164490165d
For SteamFriends001, SteamGameServer002, SteamUser007, and STEAMUSERSTATS_INTERFACE_VERSION001.
19 lines
1.2 KiB
C
19 lines
1.2 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamUser cppISteamUser_SteamUser007_GetHSteamUser(void *);
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extern void cppISteamUser_SteamUser007_LogOn(void *, CSteamID);
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extern void cppISteamUser_SteamUser007_LogOff(void *);
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extern bool cppISteamUser_SteamUser007_BLoggedOn(void *);
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extern CSteamID cppISteamUser_SteamUser007_GetSteamID(void *);
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extern bool cppISteamUser_SteamUser007_SetRegistryString(void *, EConfigSubTree, const char *, const char *);
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extern bool cppISteamUser_SteamUser007_GetRegistryString(void *, EConfigSubTree, const char *, char *, int);
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extern bool cppISteamUser_SteamUser007_SetRegistryInt(void *, EConfigSubTree, const char *, int);
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extern bool cppISteamUser_SteamUser007_GetRegistryInt(void *, EConfigSubTree, const char *, int *);
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extern int cppISteamUser_SteamUser007_InitiateGameConnection(void *, void *, int, CSteamID, CGameID, uint32, uint16, bool, void *, int);
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extern void cppISteamUser_SteamUser007_TerminateGameConnection(void *, uint32, uint16);
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extern void cppISteamUser_SteamUser007_TrackAppUsageEvent(void *, CGameID, int, const char *);
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extern void cppISteamUser_SteamUser007_RefreshSteam2Login(void *);
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#ifdef __cplusplus
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}
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#endif
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