1618 lines
68 KiB
Python
Executable file
1618 lines
68 KiB
Python
Executable file
#!/usr/bin/env python3
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#script to launch Wine with the correct environment
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import fcntl
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import array
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import fnmatch
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import os
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import shutil
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import errno
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import platform
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import stat
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import subprocess
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import sys
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import shlex
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from ctypes import CDLL
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from ctypes import CFUNCTYPE
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from ctypes import POINTER
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from ctypes import Structure
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from ctypes import addressof
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from ctypes import cast
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from ctypes import get_errno
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from ctypes import sizeof
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from ctypes import c_int
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from ctypes import c_int64
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from ctypes import c_uint
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from ctypes import c_long
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from ctypes import c_char_p
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from ctypes import c_void_p
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from ctypes import c_size_t
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from ctypes import c_ssize_t
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from filelock import FileLock
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from random import randrange
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#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
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#and edit it if needed.
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CURRENT_PREFIX_VERSION="9.0-202"
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PFX="Proton: "
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ld_path_var = "LD_LIBRARY_PATH"
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def file_exists(s, *, follow_symlinks):
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if follow_symlinks:
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#'exists' returns False on broken symlinks
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return os.path.exists(s)
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#'lexists' returns True on broken symlinks
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return os.path.lexists(s)
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def nonzero(s):
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return len(s) > 0 and s != "0"
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def prepend_to_env_str(env, variable, prepend_str, separator):
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if variable not in env:
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env[variable] = prepend_str
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else:
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env[variable] = prepend_str + separator + env[variable]
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def append_to_env_str(env, variable, append_str, separator):
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if variable not in env:
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env[variable] = append_str
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else:
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env[variable] = env[variable] + separator + append_str
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def log(msg):
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try:
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sys.stderr.write(PFX + msg + os.linesep)
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sys.stderr.flush()
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except OSError:
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# e.g. see https://github.com/ValveSoftware/Proton/issues/6277
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# There's not much we can usefully do about this: printing a
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# warning to stderr isn't going to work any better the second time
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pass
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def file_is_wine_builtin_dll(path):
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if os.path.islink(path):
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contents = os.readlink(path)
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if os.path.dirname(contents).endswith((
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'/lib/wine',
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'/lib64/wine',
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'/lib/wine/fakedlls',
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'/lib64/wine/fakedlls',
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'/lib/wine/i386-unix',
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'/lib/wine/i386-windows',
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'/lib64/wine/x86_64-unix',
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'/lib64/wine/x86_64-windows'
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)):
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# This may be a broken link to a dll in a removed Proton install
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return True
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if not file_exists(path, follow_symlinks=True):
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return False
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try:
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sfile = open(path, "rb")
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sfile.seek(0x40)
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tag = sfile.read(20)
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return tag.startswith((b"Wine placeholder DLL", b"Wine builtin DLL"))
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except IOError:
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return False
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def makedirs(path):
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try:
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#replace broken symlinks with a new directory
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if os.path.islink(path) and not file_exists(path, follow_symlinks=True):
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os.remove(path)
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os.makedirs(path)
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except OSError:
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#already exists
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pass
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def merge_user_dir(src, dst):
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extant_dirs = []
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for src_dir, dirs, files in os.walk(src):
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dst_dir = src_dir.replace(src, dst, 1)
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#as described below, avoid merging game save subdirs, too
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child_of_extant_dir = False
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for dir_ in extant_dirs:
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if dir_ in dst_dir:
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child_of_extant_dir = True
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break
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if child_of_extant_dir:
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continue
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#we only want to copy into directories which don't already exist. games
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#may not react well to two save directory instances being merged.
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if not file_exists(dst_dir, follow_symlinks=True) or os.path.samefile(dst_dir, dst):
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makedirs(dst_dir)
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for dir_ in dirs:
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src_file = os.path.join(src_dir, dir_)
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dst_file = os.path.join(dst_dir, dir_)
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if os.path.islink(src_file) and not file_exists(dst_file, follow_symlinks=True):
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try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
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for file_ in files:
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src_file = os.path.join(src_dir, file_)
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dst_file = os.path.join(dst_dir, file_)
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if not file_exists(dst_file, follow_symlinks=True):
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try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
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else:
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extant_dirs += dst_dir
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def try_copy(src, dst, prefix=None, add_write_perm=True, copy_metadata=False, optional=False,
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follow_symlinks=True, track_file=None, link_debug=False):
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try:
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if prefix is not None:
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dst = os.path.join(prefix, dst)
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if os.path.isdir(dst):
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dst = os.path.join(dst, os.path.basename(src))
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if file_exists(dst, follow_symlinks=False):
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os.remove(dst)
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elif track_file and prefix is not None:
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track_file.write(os.path.relpath(dst, prefix) + '\n')
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if os.path.islink(src) and not follow_symlinks:
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shutil.copyfile(src, dst, follow_symlinks=False)
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else:
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copyfile(src, dst)
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if copy_metadata:
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shutil.copystat(src, dst, follow_symlinks=follow_symlinks)
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else:
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shutil.copymode(src, dst, follow_symlinks=follow_symlinks)
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if add_write_perm:
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new_mode = os.lstat(dst).st_mode | stat.S_IWUSR | stat.S_IWGRP
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os.chmod(dst, new_mode)
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if not file_exists(src + '.debug', follow_symlinks=True):
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link_debug = False
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if file_exists(dst + '.debug', follow_symlinks=False):
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os.remove(dst + '.debug')
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elif link_debug and track_file:
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track_file.write(os.path.relpath(dst + '.debug', prefix) + '\n')
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if link_debug:
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os.symlink(src + '.debug', dst + '.debug')
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except FileNotFoundError as e:
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if optional:
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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except PermissionError as e:
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if e.errno == errno.EPERM:
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#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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# copy_file_range implementation for old Python versions
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__syscall__copy_file_range = None
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def copy_file_range_ctypes(fd_in, fd_out, count):
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"Copy data using the copy_file_range syscall through ctypes, assuming x86_64 Linux"
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global __syscall__copy_file_range
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__NR_copy_file_range = 326
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if __syscall__copy_file_range is None:
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c_int64_p = POINTER(c_int64)
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prototype = CFUNCTYPE(c_ssize_t, c_long, c_int, c_int64_p,
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c_int, c_int64_p, c_size_t, c_uint, use_errno=True)
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__syscall__copy_file_range = prototype(('syscall', CDLL(None, use_errno=True)))
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while True:
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ret = __syscall__copy_file_range(__NR_copy_file_range, fd_in, None, fd_out, None, count, 0)
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if ret >= 0 or get_errno() != errno.EINTR:
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break
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if ret < 0:
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raise OSError(get_errno(), errno.errorcode.get(get_errno(), 'unknown'))
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return ret
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def copyfile_reflink(srcname, dstname):
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"Copy srcname to dstname, making reflink if possible"
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global copyfile
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with open(srcname, 'rb', buffering=0) as src:
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bytes_to_copy = os.fstat(src.fileno()).st_size
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try:
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with open(dstname, 'wb', buffering=0) as dst:
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while bytes_to_copy > 0:
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bytes_to_copy -= copy_file_range(src.fileno(), dst.fileno(), bytes_to_copy)
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except OSError as e:
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if e.errno not in (errno.EXDEV, errno.ENOSYS, errno.EINVAL, errno.EOPNOTSUPP):
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raise e
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if e.errno == errno.ENOSYS or e.errno == errno.EOPNOTSUPP:
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copyfile = shutil.copyfile
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shutil.copyfile(srcname, dstname)
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if hasattr(os, 'copy_file_range'):
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copyfile = copyfile_reflink
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copy_file_range = os.copy_file_range
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elif sys.platform == 'linux' and platform.machine() == 'x86_64' and sizeof(c_void_p) == 8:
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copyfile = copyfile_reflink
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copy_file_range = copy_file_range_ctypes
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else:
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copyfile = shutil.copyfile
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def try_copyfile(src, dst):
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try:
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if os.path.isdir(dst):
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dst = dst + "/" + os.path.basename(src)
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if file_exists(dst, follow_symlinks=False):
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os.remove(dst)
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copyfile(src, dst)
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except PermissionError as e:
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if e.errno == errno.EPERM:
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#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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def getmtimestr(*path_fragments):
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path = os.path.join(*path_fragments)
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try:
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return str(os.path.getmtime(path))
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except IOError:
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return "0"
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def try_get_game_library_dir():
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if "STEAM_COMPAT_INSTALL_PATH" not in g_session.env or \
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"STEAM_COMPAT_LIBRARY_PATHS" not in g_session.env:
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return None
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#find library path which is a subset of the game path
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library_paths = g_session.env["STEAM_COMPAT_LIBRARY_PATHS"].split(":")
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for path in library_paths:
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if path in g_session.env["STEAM_COMPAT_INSTALL_PATH"]:
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return path
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return None
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def try_get_steam_dir():
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if "STEAM_COMPAT_CLIENT_INSTALL_PATH" not in g_session.env:
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return None
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return g_session.env["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
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def setup_dir_drive(compat_option, drive_name, dest_dir):
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drive_path = g_compatdata.prefix_dir + "dosdevices/" + drive_name
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if compat_option in g_session.compat_config:
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if not dest_dir:
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if file_exists(drive_path, follow_symlinks=False):
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os.remove(drive_path)
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else:
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if file_exists(drive_path, follow_symlinks=False):
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cur_tgt = os.readlink(drive_path)
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if cur_tgt != dest_dir:
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os.remove(drive_path)
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os.symlink(dest_dir, drive_path)
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else:
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os.symlink(dest_dir, drive_path)
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elif file_exists(drive_path, follow_symlinks=False):
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os.remove(drive_path)
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def setup_game_dir_drive():
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setup_dir_drive("gamedrive", "s:", try_get_game_library_dir())
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def setup_steam_dir_drive():
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setup_dir_drive("steamdrive", "t:", try_get_steam_dir())
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# Function to find the installed location of DLL files for use by Wine/Proton
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# from the NVIDIA Linux driver
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#
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# See https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/issues/71 for
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# background on the chosen method of DLL discovery.
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#
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# On success, returns a str() of the absolute-path to the directory at which DLL
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# files are stored
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#
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# On failure, returns None
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def find_nvidia_wine_dll_dir():
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try:
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libdl = CDLL("libdl.so.2")
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except (OSError):
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return None
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try:
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libglx_nvidia = CDLL("libGLX_nvidia.so.0")
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except OSError:
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return None
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# from dlinfo(3)
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#
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# struct link_map {
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# ElfW(Addr) l_addr; /* Difference between the
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# address in the ELF file and
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# the address in memory */
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# char *l_name; /* Absolute pathname where
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# object was found */
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# ElfW(Dyn) *l_ld; /* Dynamic section of the
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# shared object */
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# struct link_map *l_next, *l_prev;
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# /* Chain of loaded objects */
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#
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# /* Plus additional fields private to the
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# implementation */
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# };
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RTLD_DI_LINKMAP = 2
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class link_map(Structure):
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_fields_ = [("l_addr", c_void_p), ("l_name", c_char_p), ("l_ld", c_void_p)]
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# from dlinfo(3)
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#
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# int dlinfo (void *restrict handle, int request, void *restrict info)
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dlinfo_func = libdl.dlinfo
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dlinfo_func.argtypes = c_void_p, c_int, c_void_p
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dlinfo_func.restype = c_int
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# Allocate a link_map object
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glx_nvidia_info_ptr = POINTER(link_map)()
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# Run dlinfo(3) on the handle to libGLX_nvidia.so.0, storing results at the
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# address represented by glx_nvidia_info_ptr
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if dlinfo_func(libglx_nvidia._handle,
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RTLD_DI_LINKMAP,
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addressof(glx_nvidia_info_ptr)) != 0:
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return None
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# Grab the contents our of our pointer
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glx_nvidia_info = cast(glx_nvidia_info_ptr, POINTER(link_map)).contents
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# Decode the path to our library to a str()
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if glx_nvidia_info.l_name is None:
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return None
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try:
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libglx_nvidia_path = os.fsdecode(glx_nvidia_info.l_name)
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except UnicodeDecodeError:
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return None
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# Follow any symlinks to the actual file
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libglx_nvidia_realpath = os.path.realpath(libglx_nvidia_path)
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# Go to the relative path ./nvidia/wine from our library
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nvidia_wine_dir = os.path.join(os.path.dirname(libglx_nvidia_realpath), "nvidia", "wine")
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# Check that nvngx.dll exists here, or fail
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if file_exists(os.path.join(nvidia_wine_dir, "nvngx.dll"), follow_symlinks=True):
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return nvidia_wine_dir
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return None
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EXT2_IOC_GETFLAGS = 0x80086601
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EXT2_IOC_SETFLAGS = 0x40086602
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EXT4_CASEFOLD_FL = 0x40000000
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def set_dir_casefold_bit(dir_path):
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dr = os.open(dir_path, 0o644)
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if dr < 0:
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return
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try:
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dat = array.array('I', [0])
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if fcntl.ioctl(dr, EXT2_IOC_GETFLAGS, dat, True) >= 0:
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dat[0] = dat[0] | EXT4_CASEFOLD_FL
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fcntl.ioctl(dr, EXT2_IOC_SETFLAGS, dat, False)
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except (OSError, IOError):
|
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#no problem
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pass
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os.close(dr)
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|
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class Proton:
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def __init__(self, base_dir):
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self.base_dir = base_dir + "/"
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self.dist_dir = self.path("files/")
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self.bin_dir = self.path("files/bin/")
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self.lib_dir = self.path("files/lib/")
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self.lib64_dir = self.path("files/lib64/")
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self.fonts_dir = self.path("files/share/fonts/")
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self.media_dir = self.path("files/share/media/")
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self.wine_fonts_dir = self.path("files/share/wine/fonts/")
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self.wine_inf = self.path("files/share/wine/wine.inf")
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self.version_file = self.path("version")
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self.default_pfx_dir = self.path("files/share/default_pfx/")
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self.user_settings_file = self.path("user_settings.py")
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self.wine_bin = self.bin_dir + "wine"
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self.wine64_bin = self.bin_dir + "wine64"
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self.wineserver_bin = self.bin_dir + "wineserver"
|
|
self.dist_lock = FileLock(self.path("dist.lock"), timeout=-1)
|
|
|
|
def path(self, d):
|
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return self.base_dir + d
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|
|
|
def cleanup_legacy_dist(self):
|
|
old_dist_dir = self.path("dist/")
|
|
if file_exists(old_dist_dir, follow_symlinks=True):
|
|
with self.dist_lock:
|
|
if file_exists(old_dist_dir, follow_symlinks=True):
|
|
shutil.rmtree(old_dist_dir)
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|
|
|
def do_steampipe_fixups(self):
|
|
fixups_json = self.path("steampipe_fixups.json")
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|
fixups_mtime = self.path("files/steampipe_fixups_mtime")
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|
|
if file_exists(fixups_json, follow_symlinks=True):
|
|
with self.dist_lock:
|
|
import steampipe_fixups
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|
|
|
current_fixup_mtime = None
|
|
if file_exists(fixups_mtime, follow_symlinks=True):
|
|
with open(fixups_mtime, "r") as f:
|
|
current_fixup_mtime = f.readline().strip()
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|
|
new_fixup_mtime = getmtimestr(fixups_json)
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|
|
if current_fixup_mtime != new_fixup_mtime:
|
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result_code = steampipe_fixups.do_restore(self.base_dir, fixups_json)
|
|
|
|
if result_code == 0:
|
|
with open(fixups_mtime, "w") as f:
|
|
f.write(new_fixup_mtime + "\n")
|
|
|
|
def missing_default_prefix(self):
|
|
'''Check if the default prefix dir is missing. Returns true if missing, false if present'''
|
|
return not os.path.isdir(self.default_pfx_dir)
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|
|
|
def make_default_prefix(self):
|
|
with self.dist_lock:
|
|
local_env = dict(g_session.env)
|
|
if self.missing_default_prefix():
|
|
#make default prefix
|
|
local_env["WINEPREFIX"] = self.default_pfx_dir
|
|
local_env["WINEDEBUG"] = "-all"
|
|
g_session.run_proc([self.wine_bin, "wineboot"], local_env)
|
|
g_session.run_proc([self.wineserver_bin, "-w"], local_env)
|
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|
|
class CompatData:
|
|
def __init__(self, compatdata):
|
|
self.base_dir = compatdata + "/"
|
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self.prefix_dir = self.path("pfx/")
|
|
self.version_file = self.path("version")
|
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self.config_info_file = self.path("config_info")
|
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self.tracked_files_file = self.path("tracked_files")
|
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self.prefix_lock = FileLock(self.path("pfx.lock"), timeout=-1)
|
|
|
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def path(self, d):
|
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return self.base_dir + d
|
|
|
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def remove_tracked_files(self):
|
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if not file_exists(self.tracked_files_file, follow_symlinks=True):
|
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log("Prefix has no tracked_files??")
|
|
return
|
|
|
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with open(self.tracked_files_file, "r") as tracked_files:
|
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dirs = []
|
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for f in tracked_files:
|
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path = self.prefix_dir + f.strip()
|
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if file_exists(path, follow_symlinks=False):
|
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if os.path.isfile(path) or os.path.islink(path):
|
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os.remove(path)
|
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else:
|
|
dirs.append(path)
|
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for d in dirs:
|
|
try:
|
|
os.rmdir(d)
|
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except OSError:
|
|
#not empty
|
|
pass
|
|
|
|
os.remove(self.tracked_files_file)
|
|
os.remove(self.version_file)
|
|
|
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def upgrade_pfx(self, old_ver):
|
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if old_ver == CURRENT_PREFIX_VERSION:
|
|
return
|
|
|
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log("Upgrading prefix from " + str(old_ver) + " to " + CURRENT_PREFIX_VERSION + " (" + self.base_dir + ")")
|
|
|
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if old_ver is None:
|
|
return
|
|
|
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if '-' not in old_ver:
|
|
#How can this happen??
|
|
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
|
|
#If it does, just let the Wine upgrade happen and hope it works...
|
|
return
|
|
|
|
try:
|
|
old_proton_ver, old_prefix_ver = old_ver.split('-')
|
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old_proton_maj, old_proton_min = old_proton_ver.split('.')
|
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new_proton_ver, _ = CURRENT_PREFIX_VERSION.split('-')
|
|
new_proton_maj, new_proton_min = new_proton_ver.split('.')
|
|
|
|
if int(new_proton_maj) < int(old_proton_maj) or \
|
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(int(new_proton_maj) == int(old_proton_maj) and \
|
|
int(new_proton_min) < int(old_proton_min)):
|
|
log("Removing newer prefix")
|
|
if old_proton_ver == "3.7" and not file_exists(self.tracked_files_file, follow_symlinks=True):
|
|
#proton 3.7 did not generate tracked_files, so copy it into place first
|
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try_copy(g_proton.path("proton_3.7_tracked_files"), self.tracked_files_file)
|
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self.remove_tracked_files()
|
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path = self.prefix_dir + "/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/version.txt"
|
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if file_exists(path, follow_symlinks=False) and os.path.isfile(path):
|
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os.remove(path)
|
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return
|
|
|
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if old_proton_ver == "3.7" and old_prefix_ver == "1":
|
|
if not file_exists(self.prefix_dir + "/drive_c/windows/syswow64/kernel32.dll", follow_symlinks=True):
|
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#shipped a busted 64-bit-only installation on 20180822. detect and wipe clean
|
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log("Detected broken 64-bit-only installation, re-creating prefix.")
|
|
shutil.rmtree(self.prefix_dir)
|
|
return
|
|
|
|
#replace broken .NET installations with wine-mono support
|
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if file_exists(self.prefix_dir + "/drive_c/windows/Microsoft.NET/NETFXRepair.exe", follow_symlinks=True) and \
|
|
file_is_wine_builtin_dll(self.prefix_dir + "/drive_c/windows/system32/mscoree.dll"):
|
|
log("Broken .NET installation detected, switching to wine-mono.")
|
|
#deleting this directory allows wine-mono to work
|
|
shutil.rmtree(self.prefix_dir + "/drive_c/windows/Microsoft.NET")
|
|
|
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#prior to prefix version 4.11-2, all controllers were xbox controllers. wipe out the old registry entries.
|
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if (int(old_proton_maj) < 4 or (int(old_proton_maj) == 4 and int(old_proton_min) == 11)) and \
|
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int(old_prefix_ver) < 2:
|
|
log("Removing old xinput registry entries.")
|
|
with open(self.prefix_dir + "system.reg", "r") as reg_in:
|
|
with open(self.prefix_dir + "system.reg.new", "w") as reg_out:
|
|
for line in reg_in:
|
|
if line[0] == '[' and "CurrentControlSet" in line and "IG_" in line:
|
|
if "DeviceClasses" in line:
|
|
reg_out.write(line.replace("DeviceClasses", "DeviceClasses_old"))
|
|
elif "Enum" in line:
|
|
reg_out.write(line.replace("Enum", "Enum_old"))
|
|
else:
|
|
reg_out.write(line)
|
|
try:
|
|
os.rename(self.prefix_dir + "system.reg", self.prefix_dir + "system.reg.old")
|
|
except OSError:
|
|
os.remove(self.prefix_dir + "system.reg")
|
|
pass
|
|
|
|
try:
|
|
os.rename(self.prefix_dir + "system.reg.new", self.prefix_dir + "system.reg")
|
|
except OSError:
|
|
log("Unable to write new registry file to " + self.prefix_dir + "system.reg")
|
|
pass
|
|
|
|
# Prior to prefix version 6.3-3, ShellExecute* APIs used DDE.
|
|
# Wipe out old registry entries.
|
|
if int(old_proton_maj) < 6 or (int(old_proton_maj) == 6 and int(old_proton_min) < 3) or \
|
|
(int(old_proton_maj) == 6 and int(old_proton_min) == 3 and int(old_prefix_ver) < 3):
|
|
delete_keys = {
|
|
"[Software\\\\Classes\\\\htmlfile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\pdffile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\xmlfile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\ftp\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\http\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\https\\\\shell\\\\open\\\\ddeexec",
|
|
}
|
|
dde_wb = '@="\\"C:\\\\windows\\\\system32\\\\winebrowser.exe\\" -nohome"'
|
|
|
|
sysreg_fp = self.prefix_dir + "system.reg"
|
|
new_sysreg_fp = self.prefix_dir + "system.reg.new"
|
|
|
|
log("Removing ShellExecute DDE registry entries.")
|
|
|
|
with open(sysreg_fp, "r") as reg_in:
|
|
with open(new_sysreg_fp, "w") as reg_out:
|
|
for line in reg_in:
|
|
if line[:line.find("ddeexec")+len("ddeexec")] in delete_keys:
|
|
reg_out.write(line.replace("ddeexec", "ddeexec_old", 1))
|
|
elif line.rstrip() == dde_wb:
|
|
reg_out.write(line.replace("-nohome", "%1"))
|
|
else:
|
|
reg_out.write(line)
|
|
|
|
# Slightly randomize backup file name to avoid colliding with
|
|
# other backups.
|
|
backup_sysreg_fp = "{}system.reg.{:x}.old".format(self.prefix_dir, randrange(16 ** 8))
|
|
|
|
try:
|
|
os.rename(sysreg_fp, backup_sysreg_fp)
|
|
except OSError:
|
|
log("Failed to back up old system.reg. Simply deleting it.")
|
|
os.remove(sysreg_fp)
|
|
pass
|
|
|
|
try:
|
|
os.rename(new_sysreg_fp, sysreg_fp)
|
|
except OSError:
|
|
log("Unable to write new registry file to " + sysreg_fp)
|
|
pass
|
|
|
|
stale_builtins = [self.prefix_dir + "/drive_c/windows/system32/amd_ags_x64.dll",
|
|
self.prefix_dir + "/drive_c/windows/syswow64/amd_ags_x64.dll",
|
|
self.prefix_dir + "/drive_c/windows/system32/ir50_32.dll",
|
|
self.prefix_dir + "/drive_c/windows/syswow64/ir50_32.dll" ]
|
|
for builtin in stale_builtins:
|
|
if file_exists(builtin, follow_symlinks=False) and file_is_wine_builtin_dll(builtin):
|
|
log("Removing stale builtin " + builtin)
|
|
os.remove(builtin)
|
|
|
|
except ValueError:
|
|
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
|
|
#Just let the Wine upgrade happen and hope it works...
|
|
return
|
|
|
|
def pfx_copy(self, src, dst, dll_copy=False):
|
|
if os.path.islink(src):
|
|
contents = os.readlink(src)
|
|
if os.path.dirname(contents).endswith(('/lib/wine/i386-unix', '/lib/wine/i386-windows', '/lib64/wine/x86_64-unix', '/lib64/wine/x86_64-windows')):
|
|
# wine builtin dll
|
|
# make the destination an absolute symlink
|
|
contents = os.path.normpath(os.path.join(os.path.dirname(src), contents))
|
|
if dll_copy:
|
|
try_copyfile(src, dst)
|
|
else:
|
|
os.symlink(contents, dst)
|
|
else:
|
|
try_copyfile(src, dst)
|
|
|
|
def copy_pfx(self):
|
|
with open(self.tracked_files_file, "w") as tracked_files:
|
|
for src_dir, dirs, files in os.walk(g_proton.default_pfx_dir):
|
|
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
|
|
if len(rel_dir) > 0:
|
|
rel_dir = rel_dir + "/"
|
|
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
|
|
if not file_exists(dst_dir, follow_symlinks=True):
|
|
makedirs(dst_dir)
|
|
tracked_files.write(rel_dir + "\n")
|
|
for dir_ in dirs:
|
|
src_file = os.path.join(src_dir, dir_)
|
|
dst_file = os.path.join(dst_dir, dir_)
|
|
if os.path.islink(src_file) and not file_exists(dst_file, follow_symlinks=True):
|
|
self.pfx_copy(src_file, dst_file)
|
|
for file_ in files:
|
|
src_file = os.path.join(src_dir, file_)
|
|
dst_file = os.path.join(dst_dir, file_)
|
|
if not file_exists(dst_file, follow_symlinks=True):
|
|
self.pfx_copy(src_file, dst_file)
|
|
tracked_files.write(rel_dir + file_ + "\n")
|
|
# Set .update-timestamp so Wine doesn't try to update the prefix.
|
|
# This is needed in case the mtime of wine.inf has changed in distribution.
|
|
with open(os.path.join(self.prefix_dir, '.update-timestamp'), 'w') as update_timestamp:
|
|
mtime = int(os.stat(g_proton.wine_inf).st_mtime)
|
|
update_timestamp.write(str(mtime))
|
|
|
|
def update_builtin_libs(self, dll_copy_patterns):
|
|
dll_copy_patterns = dll_copy_patterns.split(',')
|
|
prev_tracked_files = set()
|
|
with open(self.tracked_files_file, "r") as tracked_files:
|
|
for line in tracked_files:
|
|
prev_tracked_files.add(line.strip())
|
|
with open(self.tracked_files_file, "a") as tracked_files:
|
|
for src_dir, _, files in os.walk(g_proton.default_pfx_dir):
|
|
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
|
|
if len(rel_dir) > 0:
|
|
rel_dir = rel_dir + "/"
|
|
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
|
|
if not file_exists(dst_dir, follow_symlinks=True):
|
|
makedirs(dst_dir)
|
|
tracked_files.write(rel_dir + "\n")
|
|
for file_ in files:
|
|
src_file = os.path.join(src_dir, file_)
|
|
dst_file = os.path.join(dst_dir, file_)
|
|
if not file_is_wine_builtin_dll(src_file):
|
|
# Not a builtin library
|
|
continue
|
|
if file_is_wine_builtin_dll(dst_file):
|
|
os.unlink(dst_file)
|
|
elif file_exists(dst_file, follow_symlinks=False):
|
|
# builtin library was replaced
|
|
continue
|
|
else:
|
|
os.makedirs(dst_dir, exist_ok=True)
|
|
dll_copy = any(fnmatch.fnmatch(file_, pattern) for pattern in dll_copy_patterns)
|
|
self.pfx_copy(src_file, dst_file, dll_copy)
|
|
tracked_name = rel_dir + file_
|
|
if tracked_name not in prev_tracked_files:
|
|
tracked_files.write(tracked_name + "\n")
|
|
|
|
def create_symlink(self, lname, fname):
|
|
if file_exists(lname, follow_symlinks=False):
|
|
if os.path.islink(lname):
|
|
os.remove(lname)
|
|
os.symlink(fname, lname)
|
|
else:
|
|
os.symlink(fname, lname)
|
|
|
|
def create_fonts_symlinks(self):
|
|
ALTERNATIVES = {
|
|
('1313860', 'arial.ttf'), # FIFA 21
|
|
('1506830', 'arial.ttf'), # FIFA 22
|
|
}
|
|
windowsfonts = self.prefix_dir + "/drive_c/windows/Fonts"
|
|
makedirs(windowsfonts)
|
|
sgi = os.environ.get('SteamGameId', '')
|
|
for fonts_dir in [g_proton.fonts_dir, g_proton.wine_fonts_dir]:
|
|
for font in os.listdir(fonts_dir):
|
|
if not font.endswith('.ttf') and not font.endswith('.ttc'):
|
|
continue
|
|
lname = os.path.join(windowsfonts, font)
|
|
fname = os.path.join(fonts_dir, font)
|
|
if (sgi, font) in ALTERNATIVES:
|
|
fname = os.path.join(fonts_dir, 'alt', font)
|
|
self.create_symlink(lname, fname)
|
|
|
|
def migrate_user_paths(self):
|
|
#move winxp-style paths to vista+ paths. we can't do this in
|
|
#upgrade_pfx because Steam may drop cloud files here at any time.
|
|
for (old, new, link) in \
|
|
[
|
|
("drive_c/users/steamuser/Local Settings/Application Data",
|
|
self.prefix_dir + "drive_c/users/steamuser/AppData/Local",
|
|
"../AppData/Local"),
|
|
("drive_c/users/steamuser/Application Data",
|
|
self.prefix_dir + "drive_c/users/steamuser/AppData/Roaming",
|
|
"./AppData/Roaming"),
|
|
("drive_c/users/steamuser/My Documents",
|
|
self.prefix_dir + "drive_c/users/steamuser/Documents",
|
|
"./Documents"),
|
|
]:
|
|
|
|
#running unofficial Proton/Wine builds against a Proton prefix could
|
|
#create an infinite symlink loop. detect this and clean it up.
|
|
if file_exists(new, follow_symlinks=False) and os.path.islink(new) and os.readlink(new).endswith(old):
|
|
os.remove(new)
|
|
|
|
old = self.prefix_dir + old
|
|
|
|
if file_exists(old, follow_symlinks=False) and not os.path.islink(old):
|
|
merge_user_dir(src=old, dst=new)
|
|
os.rename(old, old + " BACKUP")
|
|
if not file_exists(old, follow_symlinks=False):
|
|
makedirs(os.path.dirname(old))
|
|
os.symlink(src=link, dst=old)
|
|
elif os.path.islink(old) and not (os.readlink(old) == link):
|
|
os.remove(old)
|
|
os.symlink(src=link, dst=old)
|
|
|
|
def setup_prefix(self):
|
|
with self.prefix_lock:
|
|
if file_exists(self.version_file, follow_symlinks=True):
|
|
with open(self.version_file, "r") as f:
|
|
old_ver = f.readline().strip()
|
|
else:
|
|
old_ver = None
|
|
|
|
self.upgrade_pfx(old_ver)
|
|
|
|
if not file_exists(self.prefix_dir, follow_symlinks=True):
|
|
makedirs(self.prefix_dir + "/drive_c")
|
|
set_dir_casefold_bit(self.prefix_dir + "/drive_c")
|
|
|
|
if not file_exists(self.prefix_dir + "/user.reg", follow_symlinks=True):
|
|
self.copy_pfx()
|
|
|
|
self.migrate_user_paths()
|
|
|
|
if not file_exists(self.prefix_dir + "/dosdevices/c:", follow_symlinks=False):
|
|
os.symlink("../drive_c", self.prefix_dir + "/dosdevices/c:")
|
|
|
|
if not file_exists(self.prefix_dir + "/dosdevices/z:", follow_symlinks=False):
|
|
os.symlink("/", self.prefix_dir + "/dosdevices/z:")
|
|
|
|
# collect configuration info
|
|
steamdir = os.environ["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
|
|
|
|
use_wined3d = "wined3d" in g_session.compat_config
|
|
use_dxvk_dxgi = not use_wined3d and \
|
|
not ("WINEDLLOVERRIDES" in g_session.env and "dxgi=b" in g_session.env["WINEDLLOVERRIDES"])
|
|
use_nvapi = 'disablenvapi' not in g_session.compat_config or 'forcenvapi' in g_session.compat_config
|
|
use_dxvk_d3d8 = "dxvkd3d8" in g_session.compat_config
|
|
|
|
builtin_dll_copy = os.environ.get("PROTON_DLL_COPY",
|
|
#dxsetup redist
|
|
"d3dcompiler_*.dll," +
|
|
"d3dcsx*.dll," +
|
|
"d3dx*.dll," +
|
|
"dx8vb.dll," +
|
|
"x3daudio*.dll," +
|
|
"xactengine*.dll," +
|
|
"xapofx*.dll," +
|
|
"xaudio*.dll," +
|
|
"xinput*.dll," +
|
|
|
|
#vcruntime redist
|
|
"atl*.dll," +
|
|
"concrt*.dll," +
|
|
"msvcp*.dll," +
|
|
"msvcr*.dll," +
|
|
"msvcm*.dll," +
|
|
"vcamp1*.dll," +
|
|
"vcomp1*.dll," +
|
|
"vccorlib1*.dll," +
|
|
"vcruntime1*.dll," +
|
|
|
|
#some games balk at ntdll symlink(?)
|
|
"ntdll.dll," +
|
|
|
|
#some games require official vulkan loader
|
|
"vulkan-1.dll," +
|
|
|
|
#let the games install native
|
|
"ir50_32.dll"
|
|
)
|
|
|
|
# If any of this info changes, we must rerun the tasks below
|
|
prefix_info = '\n'.join((
|
|
CURRENT_PREFIX_VERSION,
|
|
g_proton.fonts_dir,
|
|
g_proton.lib_dir,
|
|
g_proton.lib64_dir,
|
|
steamdir,
|
|
getmtimestr(steamdir, 'legacycompat', 'steamclient.dll'),
|
|
getmtimestr(steamdir, 'legacycompat', 'steamclient64.dll'),
|
|
getmtimestr(steamdir, 'legacycompat', 'Steam.dll'),
|
|
g_proton.default_pfx_dir,
|
|
getmtimestr(g_proton.default_pfx_dir, 'system.reg'),
|
|
str(use_wined3d),
|
|
str(use_dxvk_dxgi),
|
|
builtin_dll_copy,
|
|
str(use_nvapi),
|
|
str(use_dxvk_d3d8),
|
|
))
|
|
|
|
# check whether any prefix config has changed
|
|
try:
|
|
with open(self.config_info_file, "r") as f:
|
|
old_prefix_info = f.read()
|
|
except IOError:
|
|
old_prefix_info = ""
|
|
|
|
if old_ver != CURRENT_PREFIX_VERSION or old_prefix_info != prefix_info:
|
|
# update builtin dll symlinks or copies
|
|
self.update_builtin_libs(builtin_dll_copy)
|
|
|
|
with open(self.config_info_file, "w") as f:
|
|
f.write(prefix_info)
|
|
|
|
with open(self.version_file, "w") as f:
|
|
f.write(CURRENT_PREFIX_VERSION + "\n")
|
|
|
|
#create font files symlinks
|
|
self.create_fonts_symlinks()
|
|
|
|
with open(self.tracked_files_file, "a") as tracked_files:
|
|
#copy steam files into place
|
|
steam_dir = "drive_c/Program Files (x86)/Steam/"
|
|
makedirs(self.prefix_dir + steam_dir)
|
|
filestocopy = [("steamclient.dll", "steamclient.dll"),
|
|
("steamclient64.dll", "steamclient64.dll"),
|
|
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll"),
|
|
("SteamService.exe", "steam.exe"),
|
|
("Steam.dll", "Steam.dll")]
|
|
for (src,tgt) in filestocopy:
|
|
srcfile = steamdir + '/legacycompat/' + src
|
|
if os.path.isfile(srcfile):
|
|
try_copy(srcfile, steam_dir + tgt, prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
filestocopy = [("steamclient64.dll", "steamclient64.dll"),
|
|
("GameOverlayRenderer.dll", "GameOverlayRenderer.dll"),
|
|
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll")]
|
|
for (src,tgt) in filestocopy:
|
|
srcfile = g_proton.path(src)
|
|
if os.path.isfile(srcfile):
|
|
try_copy(srcfile, steam_dir + tgt, prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
#copy openvr files into place
|
|
makedirs(self.prefix_dir + "/drive_c/vrclient/bin")
|
|
try_copy(g_proton.lib_dir + "wine/i386-windows/vrclient.dll", "drive_c/vrclient/bin",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib64_dir + "wine/x86_64-windows/vrclient_x64.dll", "drive_c/vrclient/bin",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
try_copy(g_proton.lib_dir + "wine/dxvk/openvr_api_dxvk.dll", "drive_c/windows/syswow64",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib64_dir + "wine/dxvk/openvr_api_dxvk.dll", "drive_c/windows/system32",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
makedirs(self.prefix_dir + "/drive_c/openxr")
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/openxr/wineopenxr64.json", "drive_c/openxr",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
#copy vkd3d files into place
|
|
try_copy(g_proton.lib64_dir + "vkd3d/libvkd3d-1.dll", "drive_c/windows/system32",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib_dir + "vkd3d/libvkd3d-1.dll", "drive_c/windows/syswow64",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib64_dir + "vkd3d/libvkd3d-shader-1.dll", "drive_c/windows/system32",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib_dir + "vkd3d/libvkd3d-shader-1.dll", "drive_c/windows/syswow64",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
if use_wined3d:
|
|
dxvkfiles = []
|
|
vkd3d_protonfiles = []
|
|
wined3dfiles = ["d3d12", "d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
|
|
else:
|
|
dxvkfiles = ["d3d11", "d3d10core", "d3d9"]
|
|
vkd3d_protonfiles = ["d3d12", "d3d12core"]
|
|
wined3dfiles = []
|
|
|
|
if use_dxvk_dxgi:
|
|
dxvkfiles.append("dxgi")
|
|
else:
|
|
wined3dfiles.append("dxgi")
|
|
|
|
if use_dxvk_d3d8:
|
|
dxvkfiles.append("d3d8")
|
|
else:
|
|
wined3dfiles.append("d3d8")
|
|
|
|
for f in wined3dfiles:
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/windows/system32/" + f + ".dll", "drive_c/windows/system32",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/windows/syswow64/" + f + ".dll", "drive_c/windows/syswow64",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
for f in dxvkfiles:
|
|
try_copy(g_proton.lib64_dir + "wine/dxvk/" + f + ".dll", "drive_c/windows/system32",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib_dir + "wine/dxvk/" + f + ".dll", "drive_c/windows/syswow64",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
g_session.dlloverrides[f] = "n"
|
|
|
|
for f in vkd3d_protonfiles:
|
|
try_copy(g_proton.lib64_dir + "wine/vkd3d-proton/" + f + ".dll", "drive_c/windows/system32",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib_dir + "wine/vkd3d-proton/" + f + ".dll", "drive_c/windows/syswow64",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
g_session.dlloverrides[f] = "n"
|
|
|
|
# If the user requested the NVAPI be available, copy it into place.
|
|
# If they didn't, clean up any stray nvapi DLLs.
|
|
if use_nvapi:
|
|
try_copy(g_proton.lib64_dir + "wine/nvapi/nvapi64.dll", "drive_c/windows/system32",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
try_copy(g_proton.lib_dir + "wine/nvapi/nvapi.dll", "drive_c/windows/syswow64",
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
g_session.dlloverrides["nvapi64"] = "n"
|
|
g_session.dlloverrides["nvapi"] = "n"
|
|
g_session.dlloverrides["nvcuda"] = "b"
|
|
else:
|
|
nvapi64_dll = self.prefix_dir + "drive_c/windows/system32/nvapi64.dll"
|
|
nvapi32_dll = self.prefix_dir + "drive_c/windows/syswow64/nvapi.dll"
|
|
if file_exists(nvapi64_dll, follow_symlinks=False):
|
|
os.unlink(nvapi64_dll)
|
|
if file_exists(nvapi64_dll + '.debug', follow_symlinks=False):
|
|
os.unlink(nvapi64_dll + '.debug')
|
|
if file_exists(nvapi32_dll, follow_symlinks=False):
|
|
os.unlink(nvapi32_dll)
|
|
if file_exists(nvapi32_dll + '.debug', follow_symlinks=False):
|
|
os.unlink(nvapi32_dll + '.debug')
|
|
|
|
# Try to detect known DLLs that ship with the NVIDIA Linux Driver
|
|
# and add them into the prefix
|
|
nvidia_wine_dll_dir = find_nvidia_wine_dll_dir()
|
|
if nvidia_wine_dll_dir:
|
|
for dll in ["_nvngx.dll", "nvngx.dll"]:
|
|
try_copy(nvidia_wine_dll_dir + "/" + dll, "drive_c/windows/system32", optional=True,
|
|
prefix=self.prefix_dir, track_file=tracked_files, link_debug=True)
|
|
|
|
setup_game_dir_drive()
|
|
setup_steam_dir_drive()
|
|
|
|
# add Steam ffmpeg libraries to path
|
|
use_ffmpeg = "PROTON_NO_STEAM_FFMPEG" not in os.environ or not nonzero(os.environ["PROTON_NO_STEAM_FFMPEG"])
|
|
if use_ffmpeg and 'nosteamffmpeg' not in g_session.compat_config:
|
|
prepend_to_env_str(g_session.env, ld_path_var, steamdir + "/ubuntu12_64/video/:" + steamdir + "/ubuntu12_32/video/", ":")
|
|
|
|
def comma_escaped(s):
|
|
escaped = False
|
|
idx = -1
|
|
while s[idx] == '\\':
|
|
escaped = not escaped
|
|
idx = idx - 1
|
|
return escaped
|
|
|
|
#hopefully short-lived, app-specific workarounds for Proton bugs
|
|
def default_compat_config():
|
|
ret = set()
|
|
if "SteamAppId" in os.environ:
|
|
appid = os.environ["SteamAppId"]
|
|
if appid in [
|
|
#affected by CW bug 19126
|
|
"536280", #Disintegration
|
|
"707030", #POSTAL 4: No Regerts
|
|
"1331440", #FUSER
|
|
"1359980", #POSTAL: Brain Damaged
|
|
"1766430", #POSTAL Brain Damaged Demo
|
|
"692890", #Roboquest
|
|
|
|
#affected by CW bug 19741
|
|
"1017900", #Age of Empires: Definitive Edition
|
|
|
|
#CW bug 23986
|
|
"1928420",
|
|
]:
|
|
ret.add("nomfdxgiman")
|
|
|
|
if appid in [
|
|
# OPWR may be causing text input delays in login windows in these games on Wayland due to
|
|
# blit happening before presentation
|
|
"1172620", #Sea of Thieves
|
|
"962130", #Grounded
|
|
"495420", #State of Decay 2: Juggernaut Edition
|
|
"976730", #Halo: The Master Chief Collection
|
|
"1017900", #Age of Empires: Definitive Edition
|
|
"1056090", #Ori and the Will of the Wisps
|
|
"1293830", #Forza Horizon 4
|
|
"1551360", #Forza Horizon 5
|
|
"271590", #Grand Theft Auto V
|
|
"5699", #Grand Theft Auto V Premium Edition
|
|
"1174180", #Red Dead Redemption 2
|
|
"1404210", #Red Dead Online
|
|
"12210", #Grand Theft Auto IV: Complete Edition
|
|
"204100", #Max Payne 3
|
|
"110800", #L.A. Noire
|
|
"12200", #Bully: Scholarship Edition
|
|
"12120", #Grand Theft Auto: San Andreas
|
|
"12110", #Grand Theft Auto: Vice City
|
|
"12100", #Grand Theft Auto III
|
|
"722230", #L.A. Noire: The VR Case Files
|
|
"813780", #Age of Empires II: Definitive Edition
|
|
"933110", #Age of Empires III: Definitive Edition
|
|
"1466860", #Age of Empires IV
|
|
"1097840", #Gears 5
|
|
"1244950", #Battletoads
|
|
"1189800", #Bleeding Edge
|
|
"1184050", #Gears Tactics
|
|
"1240440", #Halo Infinite
|
|
"1250410", #Microsoft Flight Simulator
|
|
"1672970", #Minecraft Dungeons
|
|
"1180660", #Tell Me Why
|
|
"1238430", #Tell Me Why Chapter 2
|
|
"1266670", #Tell Me Why Chapter 3
|
|
# Other issues arising from OWPR code path in apps, e. g., hitting unimplemented bits in
|
|
# d3dcompiler.
|
|
"230410", #Warframe
|
|
]:
|
|
ret.add("noopwr")
|
|
|
|
if appid == "1621680":
|
|
ret.add("noforcelgadd")
|
|
|
|
if appid in [
|
|
"257420", #Serious Sam 4
|
|
]:
|
|
ret.add("hidevggpu")
|
|
|
|
if appid in [
|
|
"1341820", #As Dusk falls
|
|
"280790", #Creativerse
|
|
"306130", #The Elder Scrolls Online
|
|
"24010", #Train Simulator
|
|
"374320", #DARK SOULS III
|
|
"65500", #Aura: Fate of the Ages
|
|
"4000", #Garry's Mod
|
|
"383120", #Empyrion - Galactic Survival
|
|
"2371630", #Sword Art Online: Integral Factor
|
|
"460790", #Bayonetta
|
|
"273590", #Descent 3
|
|
"834530", #Yakuza Kiwami
|
|
"714010", #Aimlabs
|
|
]:
|
|
ret.add("gamedrive")
|
|
|
|
if appid in [
|
|
"202990", #Call of Duty: Black Ops II - Multiplayer
|
|
"212910", #Call of Duty: Black Ops II - Zombies
|
|
"499100", #Dark Parables: The Exiled Prince Collector's Edition (499100)
|
|
"1404090", #Trivia Tricks
|
|
"2052410", #WITCH ON THE HOLY NIGHT
|
|
"789910", #Planet of the Apes: Last Frontier
|
|
]:
|
|
ret.add("heapdelayfree")
|
|
|
|
if appid in [
|
|
"21980", #Call of Juarez: Bound in Blood
|
|
"553850", #Helldivers 2
|
|
"2055290", #Sonic Colors: Ultimate
|
|
]:
|
|
ret.add("heapzeromemory")
|
|
|
|
if appid in [
|
|
"2630", #Call of Duty 2
|
|
"1060210", #Disaster Report 4: Summer Memories
|
|
]:
|
|
ret.add("nofsync")
|
|
ret.add("noesync")
|
|
|
|
if appid in [
|
|
# disable dxvknvapi for titles which dislike it
|
|
"1088850", #Marvel's Guardians of the Galaxy
|
|
"1418100", #Swords of Legends Online
|
|
"2080180", #Go Home Annie Demo
|
|
"1939100", #Go Home Annie
|
|
"108710", #Alan Wake
|
|
"435150", #Divinity: Original Sin 2 - Definitive Edition
|
|
"505170", #Carmageddon: Max Damage
|
|
"109600", #Neverwinter
|
|
"9900", #Star Trek Online
|
|
"9880", #Champions Online
|
|
"202750", #Alan Wake's American Nightmare
|
|
"255220", #GRID Autosport
|
|
"44350", #GRID 2
|
|
]:
|
|
ret.add("disablenvapi")
|
|
|
|
if appid in [
|
|
"2395210" #Tony Hawk's Pro Skater 1 + 2
|
|
]:
|
|
ret.add("forcenvapi")
|
|
|
|
if appid in [
|
|
"1252330" #Deathloop
|
|
]:
|
|
ret.add("hideapu")
|
|
|
|
if "STEAM_COMPAT_APP_ID" in os.environ:
|
|
appid = os.environ["STEAM_COMPAT_APP_ID"]
|
|
if appid in [
|
|
"7000", # Tomb Raider: Legend
|
|
"8000", # Tomb Raider: Anniversary
|
|
"22300", # Fallout 3
|
|
"22370", # Fallout 3: Game of the Year Edition
|
|
"72850", # The Elder Scrolls V: Skyrim
|
|
"377160", # Fallout 4
|
|
"397950", # Clustertruck
|
|
"489830", # The Elder Scrolls V: Skyrim Special Edition
|
|
"712180", # Mugsters
|
|
"1818750", # MultiVersus
|
|
]:
|
|
ret.add("xalia")
|
|
|
|
if appid in [
|
|
"255960", #Bad Mojo Redux
|
|
]:
|
|
ret.add("gamedrive")
|
|
|
|
return ret
|
|
|
|
default_cpu_limit = {
|
|
"19900" : 16, # Far Cry 2
|
|
"298110" : 16, # Far Cry 4
|
|
"20920" : 16, # The Witcher 2: Assassins of Kings Enchanced Edition
|
|
"35130" : 16, # Lara Croft and the Guardian of Light
|
|
"55150" : 16, # Warhammer 40,000: Space Marine
|
|
"204450" : 16, # Call of Juarez: Gunslinger
|
|
"15620" : 8, # Warhammer 40,000: Dawn of War II
|
|
"20570" : 8, # Warhammer 40,000: Dawn of War II - Chaos Rising
|
|
"56400" : 8, # Warhammer 40,000: Dawn of War II - Retribution
|
|
"618970" : 4, # Outcast - Second Contact
|
|
"10150" : 8, # Prototype
|
|
"2229830" : 1, # Command & Conquer and The Covert Operations
|
|
}
|
|
|
|
class Session:
|
|
def __init__(self):
|
|
self.log_file = None
|
|
self.env = dict(os.environ)
|
|
self.dlloverrides = {
|
|
"steam.exe": "b", #always use our special built-in steam.exe
|
|
"dotnetfx35.exe": "b", #replace the broken installer, as does Windows
|
|
"dotnetfx35setup.exe": "b",
|
|
"beclient.dll": "b,n",
|
|
"beclient_x64.dll": "b,n",
|
|
}
|
|
|
|
# CW Bug 21737. Locoland executable happens to be steam.exe.
|
|
if os.environ.get("SteamGameId", 0) == "352130":
|
|
del self.dlloverrides["steam.exe"]
|
|
|
|
self.compat_config = default_compat_config()
|
|
self.cmdlineappend = []
|
|
|
|
if "STEAM_COMPAT_CONFIG" in os.environ:
|
|
config = os.environ["STEAM_COMPAT_CONFIG"]
|
|
|
|
while config:
|
|
(cur, _, config) = config.partition(',')
|
|
if cur.startswith("cmdlineappend:"):
|
|
while comma_escaped(cur):
|
|
(a, _, c) = config.partition(',')
|
|
cur = cur[:-1] + ',' + a
|
|
config = c
|
|
self.cmdlineappend.append(cur[14:].replace('\\\\','\\'))
|
|
else:
|
|
self.compat_config.add(cur)
|
|
|
|
#turn forcelgadd on by default unless it is disabled in compat config
|
|
if "noforcelgadd" not in self.compat_config:
|
|
self.compat_config.add("forcelgadd")
|
|
|
|
appid = os.environ.get("SteamGameId", 0)
|
|
if "PROTON_CPU_TOPOLOGY" in self.env:
|
|
self.env["WINE_CPU_TOPOLOGY"] = self.env["PROTON_CPU_TOPOLOGY"]
|
|
elif appid in default_cpu_limit:
|
|
self.env["WINE_CPU_TOPOLOGY"] = str(default_cpu_limit[appid])
|
|
|
|
def init_wine(self):
|
|
if "HOST_LC_ALL" in self.env and len(self.env["HOST_LC_ALL"]) > 0:
|
|
#steam sets LC_ALL=C to help some games, but Wine requires the real value
|
|
#in order to do path conversion between win32 and host. steam sets
|
|
#HOST_LC_ALL to allow us to use the real value.
|
|
self.env["LC_ALL"] = self.env["HOST_LC_ALL"]
|
|
else:
|
|
self.env.pop("LC_ALL", "")
|
|
|
|
# CW-Bug-Id: #23185 Enable the new SDL 2.30 Steam Input integration.
|
|
if "SteamVirtualGamepadInfo_Proton" in self.env and "SteamVirtualGamepadInfo" not in self.env:
|
|
self.env["SteamVirtualGamepadInfo"] = self.env["SteamVirtualGamepadInfo_Proton"]
|
|
|
|
self.env.pop("WINEARCH", "")
|
|
|
|
if 'ORIG_'+ld_path_var not in os.environ:
|
|
# Allow wine to restore this when calling an external app.
|
|
self.env['ORIG_'+ld_path_var] = os.environ.get(ld_path_var, '')
|
|
|
|
prepend_to_env_str(self.env, ld_path_var, g_proton.lib64_dir + ":" + g_proton.lib_dir, ":")
|
|
|
|
self.env["WINEDLLPATH"] = g_proton.lib64_dir + "/wine:" + g_proton.lib_dir + "/wine"
|
|
|
|
self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] = g_proton.lib64_dir + "gstreamer-1.0" + ":" + g_proton.lib_dir + "gstreamer-1.0"
|
|
self.env["WINE_GST_REGISTRY_DIR"] = g_compatdata.path("gstreamer-1.0/")
|
|
|
|
if "STEAM_COMPAT_MEDIA_PATH" in os.environ:
|
|
old_audiofoz_path = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/audio.foz"
|
|
if file_exists(old_audiofoz_path, follow_symlinks=False):
|
|
os.remove(old_audiofoz_path)
|
|
self.env["MEDIACONV_AUDIO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/audiov2.foz"
|
|
self.env["MEDIACONV_VIDEO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/video.foz"
|
|
|
|
if "STEAM_COMPAT_TRANSCODED_MEDIA_PATH" in os.environ:
|
|
self.env["MEDIACONV_AUDIO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_audio.foz"
|
|
self.env["MEDIACONV_VIDEO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_video.foz"
|
|
|
|
self.env["MEDIACONV_BLANK_VIDEO_FILE"] = g_proton.media_dir + "blank.mkv"
|
|
self.env["MEDIACONV_BLANK_AUDIO_FILE"] = g_proton.media_dir + "blank.ptna"
|
|
|
|
prepend_to_env_str(self.env, "PATH", g_proton.bin_dir, ":")
|
|
|
|
def check_environment(self, env_name, config_name):
|
|
if env_name not in self.env:
|
|
return False
|
|
if nonzero(self.env[env_name]):
|
|
self.compat_config.add(config_name)
|
|
else:
|
|
self.compat_config.discard(config_name)
|
|
return True
|
|
|
|
def try_log_slr_versions(self):
|
|
try:
|
|
if "PRESSURE_VESSEL_RUNTIME_BASE" in self.env:
|
|
with open(self.env["PRESSURE_VESSEL_RUNTIME_BASE"] + "/VERSIONS.txt", "r") as f:
|
|
for line in f:
|
|
line = line.strip()
|
|
if len(line) > 0 and not line.startswith("#"):
|
|
cleaned = line.split("#")[0].strip().replace("\t", " ")
|
|
split = cleaned.split(" ", maxsplit=1)
|
|
self.log_file.write(split[0] + ": " + split[1] + "\n")
|
|
except (OSError, IOError, TypeError, KeyError):
|
|
pass
|
|
|
|
def setup_logging(self, *, append_forever):
|
|
basedir = self.env.get("PROTON_LOG_DIR", os.environ["HOME"])
|
|
|
|
if append_forever:
|
|
#SteamGameId is not always available
|
|
lfile_path = basedir + "/steam-proton.log"
|
|
else:
|
|
if "SteamGameId" not in os.environ:
|
|
return False
|
|
|
|
lfile_path = basedir + "/steam-" + os.environ["SteamGameId"] + ".log"
|
|
|
|
if file_exists(lfile_path, follow_symlinks=False):
|
|
os.remove(lfile_path)
|
|
|
|
makedirs(basedir)
|
|
self.log_file = open(lfile_path, "a")
|
|
return True
|
|
|
|
def init_session(self, update_prefix_files):
|
|
self.env["WINEPREFIX"] = g_compatdata.prefix_dir
|
|
|
|
#load environment overrides
|
|
used_user_settings = {}
|
|
if file_exists(g_proton.user_settings_file, follow_symlinks=True):
|
|
try:
|
|
import user_settings # pyright: ignore [reportMissingImports]
|
|
for key, value in user_settings.user_settings.items():
|
|
if key not in self.env:
|
|
self.env[key] = value
|
|
used_user_settings[key] = value
|
|
except Exception:
|
|
log("************************************************")
|
|
log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
|
|
log("%s" % sys.exc_info()[1])
|
|
log("************************************************")
|
|
|
|
if "PROTON_LOG" in self.env and nonzero(self.env["PROTON_LOG"]):
|
|
self.env.setdefault("WINEDEBUG", "+timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree")
|
|
self.env.setdefault("DXVK_LOG_LEVEL", "info")
|
|
self.env.setdefault("DXVK_NVAPI_LOG_LEVEL", "info")
|
|
self.env.setdefault("VKD3D_DEBUG", "warn")
|
|
self.env.setdefault("VKD3D_SHADER_DEBUG", "fixme")
|
|
self.env.setdefault("WINE_MONO_TRACE", "E:System.NotImplementedException")
|
|
|
|
if self.env["PROTON_LOG"] != "1":
|
|
append_to_env_str(self.env, "WINEDEBUG", self.env["PROTON_LOG"], ",")
|
|
|
|
#for performance, logging is disabled by default; override with user_settings.py
|
|
self.env.setdefault("WINEDEBUG", "-all")
|
|
self.env.setdefault("DXVK_LOG_LEVEL", "none")
|
|
self.env.setdefault("VKD3D_DEBUG", "none")
|
|
self.env.setdefault("VKD3D_SHADER_DEBUG", "none")
|
|
|
|
#disable XIM support until libx11 >= 1.7 is widespread
|
|
self.env.setdefault("WINE_ALLOW_XIM", "0")
|
|
|
|
if "wined3d11" in self.compat_config:
|
|
self.compat_config.add("wined3d")
|
|
|
|
if not self.check_environment("PROTON_USE_WINED3D", "wined3d"):
|
|
self.check_environment("PROTON_USE_WINED3D11", "wined3d")
|
|
self.check_environment("PROTON_DXVK_D3D8", "dxvkd3d8")
|
|
self.check_environment("PROTON_NO_D3D11", "nod3d11")
|
|
self.check_environment("PROTON_NO_D3D10", "nod3d10")
|
|
self.check_environment("PROTON_NO_ESYNC", "noesync")
|
|
self.check_environment("PROTON_NO_FSYNC", "nofsync")
|
|
self.check_environment("PROTON_FORCE_LARGE_ADDRESS_AWARE", "forcelgadd")
|
|
self.check_environment("PROTON_OLD_GL_STRING", "oldglstr")
|
|
self.check_environment("PROTON_HIDE_NVIDIA_GPU", "hidenvgpu")
|
|
self.check_environment("PROTON_HIDE_VANGOGH_GPU", "hidevggpu")
|
|
self.check_environment("PROTON_SET_GAME_DRIVE", "gamedrive")
|
|
self.check_environment("PROTON_SET_STEAM_DRIVE", "steamdrive")
|
|
self.check_environment("PROTON_NO_XIM", "noxim")
|
|
self.check_environment("PROTON_HEAP_DELAY_FREE", "heapdelayfree")
|
|
self.check_environment("PROTON_HEAP_ZERO_MEMORY", "heapzeromemory")
|
|
self.check_environment("PROTON_DISABLE_NVAPI", "disablenvapi")
|
|
self.check_environment("PROTON_FORCE_NVAPI", "forcenvapi")
|
|
self.check_environment("PROTON_HIDE_APU", "hideapu")
|
|
|
|
if "noesync" in self.compat_config:
|
|
self.env.pop("WINEESYNC", "")
|
|
else:
|
|
self.env["WINEESYNC"] = "1"
|
|
|
|
if "noxim" not in self.compat_config:
|
|
self.env.pop("WINE_ALLOW_XIM")
|
|
|
|
if "nofsync" in self.compat_config:
|
|
self.env.pop("WINEFSYNC", "")
|
|
else:
|
|
self.env["WINEFSYNC"] = "1"
|
|
|
|
if "oldglstr" in self.compat_config:
|
|
#mesa override
|
|
self.env["MESA_EXTENSION_MAX_YEAR"] = "2003"
|
|
#nvidia override
|
|
self.env["__GL_ExtensionStringVersion"] = "17700"
|
|
|
|
if os.environ.get("SteamGameId", 0) == "444930":
|
|
self.env["MESA_EXTENSION_OVERRIDE"] = "-GL_ARB_bindless_texture"
|
|
|
|
if os.environ.get("SteamGameId", 0) == "500810":
|
|
self.dlloverrides["ddraw"] = "n,b"
|
|
|
|
if "forcelgadd" in self.compat_config:
|
|
self.env["WINE_LARGE_ADDRESS_AWARE"] = "1"
|
|
else:
|
|
if "noforcelgadd" in self.compat_config:
|
|
self.env["WINE_LARGE_ADDRESS_AWARE"] = "0"
|
|
|
|
if "heapdelayfree" in self.compat_config:
|
|
self.env["WINE_HEAP_DELAY_FREE"] = "1"
|
|
|
|
if "heapzeromemory" in self.compat_config:
|
|
self.env["WINE_HEAP_ZERO_MEMORY"] = "1"
|
|
|
|
if "vkd3dbindlesstb" in self.compat_config:
|
|
append_to_env_str(self.env, "VKD3D_CONFIG", "force_bindless_texel_buffer", ",")
|
|
|
|
if "vkd3dfl12" in self.compat_config:
|
|
if "VKD3D_FEATURE_LEVEL" not in self.env:
|
|
self.env["VKD3D_FEATURE_LEVEL"] = "12_0"
|
|
|
|
if "hidevggpu" in self.compat_config:
|
|
self.env["WINE_HIDE_VANGOGH_GPU"] = "1"
|
|
|
|
if "hidenvgpu" in self.compat_config and "forcenvapi" not in self.compat_config:
|
|
self.env["WINE_HIDE_NVIDIA_GPU"] = "1"
|
|
|
|
if "hideapu" in self.compat_config:
|
|
self.env["WINE_HIDE_APU"] = "1"
|
|
|
|
if "usenativexinput13" in self.compat_config:
|
|
self.dlloverrides["xinput1_3"] = "n"
|
|
|
|
if "disablelibglesv2" in self.compat_config:
|
|
self.dlloverrides["libglesv2"] = "d"
|
|
|
|
if "nomfdxgiman" in self.compat_config:
|
|
self.env["WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER"] = "1"
|
|
|
|
if "noopwr" in self.compat_config:
|
|
self.env["WINE_DISABLE_VULKAN_OPWR"] = "1"
|
|
|
|
if "xalia" in self.compat_config and "PROTON_USE_XALIA" not in self.env:
|
|
self.env["PROTON_USE_XALIA"] = "1"
|
|
|
|
if "PROTON_CRASH_REPORT_DIR" in self.env:
|
|
self.env["WINE_CRASH_REPORT_DIR"] = self.env["PROTON_CRASH_REPORT_DIR"]
|
|
|
|
if "PROTON_LOG" in self.env and nonzero(self.env["PROTON_LOG"]):
|
|
if self.setup_logging(append_forever=False):
|
|
self.log_file.write("======================\n")
|
|
with open(g_proton.version_file, "r") as f:
|
|
self.log_file.write("Proton: " + f.readline().strip() + "\n")
|
|
if "SteamGameId" in self.env:
|
|
self.log_file.write("SteamGameId: " + self.env["SteamGameId"] + "\n")
|
|
self.log_file.write("Command: " + str(sys.argv[2:] + self.cmdlineappend) + "\n")
|
|
self.log_file.write("Options: " + str(self.compat_config) + "\n")
|
|
|
|
self.try_log_slr_versions()
|
|
|
|
try:
|
|
uname = os.uname()
|
|
kernel_version = f"{uname.sysname} {uname.release} {uname.version} {uname.machine}"
|
|
except OSError:
|
|
kernel_version = "unknown"
|
|
|
|
self.log_file.write(f"Kernel: {kernel_version}\n")
|
|
self.log_file.write("Language: LC_ALL " + str(self.env.get("HOST_LC_ALL", None)) +
|
|
", LC_MESSAGES " + str(self.env.get("LC_MESSAGES", None)) +
|
|
", LC_CTYPE " + str(self.env.get("LC_CTYPE", None)) + "\n")
|
|
|
|
#dump some important variables into the log header
|
|
for var in ["WINEDLLOVERRIDES", "WINEDEBUG"]:
|
|
if var in os.environ:
|
|
self.log_file.write("System " + var + ": " + os.environ[var] + "\n")
|
|
if var in used_user_settings:
|
|
self.log_file.write("User settings " + var + ": " + used_user_settings[var] + "\n")
|
|
if var in self.env:
|
|
self.log_file.write("Effective " + var + ": " + self.env[var] + "\n")
|
|
|
|
self.log_file.write("======================\n")
|
|
self.log_file.flush()
|
|
else:
|
|
self.env["WINEDEBUG"] = "-all"
|
|
|
|
if "PROTON_REMOTE_DEBUG_CMD" in self.env:
|
|
self.remote_debug_cmd = shlex.split(self.env["PROTON_REMOTE_DEBUG_CMD"])
|
|
else:
|
|
self.remote_debug_cmd = None
|
|
|
|
if update_prefix_files:
|
|
g_compatdata.setup_prefix()
|
|
|
|
if "nod3d11" in self.compat_config:
|
|
self.dlloverrides["d3d11"] = ""
|
|
if "dxgi" in self.dlloverrides:
|
|
del self.dlloverrides["dxgi"]
|
|
|
|
if "nod3d10" in self.compat_config:
|
|
self.dlloverrides["d3d10_1"] = ""
|
|
self.dlloverrides["d3d10"] = ""
|
|
self.dlloverrides["dxgi"] = ""
|
|
|
|
if "nativevulkanloader" in self.compat_config:
|
|
self.dlloverrides["vulkan-1"] = "n"
|
|
|
|
if "disablenvapi" not in self.compat_config or "forcenvapi" in self.compat_config:
|
|
self.env["DXVK_ENABLE_NVAPI"] = "1"
|
|
|
|
if "forcenvapi" in self.compat_config:
|
|
self.env["DXVK_NVAPI_ALLOW_OTHER_DRIVERS"] = "1"
|
|
self.env["DXVK_NVAPI_DRIVER_VERSION"] = "99999"
|
|
self.env["WINE_HIDE_AMD_GPU"] = "1"
|
|
|
|
s = ""
|
|
for dll in self.dlloverrides:
|
|
setting = self.dlloverrides[dll]
|
|
if len(s) > 0:
|
|
s = s + ";" + dll + "=" + setting
|
|
else:
|
|
s = dll + "=" + setting
|
|
append_to_env_str(self.env, "WINEDLLOVERRIDES", s, ";")
|
|
|
|
def run_proc(self, args, local_env=None):
|
|
if local_env is None:
|
|
local_env = self.env
|
|
return subprocess.call(args, env=local_env, stderr=self.log_file, stdout=self.log_file)
|
|
|
|
def run(self):
|
|
if shutil.which('steam-runtime-launcher-interface-0') is not None:
|
|
adverb = ['steam-runtime-launcher-interface-0', 'proton']
|
|
else:
|
|
adverb = []
|
|
|
|
if self.remote_debug_cmd:
|
|
remote_debug_cmd = self.remote_debug_cmd
|
|
if not os.path.isabs(remote_debug_cmd[0]):
|
|
remote_debug_cmd[0] = g_proton.path(remote_debug_cmd[0])
|
|
remote_debug_proc = subprocess.Popen([g_proton.wine_bin] + self.remote_debug_cmd,
|
|
env=self.env, stderr=self.log_file, stdout=self.log_file)
|
|
else:
|
|
remote_debug_proc = None
|
|
|
|
# CoD: Black Ops 3 workaround
|
|
if os.environ.get("SteamGameId", 0) == "311210":
|
|
argv = [g_proton.wine_bin, "c:\\Program Files (x86)\\Steam\\steam.exe"]
|
|
else:
|
|
argv = [g_proton.wine64_bin, "c:\\windows\\system32\\steam.exe"]
|
|
|
|
rc = self.run_proc(adverb + argv + sys.argv[2:] + self.cmdlineappend)
|
|
|
|
if remote_debug_proc:
|
|
remote_debug_proc.kill()
|
|
try:
|
|
remote_debug_proc.communicate(timeout=2)
|
|
except subprocess.TimeoutExpired:
|
|
log("terminate remote debugger")
|
|
remote_debug_proc.terminate()
|
|
remote_debug_proc.communicate()
|
|
|
|
return rc
|
|
|
|
if __name__ == "__main__":
|
|
if "STEAM_COMPAT_DATA_PATH" not in os.environ:
|
|
log("No compat data path?")
|
|
sys.exit(1)
|
|
|
|
g_proton = Proton(os.path.dirname(sys.argv[0]))
|
|
|
|
g_proton.cleanup_legacy_dist()
|
|
g_proton.do_steampipe_fixups()
|
|
|
|
g_compatdata = CompatData(os.environ["STEAM_COMPAT_DATA_PATH"])
|
|
|
|
g_session = Session()
|
|
|
|
g_session.init_wine()
|
|
|
|
if g_proton.missing_default_prefix():
|
|
g_proton.make_default_prefix()
|
|
|
|
g_session.init_session(sys.argv[1] != "runinprefix")
|
|
|
|
#determine mode
|
|
rc = 0
|
|
if sys.argv[1] == "run":
|
|
#start target app
|
|
setup_game_dir_drive()
|
|
setup_steam_dir_drive()
|
|
rc = g_session.run()
|
|
elif sys.argv[1] == "waitforexitandrun":
|
|
#wait for wineserver to shut down
|
|
g_session.run_proc([g_proton.wineserver_bin, "-w"])
|
|
#then run
|
|
rc = g_session.run()
|
|
elif sys.argv[1] == "runinprefix":
|
|
rc = g_session.run_proc([g_proton.wine_bin] + sys.argv[2:])
|
|
elif sys.argv[1] == "destroyprefix":
|
|
g_compatdata.remove_tracked_files()
|
|
elif sys.argv[1] == "getcompatpath":
|
|
#linux -> windows path
|
|
path = subprocess.check_output([g_proton.wine_bin, "winepath", "-w", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
|
|
sys.stdout.buffer.write(path)
|
|
elif sys.argv[1] == "getnativepath":
|
|
#windows -> linux path
|
|
path = subprocess.check_output([g_proton.wine_bin, "winepath", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
|
|
sys.stdout.buffer.write(path)
|
|
else:
|
|
log("Need a verb.")
|
|
sys.exit(1)
|
|
|
|
sys.exit(rc)
|
|
|
|
#pylint --disable=C0301,C0326,C0330,C0111,C0103,R0902,C1801,R0914,R0912,R0915
|
|
# vim: set syntax=python:
|