Yucom/proton
2019-07-18 06:10:47 -05:00

660 lines
23 KiB
Python
Executable file

#!/usr/bin/env python3
#script to launch Wine with the correct environment
from __future__ import print_function
import fcntl
import array
import filecmp
import json
import os
import shutil
import errno
import struct
import subprocess
import sys
import tarfile
from filelock import FileLock
#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
#and edit it if needed.
CURRENT_PREFIX_VERSION="4.11-1"
PFX="Proton: "
ld_path_var = "LD_LIBRARY_PATH"
def nonzero(s):
return len(s) > 0 and s != "0"
def log(msg):
sys.stderr.write(PFX + msg + os.linesep)
sys.stderr.flush()
def remove_tracked_files(prefix):
if not os.path.exists(prefix + "/tracked_files"):
log("Prefix has no tracked_files??")
return
with open(prefix + "/tracked_files", "r") as tracked_files:
dirs = []
for f in tracked_files:
path = prefix + "/pfx/" + f.strip()
if os.path.exists(path):
if os.path.isfile(path) or os.path.islink(path):
os.remove(path)
else:
dirs.append(path)
for d in dirs:
try:
os.rmdir(d)
except OSError:
#not empty
pass
os.remove(prefix + "/tracked_files")
os.remove(prefix + "/version")
def file_is_wine_fake_dll(path):
if not os.path.exists(path):
return False
try:
sfile = open(path, "rb")
sfile.seek(0x40)
tag = sfile.read(20)
return tag == b"Wine placeholder DLL"
except IOError:
return False
def upgrade_pfx(old_ver):
if old_ver == CURRENT_PREFIX_VERSION:
return
log("Upgrading prefix from " + str(old_ver) + " to " + CURRENT_PREFIX_VERSION + " (" + os.environ["STEAM_COMPAT_DATA_PATH"] + ")")
if old_ver is None:
return
if not '-' in old_ver:
#How can this happen??
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
#If it does, just let the Wine upgrade happen and hope it works...
return
try:
old_proton_ver, old_prefix_ver = old_ver.split('-')
old_proton_maj, old_proton_min = old_proton_ver.split('.')
new_proton_ver, new_prefix_ver = CURRENT_PREFIX_VERSION.split('-')
new_proton_maj, new_proton_min = new_proton_ver.split('.')
if int(new_proton_maj) < int(old_proton_maj) or \
(int(new_proton_maj) == int(old_proton_maj) and \
int(new_proton_min) < int(old_proton_min)):
log("Removing newer prefix")
if old_proton_ver == "3.7" and not os.path.exists(os.environ["STEAM_COMPAT_DATA_PATH"] + "/tracked_files"):
#proton 3.7 did not generate tracked_files, so copy it into place first
try_copy(basedir + "/proton_3.7_tracked_files", os.environ["STEAM_COMPAT_DATA_PATH"] + "/tracked_files")
remove_tracked_files(os.environ["STEAM_COMPAT_DATA_PATH"])
return
if old_proton_ver == "3.7" and old_prefix_ver == "1":
if not os.path.exists(prefix + "/drive_c/windows/syswow64/kernel32.dll"):
#shipped a busted 64-bit-only installation on 20180822. detect and wipe clean
log("Detected broken 64-bit-only installation, re-creating prefix.")
shutil.rmtree(prefix)
return
#replace broken .NET installations with wine-mono support
if os.path.exists(prefix + "/drive_c/windows/Microsoft.NET/NETFXRepair.exe") and \
file_is_wine_fake_dll(prefix + "/drive_c/windows/system32/mscoree.dll"):
log("Broken .NET installation detected, switching to wine-mono.")
#deleting this directory allows wine-mono to work
shutil.rmtree(prefix + "/drive_c/windows/Microsoft.NET")
except ValueError:
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
#Just let the Wine upgrade happen and hope it works...
return
def run_wine(args):
subprocess.call(args, env=env, stderr=lfile, stdout=lfile)
def makedirs(path):
try:
os.makedirs(path)
except OSError:
#already exists
pass
def try_copy(src, dst):
try:
shutil.copy(src, dst)
except PermissionError as e:
if e.errno == errno.EPERM:
#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
log('Error while copying to \"' + dst + '\": ' + e.strerror)
else:
raise
def real_copy(src, dst):
if os.path.islink(src):
os.symlink(os.readlink(src), dst)
else:
try_copy(src, dst)
def mergedirs(src, dst, tracked_files):
for src_dir, dirs, files in os.walk(src):
rel_dir = src_dir.replace(src, "", 1).lstrip('/')
if len(rel_dir) > 0:
rel_dir = rel_dir + "/"
dst_dir = src_dir.replace(src, dst, 1)
if not os.path.exists(dst_dir):
os.makedirs(dst_dir)
tracked_files.write(rel_dir + "\n")
for dir_ in dirs:
src_file = os.path.join(src_dir, dir_)
dst_file = os.path.join(dst_dir, dir_)
if os.path.islink(src_file) and not os.path.exists(dst_file):
real_copy(src_file, dst_file)
for file_ in files:
src_file = os.path.join(src_dir, file_)
dst_file = os.path.join(dst_dir, file_)
if not os.path.exists(dst_file):
real_copy(src_file, dst_file)
tracked_files.write(rel_dir + file_ + "\n")
if not "STEAM_COMPAT_DATA_PATH" in os.environ:
log("No compat data path?")
sys.exit(1)
basedir = os.path.dirname(sys.argv[0])
bindir = basedir + "/dist/bin/"
libdir = basedir + "/dist/lib"
lib64dir = basedir + "/dist/lib64"
fontsdir = basedir + "/dist/share/fonts"
wine_path = bindir + "/wine"
#extract if needed
dist_lock = FileLock(basedir + "/dist.lock", timeout=-1)
with dist_lock:
if not os.path.exists(basedir + "/dist") or \
not os.path.exists(basedir + "/dist/version") or \
not filecmp.cmp(basedir + "/version", basedir + "/dist/version"):
if os.path.exists(basedir + "/dist"):
shutil.rmtree(basedir + "/dist")
tar = tarfile.open(basedir + "/proton_dist.tar.gz", mode="r:gz")
tar.extractall(path=basedir + "/dist")
tar.close()
try_copy(basedir + "/version", basedir + "/dist/")
env = dict(os.environ)
dlloverrides = {"steam.exe": "b"} #always use our special built-in steam.exe
if "HOST_LC_ALL" in env and len(env["HOST_LC_ALL"]) > 0:
#steam sets LC_ALL=C to help some games, but Wine requires the real value
#in order to do path conversion between win32 and host. steam sets
#HOST_LC_ALL to allow us to use the real value.
env["LC_ALL"] = env["HOST_LC_ALL"]
else:
env.pop("LC_ALL", "")
#for performance, logging is disabled by default; override with user_settings.py
env["DXVK_LOG_LEVEL"] = "none"
env["WINEDEBUG"] = "-all"
env.pop("WINEARCH", "")
if ld_path_var in os.environ:
env[ld_path_var] = lib64dir + ":" + libdir + ":" + os.environ[ld_path_var]
else:
env[ld_path_var] = lib64dir + ":" + libdir
env["WINEDLLPATH"] = lib64dir + "/wine:" + libdir + "/wine"
if "PATH" in os.environ:
env["PATH"] = bindir + ":" + os.environ["PATH"]
else:
env["PATH"] = bindir
with dist_lock:
if not os.path.isdir(basedir + "/dist/share/default_pfx"):
#make default prefix
env["WINEPREFIX"] = basedir + "/dist/share/default_pfx"
run_wine([wine_path, "wineboot"])
run_wine([bindir + "/wineserver", "-w"])
prefix = os.environ["STEAM_COMPAT_DATA_PATH"] + "/pfx/"
env["WINEPREFIX"] = prefix
if "PROTON_LOG" in env and nonzero(env["PROTON_LOG"]):
env["WINEDEBUG"] = "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree"
env["DXVK_LOG_LEVEL"] = "info"
env["WINE_MONO_TRACE"] = "E:System.NotImplementedException"
#default wine-mono override for FNA games
env["WINE_MONO_OVERRIDES"] = "Microsoft.Xna.Framework.*,Gac=n"
#load environment overrides
if os.path.exists(basedir + "/user_settings.py"):
try:
import user_settings
env.update(user_settings.user_settings)
except:
log("************************************************")
log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
log("%s" % sys.exc_info()[1])
log("************************************************")
def check_environment(env_name, config_name):
if not env_name in env:
return False
if nonzero(env[env_name]):
config_opts.add(config_name)
else:
config_opts.discard(config_name)
return True
if "STEAM_COMPAT_CONFIG" in os.environ:
config_opts = set(os.environ["STEAM_COMPAT_CONFIG"].split(","))
else:
config_opts = set()
if "wined3d11" in config_opts:
config_opts.add("wined3d")
if not check_environment("PROTON_USE_WINED3D", "wined3d"):
check_environment("PROTON_USE_WINED3D11", "wined3d")
check_environment("PROTON_USE_D9VK", "d9vk")
check_environment("PROTON_NO_D3D11", "nod3d11")
check_environment("PROTON_NO_D3D10", "nod3d10")
check_environment("PROTON_NO_ESYNC", "noesync")
check_environment("PROTON_NO_FSYNC", "nofsync")
check_environment("PROTON_FORCE_LARGE_ADDRESS_AWARE", "forcelgadd")
check_environment("PROTON_OLD_GL_STRING", "oldglstr")
if not "noesync" in config_opts:
env["WINEESYNC"] = "1"
if not "nofsync" in config_opts:
env["WINEFSYNC"] = "1"
if "oldglstr" in config_opts:
#mesa override
env["MESA_EXTENSION_MAX_YEAR"] = "2003"
#nvidia override
env["__GL_ExtensionStringVersion"] = "17700"
if "forcelgadd" in config_opts:
#forcelgadd should be used just for testing whether a game is helped by
#setting LARGE_ADDRESS_AWARE. If it does, then add an AppDefault in the
#registry, so that it doesn't impact every executable in the prefix.
env["WINE_LARGE_ADDRESS_AWARE"] = "1"
lfile = None
if "SteamGameId" in env:
if env["WINEDEBUG"] != "-all":
lfile_path = os.environ["HOME"] + "/steam-" + os.environ["SteamGameId"] + ".log"
if os.path.exists(lfile_path):
os.remove(lfile_path)
lfile = open(lfile_path, "w+")
lfile.write("======================\n")
with open(basedir + "/version", "r") as f:
lfile.write("Proton: " + f.readline().strip() + "\n")
lfile.write("SteamGameId: " + env["SteamGameId"] + "\n")
lfile.write("Command: " + str(sys.argv[2:]) + "\n")
lfile.write("Options: " + str(config_opts) + "\n")
lfile.write("======================\n")
lfile.flush()
else:
env["WINEDEBUG"] = "-all"
def create_fonts_symlinks(prefix_path):
fontsmap = [
( "LiberationSans-Regular.ttf", "arial.ttf" ),
( "LiberationSans-Bold.ttf", "arialbd.ttf" ),
( "LiberationSerif-Regular.ttf", "times.ttf" ),
( "LiberationMono-Regular.ttf", "cour.ttf" ),
]
windowsfonts = prefix_path + "/drive_c/windows/Fonts"
makedirs(windowsfonts)
for p in fontsmap:
lname = os.path.join(windowsfonts, p[1])
fname = os.path.join(fontsdir, p[0])
if os.path.lexists(lname):
if os.path.islink(lname):
os.remove(lname)
os.symlink(fname, lname)
else:
os.symlink(fname, lname)
EXT2_IOC_GETFLAGS = 0x80086601
EXT2_IOC_SETFLAGS = 0x40086602
EXT4_CASEFOLD_FL = 0x40000000
def set_dir_casefold_bit(dir_path):
dr = os.open(dir_path, 0o644)
if dr < 0:
return
try:
dat = array.array('I', [0])
if fcntl.ioctl(dr, EXT2_IOC_GETFLAGS, dat, True) >= 0:
dat[0] = dat[0] | EXT4_CASEFOLD_FL
fcntl.ioctl(dr, EXT2_IOC_SETFLAGS, dat, False)
except OSError:
#no problem
pass
os.close(dr)
prefix_lock = FileLock(os.environ["STEAM_COMPAT_DATA_PATH"] + "/pfx.lock", timeout=-1)
with prefix_lock:
version_file = os.environ["STEAM_COMPAT_DATA_PATH"] + "/version"
if os.path.exists(version_file):
with open(version_file, "r") as f:
upgrade_pfx(f.readline().strip())
else:
upgrade_pfx(None)
if not os.path.exists(prefix):
makedirs(prefix + "/drive_c")
set_dir_casefold_bit(prefix + "/drive_c")
if not os.path.exists(prefix + "/user.reg"):
#copy default prefix into place
with open(os.environ["STEAM_COMPAT_DATA_PATH"] + "/tracked_files", "w") as tfiles:
mergedirs(basedir + "/dist/share/default_pfx", prefix, tfiles)
with open(version_file, "w") as f:
f.write(CURRENT_PREFIX_VERSION + "\n")
#create font files symlinks
create_fonts_symlinks(prefix)
#copy steam files into place
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in os.environ:
#modern steam client sets this
steamdir = os.environ["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
else:
#linux-only fallback, really shouldn't get here
steamdir = os.environ["HOME"] + ".steam/root/"
dst = prefix + "/drive_c/Program Files (x86)/"
makedirs(dst + "Steam")
filestocopy = ["steamclient.dll",
"steamclient64.dll",
"Steam.dll"]
for f in filestocopy:
if os.path.isfile(steamdir + "/legacycompat/" + f):
dstfile = dst + "Steam/" + f
if os.path.isfile(dstfile):
os.remove(dstfile)
try_copy(steamdir + "/legacycompat/" + f, dstfile)
#copy openvr files into place
dst = prefix + "/drive_c/vrclient/bin/"
makedirs(dst)
try_copy(basedir + "/dist/lib/wine/fakedlls/vrclient.dll", dst)
try_copy(basedir + "/dist/lib64/wine/fakedlls/vrclient_x64.dll", dst)
try_copy(basedir + "/dist/lib/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/syswow64/")
try_copy(basedir + "/dist/lib64/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/system32/")
#parse linux openvr config and present it in win32 format to the app.
#logic from openvr's CVRPathRegistry_Public::GetPaths
#check environment for overrides
vr_runtime = None
if "VR_OVERRIDE" in env:
vr_runtime = env["VR_OVERRIDE"]
env.pop("VR_OVERRIDE")
vr_config = None
if "VR_CONFIG_PATH" in env:
vr_config = env["VR_CONFIG_PATH"]
env.pop("VR_CONFIG_PATH")
vr_log = None
if "VR_LOG_PATH" in env:
vr_log = env["VR_LOG_PATH"]
env.pop("VR_LOG_PATH")
#load from json if needed
if vr_runtime is None or \
vr_config is None or \
vr_log is None:
try:
path = os.environ.get("XDG_CONFIG_HOME", os.environ["HOME"] + "/.config")
path = path + "/openvr/openvrpaths.vrpath"
with open(path, "r") as jfile:
j = json.load(jfile)
if vr_runtime is None:
vr_runtime = j["runtime"][0]
if vr_config is None:
vr_config = j["config"][0]
if vr_log is None:
vr_log = j["log"][0]
except (TypeError, ValueError, OSError):
log("Missing or invalid openvrpaths.vrpath file! " + str(sys.exc_info()[1]))
makedirs(prefix + "/drive_c/users/steamuser/Local Settings/Application Data/openvr")
#remove existing file
vrpaths_name = prefix + "/drive_c/users/steamuser/Local Settings/Application Data/openvr/openvrpaths.vrpath"
if os.path.exists(vrpaths_name):
os.remove(vrpaths_name)
#dump new file
if not vr_runtime is None:
try:
env["PROTON_VR_RUNTIME"] = vr_runtime
j = { "runtime": [ "C:\\vrclient\\", "C:\\vrclient" ] }
if not vr_config is None:
win_vr_config = subprocess.check_output([wine_path, "winepath", "-w", vr_config], env=env, stderr=lfile).decode("utf-8")
j["config"] = [ win_vr_config.strip() ]
if not vr_log is None:
win_vr_log = subprocess.check_output([wine_path, "winepath", "-w", vr_log], env=env, stderr=lfile).decode("utf-8")
j["log"] = [ win_vr_log.strip() ]
j["version"] = 1
j["jsonid"] = "vrpathreg"
with open(vrpaths_name, "w") as vfile:
json.dump(j, vfile, indent=2)
except (ValueError, OSError):
log("Unable to write VR config! " + str(sys.exc_info()[1]))
if "wined3d" in config_opts:
dxvkfiles = []
wined3dfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1", "dxgi", "d3d9"]
else:
dxvkfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1", "dxgi"]
wined3dfiles = []
if "d9vk" in config_opts:
dxvkfiles.append("d3d9")
else:
wined3dfiles.append("d3d9")
for f in wined3dfiles:
try_copy(basedir + "/dist/share/default_pfx/drive_c/windows/system32/" + f + ".dll",
prefix + "drive_c/windows/system32/" + f + ".dll")
try_copy(basedir + "/dist/share/default_pfx/drive_c/windows/syswow64/" + f + ".dll",
prefix + "drive_c/windows/syswow64/" + f + ".dll")
for f in dxvkfiles:
try_copy(basedir + "/dist/lib64/wine/dxvk/" + f + ".dll",
prefix + "drive_c/windows/system32/" + f + ".dll")
try_copy(basedir + "/dist/lib/wine/dxvk/" + f + ".dll",
prefix + "drive_c/windows/syswow64/" + f + ".dll")
dlloverrides[f] = "n"
if "nod3d11" in config_opts:
dlloverrides["d3d11"] = ""
if "dxgi" in dlloverrides:
del dlloverrides["dxgi"]
if "nod3d10" in config_opts:
dlloverrides["d3d10_1"] = ""
dlloverrides["d3d10"] = ""
dlloverrides["dxgi"] = ""
s = ""
for dll in dlloverrides:
setting = dlloverrides[dll]
if len(s) > 0:
s = s + ";" + dll + "=" + setting
else:
s = dll + "=" + setting
if "WINEDLLOVERRIDES" in os.environ:
env["WINEDLLOVERRIDES"] = os.environ["WINEDLLOVERRIDES"] + ";" + s
else:
env["WINEDLLOVERRIDES"] = s
def dump_dbg_env(f):
f.write("PATH=\"" + env["PATH"] + "\" \\\n")
f.write("\tTERM=\"xterm\" \\\n") #XXX
f.write("\tWINEDEBUG=\"-all\" \\\n")
f.write("\tWINEDLLPATH=\"" + env["WINEDLLPATH"] + "\" \\\n")
f.write("\t" + ld_path_var + "=\"" + env[ld_path_var] + "\" \\\n")
f.write("\tWINEPREFIX=\"" + env["WINEPREFIX"] + "\" \\\n")
if "WINEESYNC" in env:
f.write("\tWINEESYNC=\"" + env["WINEESYNC"] + "\" \\\n")
if "SteamGameId" in env:
f.write("\tSteamGameId=\"" + env["SteamGameId"] + "\" \\\n")
if "SteamAppId" in env:
f.write("\tSteamAppId=\"" + env["SteamAppId"] + "\" \\\n")
if "PROTON_VR_RUNTIME" in env:
f.write("\tPROTON_VR_RUNTIME=\"" + env["PROTON_VR_RUNTIME"] + "\" \\\n")
if "WINEDLLOVERRIDES" in env:
f.write("\tWINEDLLOVERRIDES=\"" + env["WINEDLLOVERRIDES"] + "\" \\\n")
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in env:
f.write("\tSTEAM_COMPAT_CLIENT_INSTALL_PATH=\"" + env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] + "\" \\\n")
if "WINE_LARGE_ADDRESS_AWARE" in env:
f.write("\tWINE_LARGE_ADDRESS_AWARE=\"" + env["WINE_LARGE_ADDRESS_AWARE"] + "\" \\\n")
def dump_dbg_scripts():
exe_name = os.path.basename(sys.argv[2])
tmpdir = env.get("PROTON_DEBUG_DIR", "/tmp") + "/proton_" + os.environ["USER"] + "/"
makedirs(tmpdir)
with open(tmpdir + "winedbg", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg with args\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
dump_dbg_env(f)
f.write("\t\"" + wine_path + "\" winedbg \"$@\"\n")
os.chmod(tmpdir + "winedbg", 0o755)
with open(tmpdir + "winedbg_run", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg and prepare to run game or given program\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("DEF_CMD=(")
first = True
for arg in sys.argv[2:]:
if first:
f.write("\"" + arg + "\"")
first = False
else:
f.write(" \"" + arg + "\"")
f.write(")\n")
dump_dbg_env(f)
f.write("\t\"" + wine_path + "\" winedbg \"${@:-${DEF_CMD[@]}}\"\n")
os.chmod(tmpdir + "winedbg_run", 0o755)
with open(tmpdir + "gdb_attach", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg in gdb mode and auto-attach to already-running program\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("EXE_NAME=${1:-\"" + exe_name + "\"}\n")
f.write("WPID_HEX=$(\"" + tmpdir + "winedbg\" --command 'info process' | grep -i \"$EXE_NAME\" | cut -f2 -d' ' | tr -d '0')\n")
f.write("if [ -z \"$WPID_HEX\" ]; then \n")
f.write(" echo \"Program does not appear to be running: \\\"$EXE_NAME\\\"\"\n")
f.write(" exit 1\n")
f.write("fi\n")
f.write("WPID_DEC=$(printf %d 0x$WPID_HEX)\n")
dump_dbg_env(f)
f.write("\t\"" + wine_path + "\" winedbg --gdb $WPID_DEC\n")
os.chmod(tmpdir + "gdb_attach", 0o755)
with open(tmpdir + "gdb_run", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg in gdb mode and prepare to run game or given program\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("DEF_CMD=(")
first = True
for arg in sys.argv[2:]:
if first:
f.write("\"" + arg + "\"")
first = False
else:
f.write(" \"" + arg + "\"")
f.write(")\n")
dump_dbg_env(f)
f.write("\t\"" + wine_path + "\" winedbg --gdb \"${@:-${DEF_CMD[@]}}\"\n")
os.chmod(tmpdir + "gdb_run", 0o755)
with open(tmpdir + "run", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run game or given command in environment\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("DEF_CMD=(")
first = True
for arg in sys.argv[2:]:
if first:
f.write("\"" + arg + "\"")
first = False
else:
f.write(" \"" + arg + "\"")
f.write(")\n")
dump_dbg_env(f)
f.write("\t\"" + wine_path + "\" steam.exe \"${@:-${DEF_CMD[@]}}\"\n")
os.chmod(tmpdir + "run", 0o755)
def run():
if "PROTON_DUMP_DEBUG_COMMANDS" in env and nonzero(env["PROTON_DUMP_DEBUG_COMMANDS"]):
try:
dump_dbg_scripts()
except OSError:
log("Unable to write debug scripts! " + str(sys.exc_info()[1]))
run_wine([wine_path, "steam"] + sys.argv[2:])
if sys.version_info[0] == 2:
binary_stdout = sys.stdout
elif sys.version_info[0] == 3:
binary_stdout = sys.stdout.buffer
else:
raise Exception("Unsupported python version")
#determine mode
if sys.argv[1] == "run":
#start target app
run()
elif sys.argv[1] == "waitforexitandrun":
#wait for wineserver to shut down
run_wine([bindir + "/wineserver", "-w"])
#then run
run()
elif sys.argv[1] == "getcompatpath":
#linux -> windows path
path = subprocess.check_output([wine_path, "winepath", "-w", sys.argv[2]], env=env, stderr=lfile)
binary_stdout.write(path)
elif sys.argv[1] == "getnativepath":
#windows -> linux path
path = subprocess.check_output([wine_path, "winepath", sys.argv[2]], env=env, stderr=lfile)
binary_stdout.write(path)
else:
log("Need a verb.")
sys.exit(1)
sys.exit(0)
# vim: set syntax=python: