Yucom/lsteamclient/winISteamUtils.c
2024-02-15 15:53:25 +02:00

3146 lines
120 KiB
C

/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUtils_SteamUtils002.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils002_GetAPICallResult, 28)
uint32 __thiscall winISteamUtils_SteamUtils002_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils002_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils002_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils002_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils002_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils002_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils002_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils002_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils002_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils002_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils002_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils002_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils002_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils002_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils002_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils002_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils002_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils002_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils002_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils002_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils002_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils002_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils002_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils002_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils002_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils002_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
extern vtable_ptr winISteamUtils_SteamUtils002_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils002,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils002_GetAPICallResult)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils002(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils002_vtable, 14, "SteamUtils002");
r->u_iface = u_iface;
return r;
}
#include "cppISteamUtils_SteamUtils004.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetAPICallResult, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_RunFrame, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_GetIPCCallCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_SetWarningMessageHook, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils004_IsOverlayEnabled, 4)
uint32 __thiscall winISteamUtils_SteamUtils004_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils004_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils004_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils004_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils004_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils004_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils004_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils004_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils004_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils004_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils004_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils004_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils004_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils004_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils004_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils004_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils004_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils004_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils004_RunFrame(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_RunFrame_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_RunFrame( &params );
}
uint32 __thiscall winISteamUtils_SteamUtils004_GetIPCCallCount(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_GetIPCCallCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_GetIPCCallCount( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils004_SetWarningMessageHook(struct w_steam_iface *_this, SteamAPIWarningMessageHook_t pFunction)
{
struct cppISteamUtils_SteamUtils004_SetWarningMessageHook_params params =
{
.linux_side = _this->u_iface,
.pFunction = pFunction,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_SetWarningMessageHook( &params );
}
bool __thiscall winISteamUtils_SteamUtils004_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils004_IsOverlayEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils004_IsOverlayEnabled( &params );
return params._ret;
}
extern vtable_ptr winISteamUtils_SteamUtils004_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils004,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetAPICallResult)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_RunFrame)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_GetIPCCallCount)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_SetWarningMessageHook)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils004_IsOverlayEnabled)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils004(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils004");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils004_vtable, 18, "SteamUtils004");
r->u_iface = u_iface;
return r;
}
#include "cppISteamUtils_SteamUtils005.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetAPICallResult, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_RunFrame, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetIPCCallCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_SetWarningMessageHook, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_IsOverlayEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_BOverlayNeedsPresent, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_CheckFileSignature, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_ShowGamepadTextInput, 20)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetEnteredGamepadTextLength, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils005_GetEnteredGamepadTextInput, 12)
uint32 __thiscall winISteamUtils_SteamUtils005_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils005_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils005_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils005_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils005_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils005_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils005_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils005_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils005_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils005_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils005_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils005_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils005_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils005_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils005_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils005_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils005_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils005_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils005_RunFrame(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_RunFrame_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_RunFrame( &params );
}
uint32 __thiscall winISteamUtils_SteamUtils005_GetIPCCallCount(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetIPCCallCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetIPCCallCount( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils005_SetWarningMessageHook(struct w_steam_iface *_this, SteamAPIWarningMessageHook_t pFunction)
{
struct cppISteamUtils_SteamUtils005_SetWarningMessageHook_params params =
{
.linux_side = _this->u_iface,
.pFunction = pFunction,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_SetWarningMessageHook( &params );
}
bool __thiscall winISteamUtils_SteamUtils005_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_IsOverlayEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_IsOverlayEnabled( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_BOverlayNeedsPresent_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_BOverlayNeedsPresent( &params );
return params._ret;
}
SteamAPICall_t __thiscall winISteamUtils_SteamUtils005_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
{
struct cppISteamUtils_SteamUtils005_CheckFileSignature_params params =
{
.linux_side = _this->u_iface,
.szFileName = szFileName,
};
params.szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_CheckFileSignature( &params );
steamclient_free_path( params.szFileName );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_ShowGamepadTextInput(struct w_steam_iface *_this, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax)
{
struct cppISteamUtils_SteamUtils005_ShowGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.eInputMode = eInputMode,
.eLineInputMode = eLineInputMode,
.pchDescription = pchDescription,
.unCharMax = unCharMax,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_ShowGamepadTextInput( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils005_GetEnteredGamepadTextLength(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils005_GetEnteredGamepadTextLength_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetEnteredGamepadTextLength( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32 cchText)
{
struct cppISteamUtils_SteamUtils005_GetEnteredGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.pchText = pchText,
.cchText = cchText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils005_GetEnteredGamepadTextInput( &params );
return params._ret;
}
extern vtable_ptr winISteamUtils_SteamUtils005_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils005,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetAPICallResult)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_RunFrame)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetIPCCallCount)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_SetWarningMessageHook)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_IsOverlayEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_BOverlayNeedsPresent)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_CheckFileSignature)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_ShowGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetEnteredGamepadTextLength)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils005_GetEnteredGamepadTextInput)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils005(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils005");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils005_vtable, 23, "SteamUtils005");
r->u_iface = u_iface;
return r;
}
#include "cppISteamUtils_SteamUtils006.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetAPICallResult, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_RunFrame, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetIPCCallCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_SetWarningMessageHook, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_IsOverlayEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_BOverlayNeedsPresent, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_CheckFileSignature, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_ShowGamepadTextInput, 20)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetEnteredGamepadTextLength, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetEnteredGamepadTextInput, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_GetSteamUILanguage, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils006_IsSteamRunningInVR, 4)
uint32 __thiscall winISteamUtils_SteamUtils006_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils006_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils006_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils006_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils006_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils006_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils006_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils006_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils006_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils006_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils006_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils006_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils006_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils006_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils006_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils006_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils006_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils006_RunFrame(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_RunFrame_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_RunFrame( &params );
}
uint32 __thiscall winISteamUtils_SteamUtils006_GetIPCCallCount(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetIPCCallCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetIPCCallCount( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils006_SetWarningMessageHook(struct w_steam_iface *_this, SteamAPIWarningMessageHook_t pFunction)
{
struct cppISteamUtils_SteamUtils006_SetWarningMessageHook_params params =
{
.linux_side = _this->u_iface,
.pFunction = pFunction,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_SetWarningMessageHook( &params );
}
bool __thiscall winISteamUtils_SteamUtils006_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_IsOverlayEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_IsOverlayEnabled( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_BOverlayNeedsPresent_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_BOverlayNeedsPresent( &params );
return params._ret;
}
SteamAPICall_t __thiscall winISteamUtils_SteamUtils006_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
{
struct cppISteamUtils_SteamUtils006_CheckFileSignature_params params =
{
.linux_side = _this->u_iface,
.szFileName = szFileName,
};
params.szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_CheckFileSignature( &params );
steamclient_free_path( params.szFileName );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_ShowGamepadTextInput(struct w_steam_iface *_this, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax)
{
struct cppISteamUtils_SteamUtils006_ShowGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.eInputMode = eInputMode,
.eLineInputMode = eLineInputMode,
.pchDescription = pchDescription,
.unCharMax = unCharMax,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_ShowGamepadTextInput( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils006_GetEnteredGamepadTextLength(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32 cchText)
{
struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.pchText = pchText,
.cchText = cchText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils006_GetSteamUILanguage(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_GetSteamUILanguage_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_GetSteamUILanguage( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils006_IsSteamRunningInVR_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils006_IsSteamRunningInVR( &params );
return params._ret;
}
extern vtable_ptr winISteamUtils_SteamUtils006_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils006,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetAPICallResult)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_RunFrame)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetIPCCallCount)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_SetWarningMessageHook)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_IsOverlayEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_BOverlayNeedsPresent)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_CheckFileSignature)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_ShowGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetEnteredGamepadTextLength)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetEnteredGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_GetSteamUILanguage)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils006_IsSteamRunningInVR)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils006(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils006");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils006_vtable, 25, "SteamUtils006");
r->u_iface = u_iface;
return r;
}
#include "cppISteamUtils_SteamUtils007.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetAPICallResult, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_RunFrame, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetIPCCallCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_SetWarningMessageHook, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_IsOverlayEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_BOverlayNeedsPresent, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_CheckFileSignature, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_ShowGamepadTextInput, 24)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetEnteredGamepadTextLength, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetEnteredGamepadTextInput, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_GetSteamUILanguage, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_IsSteamRunningInVR, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils007_SetOverlayNotificationInset, 12)
uint32 __thiscall winISteamUtils_SteamUtils007_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils007_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils007_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils007_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils007_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils007_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils007_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils007_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils007_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils007_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils007_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils007_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils007_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils007_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils007_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils007_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils007_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils007_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils007_RunFrame(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_RunFrame_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_RunFrame( &params );
}
uint32 __thiscall winISteamUtils_SteamUtils007_GetIPCCallCount(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetIPCCallCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetIPCCallCount( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils007_SetWarningMessageHook(struct w_steam_iface *_this, SteamAPIWarningMessageHook_t pFunction)
{
struct cppISteamUtils_SteamUtils007_SetWarningMessageHook_params params =
{
.linux_side = _this->u_iface,
.pFunction = pFunction,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_SetWarningMessageHook( &params );
}
bool __thiscall winISteamUtils_SteamUtils007_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_IsOverlayEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_IsOverlayEnabled( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_BOverlayNeedsPresent_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_BOverlayNeedsPresent( &params );
return params._ret;
}
SteamAPICall_t __thiscall winISteamUtils_SteamUtils007_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
{
struct cppISteamUtils_SteamUtils007_CheckFileSignature_params params =
{
.linux_side = _this->u_iface,
.szFileName = szFileName,
};
params.szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_CheckFileSignature( &params );
steamclient_free_path( params.szFileName );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_ShowGamepadTextInput(struct w_steam_iface *_this, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax, const char *pchExistingText)
{
struct cppISteamUtils_SteamUtils007_ShowGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.eInputMode = eInputMode,
.eLineInputMode = eLineInputMode,
.pchDescription = pchDescription,
.unCharMax = unCharMax,
.pchExistingText = pchExistingText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_ShowGamepadTextInput( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils007_GetEnteredGamepadTextLength(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetEnteredGamepadTextLength_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetEnteredGamepadTextLength( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32 cchText)
{
struct cppISteamUtils_SteamUtils007_GetEnteredGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.pchText = pchText,
.cchText = cchText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetEnteredGamepadTextInput( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils007_GetSteamUILanguage(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_GetSteamUILanguage_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_GetSteamUILanguage( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils007_IsSteamRunningInVR_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_IsSteamRunningInVR( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils007_SetOverlayNotificationInset(struct w_steam_iface *_this, int nHorizontalInset, int nVerticalInset)
{
struct cppISteamUtils_SteamUtils007_SetOverlayNotificationInset_params params =
{
.linux_side = _this->u_iface,
.nHorizontalInset = nHorizontalInset,
.nVerticalInset = nVerticalInset,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils007_SetOverlayNotificationInset( &params );
}
extern vtable_ptr winISteamUtils_SteamUtils007_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils007,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetAPICallResult)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_RunFrame)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetIPCCallCount)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_SetWarningMessageHook)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_IsOverlayEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_BOverlayNeedsPresent)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_CheckFileSignature)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_ShowGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetEnteredGamepadTextLength)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetEnteredGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_GetSteamUILanguage)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_IsSteamRunningInVR)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils007_SetOverlayNotificationInset)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils007(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils007");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils007_vtable, 26, "SteamUtils007");
r->u_iface = u_iface;
return r;
}
#include "cppISteamUtils_SteamUtils008.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetAPICallResult, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_RunFrame, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetIPCCallCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_SetWarningMessageHook, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_IsOverlayEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_BOverlayNeedsPresent, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_CheckFileSignature, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_ShowGamepadTextInput, 24)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetEnteredGamepadTextLength, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetEnteredGamepadTextInput, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_GetSteamUILanguage, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_IsSteamRunningInVR, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_SetOverlayNotificationInset, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_IsSteamInBigPictureMode, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils008_StartVRDashboard, 4)
uint32 __thiscall winISteamUtils_SteamUtils008_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils008_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils008_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils008_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils008_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils008_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils008_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils008_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils008_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils008_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils008_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils008_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils008_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils008_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils008_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils008_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils008_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils008_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils008_RunFrame(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_RunFrame_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_RunFrame( &params );
}
uint32 __thiscall winISteamUtils_SteamUtils008_GetIPCCallCount(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetIPCCallCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetIPCCallCount( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils008_SetWarningMessageHook(struct w_steam_iface *_this, SteamAPIWarningMessageHook_t pFunction)
{
struct cppISteamUtils_SteamUtils008_SetWarningMessageHook_params params =
{
.linux_side = _this->u_iface,
.pFunction = pFunction,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_SetWarningMessageHook( &params );
}
bool __thiscall winISteamUtils_SteamUtils008_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_IsOverlayEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_IsOverlayEnabled( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_BOverlayNeedsPresent_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_BOverlayNeedsPresent( &params );
return params._ret;
}
SteamAPICall_t __thiscall winISteamUtils_SteamUtils008_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
{
struct cppISteamUtils_SteamUtils008_CheckFileSignature_params params =
{
.linux_side = _this->u_iface,
.szFileName = szFileName,
};
params.szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_CheckFileSignature( &params );
steamclient_free_path( params.szFileName );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_ShowGamepadTextInput(struct w_steam_iface *_this, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax, const char *pchExistingText)
{
struct cppISteamUtils_SteamUtils008_ShowGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.eInputMode = eInputMode,
.eLineInputMode = eLineInputMode,
.pchDescription = pchDescription,
.unCharMax = unCharMax,
.pchExistingText = pchExistingText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_ShowGamepadTextInput( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils008_GetEnteredGamepadTextLength(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetEnteredGamepadTextLength_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetEnteredGamepadTextLength( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32 cchText)
{
struct cppISteamUtils_SteamUtils008_GetEnteredGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.pchText = pchText,
.cchText = cchText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetEnteredGamepadTextInput( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils008_GetSteamUILanguage(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_GetSteamUILanguage_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_GetSteamUILanguage( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_IsSteamRunningInVR_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_IsSteamRunningInVR( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils008_SetOverlayNotificationInset(struct w_steam_iface *_this, int nHorizontalInset, int nVerticalInset)
{
struct cppISteamUtils_SteamUtils008_SetOverlayNotificationInset_params params =
{
.linux_side = _this->u_iface,
.nHorizontalInset = nHorizontalInset,
.nVerticalInset = nVerticalInset,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_SetOverlayNotificationInset( &params );
}
bool __thiscall winISteamUtils_SteamUtils008_IsSteamInBigPictureMode(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_IsSteamInBigPictureMode_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_IsSteamInBigPictureMode( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils008_StartVRDashboard(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils008_StartVRDashboard_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils008_StartVRDashboard( &params );
}
extern vtable_ptr winISteamUtils_SteamUtils008_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils008,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetAPICallResult)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_RunFrame)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetIPCCallCount)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_SetWarningMessageHook)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_IsOverlayEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_BOverlayNeedsPresent)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_CheckFileSignature)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_ShowGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetEnteredGamepadTextLength)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetEnteredGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_GetSteamUILanguage)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_IsSteamRunningInVR)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_SetOverlayNotificationInset)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_IsSteamInBigPictureMode)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils008_StartVRDashboard)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils008(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils008");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils008_vtable, 28, "SteamUtils008");
r->u_iface = u_iface;
return r;
}
#include "cppISteamUtils_SteamUtils009.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetAPICallResult, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_RunFrame, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetIPCCallCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_SetWarningMessageHook, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_IsOverlayEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_BOverlayNeedsPresent, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_CheckFileSignature, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_ShowGamepadTextInput, 24)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetEnteredGamepadTextLength, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetEnteredGamepadTextInput, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetSteamUILanguage, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_IsSteamRunningInVR, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_SetOverlayNotificationInset, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_IsSteamInBigPictureMode, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_StartVRDashboard, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_IsSteamChinaLauncher, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_InitFilterText, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_FilterText, 20)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_GetIPv6ConnectivityState, 8)
uint32 __thiscall winISteamUtils_SteamUtils009_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils009_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils009_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils009_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils009_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils009_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils009_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils009_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils009_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils009_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils009_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils009_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils009_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils009_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils009_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils009_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils009_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils009_RunFrame(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_RunFrame_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_RunFrame( &params );
}
uint32 __thiscall winISteamUtils_SteamUtils009_GetIPCCallCount(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetIPCCallCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetIPCCallCount( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils009_SetWarningMessageHook(struct w_steam_iface *_this, SteamAPIWarningMessageHook_t pFunction)
{
struct cppISteamUtils_SteamUtils009_SetWarningMessageHook_params params =
{
.linux_side = _this->u_iface,
.pFunction = pFunction,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_SetWarningMessageHook( &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_IsOverlayEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_IsOverlayEnabled( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_BOverlayNeedsPresent_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_BOverlayNeedsPresent( &params );
return params._ret;
}
SteamAPICall_t __thiscall winISteamUtils_SteamUtils009_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
{
struct cppISteamUtils_SteamUtils009_CheckFileSignature_params params =
{
.linux_side = _this->u_iface,
.szFileName = szFileName,
};
params.szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_CheckFileSignature( &params );
steamclient_free_path( params.szFileName );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_ShowGamepadTextInput(struct w_steam_iface *_this, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax, const char *pchExistingText)
{
struct cppISteamUtils_SteamUtils009_ShowGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.eInputMode = eInputMode,
.eLineInputMode = eLineInputMode,
.pchDescription = pchDescription,
.unCharMax = unCharMax,
.pchExistingText = pchExistingText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_ShowGamepadTextInput( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils009_GetEnteredGamepadTextLength(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetEnteredGamepadTextLength_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetEnteredGamepadTextLength( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32 cchText)
{
struct cppISteamUtils_SteamUtils009_GetEnteredGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.pchText = pchText,
.cchText = cchText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetEnteredGamepadTextInput( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils009_GetSteamUILanguage(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_GetSteamUILanguage_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetSteamUILanguage( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_IsSteamRunningInVR_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_IsSteamRunningInVR( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils009_SetOverlayNotificationInset(struct w_steam_iface *_this, int nHorizontalInset, int nVerticalInset)
{
struct cppISteamUtils_SteamUtils009_SetOverlayNotificationInset_params params =
{
.linux_side = _this->u_iface,
.nHorizontalInset = nHorizontalInset,
.nVerticalInset = nVerticalInset,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_SetOverlayNotificationInset( &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsSteamInBigPictureMode(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_IsSteamInBigPictureMode_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_IsSteamInBigPictureMode( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils009_StartVRDashboard(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_StartVRDashboard_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_StartVRDashboard( &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(struct w_steam_iface *_this, bool bEnabled)
{
struct cppISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled_params params =
{
.linux_side = _this->u_iface,
.bEnabled = bEnabled,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled( &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsSteamChinaLauncher(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_IsSteamChinaLauncher_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_IsSteamChinaLauncher( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_InitFilterText(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils009_InitFilterText_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_InitFilterText( &params );
return params._ret;
}
int __thiscall winISteamUtils_SteamUtils009_FilterText(struct w_steam_iface *_this, char *pchOutFilteredText, uint32 nByteSizeOutFilteredText, const char *pchInputMessage, bool bLegalOnly)
{
struct cppISteamUtils_SteamUtils009_FilterText_params params =
{
.linux_side = _this->u_iface,
.pchOutFilteredText = pchOutFilteredText,
.nByteSizeOutFilteredText = nByteSizeOutFilteredText,
.pchInputMessage = pchInputMessage,
.bLegalOnly = bLegalOnly,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_FilterText( &params );
return params._ret;
}
ESteamIPv6ConnectivityState __thiscall winISteamUtils_SteamUtils009_GetIPv6ConnectivityState(struct w_steam_iface *_this, ESteamIPv6ConnectivityProtocol eProtocol)
{
struct cppISteamUtils_SteamUtils009_GetIPv6ConnectivityState_params params =
{
.linux_side = _this->u_iface,
.eProtocol = eProtocol,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils009_GetIPv6ConnectivityState( &params );
return params._ret;
}
extern vtable_ptr winISteamUtils_SteamUtils009_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils009,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetAPICallResult)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_RunFrame)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetIPCCallCount)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_SetWarningMessageHook)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsOverlayEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_BOverlayNeedsPresent)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_CheckFileSignature)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_ShowGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetEnteredGamepadTextLength)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetEnteredGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetSteamUILanguage)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsSteamRunningInVR)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_SetOverlayNotificationInset)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsSteamInBigPictureMode)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_StartVRDashboard)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsSteamChinaLauncher)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_InitFilterText)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_FilterText)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_GetIPv6ConnectivityState)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils009(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils009");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils009_vtable, 34, "SteamUtils009");
r->u_iface = u_iface;
return r;
}
#include "cppISteamUtils_SteamUtils010.h"
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetSecondsSinceAppActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetSecondsSinceComputerActive, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetConnectedUniverse, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetServerRealTime, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetIPCountry, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetImageSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetImageRGBA, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetCSERIPPort, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetCurrentBatteryPower, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetAppID, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetOverlayNotificationPosition, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsAPICallCompleted, 16)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetAPICallFailureReason, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetAPICallResult, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_RunFrame, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetIPCCallCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetWarningMessageHook, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsOverlayEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_BOverlayNeedsPresent, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_CheckFileSignature, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_ShowGamepadTextInput, 24)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetEnteredGamepadTextLength, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetSteamUILanguage, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsSteamRunningInVR, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetOverlayNotificationInset, 12)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsSteamInBigPictureMode, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_StartVRDashboard, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsSteamChinaLauncher, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_InitFilterText, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_FilterText, 28)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetIPv6ConnectivityState, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck, 4)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput, 24)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetGameLauncherMode, 8)
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput, 4)
uint32 __thiscall winISteamUtils_SteamUtils010_GetSecondsSinceAppActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils010_GetSecondsSinceComputerActive(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetSecondsSinceComputerActive_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetSecondsSinceComputerActive( &params );
return params._ret;
}
EUniverse __thiscall winISteamUtils_SteamUtils010_GetConnectedUniverse(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetConnectedUniverse_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetConnectedUniverse( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils010_GetServerRealTime(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetServerRealTime_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetServerRealTime( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils010_GetIPCountry(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetIPCountry_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetIPCountry( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetImageSize(struct w_steam_iface *_this, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
struct cppISteamUtils_SteamUtils010_GetImageSize_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pnWidth = pnWidth,
.pnHeight = pnHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetImageSize( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetImageRGBA(struct w_steam_iface *_this, int iImage, uint8 *pubDest, int nDestBufferSize)
{
struct cppISteamUtils_SteamUtils010_GetImageRGBA_params params =
{
.linux_side = _this->u_iface,
.iImage = iImage,
.pubDest = pubDest,
.nDestBufferSize = nDestBufferSize,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetImageRGBA( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetCSERIPPort(struct w_steam_iface *_this, uint32 *unIP, uint16 *usPort)
{
struct cppISteamUtils_SteamUtils010_GetCSERIPPort_params params =
{
.linux_side = _this->u_iface,
.unIP = unIP,
.usPort = usPort,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetCSERIPPort( &params );
return params._ret;
}
uint8 __thiscall winISteamUtils_SteamUtils010_GetCurrentBatteryPower(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetCurrentBatteryPower_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetCurrentBatteryPower( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils010_GetAppID(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetAppID_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetAppID( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_SetOverlayNotificationPosition(struct w_steam_iface *_this, ENotificationPosition eNotificationPosition)
{
struct cppISteamUtils_SteamUtils010_SetOverlayNotificationPosition_params params =
{
.linux_side = _this->u_iface,
.eNotificationPosition = eNotificationPosition,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_SetOverlayNotificationPosition( &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsAPICallCompleted(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils010_IsAPICallCompleted_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pbFailed = pbFailed,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_IsAPICallCompleted( &params );
return params._ret;
}
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils010_GetAPICallFailureReason(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall)
{
struct cppISteamUtils_SteamUtils010_GetAPICallFailureReason_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetAPICallFailureReason( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetAPICallResult(struct w_steam_iface *_this, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
struct cppISteamUtils_SteamUtils010_GetAPICallResult_params params =
{
.linux_side = _this->u_iface,
.hSteamAPICall = hSteamAPICall,
.pCallback = pCallback,
.cubCallback = cubCallback,
.iCallbackExpected = iCallbackExpected,
.pbFailed = pbFailed,
};
int w_callback_len = cubCallback;
void *w_callback = pCallback;
TRACE("%p\n", _this);
if (!(params.pCallback = alloc_callback_wtou(iCallbackExpected, w_callback, &params.cubCallback))) return FALSE;
cppISteamUtils_SteamUtils010_GetAPICallResult( &params );
if (params._ret && params.pCallback != w_callback)
{
convert_callback_utow(iCallbackExpected, params.pCallback, params.cubCallback, w_callback, w_callback_len);
HeapFree(GetProcessHeap(), 0, params.pCallback);
}
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_RunFrame(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_RunFrame_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_RunFrame( &params );
}
uint32 __thiscall winISteamUtils_SteamUtils010_GetIPCCallCount(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetIPCCallCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetIPCCallCount( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_SetWarningMessageHook(struct w_steam_iface *_this, SteamAPIWarningMessageHook_t pFunction)
{
struct cppISteamUtils_SteamUtils010_SetWarningMessageHook_params params =
{
.linux_side = _this->u_iface,
.pFunction = pFunction,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_SetWarningMessageHook( &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_IsOverlayEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_IsOverlayEnabled( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_BOverlayNeedsPresent_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_BOverlayNeedsPresent( &params );
return params._ret;
}
SteamAPICall_t __thiscall winISteamUtils_SteamUtils010_CheckFileSignature(struct w_steam_iface *_this, const char *szFileName)
{
struct cppISteamUtils_SteamUtils010_CheckFileSignature_params params =
{
.linux_side = _this->u_iface,
.szFileName = szFileName,
};
params.szFileName = steamclient_dos_to_unix_path( szFileName, 0 );
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_CheckFileSignature( &params );
steamclient_free_path( params.szFileName );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_ShowGamepadTextInput(struct w_steam_iface *_this, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax, const char *pchExistingText)
{
struct cppISteamUtils_SteamUtils010_ShowGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.eInputMode = eInputMode,
.eLineInputMode = eLineInputMode,
.pchDescription = pchDescription,
.unCharMax = unCharMax,
.pchExistingText = pchExistingText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_ShowGamepadTextInput( &params );
return params._ret;
}
uint32 __thiscall winISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetEnteredGamepadTextLength_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetEnteredGamepadTextLength( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32 cchText)
{
struct cppISteamUtils_SteamUtils010_GetEnteredGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.pchText = pchText,
.cchText = cchText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetEnteredGamepadTextInput( &params );
return params._ret;
}
const char * __thiscall winISteamUtils_SteamUtils010_GetSteamUILanguage(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_GetSteamUILanguage_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetSteamUILanguage( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_IsSteamRunningInVR_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_IsSteamRunningInVR( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_SetOverlayNotificationInset(struct w_steam_iface *_this, int nHorizontalInset, int nVerticalInset)
{
struct cppISteamUtils_SteamUtils010_SetOverlayNotificationInset_params params =
{
.linux_side = _this->u_iface,
.nHorizontalInset = nHorizontalInset,
.nVerticalInset = nVerticalInset,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_SetOverlayNotificationInset( &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamInBigPictureMode(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_IsSteamInBigPictureMode_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_IsSteamInBigPictureMode( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_StartVRDashboard(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_StartVRDashboard_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_StartVRDashboard( &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(struct w_steam_iface *_this, bool bEnabled)
{
struct cppISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled_params params =
{
.linux_side = _this->u_iface,
.bEnabled = bEnabled,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled( &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamChinaLauncher(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_IsSteamChinaLauncher_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_IsSteamChinaLauncher( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_InitFilterText(struct w_steam_iface *_this, uint32 unFilterOptions)
{
struct cppISteamUtils_SteamUtils010_InitFilterText_params params =
{
.linux_side = _this->u_iface,
.unFilterOptions = unFilterOptions,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_InitFilterText( &params );
return params._ret;
}
int __thiscall winISteamUtils_SteamUtils010_FilterText(struct w_steam_iface *_this, ETextFilteringContext eContext, CSteamID sourceSteamID, const char *pchInputMessage, char *pchOutFilteredText, uint32 nByteSizeOutFilteredText)
{
struct cppISteamUtils_SteamUtils010_FilterText_params params =
{
.linux_side = _this->u_iface,
.eContext = eContext,
.sourceSteamID = sourceSteamID,
.pchInputMessage = pchInputMessage,
.pchOutFilteredText = pchOutFilteredText,
.nByteSizeOutFilteredText = nByteSizeOutFilteredText,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_FilterText( &params );
return params._ret;
}
ESteamIPv6ConnectivityState __thiscall winISteamUtils_SteamUtils010_GetIPv6ConnectivityState(struct w_steam_iface *_this, ESteamIPv6ConnectivityProtocol eProtocol)
{
struct cppISteamUtils_SteamUtils010_GetIPv6ConnectivityState_params params =
{
.linux_side = _this->u_iface,
.eProtocol = eProtocol,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_GetIPv6ConnectivityState( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck( &params );
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput(struct w_steam_iface *_this, EFloatingGamepadTextInputMode eKeyboardMode, int nTextFieldXPosition, int nTextFieldYPosition, int nTextFieldWidth, int nTextFieldHeight)
{
struct cppISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
.eKeyboardMode = eKeyboardMode,
.nTextFieldXPosition = nTextFieldXPosition,
.nTextFieldYPosition = nTextFieldYPosition,
.nTextFieldWidth = nTextFieldWidth,
.nTextFieldHeight = nTextFieldHeight,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput( &params );
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_SetGameLauncherMode(struct w_steam_iface *_this, bool bLauncherMode)
{
struct cppISteamUtils_SteamUtils010_SetGameLauncherMode_params params =
{
.linux_side = _this->u_iface,
.bLauncherMode = bLauncherMode,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_SetGameLauncherMode( &params );
}
bool __thiscall winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(struct w_steam_iface *_this)
{
struct cppISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput( &params );
return params._ret;
}
extern vtable_ptr winISteamUtils_SteamUtils010_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUtils_SteamUtils010,
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetSecondsSinceAppActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetSecondsSinceComputerActive)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetConnectedUniverse)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetServerRealTime)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetIPCountry)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetImageSize)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetImageRGBA)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetCSERIPPort)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetCurrentBatteryPower)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetAppID)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetOverlayNotificationPosition)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsAPICallCompleted)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetAPICallFailureReason)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetAPICallResult)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_RunFrame)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetIPCCallCount)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetWarningMessageHook)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsOverlayEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_BOverlayNeedsPresent)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_CheckFileSignature)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_ShowGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetEnteredGamepadTextLength)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetSteamUILanguage)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamRunningInVR)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetOverlayNotificationInset)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamInBigPictureMode)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_StartVRDashboard)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamChinaLauncher)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_InitFilterText)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_FilterText)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetIPv6ConnectivityState)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetGameLauncherMode)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamUtils_SteamUtils010(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUtils010");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUtils_SteamUtils010_vtable, 38, "SteamUtils010");
r->u_iface = u_iface;
return r;
}