Yucom/vrclient_x64/vrclient_x64/vrclient_main.c
2023-12-07 13:43:40 +02:00

1704 lines
55 KiB
C

#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#define __USE_GNU
#include <dlfcn.h>
#include <limits.h>
#include <stdint.h>
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "winternl.h"
#include "wine/debug.h"
#include "vrclient_defs.h"
#include "vrclient_private.h"
#include "initguid.h"
#define COBJMACROS
#include "d3d11_4.h"
#include "dxvk-interop.h"
#include "flatapi.h"
#include "cppIVRClientCore_IVRClientCore_003.h"
#include "cppIVRCompositor_IVRCompositor_021.h"
#include "cppIVRCompositor_IVRCompositor_022.h"
/* 0918 is binary compatible with 1015 */
typedef struct winRenderModel_t_0918 winRenderModel_t_0918;
typedef struct winRenderModel_TextureMap_t_0918 winRenderModel_TextureMap_t_0918;
#include "cppIVRRenderModels_IVRRenderModels_004.h"
typedef struct winRenderModel_t_1015 winRenderModel_t_1015;
typedef struct winRenderModel_TextureMap_t_1015 winRenderModel_TextureMap_t_1015;
#include "cppIVRRenderModels_IVRRenderModels_005.h"
/* this is converted to 1267 during load_linux_texture_map, so ensure new
* structure is compatible before updating this number */
typedef struct winRenderModel_t_1267 winRenderModel_t_1267;
typedef struct winRenderModel_TextureMap_t_1267 winRenderModel_TextureMap_t_1267;
#include "cppIVRRenderModels_IVRRenderModels_006.h"
#include "wine/unixlib.h"
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
static void *vrclient_lib;
static struct
{
ID3D11Device *d3d11_device;
IDXGIVkInteropDevice *dxvk_device;
BOOL d3d11_explicit_handoff, handoff_called;
void *client_core_linux_side;
#ifndef __x86_64__
/* Digital action state change fixup hack. */
struct
{
VRActionHandle_t action;
VRInputValueHandle_t origin;
LARGE_INTEGER update_qpf_time;
BOOL previous_state;
}
digital_actions_state[128];
unsigned int digital_action_count;
LARGE_INTEGER qpf_freq;
#endif
}
compositor_data;
BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
{
TRACE("(%p, %u, %p)\n", instance, reason, reserved);
switch (reason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(instance);
break;
case DLL_PROCESS_DETACH:
if (vrclient_lib)
{
if (compositor_data.client_core_linux_side)
{
cppIVRClientCore_IVRClientCore_003_Cleanup(compositor_data.client_core_linux_side);
compositor_data.client_core_linux_side = NULL;
}
dlclose(vrclient_lib);
vrclient_lib = NULL;
}
break;
}
return TRUE;
}
/* returns the number of bytes written to dst, not including the NUL terminator */
unsigned int vrclient_unix_path_to_dos_path(bool api_result, const char *src, char *dst, uint32_t dst_bytes)
{
WCHAR *dosW;
uint32_t r;
if(!dst || !dst_bytes)
return 0;
if(!src || !api_result){
*dst = 0;
return 0;
}
dosW = wine_get_dos_file_name(src);
*dst = 0;
if(!dosW){
WARN("Unable to convert unix filename to DOS: %s\n", src);
return 0;
}
r = WideCharToMultiByte(CP_ACP, 0, dosW, -1, dst, dst_bytes,
NULL, NULL);
HeapFree(GetProcessHeap(), 0, dosW);
return r == 0 ? 0 : r - 1;
}
#define IS_ABSOLUTE(x) (*x == '/' || *x == '\\' || (*x && *(x + 1) == ':'))
/* returns non-zero on success, zero on failure */
bool vrclient_dos_path_to_unix_path(const char *src, char *dst)
{
*dst = 0;
if(!src || !*src)
return 0;
if(IS_ABSOLUTE(src)){
/* absolute path, use wine conversion */
WCHAR srcW[PATH_MAX];
char *unix_path;
uint32_t r;
r = MultiByteToWideChar(CP_UNIXCP, 0, src, -1, srcW, PATH_MAX);
if(r == 0)
return 0;
unix_path = wine_get_unix_file_name(srcW);
if(!unix_path){
WARN("Unable to convert DOS filename to unix: %s\n", src);
return 0;
}
if (!realpath(unix_path, dst))
{
ERR("Could not get real path for %s.\n", unix_path);
strncpy(dst, unix_path, PATH_MAX);
}
HeapFree(GetProcessHeap(), 0, unix_path);
}else{
/* relative path, just fix up backslashes */
const char *s;
char *d;
for(s = src, d = dst; *src; ++s, ++d){
if(*s == '\\')
*d = '/';
else
*d = *s;
}
*d = 0;
}
return 1;
}
static BOOL array_reserve(void **elements, SIZE_T *capacity, SIZE_T count, SIZE_T size)
{
SIZE_T max_capacity, new_capacity;
void *new_elements;
if (count <= *capacity)
return TRUE;
max_capacity = ~(SIZE_T)0 / size;
if (count > max_capacity)
return FALSE;
new_capacity = max(1, *capacity);
while (new_capacity < count && new_capacity <= max_capacity / 2)
new_capacity *= 2;
if (new_capacity < count)
new_capacity = count;
if (!*elements)
new_elements = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, new_capacity * size);
else
new_elements = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, *elements, new_capacity * size);
if (!new_elements)
return FALSE;
*elements = new_elements;
*capacity = new_capacity;
return TRUE;
}
#include "win_constructors.h"
#include "win_destructors.h"
typedef void (*pfn_dtor)(void *);
static const struct {
const char *iface_version;
void *(*ctor)(void *);
void (*dtor)(void *);
} constructors[] = {
#include "win_constructors_table.dat"
};
void *create_win_interface(const char *name, void *linux_side)
{
unsigned int i;
TRACE("trying to create %s\n", name);
if(!linux_side)
return NULL;
for(i = 0; i < sizeof(constructors) / sizeof(*constructors); ++i){
if(!strcmp(name, constructors[i].iface_version))
return constructors[i].ctor(linux_side);
}
ERR("Don't recognize interface name: %s\n", name);
return NULL;
}
static pfn_dtor get_win_destructor(const char *name)
{
unsigned int i;
for(i = 0; i < sizeof(constructors) / sizeof(*constructors); ++i){
if(!strcmp(name, constructors[i].iface_version))
return constructors[i].dtor;
}
return NULL;
}
static void *(*vrclient_HmdSystemFactory)(const char *name, int *return_code);
static void *(*vrclient_VRClientCoreFactory)(const char *name, int *return_code);
static int load_vrclient(void)
{
WCHAR pathW[PATH_MAX];
char *pathU;
DWORD sz;
#ifdef _WIN64
static const char append_path[] = "/bin/linux64/vrclient.so";
#else
static const char append_path[] = "/bin/vrclient.so";
#endif
if(vrclient_lib)
return 1;
/* PROTON_VR_RUNTIME is provided by the proton setup script */
if(!GetEnvironmentVariableW(L"PROTON_VR_RUNTIME", pathW, ARRAY_SIZE(pathW)))
{
DWORD type, size;
LSTATUS status;
HKEY vr_key;
if ((status = RegOpenKeyExA(HKEY_CURRENT_USER, "Software\\Wine\\VR", 0, KEY_READ, &vr_key)))
{
WINE_WARN("Could not create key, status %#x.\n", status);
return 0;
}
size = sizeof(pathW);
if ((status = RegQueryValueExW(vr_key, L"PROTON_VR_RUNTIME", NULL, &type, (BYTE *)pathW, &size)))
{
WINE_WARN("Could not query value, status %#x.\n", status);
RegCloseKey(vr_key);
return 0;
}
if (type != REG_SZ)
{
WINE_ERR("Unexpected value type %#x.\n", type);
RegCloseKey(vr_key);
return 0;
}
RegCloseKey(vr_key);
}
sz = WideCharToMultiByte(CP_UNIXCP, 0, pathW, -1, NULL, 0, NULL, NULL);
if(!sz)
{
ERR("Can't convert path to unixcp! %s\n", wine_dbgstr_w(pathW));
return 0;
}
pathU = HeapAlloc(GetProcessHeap(), 0, sz + sizeof(append_path));
sz = WideCharToMultiByte(CP_UNIXCP, 0, pathW, -1, pathU, sz, NULL, NULL);
if(!sz)
{
ERR("Can't convert path to unixcp! %s\n", wine_dbgstr_w(pathW));
HeapFree(GetProcessHeap(), 0, pathU);
return 0;
}
strcat(pathU, append_path);
TRACE("got openvr runtime path: %s\n", pathU);
vrclient_lib = dlopen(pathU, RTLD_NOW);
if(!vrclient_lib){
TRACE("unable to load vrclient.so\n");
HeapFree(GetProcessHeap(), 0, pathU);
return 0;
}
vrclient_HmdSystemFactory = dlsym(vrclient_lib, "HmdSystemFactory");
if(!vrclient_HmdSystemFactory){
ERR("unable to load HmdSystemFactory method\n");
HeapFree(GetProcessHeap(), 0, pathU);
return 0;
}
vrclient_VRClientCoreFactory = dlsym(vrclient_lib, "VRClientCoreFactory");
if(!vrclient_VRClientCoreFactory){
ERR("unable to load VRClientCoreFactory method\n");
HeapFree(GetProcessHeap(), 0, pathU);
return 0;
}
HeapFree(GetProcessHeap(), 0, pathU);
return 1;
}
void *CDECL HmdSystemFactory(const char *name, int *return_code)
{
TRACE("name: %s, return_code: %p\n", name, return_code);
if(!load_vrclient())
return NULL;
return create_win_interface(name, vrclient_HmdSystemFactory(name, return_code));
}
void *CDECL VRClientCoreFactory(const char *name, int *return_code)
{
TRACE("name: %s, return_code: %p\n", name, return_code);
if(!load_vrclient())
return NULL;
return create_win_interface(name, vrclient_VRClientCoreFactory(name, return_code));
}
static VkDevice_T *(WINAPI *get_native_VkDevice)(VkDevice_T *);
static VkInstance_T *(WINAPI *get_native_VkInstance)(VkInstance_T *);
static VkPhysicalDevice_T *(WINAPI *get_native_VkPhysicalDevice)(VkPhysicalDevice_T *);
static VkPhysicalDevice_T *(WINAPI *get_wrapped_VkPhysicalDevice)(VkInstance_T *, VkPhysicalDevice_T *);
static VkQueue_T *(WINAPI *get_native_VkQueue)(VkQueue_T *);
static void *get_winevulkan_unix_lib_handle(HMODULE hvulkan)
{
unixlib_handle_t unix_funcs;
NTSTATUS status;
Dl_info info;
status = NtQueryVirtualMemory(GetCurrentProcess(), hvulkan, (MEMORY_INFORMATION_CLASS)1000 /*MemoryWineUnixFuncs*/,
&unix_funcs, sizeof(unix_funcs), NULL);
if (status)
{
WINE_ERR("NtQueryVirtualMemory status %#x.\n", (int)status);
return NULL;
}
if (!dladdr((void *)(ULONG_PTR)unix_funcs, &info))
{
WINE_ERR("dladdr failed.\n");
return NULL;
}
WINE_TRACE("path %s.\n", info.dli_fname);
return dlopen(info.dli_fname, RTLD_NOW);
}
static void load_vk_unwrappers(void)
{
static HMODULE h = NULL;
void *unix_handle;
if(h)
/* already loaded */
return;
h = LoadLibraryA("winevulkan");
if(!h){
ERR("unable to load winevulkan\n");
return;
}
if (!(unix_handle = get_winevulkan_unix_lib_handle(h)))
{
ERR("Unable to open winevulkan.so.\n");
return;
}
#define L(name) \
if (!(name = dlsym(unix_handle, "__wine_"#name))) \
{\
ERR("%s not found.\n", #name);\
dlclose(unix_handle);\
return;\
}
L(get_native_VkDevice);
L(get_native_VkInstance);
L(get_native_VkPhysicalDevice);
L(get_wrapped_VkPhysicalDevice);
L(get_native_VkQueue);
#undef L
dlclose(unix_handle);
}
static bool is_hmd_present_reg(void)
{
DWORD type, value, wait_status, size;
DWORD is_hmd_present = 0;
LSTATUS status;
HANDLE event;
HKEY vr_key;
if ((status = RegOpenKeyExA(HKEY_CURRENT_USER, "Software\\Wine\\VR", 0, KEY_READ, &vr_key)))
{
WINE_ERR("Could not create key, status %#x.\n", status);
return FALSE;
}
size = sizeof(value);
if ((status = RegQueryValueExA(vr_key, "state", NULL, &type, (BYTE *)&value, &size)))
{
WINE_ERR("Could not query value, status %#x.\n", status);
RegCloseKey(vr_key);
return FALSE;
}
if (type != REG_DWORD)
{
WINE_ERR("Unexpected value type %#x.\n", type);
RegCloseKey(vr_key);
return FALSE;
}
if (value)
{
RegCloseKey(vr_key);
return value == 1;
}
event = CreateEventA( NULL, FALSE, FALSE, NULL );
while (1)
{
if (RegNotifyChangeKeyValue(vr_key, FALSE, REG_NOTIFY_CHANGE_LAST_SET, event, TRUE))
{
WINE_ERR("Error registering registry change notification.\n");
goto done;
}
size = sizeof(value);
if ((status = RegQueryValueExA(vr_key, "state", NULL, &type, (BYTE *)&value, &size)))
{
WINE_ERR("Could not query value, status %#x.\n", status);
goto done;
}
if (value)
break;
while ((wait_status = WaitForSingleObject(event, 1000)) == WAIT_TIMEOUT)
WINE_ERR("VR state wait timeout.\n");
if (wait_status != WAIT_OBJECT_0)
{
WINE_ERR("Got unexpected wait status %#x.\n", wait_status);
break;
}
}
if (value != 1)
goto done;
size = sizeof(is_hmd_present);
if ((status = RegQueryValueExA(vr_key, "is_hmd_present", NULL, &type, (BYTE *)&is_hmd_present, &size)))
WINE_ERR("Could not query is_hmd_present value, status %#x.\n", status);
done:
CloseHandle(event);
RegCloseKey(vr_key);
return is_hmd_present;
}
bool ivrclientcore_is_hmd_present(bool (*cpp_func)(void *), void *linux_side, unsigned int version,
struct client_core_data *user_data)
{
TRACE("linux_side %p, compositor_data.client_core_linux_side %p.\n",
linux_side, compositor_data.client_core_linux_side);
/* BIsHmdPresent() currently always returns FALSE on Linux if called before Init().
* Return true if the value stored by steam.exe helper in registry says the HMD is presnt. */
if (compositor_data.client_core_linux_side || !is_hmd_present_reg())
return cpp_func(linux_side);
return TRUE;
}
EVRInitError ivrclientcore_002_init(EVRInitError (*cpp_func)(void *, EVRApplicationType),
void *linux_side, EVRApplicationType application_type,
unsigned int version, struct client_core_data *user_data)
{
EVRInitError error;
TRACE("%p, %#x\n", linux_side, application_type);
InitializeCriticalSection(&user_data->critical_section);
error = cpp_func(linux_side, application_type);
if (error)
WARN("error %#x\n", error);
return error;
}
EVRInitError ivrclientcore_init(EVRInitError (*cpp_func)(void *, EVRApplicationType, const char *),
void *linux_side, EVRApplicationType application_type, const char *startup_info,
unsigned int version, struct client_core_data *user_data)
{
char *startup_info_converted;
EVRInitError error;
TRACE("%p, %#x, %p\n", linux_side, application_type, startup_info);
startup_info_converted = json_convert_startup_info(startup_info);
InitializeCriticalSection(&user_data->critical_section);
error = cpp_func(linux_side, application_type, startup_info_converted
? startup_info_converted : startup_info);
free(startup_info_converted);
if (error)
WARN("error %#x\n", error);
else
compositor_data.client_core_linux_side = linux_side;
return error;
}
void *ivrclientcore_get_generic_interface(void *(*cpp_func)(void *, const char *, EVRInitError *),
void *linux_side, const char *name_and_version, EVRInitError *error,
unsigned int version, struct client_core_data *user_data)
{
const char *cpp_name_and_version = name_and_version;
struct generic_interface *iface;
pfn_dtor destructor;
void *win_object;
void *object;
TRACE("%p, %p, %p\n", linux_side, name_and_version, error);
/* In theory we could pass this along, but we'd have to generate a separate
* set of thunks for it. Hopefully this will work as it is. */
if (name_and_version && !strncmp(name_and_version, "FnTable:", 8))
cpp_name_and_version += 8;
if (!(object = cpp_func(linux_side, cpp_name_and_version, error)))
{
WARN("Failed to create %s.\n", name_and_version);
return NULL;
}
if (!(win_object = create_win_interface(name_and_version, object)))
{
ERR("Failed to create win object %s.\n", name_and_version);
return NULL;
}
if ((destructor = get_win_destructor(name_and_version)))
{
EnterCriticalSection(&user_data->critical_section);
if (array_reserve((void **)&user_data->created_interfaces,
&user_data->created_interfaces_size, user_data->created_interface_count + 1,
sizeof(*user_data->created_interfaces)))
{
iface = &user_data->created_interfaces[user_data->created_interface_count++];
iface->object = win_object;
iface->dtor = destructor;
}
else
{
ERR("Failed to add interface to array.\n");
}
LeaveCriticalSection(&user_data->critical_section);
}
if (name_and_version && !strncmp(name_and_version, "FnTable:", 8))
return *((void **)win_object);
return win_object;
}
static void destroy_compositor_data(void)
{
TRACE("Destroying compositor data.\n");
memset(&compositor_data, 0, sizeof(compositor_data));
}
void ivrclientcore_cleanup(void (*cpp_func)(void *), void *linux_side,
unsigned int version, struct client_core_data *user_data)
{
struct generic_interface *iface;
SIZE_T i;
TRACE("%p\n", linux_side);
EnterCriticalSection(&user_data->critical_section);
for (i = 0; i < user_data->created_interface_count; ++i)
{
iface = &user_data->created_interfaces[i];
iface->dtor(iface->object);
}
HeapFree(GetProcessHeap(), 0, user_data->created_interfaces);
user_data->created_interfaces = NULL;
user_data->created_interfaces_size = 0;
user_data->created_interface_count = 0;
LeaveCriticalSection(&user_data->critical_section);
DeleteCriticalSection(&user_data->critical_section);
cpp_func(linux_side);
destroy_compositor_data();
}
void get_dxgi_output_info(void *cpp_func, void *linux_side,
int32_t *adapter_idx, unsigned int version)
{
TRACE("%p\n", adapter_idx);
*adapter_idx = 0;
}
void get_dxgi_output_info2(void *cpp_func, void *linux_side,
int32_t *adapter_idx, int32_t *output_idx, unsigned int version)
{
TRACE("%p, %p\n", adapter_idx, output_idx);
*adapter_idx = 0;
*output_idx = 0;
}
void ivrsystem_016_get_output_device(
void (*cpp_func)(void *, uint64_t *, ETextureType),
void *linux_side, uint64_t *out_device, ETextureType type,
unsigned int version)
{
cpp_func(linux_side, out_device, type);
}
void ivrsystem_get_output_device(
void (*cpp_func)(void *, uint64_t *, ETextureType, VkInstance_T *),
void *linux_side, uint64_t *out_device, ETextureType type,
VkInstance_T *wrapped_instance, unsigned int version)
{
switch(type){
case TextureType_Vulkan:
{
VkInstance_T *native_instance;
load_vk_unwrappers();
native_instance = get_native_VkInstance(wrapped_instance);
cpp_func(linux_side, out_device, type, native_instance);
*out_device = (uint64_t)(intptr_t)get_wrapped_VkPhysicalDevice(wrapped_instance,
(VkPhysicalDevice_T *)(intptr_t)*out_device);
return;
}
default:
cpp_func(linux_side, out_device, type, wrapped_instance);
return;
}
}
struct submit_data
{
void *linux_side;
EVRCompositorError (*submit)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags);
EVREye eye;
Texture_t texture;
VRTextureWithPose_t texture_pose;
VRTextureWithDepth_t texture_depth;
VRTextureWithPoseAndDepth_t texture_both;
VRTextureBounds_t bounds;
EVRSubmitFlags flags;
};
static CDECL void d3d11_texture_callback(unsigned int gl_texture, unsigned int gl_depth_texture,
const void *data, unsigned int data_size)
{
const struct submit_data *submit_data = data;
VRTextureBounds_t bounds = submit_data->bounds;
VRTextureWithPoseAndDepth_t texture_both;
VRTextureWithDepth_t texture_depth;
VRTextureWithPose_t texture_pose;
VRCompositorError error = 0;
Texture_t texture;
void *tex;
TRACE("texture %u, depth_texture %u, data {%p, %u}\n",
gl_texture, gl_depth_texture, data, data_size);
switch (submit_data->flags & (Submit_TextureWithPose | Submit_TextureWithDepth))
{
case 0:
texture = submit_data->texture;
texture.handle = (void *)(UINT_PTR)gl_texture;
texture.eType = TextureType_OpenGL;
tex = &texture;
break;
case Submit_TextureWithPose:
texture_pose = submit_data->texture_pose;
texture_pose.texture.handle = (void *)(UINT_PTR)gl_texture;
texture_pose.texture.eType = TextureType_OpenGL;
tex = &texture_pose;
break;
case Submit_TextureWithDepth:
texture_depth = submit_data->texture_depth;
texture_depth.texture.handle = (void *)(UINT_PTR)gl_texture;
texture_depth.texture.eType = TextureType_OpenGL;
texture_depth.depth.handle = (void *)(UINT_PTR)gl_depth_texture;
tex = &texture_depth;
break;
case Submit_TextureWithPose | Submit_TextureWithDepth:
texture_both = submit_data->texture_both;
texture_both.texture.handle = (void *)(UINT_PTR)gl_texture;
texture_both.texture.eType = TextureType_OpenGL;
texture_both.depth.handle = (void *)(UINT_PTR)gl_depth_texture;
tex = &texture_both;
break;
}
error = submit_data->submit(submit_data->linux_side, submit_data->eye,
tex, &bounds, submit_data->flags);
if (error)
WARN("error %#x\n", error);
}
void ivrcompositor_005_submit(
void (*cpp_func)(void *, Hmd_Eye, void *, Compositor_TextureBounds *),
void *linux_side, Hmd_Eye eye, void *texture, Compositor_TextureBounds *bounds,
unsigned int version)
{
TRACE("%p, %#x, %p, %p\n", linux_side, eye, texture, bounds);
return cpp_func(linux_side, eye, texture, bounds);
}
VRCompositorError ivrcompositor_006_submit(
VRCompositorError (*cpp_func)(void *, Hmd_Eye, void *, VRTextureBounds_t *),
void *linux_side, Hmd_Eye eye, void *texture, VRTextureBounds_t *bounds,
unsigned int version)
{
TRACE("%p, %#x, %p, %p\n", linux_side, eye, texture, bounds);
return cpp_func(linux_side, eye, texture, bounds);
}
VRCompositorError ivrcompositor_007_submit(
VRCompositorError (*cpp_func)(void *, Hmd_Eye, GraphicsAPIConvention, void *, VRTextureBounds_t *),
void *linux_side, Hmd_Eye eye, GraphicsAPIConvention api, void *texture, VRTextureBounds_t *bounds,
unsigned int version)
{
TRACE("%p, %#x, %#x, %p, %p\n", linux_side, eye, api, texture, bounds);
if (api == API_DirectX)
FIXME("Not implemented Direct3D API!\n");
return cpp_func(linux_side, eye, api, texture, bounds);
}
VRCompositorError ivrcompositor_008_submit(
VRCompositorError (*cpp_func)(void *, Hmd_Eye, GraphicsAPIConvention, void *,
VRTextureBounds_t *, VRSubmitFlags_t),
void *linux_side, Hmd_Eye eye, GraphicsAPIConvention api, void *texture,
VRTextureBounds_t *bounds, VRSubmitFlags_t flags,
unsigned int version)
{
TRACE("%p, %#x, %#x, %p, %p, %#x\n", linux_side, eye, api, texture, bounds, flags);
if (api == API_DirectX)
FIXME("Not implemented Direct3D API!\n");
return cpp_func(linux_side, eye, api, texture, bounds, flags);
}
static Texture_t vrclient_translate_texture_dxvk(Texture_t *texture, struct VRVulkanTextureData_t *vkdata,
IDXGIVkInteropSurface *dxvk_surface, IDXGIVkInteropDevice **p_dxvk_device, VkImageLayout *image_layout,
VkImageCreateInfo *image_info)
{
struct Texture_t vktexture;
VkImage image_handle;
dxvk_surface->lpVtbl->GetDevice(dxvk_surface, p_dxvk_device);
(*p_dxvk_device)->lpVtbl->GetVulkanHandles(*p_dxvk_device, &vkdata->m_pInstance,
&vkdata->m_pPhysicalDevice, &vkdata->m_pDevice);
(*p_dxvk_device)->lpVtbl->GetSubmissionQueue(*p_dxvk_device, &vkdata->m_pQueue, &vkdata->m_nQueueFamilyIndex);
image_info->sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
image_info->pNext = NULL;
dxvk_surface->lpVtbl->GetVulkanImageInfo(dxvk_surface, &image_handle, image_layout, image_info);
load_vk_unwrappers();
vkdata->m_nImage = (uint64_t)image_handle;
vkdata->m_pDevice = get_native_VkDevice(vkdata->m_pDevice);
vkdata->m_pPhysicalDevice = get_native_VkPhysicalDevice(vkdata->m_pPhysicalDevice);
vkdata->m_pInstance = get_native_VkInstance(vkdata->m_pInstance);
vkdata->m_pQueue = get_native_VkQueue(vkdata->m_pQueue);
vkdata->m_nWidth = image_info->extent.width;
vkdata->m_nHeight = image_info->extent.height;
vkdata->m_nFormat = image_info->format;
vkdata->m_nSampleCount = image_info->samples;
vktexture = *texture;
vktexture.handle = vkdata;
vktexture.eType = TextureType_Vulkan;
return vktexture;
}
static EVROverlayError ivroverlay_set_overlay_texture_dxvk(
EVROverlayError (*cpp_func)(void *, VROverlayHandle_t, Texture_t *),
void *linux_side, VROverlayHandle_t overlayHandle, Texture_t *texture,
unsigned int version, IDXGIVkInteropSurface *dxvk_surface)
{
struct VRVulkanTextureData_t vkdata;
IDXGIVkInteropDevice *dxvk_device;
struct Texture_t vktexture;
VkImageLayout image_layout;
VkImageCreateInfo image_info;
VkImageSubresourceRange subresources;
EVRCompositorError err;
vktexture = vrclient_translate_texture_dxvk(texture, &vkdata, dxvk_surface, &dxvk_device, &image_layout, &image_info);
subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
subresources.baseMipLevel = 0;
subresources.levelCount = image_info.mipLevels;
subresources.baseArrayLayer = 0;
subresources.layerCount = image_info.arrayLayers;
dxvk_device->lpVtbl->TransitionSurfaceLayout(dxvk_device, dxvk_surface, &subresources,
image_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
dxvk_device->lpVtbl->FlushRenderingCommands(dxvk_device);
dxvk_device->lpVtbl->LockSubmissionQueue(dxvk_device);
err = cpp_func(linux_side, overlayHandle, &vktexture);
dxvk_device->lpVtbl->ReleaseSubmissionQueue(dxvk_device);
dxvk_device->lpVtbl->TransitionSurfaceLayout(dxvk_device, dxvk_surface, &subresources,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image_layout);
dxvk_device->lpVtbl->Release(dxvk_device);
dxvk_surface->lpVtbl->Release(dxvk_surface);
return err;
}
static EVRCompositorError ivrcompositor_submit_dxvk(
EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
unsigned int version, IDXGIVkInteropSurface *dxvk_surface)
{
static const EVRSubmitFlags supported_flags = Submit_LensDistortionAlreadyApplied | Submit_FrameDiscontinuty;
struct VRVulkanTextureArrayData_t vkdata;
IDXGIVkInteropDevice *dxvk_device;
struct Texture_t vktexture;
VkImageLayout image_layout;
VkImageCreateInfo image_info;
VkImageSubresourceRange subresources;
EVRCompositorError err;
vktexture = vrclient_translate_texture_dxvk(texture, &vkdata.t, dxvk_surface, &dxvk_device, &image_layout, &image_info);
compositor_data.dxvk_device = dxvk_device;
if (flags & ~supported_flags)
FIXME("Unhandled flags %#x.\n", flags);
if (image_info.arrayLayers > 1)
{
vkdata.m_unArrayIndex = eye;
vkdata.m_unArraySize = image_info.arrayLayers;
flags |= Submit_VulkanTextureWithArrayData;
}
subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
subresources.baseMipLevel = 0;
subresources.levelCount = image_info.mipLevels;
subresources.baseArrayLayer = 0;
subresources.layerCount = image_info.arrayLayers;
dxvk_device->lpVtbl->TransitionSurfaceLayout(dxvk_device, dxvk_surface, &subresources,
image_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
dxvk_device->lpVtbl->FlushRenderingCommands(dxvk_device);
dxvk_device->lpVtbl->LockSubmissionQueue(dxvk_device);
err = cpp_func(linux_side, eye, &vktexture, bounds, flags);
dxvk_device->lpVtbl->ReleaseSubmissionQueue(dxvk_device);
dxvk_device->lpVtbl->TransitionSurfaceLayout(dxvk_device, dxvk_surface, &subresources,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image_layout);
dxvk_device->lpVtbl->Release(dxvk_device);
dxvk_surface->lpVtbl->Release(dxvk_surface);
return err;
}
static EVROverlayError ivroverlay_set_overlay_texture_vulkan(
EVROverlayError (*cpp_func)(void *, VROverlayHandle_t, Texture_t *),
void *linux_side, VROverlayHandle_t overlay_handle, Texture_t *texture,
unsigned int version)
{
struct VRVulkanTextureData_t our_vkdata, *their_vkdata;
Texture_t our_texture;
load_vk_unwrappers();
their_vkdata = texture->handle;
our_vkdata = *their_vkdata;
our_vkdata.m_pDevice = get_native_VkDevice(our_vkdata.m_pDevice);
our_vkdata.m_pPhysicalDevice = get_native_VkPhysicalDevice(our_vkdata.m_pPhysicalDevice);
our_vkdata.m_pInstance = get_native_VkInstance(our_vkdata.m_pInstance);
our_vkdata.m_pQueue = get_native_VkQueue(our_vkdata.m_pQueue);
our_texture = *texture;
our_texture.handle = &our_vkdata;
return cpp_func(linux_side, overlay_handle, &our_texture);
}
static EVRCompositorError ivrcompositor_submit_vulkan(
EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
unsigned int version)
{
struct VRVulkanTextureData_t our_depth_vkdata, *their_vkdata;
struct VRVulkanTextureArrayData_t our_vkdata;
VRTextureWithPoseAndDepth_t our_both;
VRTextureWithDepth_t our_depth;
VRTextureWithPose_t our_pose;
Texture_t our_texture;
void *tex;
load_vk_unwrappers();
their_vkdata = texture->handle;
memcpy(&our_vkdata, their_vkdata, flags & Submit_VulkanTextureWithArrayData
? sizeof(struct VRVulkanTextureArrayData_t) : sizeof(struct VRVulkanTextureData_t));
our_vkdata.t.m_pDevice = get_native_VkDevice(our_vkdata.t.m_pDevice);
our_vkdata.t.m_pPhysicalDevice = get_native_VkPhysicalDevice(our_vkdata.t.m_pPhysicalDevice);
our_vkdata.t.m_pInstance = get_native_VkInstance(our_vkdata.t.m_pInstance);
our_vkdata.t.m_pQueue = get_native_VkQueue(our_vkdata.t.m_pQueue);
switch (flags & (Submit_TextureWithPose | Submit_TextureWithDepth))
{
case 0:
our_texture = *texture;
our_texture.handle = &our_vkdata;
tex = &our_texture;
break;
case Submit_TextureWithPose:
our_pose = *(VRTextureWithPose_t *)texture;
our_pose.texture.handle = &our_vkdata;
tex = &our_pose;
break;
case Submit_TextureWithDepth:
our_depth = *(VRTextureWithDepth_t *)texture;
our_depth.texture.handle = &our_vkdata;
tex = &our_depth;
break;
case Submit_TextureWithPose | Submit_TextureWithDepth:
our_both = *(VRTextureWithPoseAndDepth_t *)texture;
our_both.texture.handle = &our_vkdata;
their_vkdata = our_both.depth.handle;
our_depth_vkdata = *their_vkdata;
our_depth_vkdata.m_pDevice = get_native_VkDevice(our_depth_vkdata.m_pDevice);
our_depth_vkdata.m_pPhysicalDevice = get_native_VkPhysicalDevice(our_depth_vkdata.m_pPhysicalDevice);
our_depth_vkdata.m_pInstance = get_native_VkInstance(our_depth_vkdata.m_pInstance);
our_depth_vkdata.m_pQueue = get_native_VkQueue(our_depth_vkdata.m_pQueue);
our_both.depth.handle = &our_depth_vkdata;
tex = &our_both;
break;
}
return cpp_func(linux_side, eye, tex, bounds, flags);
}
EVROverlayError ivroverlay_set_overlay_texture(
EVROverlayError (*cpp_func)(void *, VROverlayHandle_t, Texture_t *),
void *linux_side, VROverlayHandle_t overlayHandle, Texture_t *texture,
unsigned int version)
{
IUnknown *texture_iface;
HRESULT hr;
TRACE("%p, overlayHandle = %#x, texture = %p\n", linux_side, overlayHandle, texture);
switch (texture->eType)
{
case TextureType_DirectX:
TRACE("D3D11\n");
if (!texture->handle) {
WARN("No D3D11 texture %p.\n", texture);
return cpp_func(linux_side, overlayHandle, texture);
}
texture_iface = texture->handle;
IDXGIVkInteropSurface *dxvk_surface;
if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface, &IID_IDXGIVkInteropSurface, (void **)&dxvk_surface))) {
return ivroverlay_set_overlay_texture_dxvk(cpp_func, linux_side, overlayHandle, texture, version, dxvk_surface);
}
WARN("Invalid D3D11 texture %p.\n", texture);
return cpp_func(linux_side, overlayHandle, texture);
case TextureType_Vulkan:
TRACE("Vulkan\n");
return ivroverlay_set_overlay_texture_vulkan(cpp_func, linux_side, overlayHandle, texture, version);
default:
return cpp_func(linux_side, overlayHandle, texture);
}
}
EVROverlayError ivroverlay_005_set_overlay_texture(
EVROverlayError (*cpp_func)(void *, VROverlayHandle_t, GraphicsAPIConvention, void *),
void *linux_side, VROverlayHandle_t overlayHandle, GraphicsAPIConvention api, void *texture,
unsigned int version)
{
/* hopefully no one actually uses this old interface... Vulkan support
* wasn't added until later; how can we pass in a DirectX texture? */
FIXME("unimplemented!\n");
return VROverlayError_InvalidHandle;
}
EVROverlayError ivroverlay_001_set_overlay_texture(
EVROverlayError (*cpp_func)(void *, VROverlayHandle_t, void *),
void *linux_side, VROverlayHandle_t overlayHandle, void *texture,
unsigned int version)
{
/* probably no one actually uses this old interface... */
FIXME("unimplemented!\n");
return VROverlayError_InvalidHandle;
}
EVRCompositorError ivrcompositor_submit(
EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
unsigned int version)
{
IDXGIVkInteropSurface *dxvk_surface;
IUnknown *texture_iface;
HRESULT hr;
TRACE("%p, %#x, %p, %p, %#x\n", linux_side, eye, texture, bounds, flags);
compositor_data.handoff_called = FALSE;
switch (texture->eType)
{
case TextureType_DirectX:
{
TRACE("D3D11\n");
if (!texture->handle) {
WARN("No D3D11 texture %p.\n", texture);
return cpp_func(linux_side, eye, texture, bounds, flags);
}
texture_iface = texture->handle;
if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
&IID_IDXGIVkInteropSurface, (void **)&dxvk_surface)))
{
return ivrcompositor_submit_dxvk(cpp_func, linux_side,
eye, texture, bounds, flags, version, dxvk_surface);
}
WARN("Invalid D3D11 texture %p.\n", texture);
return cpp_func(linux_side, eye, texture, bounds, flags);
}
case TextureType_Vulkan:
return ivrcompositor_submit_vulkan(cpp_func, linux_side,
eye, texture, bounds, flags, version);
default:
return cpp_func(linux_side, eye, texture, bounds, flags);
}
}
void ivrcompositor_008_set_skybox_override(
void (*cpp_func)(void *, GraphicsAPIConvention, void *, void *, void *, void *, void *, void *),
void *linux_side, GraphicsAPIConvention api, void *front, void *back, void *left, void *right, void *top, void *bottom,
unsigned int version)
{
TRACE("%p, %#x, %p, %p, %p, %p, %p, %p.\n", linux_side, api, front, back, left, right, top, bottom);
if (api == API_DirectX)
FIXME("Not implemented Direct3D API.\n");
cpp_func(linux_side, api, front, back, left, right, top, bottom);
}
static EVRCompositorError ivrcompositor_set_skybox_override_d3d11(
EVRCompositorError (*cpp_func)(void *, Texture_t *textures, uint32_t count),
void *linux_side, Texture_t *textures, uint32_t count)
{
struct VRVulkanTextureData_t vkdata[6];
IDXGIVkInteropSurface *dxvk_surface;
struct Texture_t vktexture[6];
EVRCompositorError result;
unsigned int i;
for (i = 0; i < count; ++i)
{
Texture_t *texture = &textures[i];
IUnknown *texture_iface;
if (!texture->handle)
{
ERR("No D3D11 texture %p.\n", texture);
return cpp_func(linux_side, textures, count);
}
if (textures[i].eType != TextureType_DirectX)
{
FIXME("Mixing texture types is not supported.\n");
return 0;
}
texture_iface = texture->handle;
if (SUCCEEDED(texture_iface->lpVtbl->QueryInterface(texture_iface,
&IID_IDXGIVkInteropSurface, (void **)&dxvk_surface)))
{
VkImageSubresourceRange subresources;
IDXGIVkInteropDevice *dxvk_device;
VkImageCreateInfo image_info;
VkImageLayout image_layout;
vktexture[i] = vrclient_translate_texture_dxvk(texture, &vkdata[i], dxvk_surface, &dxvk_device, &image_layout, &image_info);
if (compositor_data.dxvk_device && dxvk_device != compositor_data.dxvk_device)
{
ERR("Invalid dxvk_device %p, previous %p.\n", dxvk_device, compositor_data.dxvk_device);
dxvk_surface->lpVtbl->Release(dxvk_surface);
dxvk_device->lpVtbl->Release(dxvk_device);
return 0;
}
compositor_data.dxvk_device = dxvk_device;
subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
subresources.baseMipLevel = 0;
subresources.levelCount = image_info.mipLevels;
subresources.baseArrayLayer = 0;
subresources.layerCount = image_info.arrayLayers;
dxvk_device->lpVtbl->TransitionSurfaceLayout(dxvk_device, dxvk_surface, &subresources,
image_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
dxvk_surface->lpVtbl->Release(dxvk_surface);
dxvk_device->lpVtbl->Release(dxvk_device);
continue;
}
FIXME("Unsupported d3d11 texture %p, i %u.\n", texture, i);
return 0;
}
compositor_data.dxvk_device->lpVtbl->FlushRenderingCommands(compositor_data.dxvk_device);
compositor_data.dxvk_device->lpVtbl->LockSubmissionQueue(compositor_data.dxvk_device);
result = cpp_func(linux_side, vktexture, count);
compositor_data.dxvk_device->lpVtbl->ReleaseSubmissionQueue(compositor_data.dxvk_device);
TRACE("result %u.\n", result);
return result;
}
EVRCompositorError ivrcompositor_set_skybox_override(
EVRCompositorError (*cpp_func)(void *, Texture_t *textures, uint32_t count),
void *linux_side, Texture_t *textures, uint32_t count,
unsigned int version)
{
TRACE("cpp_func %p, linux_side %p, textures %p, count %u, version %u.\n",
cpp_func, linux_side, textures, count, version);
if (!count || count > 6)
{
WARN("Invalid texture count %u.\n", count);
return cpp_func(linux_side, textures, count);
}
if (textures[0].eType == TextureType_DirectX)
return ivrcompositor_set_skybox_override_d3d11(cpp_func, linux_side, textures, count);
FIXME("Conversion for type %u is not supported.\n", textures[0].eType);
return 0;
}
struct post_present_handoff_data
{
void *linux_side;
void (*post_present_handoff)(void *linux_side);
};
static CDECL void d3d11_post_present_handoff_callback(const void *data, unsigned int data_size)
{
const struct post_present_handoff_data *callback_data = data;
TRACE("data {%p, %u}\n", data, data_size);
callback_data->post_present_handoff(callback_data->linux_side);
}
void ivrcompositor_post_present_handoff(void (*cpp_func)(void *),
void *linux_side, unsigned int version)
{
struct post_present_handoff_data data;
TRACE("%p\n", linux_side);
if (compositor_data.dxvk_device)
{
compositor_data.dxvk_device->lpVtbl->LockSubmissionQueue(compositor_data.dxvk_device);
if (!compositor_data.d3d11_explicit_handoff && version >= 21)
{
/* PostPresentHandoff can be used with d3d11 without SetExplicitTimingMode
* (which is Vulkan / d3d12 only), but doing the same with Vulkan results
* in lockups and crashes. */
cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side,
VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
compositor_data.d3d11_explicit_handoff = TRUE;
}
}
cpp_func(linux_side);
compositor_data.handoff_called = TRUE;
if (compositor_data.dxvk_device)
compositor_data.dxvk_device->lpVtbl->ReleaseSubmissionQueue(compositor_data.dxvk_device);
}
struct explicit_timing_data
{
void *linux_side;
unsigned int version;
};
static CDECL void d3d11_explicit_timing_callback(const void *data, unsigned int data_size)
{
const struct explicit_timing_data *callback_data = data;
EVRCompositorError error;
TRACE("data {%p, %u}\n", data, data_size);
switch (callback_data->version)
{
case 21:
error = cppIVRCompositor_IVRCompositor_021_SubmitExplicitTimingData(callback_data->linux_side);
break;
case 22:
error = cppIVRCompositor_IVRCompositor_022_SubmitExplicitTimingData(callback_data->linux_side);
break;
default:
FIXME("Unhandled version %u.\n", callback_data->version);
break;
}
if (error)
WARN("error %#x\n", error);
}
EVRCompositorError ivrcompositor_wait_get_poses(
EVRCompositorError (cpp_func)(void *, TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t),
void *linux_side, TrackedDevicePose_t *render_poses, uint32_t render_pose_count,
TrackedDevicePose_t *game_poses, uint32_t game_pose_count,
unsigned int version)
{
struct explicit_timing_data data;
EVRCompositorError r;
TRACE("%p, %p, %u, %p, %u\n", linux_side, render_poses, render_pose_count, game_poses, game_pose_count);
if (compositor_data.dxvk_device)
{
compositor_data.dxvk_device->lpVtbl->LockSubmissionQueue(compositor_data.dxvk_device);
if (compositor_data.d3d11_explicit_handoff && !compositor_data.handoff_called)
{
/* Calling handoff after submit is optional for d3d11 but mandatory for Vulkan
* if explicit timing mode is set. */
cppIVRCompositor_IVRCompositor_022_PostPresentHandoff(linux_side);
}
}
r = cpp_func(linux_side, render_poses, render_pose_count, game_poses, game_pose_count);
if (compositor_data.dxvk_device)
{
if (compositor_data.d3d11_explicit_handoff)
cppIVRCompositor_IVRCompositor_022_SubmitExplicitTimingData(linux_side);
compositor_data.dxvk_device->lpVtbl->ReleaseSubmissionQueue(compositor_data.dxvk_device);
}
return r;
}
uint32_t ivrcompositor_get_vulkan_device_extensions_required(
uint32_t (*cpp_func)(void *, VkPhysicalDevice_T *, char *, uint32_t),
void *linux_side, VkPhysicalDevice_T *phys_dev, char *value, uint32_t bufsize,
unsigned int version)
{
uint32_t ret;
load_vk_unwrappers();
phys_dev = get_native_VkPhysicalDevice(phys_dev);
ret = cpp_func(linux_side, phys_dev, value, bufsize);
TRACE("ret %u, value %s.\n", ret, value);
return ret;
}
#pragma pack( push, 8 )
struct winRenderModel_TextureMap_t_0918 {
uint16_t unWidth;
uint16_t unHeight;
const uint8_t * rubTextureMapData;
} __attribute__ ((ms_struct));;
struct winRenderModel_TextureMap_t_1015 {
uint16_t unWidth;
uint16_t unHeight;
const uint8_t * rubTextureMapData;
} __attribute__ ((ms_struct));
struct winRenderModel_TextureMap_t_1237 {
uint16_t unWidth;
uint16_t unHeight;
const uint8_t *rubTextureMapData;
EVRRenderModelTextureFormat format;
uint16_t unMipLevels;
} __attribute__ ((ms_struct));
#pragma pack( pop )
static EVRRenderModelError load_into_texture_d3d11(ID3D11Texture2D *texture,
const struct winRenderModel_TextureMap_t_1237 *data)
{
D3D11_TEXTURE2D_DESC texture_desc;
ID3D11DeviceContext *context;
ID3D11Device *device;
texture->lpVtbl->GetDesc(texture, &texture_desc);
TRACE("Format %#x, width %u, height %u.\n",
texture_desc.Format, texture_desc.Width, texture_desc.Height);
TRACE("Array size %u, miplevels %u.\n",
texture_desc.ArraySize, texture_desc.MipLevels);
if (texture_desc.Format != DXGI_FORMAT_R8G8B8A8_UNORM_SRGB)
{
FIXME("Unexpected format %#x.\n", texture_desc.Format);
return VRRenderModelError_NotSupported;
}
if (texture_desc.Width != data->unWidth)
{
FIXME("Unexpected width %u.\n", texture_desc.Width);
return VRRenderModelError_NotSupported;
}
if (texture_desc.Height != data->unHeight)
{
FIXME("Unexpected height %u.\n", texture_desc.Height);
return VRRenderModelError_NotSupported;
}
if (data->format)
FIXME("Unsupported texture map format %d.\n", data->format);
if (data->unMipLevels)
FIXME("Unsupported unMipLevels %u.\n", data->unMipLevels);
texture->lpVtbl->GetDevice(texture, &device);
device->lpVtbl->GetImmediateContext(device, &context);
device->lpVtbl->Release(device);
context->lpVtbl->UpdateSubresource(context, (ID3D11Resource *)texture,
0, NULL, data->rubTextureMapData, data->unWidth * 4 * sizeof(uint8_t), 0);
context->lpVtbl->Release(context);
return VRRenderModelError_None;
}
static EVRRenderModelError load_linux_texture_map(void *linux_side, TextureID_t texture_id,
struct winRenderModel_TextureMap_t_1237 **texture_map, unsigned int version)
{
EVRRenderModelError ret;
switch(version){
case 4:
{
struct winRenderModel_TextureMap_t_0918 *orig_map;
if ((ret = cppIVRRenderModels_IVRRenderModels_004_LoadTexture_Async(linux_side, texture_id, &orig_map)))
return ret;
*texture_map = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**texture_map));
memcpy(*texture_map, orig_map, sizeof(*orig_map));
cppIVRRenderModels_IVRRenderModels_004_FreeTexture(linux_side, orig_map);
return 0;
}
case 5:
{
struct winRenderModel_TextureMap_t_1015 *orig_map;
if ((ret = cppIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(linux_side, texture_id, &orig_map)))
return ret;
*texture_map = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**texture_map));
memcpy(*texture_map, orig_map, sizeof(*orig_map));
cppIVRRenderModels_IVRRenderModels_005_FreeTexture(linux_side, orig_map);
return 0;
}
case 6:
return cppIVRRenderModels_IVRRenderModels_006_LoadTexture_Async(linux_side, texture_id, texture_map);
}
FIXME("Unsupported IVRRenderModels version! %u\n", version);
return VRRenderModelError_NotSupported;
}
static void free_linux_texture_map(void *linux_side,
struct winRenderModel_TextureMap_t_1237 *texture_map, unsigned int version)
{
switch(version){
case 4:
HeapFree(GetProcessHeap(), 0, texture_map);
break;
case 5:
HeapFree(GetProcessHeap(), 0, texture_map);
break;
case 6:
cppIVRRenderModels_IVRRenderModels_006_FreeTexture(linux_side, texture_map);
break;
default:
FIXME("Unsupported IVRRenderModels version! %u\n", version);
break;
}
}
EVRRenderModelError ivrrendermodels_load_texture_d3d11_async(
EVRRenderModelError (*cpp_func)(void *, TextureID_t, void *, void **),
void *linux_side, TextureID_t texture_id, void *device,
void **dst_texture, unsigned int version)
{
struct winRenderModel_TextureMap_t_1237 *texture_map;
EVRRenderModelError error;
D3D11_TEXTURE2D_DESC desc;
ID3D11Device *d3d11_device = device;
ID3D11Texture2D *texture;
HRESULT hr;
error = load_linux_texture_map(linux_side, texture_id, &texture_map, version);
if (error == VRRenderModelError_Loading)
{
TRACE("Loading.\n");
return error;
}
if (error != VRRenderModelError_None)
{
WARN("Failed to load texture %#x.\n", error);
return error;
}
desc.Width = texture_map->unWidth;
desc.Height = texture_map->unHeight;
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.Usage = D3D11_USAGE_DEFAULT;
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
desc.CPUAccessFlags = 0;
desc.MiscFlags = 0;
hr = d3d11_device->lpVtbl->CreateTexture2D(d3d11_device, &desc, NULL, &texture);
if (FAILED(hr))
{
WARN("Failed to create D3D11 texture %#x\n", hr);
free_linux_texture_map(linux_side, texture_map, version);
return VRRenderModelError_InvalidTexture;
}
error = load_into_texture_d3d11(texture, texture_map);
if (error == VRRenderModelError_None)
{
*dst_texture = texture;
}
else
{
texture->lpVtbl->Release(texture);
*dst_texture = NULL;
}
free_linux_texture_map(linux_side, texture_map, version);
return error;
}
void ivrrendermodels_free_texture_d3d11(
void (*cpp_func)(void *, void *),
void *linux_side, void *dst_texture, unsigned int version)
{
ID3D11Texture2D *d3d11_texture = dst_texture;
d3d11_texture->lpVtbl->Release(d3d11_texture);
}
EVRRenderModelError ivrrendermodels_load_into_texture_d3d11_async(
EVRRenderModelError (*cpp_func)(void *, TextureID_t, void *),
void *linux_side, TextureID_t texture_id, void *dst_texture, unsigned int version)
{
struct winRenderModel_TextureMap_t_1237 *texture_map;
IUnknown *unk = dst_texture;
EVRRenderModelError error;
ID3D11Texture2D *texture;
if (!dst_texture)
return VRRenderModelError_InvalidArg;
error = load_linux_texture_map(linux_side, texture_id, &texture_map, version);
if (error == VRRenderModelError_Loading)
{
TRACE("Loading.\n");
return error;
}
if (error != VRRenderModelError_None)
{
WARN("Failed to load texture %#x.\n", error);
return error;
}
if (SUCCEEDED(unk->lpVtbl->QueryInterface(unk, &IID_ID3D11Texture2D, (void **)&texture)))
{
error = load_into_texture_d3d11(texture, texture_map);
texture->lpVtbl->Release(texture);
}
else
{
FIXME("Expected 2D texture.\n");
error = VRRenderModelError_NotSupported;
}
free_linux_texture_map(linux_side, texture_map, version);
return error;
}
vrmb_typeb ivrmailbox_undoc3(
vrmb_typeb (*cpp_func)(void *, vrmb_typea, const char *, const char *),
void *linux_side, vrmb_typea a, const char *b, const char *c, unsigned int version)
{
vrmb_typeb r;
char *converted = json_convert_paths(c);
r = cpp_func(linux_side, a, b, converted ? converted : c);
free(converted);
return r;
}
#pragma pack(push, 8)
struct winInputDigitalActionData_t {
bool bActive;
VRInputValueHandle_t activeOrigin;
bool bState;
bool bChanged;
float fUpdateTime;
} __attribute__ ((ms_struct));
#pragma pack(pop)
EVRInputError ivrinput_get_digital_action_data(
void *func,
void *linux_side, VRActionHandle_t action_handle, void *action_data, uint32_t action_data_size,
VRInputValueHandle_t restrict_to_device, unsigned int version)
{
EVRInputError (*cpp_func)(void *, VRActionHandle_t, struct winInputDigitalActionData_t *, uint32_t, VRInputValueHandle_t) = func;
#ifdef __x86_64__
return cpp_func(linux_side, action_handle, action_data, action_data_size, restrict_to_device);
#else
/* Digital action state change fixup hack. */
struct winInputDigitalActionData_t *data = action_data;
LARGE_INTEGER qpf;
EVRInputError ret;
unsigned int i;
ret = cpp_func(linux_side, action_handle, action_data, action_data_size, restrict_to_device);
TRACE("handle %s, data %p, data_size %u, restrict %s, origin %s, state %#x, changed %#x, ret %u, active %#x.\n",
wine_dbgstr_longlong(action_handle), action_data, action_data_size,
wine_dbgstr_longlong(restrict_to_device), wine_dbgstr_longlong(data->activeOrigin),
data->bState, data->bChanged, ret, data->bActive);
if (ret)
return ret;
if (action_data_size != sizeof(*data))
{
WARN("Unexpected action_data_size %u.\n", action_data_size);
return 0;
}
if (!data->bActive)
return 0;
if (!compositor_data.qpf_freq.QuadPart)
QueryPerformanceFrequency(&compositor_data.qpf_freq);
QueryPerformanceCounter(&qpf);
for (i = 0; i < compositor_data.digital_action_count; ++i)
{
if (compositor_data.digital_actions_state[i].action == action_handle
&& compositor_data.digital_actions_state[i].origin == data->activeOrigin)
{
if ((data->bChanged = (!compositor_data.digital_actions_state[i].previous_state != !data->bState)))
{
TRACE("action %s (%s) changed to %#x, data->fUpdateTime %f.\n", wine_dbgstr_longlong(action_handle),
wine_dbgstr_longlong(restrict_to_device), data->bState, data->fUpdateTime);
compositor_data.digital_actions_state[i].update_qpf_time = qpf;
compositor_data.digital_actions_state[i].previous_state = data->bState;
}
if (compositor_data.digital_actions_state[i].update_qpf_time.QuadPart)
data->fUpdateTime = -(float)(qpf.QuadPart
- compositor_data.digital_actions_state[i].update_qpf_time.QuadPart)
/ compositor_data.qpf_freq.QuadPart;
return 0;
}
}
if (i == ARRAY_SIZE(compositor_data.digital_actions_state))
{
static unsigned int once;
if (!once++)
WARN("Too many actions.\n");
return 0;
}
compositor_data.digital_actions_state[i].action = action_handle;
compositor_data.digital_actions_state[i].origin = data->activeOrigin;
compositor_data.digital_actions_state[i].previous_state = data->bState;
compositor_data.digital_actions_state[i].update_qpf_time = qpf;
++compositor_data.digital_action_count;
return 0;
#endif
}