76 lines
2.9 KiB
C++
76 lines
2.9 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_099w/steam_api.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_099w
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#include "struct_converters.h"
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#include "cppISteamUser_SteamUser006.h"
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HSteamUser cppISteamUser_SteamUser006_GetHSteamUser(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetHSteamUser();
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}
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void cppISteamUser_SteamUser006_LogOn(void *linux_side, CSteamID steamID)
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{
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((ISteamUser*)linux_side)->LogOn((CSteamID)steamID);
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}
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void cppISteamUser_SteamUser006_LogOff(void *linux_side)
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{
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((ISteamUser*)linux_side)->LogOff();
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}
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bool cppISteamUser_SteamUser006_BLoggedOn(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BLoggedOn();
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}
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CSteamID cppISteamUser_SteamUser006_GetSteamID(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetSteamID();
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}
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bool cppISteamUser_SteamUser006_SetRegistryString(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, const char * pchValue)
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{
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return ((ISteamUser*)linux_side)->SetRegistryString((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (const char *)pchValue);
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}
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bool cppISteamUser_SteamUser006_GetRegistryString(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, char * pchValue, int cbValue)
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{
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return ((ISteamUser*)linux_side)->GetRegistryString((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (char *)pchValue, (int)cbValue);
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}
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bool cppISteamUser_SteamUser006_SetRegistryInt(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, int iValue)
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{
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return ((ISteamUser*)linux_side)->SetRegistryInt((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (int)iValue);
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}
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bool cppISteamUser_SteamUser006_GetRegistryInt(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, int * piValue)
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{
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return ((ISteamUser*)linux_side)->GetRegistryInt((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (int *)piValue);
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}
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int cppISteamUser_SteamUser006_InitiateGameConnection(void *linux_side, void * pBlob, int cbMaxBlob, CSteamID steamID, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure)
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{
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return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pBlob, (int)cbMaxBlob, (CSteamID)steamID, (CGameID)gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
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}
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void cppISteamUser_SteamUser006_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
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{
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((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
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}
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void cppISteamUser_SteamUser006_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
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{
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((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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}
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#ifdef __cplusplus
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}
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#endif
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