Yucom/lsteamclient/steamclient_manual_152.cpp
2024-02-15 15:53:25 +02:00

190 lines
7.2 KiB
C++

extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/isteaminput.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
#include <unordered_map>
extern "C" {
#define SDKVER_152
#include "struct_converters.h"
#include "cb_converters.h"
#define SDK_VERSION 1520
#include "steamclient_manual_common.h"
#include "cppISteamInput_SteamInput005.h"
#include "cppISteamController_SteamController008.h"
}
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
win_SteamInputActionEventCallbackPointer win_EnableActionEventCallbacks;
void lin_SteamInputActionEventCallbackPointer(SteamInputActionEvent_t *dat)
{
win_SteamInputActionEventCallbackPointer fn = win_EnableActionEventCallbacks;
if(fn)
fn(dat);
}
void cppISteamInput_SteamInput005_EnableActionEventCallbacks( struct cppISteamInput_SteamInput005_EnableActionEventCallbacks_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
win_EnableActionEventCallbacks = (win_SteamInputActionEventCallbackPointer)params->pCallback;
iface->EnableActionEventCallbacks( params->pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL );
}
/***** convert and cache ISteamInput glyph paths *****/
static const size_t ESteamInputGlyphSize_count = 3;
static std::unordered_map<int /*EInputActionOrigin*/, char *> cached_input_glyphs;
static std::unordered_map<int /*EInputActionOrigin*/, char *> cached_input_glyphs_xbox;
static std::unordered_map<int /*flags*/, std::unordered_map<int /*EInputActionOrigin*/, char *> > cached_input_glyphs_svg;
static std::unordered_map<int /*flags*/, std::unordered_map<int /*EInputActionOrigin*/, char *> > cached_input_glyphs_png[ESteamInputGlyphSize_count];
const char *steamclient_isteaminput_getglyph_png(int origin, int size, int flags, const char *lin_path)
{
if(!lin_path)
return NULL;
if(size >= ESteamInputGlyphSize_count){
ERR("invalid glyph size: %u\n", size);
return NULL;
}
if(cached_input_glyphs_png[size][flags].find(origin) == cached_input_glyphs_png[size][flags].end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs_png[size][flags][origin] = dos_path;
}
return cached_input_glyphs_png[size][flags][origin];
}
const char *steamclient_isteaminput_getglyph_svg(int origin, int flags, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_input_glyphs_svg[flags].find(origin) == cached_input_glyphs_svg[flags].end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs_svg[flags][origin] = dos_path;
}
return cached_input_glyphs_svg[flags][origin];
}
const char *steamclient_isteaminput_getglyph(int origin, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_input_glyphs.find(origin) == cached_input_glyphs.end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs[origin] = dos_path;
}
return cached_input_glyphs[origin];
}
const char *steamclient_isteaminput_getglyph_xbox(int origin, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_input_glyphs_xbox.find(origin) == cached_input_glyphs_xbox.end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs_xbox[origin] = dos_path;
}
return cached_input_glyphs_xbox[origin];
}
void cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphPNGForActionOrigin( (EInputActionOrigin)params->eOrigin,
(ESteamInputGlyphSize)params->eSize, params->unFlags );
params->_ret = steamclient_isteaminput_getglyph_png( params->eOrigin, params->eSize,
params->unFlags, params->_ret );
}
void cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphSVGForActionOrigin( (EInputActionOrigin)params->eOrigin, params->unFlags );
params->_ret = steamclient_isteaminput_getglyph_svg( params->eOrigin, params->unFlags, params->_ret );
}
void cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin_Legacy( (EInputActionOrigin)params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
}
void cppISteamInput_SteamInput005_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput005_GetGlyphForXboxOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}
/***** convert and cache ISteamController glyph paths *****/
static std::unordered_map<int /*EControllerActionOrigin*/, char *> cached_controller_glyphs;
const char *steamclient_isteamcontroller_getglyph(int origin, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_controller_glyphs.find(origin) == cached_controller_glyphs.end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_controller_glyphs[origin] = dos_path;
}
return cached_controller_glyphs[origin];
}
void cppISteamController_SteamController008_GetGlyphForActionOrigin( struct cppISteamController_SteamController008_GetGlyphForActionOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
}
void cppISteamController_SteamController008_GetGlyphForXboxOrigin( struct cppISteamController_SteamController008_GetGlyphForXboxOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}