88 lines
4.3 KiB
C++
88 lines
4.3 KiB
C++
#include "steam_defs.h"
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#include "steamworks_sdk_143/steam_api.h"
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_143
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#include "struct_converters.h"
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#include "cppISteamParties_SteamParties002.h"
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uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side)
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{
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return ((ISteamParties*)linux_side)->GetNumActiveBeacons();
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}
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PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_side, uint32 unIndex)
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{
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return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex);
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}
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bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_143 * pLocation, char * pchMetadata, int cchMetadata)
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{
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SteamPartyBeaconLocation_t lin_pLocation;
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win_to_lin_struct_SteamPartyBeaconLocation_t_143(pLocation, &lin_pLocation);
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bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata);
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lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_pLocation, pLocation);
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return retval;
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}
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SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *linux_side, PartyBeaconID_t ulBeaconID)
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{
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return ((ISteamParties*)linux_side)->JoinParty((PartyBeaconID_t)ulBeaconID);
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}
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bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux_side, uint32 * puNumLocations)
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{
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return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations);
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}
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bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_143 * pLocationList, uint32 uMaxNumLocations)
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{
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SteamPartyBeaconLocation_t lin_pLocationList;
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win_to_lin_struct_SteamPartyBeaconLocation_t_143(pLocationList, &lin_pLocationList);
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bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations);
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lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_pLocationList, pLocationList);
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return retval;
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}
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SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_143 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
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{
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SteamPartyBeaconLocation_t lin_pBeaconLocation;
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win_to_lin_struct_SteamPartyBeaconLocation_t_143(pBeaconLocation, &lin_pBeaconLocation);
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SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata);
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lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_pBeaconLocation, pBeaconLocation);
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return retval;
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}
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void cppISteamParties_SteamParties002_OnReservationCompleted(void *linux_side, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
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{
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((ISteamParties*)linux_side)->OnReservationCompleted((PartyBeaconID_t)ulBeacon, (CSteamID)steamIDUser);
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}
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void cppISteamParties_SteamParties002_CancelReservation(void *linux_side, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
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{
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((ISteamParties*)linux_side)->CancelReservation((PartyBeaconID_t)ulBeacon, (CSteamID)steamIDUser);
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}
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SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *linux_side, PartyBeaconID_t ulBeacon, uint32 unOpenSlots)
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{
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return ((ISteamParties*)linux_side)->ChangeNumOpenSlots((PartyBeaconID_t)ulBeacon, (uint32)unOpenSlots);
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}
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bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaconID_t ulBeacon)
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{
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return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon);
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}
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bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_143 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
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{
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SteamPartyBeaconLocation_t lin_BeaconLocation;
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win_to_lin_struct_SteamPartyBeaconLocation_t_143(&BeaconLocation, &lin_BeaconLocation);
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bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut);
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lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_BeaconLocation, &BeaconLocation);
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return retval;
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}
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#ifdef __cplusplus
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}
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#endif
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