
struct Line;
struct Function;
@ -113,10 +91,14 @@ class SourceLineResolverBase : public SourceLineResolverInterface {
class Module;
class AutoFileCloser;
// All of the modules we've loaded
// All of the modules that are loaded.
typedef map<string, Module*, CompareString> ModuleMap;
ModuleMap *modules_;
// All of heap-allocated buffers that are owned locally by resolver.
typedef std::map<string, char*, CompareString> MemoryMap;
MemoryMap *memory_buffers_;
// Creates a concrete module at run-time.
ModuleFactory *module_factory_;

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@ -67,9 +67,15 @@ class SourceLineResolverInterface {
// Add an interface to load symbol using C-String data insteading string.
// This is useful in the optimization design for avoiding unnecessary copying
// of symbol data, in order to improve memory efficiency.
// LoadModuleUsingMemoryBuffer() does NOT take ownership of memory_buffer.
virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
char *memory_buffer) = 0;
// Return true if the memory buffer should be deleted immediately after
// LoadModuleUsingMemoryBuffer(). Return false if the memory buffer has to be
// alive during the lifetime of the corresponding Module.
virtual bool ShouldDeleteMemoryBufferAfterLoadModule() = 0;
// Request that the specified module be unloaded from this resolver.
// A resolver may choose to ignore such a request.
virtual void UnloadModule(const CodeModule *module) = 0;
@ -79,7 +85,7 @@ class SourceLineResolverInterface {
// Fills in the function_base, function_name, source_file_name,
// and source_line fields of the StackFrame. The instruction and
// module_name fields must already be filled in.
// module_name fields must already be filled in.
virtual void FillSourceLineInfo(StackFrame *frame) = 0;
// If Windows stack walking information is available covering
@ -87,7 +93,7 @@ class SourceLineResolverInterface {
// describing it. If the information is not available, returns NULL.
// A NULL return value does not indicate an error. The caller takes
// ownership of any returned WindowsFrameInfo object.
virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame) = 0;
virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame) = 0;
// If CFI stack walking information is available covering ADDRESS,
// return a CFIFrameInfo structure describing it. If the information

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@ -76,14 +76,21 @@ class SymbolSupplier {
string *symbol_file,
string *symbol_data) = 0;
// Same as above, except places symbol data into symbol_data as C-string in
// dynamically allocated memory. Using C-string as type of symbol data enables
// passing data by pointer, and thus avoids unncessary copying of data (to
// improve memory efficiency).
// Same as above, except allocates data buffer on heap and then places the
// symbol data into the buffer as C-string.
// SymbolSupplier is responsible for deleting the data buffer. After the call
// to GetCStringSymbolData(), the caller should call FreeSymbolData(const
// Module *module) once the data buffer is no longer needed.
// If symbol_data is not NULL, symbol supplier won't return FOUND unless it
// returns a valid buffer in symbol_data, e.g., returns INTERRUPT on memory
// allocation failure.
virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
const SystemInfo *system_info,
string *symbol_file,
char **symbol_data) = 0;
// Frees the data buffer allocated for the module in GetCStringSymbolData.
virtual void FreeSymbolData(const CodeModule *module) = 0;
};
} // namespace google_breakpad

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@ -60,11 +60,6 @@ static const char *kWhitespace = " \r\n";
BasicSourceLineResolver::BasicSourceLineResolver() :
SourceLineResolverBase(new BasicModuleFactory) { }
void BasicSourceLineResolver::DeleteDataAfterLoad(char *symbol_data) {
// Always delete allocated memory after loading symbol.
delete symbol_data;
}
bool BasicSourceLineResolver::Module::LoadMapFromMemory(char *memory_buffer) {
linked_ptr<Function> cur_func;
int line_number = 0;

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@ -98,6 +98,7 @@ class TestSymbolSupplier : public SymbolSupplier {
string *symbol_file,
char **symbol_data);
virtual void FreeSymbolData(const CodeModule *module) { }
// When set to true, causes the SymbolSupplier to return INTERRUPT
void set_interrupt(bool interrupt) { interrupt_ = interrupt; }

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@ -54,26 +54,8 @@ namespace google_breakpad {
FastSourceLineResolver::FastSourceLineResolver()
: SourceLineResolverBase(new FastModuleFactory) { }
void FastSourceLineResolver::ClearLocalMemory() {
for (MemoryMap::iterator it = memory_chunks_.begin();
it != memory_chunks_.end();
++it) {
delete it->second;
}
}
void FastSourceLineResolver::DeleteDataUnload(const CodeModule *module) {
if (module) {
MemoryMap::iterator iter = memory_chunks_.find(module->code_file());
if (iter != memory_chunks_.end()) {
delete iter->second;
}
}
}
void FastSourceLineResolver::StoreDataBeforeLoad(const CodeModule *module,
char *symbol_data) {
memory_chunks_.insert(make_pair(module->code_file(), symbol_data));
bool FastSourceLineResolver::ShouldDeleteMemoryBufferAfterLoadModule() {
return false;
}
void FastSourceLineResolver::Module::LookupAddress(StackFrame *frame) const {

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@ -36,6 +36,7 @@
#include <iostream>
#include <fstream>
#include <map>
#include <utility>
#include "breakpad_googletest_includes.h"
#include "google_breakpad/processor/basic_source_line_resolver.h"
@ -118,11 +119,14 @@ class TestSymbolSupplier : public SymbolSupplier {
string *symbol_file,
char **symbol_data);
virtual void FreeSymbolData(const CodeModule *module);
// When set to true, causes the SymbolSupplier to return INTERRUPT
void set_interrupt(bool interrupt) { interrupt_ = interrupt; }
private:
bool interrupt_;
map<string, char *> memory_buffers_;
};
SymbolSupplier::SymbolResult TestSymbolSupplier::GetSymbolFile(
@ -181,13 +185,27 @@ SymbolSupplier::SymbolResult TestSymbolSupplier::GetCStringSymbolData(
&symbol_data_string);
if (s == FOUND) {
unsigned int size = symbol_data_string.size() + 1;
*symbol_data = reinterpret_cast<char*>(operator new(size));
*symbol_data = new char[size];
if (*symbol_data == NULL) {
BPLOG(ERROR) << "Memory allocation failed for module: "
<< module->code_file() << " size: " << size;
return INTERRUPT;
}
strcpy(*symbol_data, symbol_data_string.c_str());
memory_buffers_.insert(make_pair(module->code_file(), *symbol_data));
}
return s;
}
void TestSymbolSupplier::FreeSymbolData(const CodeModule *module) {
map<string, char *>::iterator it = memory_buffers_.find(module->code_file());
if (it != memory_buffers_.end()) {
delete [] it->second;
memory_buffers_.erase(it);
}
}
// A mock symbol supplier that always returns NOT_FOUND; one current
// use for testing the processor's caching of symbol lookups.
class MockSymbolSupplier : public SymbolSupplier {
@ -204,6 +222,7 @@ class MockSymbolSupplier : public SymbolSupplier {
const SystemInfo*,
string*,
char**));
MOCK_METHOD1(FreeSymbolData, void(const CodeModule*));
};
class MinidumpProcessorTest : public ::testing::Test {

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@ -93,6 +93,7 @@ public:
const SystemInfo *system_info,
string *symbol_file,
char **symbol_data));
MOCK_METHOD1(FreeSymbolData, void(const CodeModule *module));
};
class MockSourceLineResolver : public SourceLineResolverInterface {
@ -106,6 +107,7 @@ class MockSourceLineResolver : public SourceLineResolverInterface {
const string &map_buffer));
MOCK_METHOD2(LoadModuleUsingMemoryBuffer, bool(const CodeModule *module,
char *memory_buffer));
MOCK_METHOD0(ShouldDeleteMemoryBufferAfterLoadModule, bool());
MOCK_METHOD1(UnloadModule, void(const CodeModule *module));
MOCK_METHOD1(HasModule, bool(const CodeModule *module));
MOCK_METHOD1(FillSourceLineInfo, void(StackFrame *frame));

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@ -107,13 +107,34 @@ SymbolSupplier::SymbolResult SimpleSymbolSupplier::GetCStringSymbolData(
if (s == FOUND) {
unsigned int size = symbol_data_string.size() + 1;
*symbol_data = reinterpret_cast<char*>(operator new(size));
*symbol_data = new char[size];
if (*symbol_data == NULL) {
BPLOG(ERROR) << "Memory allocation for size " << size << " failed";
return INTERRUPT;
}
memcpy(*symbol_data, symbol_data_string.c_str(), size - 1);
(*symbol_data)[size - 1] = '\0';
memory_buffers_.insert(make_pair(module->code_file(), *symbol_data));
}
return s;
}
void SimpleSymbolSupplier::FreeSymbolData(const CodeModule *module) {
if (!module) {
BPLOG(INFO) << "Cannot free symbol data buffer for NULL module";
return;
}
map<string, char *>::iterator it = memory_buffers_.find(module->code_file());
if (it == memory_buffers_.end()) {
BPLOG(INFO) << "Cannot find symbol data buffer for module "
<< module->code_file();
return;
}
delete [] it->second;
memory_buffers_.erase(it);
}
SymbolSupplier::SymbolResult SimpleSymbolSupplier::GetSymbolFileAtPathFromRoot(
const CodeModule *module, const SystemInfo *system_info,
const string &root_path, string *symbol_file) {

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@ -76,6 +76,7 @@
#ifndef PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__
#define PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__
#include <map>
#include <string>
#include <vector>
@ -83,6 +84,7 @@
namespace google_breakpad {
using std::map;
using std::string;
using std::vector;
@ -111,11 +113,16 @@ class SimpleSymbolSupplier : public SymbolSupplier {
string *symbol_file,
string *symbol_data);
// Allocates data buffer on heap and writes symbol data into buffer.
// Symbol supplier ALWAYS takes ownership of the data buffer.
virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
const SystemInfo *system_info,
string *symbol_file,
char **symbol_data);
// Free the data buffer allocated in the above GetCStringSymbolData();
virtual void FreeSymbolData(const CodeModule *module);
protected:
SymbolResult GetSymbolFileAtPathFromRoot(const CodeModule *module,
const SystemInfo *system_info,
@ -123,6 +130,7 @@ class SimpleSymbolSupplier : public SymbolSupplier {
string *symbol_file);
private:
map<string, char *> memory_buffers_;
vector<string> paths_;
};

View file

@ -53,6 +53,7 @@ namespace google_breakpad {
SourceLineResolverBase::SourceLineResolverBase(
ModuleFactory *module_factory)
: modules_(new ModuleMap),
memory_buffers_(new MemoryMap),
module_factory_(module_factory) {
}
@ -65,20 +66,17 @@ SourceLineResolverBase::~SourceLineResolverBase() {
}
// Delete the map of modules.
delete modules_;
MemoryMap::iterator iter = memory_buffers_->begin();
for (; iter != memory_buffers_->end(); ++iter) {
delete [] iter->second;
}
// Delete the map of memory buffers.
delete memory_buffers_;
delete module_factory_;
// Helper method to be specified by subclasses.
ClearLocalMemory();
}
// Helper methods to be specified by subclasses.
void SourceLineResolverBase::StoreDataBeforeLoad(const CodeModule *module,
char *symbol_data) { }
void SourceLineResolverBase::DeleteDataAfterLoad(char *symbol_data) { }
void SourceLineResolverBase::DeleteDataUnload(const CodeModule *module) { }
void SourceLineResolverBase::ClearLocalMemory() { }
bool SourceLineResolverBase::ReadSymbolFile(char **symbol_data,
const string &map_file) {
if (symbol_data == NULL) {
@ -100,7 +98,7 @@ bool SourceLineResolverBase::ReadSymbolFile(char **symbol_data,
// Allocate memory for file contents, plus a null terminator
// since we may use strtok() on the contents.
*symbol_data = reinterpret_cast<char*>(operator new(file_size + 1));
*symbol_data = new char[file_size + 1];
if (*symbol_data == NULL) {
BPLOG(ERROR) << "Could not allocate memory for " << map_file;
@ -115,7 +113,7 @@ bool SourceLineResolverBase::ReadSymbolFile(char **symbol_data,
int error_code = ErrnoString(&error_string);
BPLOG(ERROR) << "Could not open " << map_file <<
", error " << error_code << ": " << error_string;
delete (*symbol_data);
delete [] (*symbol_data);
*symbol_data = NULL;
return false;
}
@ -131,7 +129,7 @@ bool SourceLineResolverBase::ReadSymbolFile(char **symbol_data,
int error_code = ErrnoString(&error_string);
BPLOG(ERROR) << "Could not slurp " << map_file <<
", error " << error_code << ": " << error_string;
delete (*symbol_data);
delete [] (*symbol_data);
*symbol_data = NULL;
return false;
}
@ -161,59 +159,80 @@ bool SourceLineResolverBase::LoadModule(const CodeModule *module,
BPLOG(INFO) << "Read symbol file " << map_file << " succeeded";
// Invoke helper method, let the concrete subclass decides its own action.
StoreDataBeforeLoad(module, memory_buffer);
bool load_result = LoadModuleUsingMemoryBuffer(module, memory_buffer);
return LoadModuleUsingMemoryBuffer(module, memory_buffer);
if (load_result && !ShouldDeleteMemoryBufferAfterLoadModule()) {
// memory_buffer has to stay alive as long as the module.
memory_buffers_->insert(make_pair(module->code_file(), memory_buffer));
} else {
delete [] memory_buffer;
}
return load_result;
}
bool SourceLineResolverBase::LoadModuleUsingMapBuffer(
const CodeModule *module, const string &map_buffer) {
char *memory_buffer = reinterpret_cast<char*>(
operator new(map_buffer.size() + 1));
if (memory_buffer == NULL)
if (module == NULL)
return false;
// Make sure we don't already have a module with the given name.
if (modules_->find(module->code_file()) != modules_->end()) {
BPLOG(INFO) << "Symbols for module " << module->code_file()
<< " already loaded";
return false;
}
char *memory_buffer = new char[map_buffer.size() + 1];
if (memory_buffer == NULL) {
BPLOG(ERROR) << "Could not allocate memory for " << module->code_file();
return false;
}
// Can't use strcpy, as the data may contain '\0's before the end.
memcpy(memory_buffer, map_buffer.c_str(), map_buffer.size());
memory_buffer[map_buffer.size()] = '\0';
bool load_result = LoadModuleUsingMemoryBuffer(module, memory_buffer);
if (load_result && !ShouldDeleteMemoryBufferAfterLoadModule()) {
// memory_buffer has to stay alive as long as the module.
memory_buffers_->insert(make_pair(module->code_file(), memory_buffer));
} else {
delete [] memory_buffer;
}
return load_result;
}
bool SourceLineResolverBase::LoadModuleUsingMemoryBuffer(
const CodeModule *module, char *memory_buffer) {
if (!module)
return false;
// Can't use strcpy, as the data may contain '\0's before the end.
memcpy(memory_buffer, map_buffer.c_str(), map_buffer.size());
memory_buffer[map_buffer.size()] = '\0';
// Invoke helper method, let the concrete subclass decides its own action.
StoreDataBeforeLoad(module, memory_buffer);
return LoadModuleUsingMemoryBuffer(module, memory_buffer);
}
bool SourceLineResolverBase::LoadModuleUsingMemoryBuffer(
const CodeModule *module, char *memory_buffer) {
if (!module) {
// Invoke helper method, let the concrete subclass decides its own action.
DeleteDataAfterLoad(memory_buffer);
return false;
}
// Make sure we don't already have a module with the given name.
if (modules_->find(module->code_file()) != modules_->end()) {
BPLOG(INFO) << "Symbols for module " << module->code_file()
<< " already loaded";
DeleteDataAfterLoad(memory_buffer);
return false;
}
BPLOG(INFO) << "Loading symbols for module " << module->code_file()
<< " from buffer";
<< " from memory buffer";
Module *basic_module = module_factory_->CreateModule(module->code_file());
// Ownership of memory is NOT transfered to Module::LoadMapFromMemory().
if (!basic_module->LoadMapFromMemory(memory_buffer)) {
delete basic_module;
DeleteDataAfterLoad(memory_buffer);
return false;
}
modules_->insert(make_pair(module->code_file(), basic_module));
DeleteDataAfterLoad(memory_buffer);
return true;
}
bool SourceLineResolverBase::ShouldDeleteMemoryBufferAfterLoadModule() {
return true;
}
@ -228,7 +247,16 @@ void SourceLineResolverBase::UnloadModule(const CodeModule *code_module) {
modules_->erase(iter);
}
DeleteDataUnload(code_module);
if (ShouldDeleteMemoryBufferAfterLoadModule()) {
// No-op. Because we never store any memory buffers.
} else {
// There may be a buffer stored locally, we need to find and delete it.
MemoryMap::iterator iter = memory_buffers_->find(code_module->code_file());
if (iter != memory_buffers_->end()) {
delete [] iter->second;
memory_buffers_->erase(iter);
}
}
}
bool SourceLineResolverBase::HasModule(const CodeModule *module) {

View file

@ -116,6 +116,9 @@ bool Stackwalker::Walk(CallStack *stack) {
case SymbolSupplier::INTERRUPT:
return false;
}
// Inform symbol supplier to free the unused data memory buffer.
if (resolver_->ShouldDeleteMemoryBufferAfterLoadModule())
supplier_->FreeSymbolData(module);
}
resolver_->FillSourceLineInfo(frame.get());
}

View file

@ -174,6 +174,7 @@ class MockSymbolSupplier: public google_breakpad::SymbolSupplier {
const SystemInfo *system_info,
std::string *symbol_file,
char **symbol_data));
MOCK_METHOD1(FreeSymbolData, void(const CodeModule *module));
};
#endif // PROCESSOR_STACKWALKER_UNITTEST_UTILS_H_

View file

@ -61,10 +61,16 @@ class OnDemandSymbolSupplier : public SymbolSupplier {
const SystemInfo *system_info,
string *symbol_file,
string *symbol_data);
// Allocates data buffer on heap, and takes the ownership of
// the data buffer.
virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
const SystemInfo *system_info,
string *symbol_file,
char **symbol_data);
// Delete the data buffer allocated for module in GetCStringSymbolData().
virtual void FreeSymbolData(const CodeModule *module);
protected:
// Search directory
string search_dir_;
@ -74,6 +80,9 @@ class OnDemandSymbolSupplier : public SymbolSupplier {
// and the path to that module's symbol file.
map<string, string> module_file_map_;
// Map of allocated data buffers, keyed by module->code_file().
map<string, char *> memory_buffers_;
// Return the name for |module| This will be the value used as the key
// to the |module_file_map_|.
string GetNameForModule(const CodeModule *module);

View file

@ -32,6 +32,7 @@
#include <string>
#include <iostream>
#include <fstream>
#include <utility>
#include "google_breakpad/processor/basic_source_line_resolver.h"
#include "google_breakpad/processor/minidump.h"
@ -49,7 +50,7 @@ using google_breakpad::PathnameStripper;
using google_breakpad::SymbolSupplier;
using google_breakpad::SystemInfo;
OnDemandSymbolSupplier::OnDemandSymbolSupplier(const string &search_dir,
OnDemandSymbolSupplier::OnDemandSymbolSupplier(const string &search_dir,
const string &symbol_search_dir)
: search_dir_(search_dir) {
NSFileManager *mgr = [NSFileManager defaultManager];
@ -169,10 +170,27 @@ OnDemandSymbolSupplier::GetCStringSymbolData(const CodeModule *module,
system_info,
symbol_file,
&symbol_data_string);
strcpy(*symbol_data, symbol_data_string.c_str());
if (result == FOUND) {
unsigned int size = symbol_data_string.size() + 1;
*symbol_data = new char[size];
if (*symbol_data == NULL) {
// Should return INTERRUPT on memory allocation failure.
return INTERRUPT;
}
strcpy(*symbol_data, symbol_data_string.c_str());
memory_buffers_.insert(make_pair(module->code_file(), *symbol_data);
}
return result;
}
void OnDemandSymbolSupplier::FreeSymbolData(const CodeModule *module) {
map<string, char *>::iterator it = memory_buffers_.find(module->code_file());
if (it != memory_buffers_.end()) {
delete [] it->second;
memory_buffers_.erase(it);
}
}
string OnDemandSymbolSupplier::GetLocalModulePath(const CodeModule *module) {
NSFileManager *mgr = [NSFileManager defaultManager];
const char *moduleStr = module->code_file().c_str();
@ -281,9 +299,9 @@ bool OnDemandSymbolSupplier::GenerateSymbolFile(const CodeModule *module,
} else {
printf("Unable to open %s (%d)\n", name.c_str(), errno);
result = false;
}
}
} else {
printf("Architecture %s not available for %s\n",
printf("Architecture %s not available for %s\n",
system_info->cpu.c_str(), name.c_str());
result = false;
}